GSY PREVIEW | PC, PS4, Xbox One Saturday, October 1, 2016 | 2:35 PM
We previewed Dishonored 2

Last Tuesday, we were invited to play a preview build of Dishonored 2 on PC. We were able to discover the multiple facets of Mission 4, set in a strange manor. After playing it several times with Corvo and Emily, we can say that this sequel shows great potential, in terms of gameplay mechanics, atmosphere and art style. We were authorized to capture some footage of this non-final build, so if you want to see a bit more of Kirin Jindosh's mechanical house, then follow us inside.
Note: We don't need to remind you that the videos having been captured on a preview build, the technical issues you might see here and there do not reflect the final quality of the game. We are confident that the final version will be as optimized as the first game was at launch.

VIDEO | PC, PS4, Xbox One Thursday, September 29, 2016 | 10:25 PM
Our PC videos of FIFA 17

To give you a taste of the new streaming resolutions on Gamersyde, here are a selection of 1440p videos from the PC version of FIFA 17. We hope you'll appreciate our effort to improve streaming quality, don't hesitate to give us some feedback so we can make it even better in the future.

VIDEO | PC, PS4, Xbox One Thursday, September 29, 2016 | 8:27 PM
Dishonored 2: The Clockwork Mansion

Here is a new gameplay video of Dishonored 2 showing Emily Kaldwin inside the Clockwork Mansion trying to kill the Grand Inventor in high chaos, one of the several ways to succeed the mission. New screens and concept arts inside too. The game will release on November 11 and pre-orders grant access to it a day earlier.

TRAILER | PC, PS4, Xbox One Thursday, September 29, 2016 | 7:04 PM
Mafia III shows combat gameplay

Two new videos of Mafia III today which deal with the combat mechanics and the environment used to Lincoln's tactical advantage. The game from Hangar 13 releases next week.

TRAILER | PC, PS4, Xbox One Thursday, September 29, 2016 | 5:03 PM
Deep Silver to co-publish Kingdom Come

Deep Silver has announced its collaboration with Warhorse Studios to publish the developer's upcoming title Kingdom Come: Deliverance. While the studio will publish the PC digital version, Deep Silver will handle the PC retail version and both the physical and digital versions for PlayStation 4 and Xbox One. The game will release simultaneously on the three platforms in 2017. Jump inside for screens and the latest video.

IMAGES | PC, PS4, Xbox One Thursday, September 29, 2016 | 4:35 PM
Vampyr screens show violent combat

In order to unleash some vampire attacks in DONTNOD's Vampyr, you will need to fill up Jonathan Reid's Blood Gauge. Needless to say this will lead to some dark and violent combat, which is depicted in today's three new screenshots.

DEVELOPER DIARY | PC, PS4, Xbox One Thursday, September 29, 2016 | 4:27 PM
Wonder Boy: First Dev Diary

The team behind Wonder Boy: The Dragon's Trap was able to meet Nishizawa-san, the creator of the series. That moment made the cut into this first dev diary video.

IMAGES | PC, PS4, Xbox One Thursday, September 29, 2016 | 4:15 PM
Homefront: The Revolution gets Story DLC

Deep Silver has released The Voice of Freedom, the first single-player DLC for Homefront: The Revolution. In this new story, players control rebellion's figurehead Benjamin Walker and try to infiltrate Occupied Philadelphia. Screenshots after the jump.

TRAILER | X360, PS3, PC, PS4, Xbox One Thursday, September 29, 2016 | 4:09 PM
King's Quest: Chapter 4 now available

The fourth and penultimate chapter of King's Quest, entitled Snow Place Like Home, is now available on consoles and PC. Trailer and screens inside.

VIDEO | PC, Xbox One Wednesday, September 28, 2016 | 3:47 PM
Quantum Break PC videos (Steam)

Quantum Break will be available on Steam this week and we can take this opportunity to finally cover the PC port of Remedy's title. In the following videos, you will see the game running with different settings with the Mirillis Action! fps counter. Like in the Windows 10 version, deactivating the resolution upscaling is quite demanding, even with a GTX 1080. Most cutscenes also seem to run at 30 fps, which is sometimes explained by the fact that they hide the laoding times, but it's not always the case. once you have found the right settings to enjoy a steady 60 fps frame-rate, the experience is even more enjoyable than on console. If you want to find out more about the game, check out Davton's review of the Xbox One version.

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