Blackninja @GTB: vu la tête de l’héroïne ça ne m’étonne pas (il y a 2 Heures)
GTB Ah tiens, il semble y avoir un polémique sur Stellar 2. Pas surpris de ça. Par contre je m'attendais pas à ce que ça devienne carrément un jeu pedo (comme Pragmata). Tout dans la demi-mesure :s. (il y a 3 Heures)
face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 20 Heures)
Driftwood @DJOJO843: exactement, et pourtant ça bavarde énormément dans les trajets en voiture. Pareil pour Red Dead. Donc bon.... (il y a 23 Heures)
DJOJO843 J attends de voir en février ce qu il y aura ou pas , après gta a jamais été doublé et personne a jamais trop geuler donc … (il y a 23 Heures)
reneyvane Sept mois & demi avant la sortie de Fable, ils ont déjà décidé de ne pas doubler le jeu alors qu'ils prétendent chercher un accord avec les syndicats & une solution pour les dernier jeux sans VF ? FH6 (il y a 1 Jour)
CraCra J'aime encore mieux une version Québécoise que rien (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 8273 JoursIn 1950, Alan Turing, the father of modern computer science, proposed the ultimate test of artificial intelligence – a human judge engaging in a three-way conversation with a machine and another human should be unable to reliably distinguish man from machine.
A variant on this "Turing Test" is the "Graphics Turing Test", the twist being that a human judge viewing and interacting with an artificially generated world should be unable to reliably distinguish it from reality.
"By interaction we mean you could control an object – rotate it, for example – and it would render in real-time," McGuigan says.
Photoreal animation
Although existing computers can produce artificial scenes and textures detailed enough to fool the human eye, such scenes typically take several hours to render. The key to passing the Graphics Turing Test, says McGuigan, is to marry that photorealism with software that can render images in real-time – defined as a refresh rate of 30 frames per second.
McGuigan decided to test the ability of one of the world's most powerful supercomputers – Blue Gene/L at Brookhaven National Laboratory in New York – to generate such an artificial world.
Blue Gene/L possesses 18 racks, each with 2000 standard PC processors that work in parallel to provide a huge amount of processing power – it has a speed of 103 teraflops, or 103 trillion "floating point operations" per second. By way of comparison, a calculator uses about 10 floating operations per second.
In particular, McGuigan studied the supercomputer's ability to mimic the interplay of light with objects – an important component of any virtual world with ambitions to mimic reality.
He found that conventional ray-tracing software could run 822 times faster on the Blue Gene/L than on a standard computer, even though the software was not optimised for the parallel processors of a supercomputer. This allowed it to convincingly mimic natural lighting in real time.
Not there yet
"The nice thing about this ray tracing is that the human eye can see it as natural," McGuigan says. "There are actually several types of ray-tracing software out there – I chose one that was relatively easy to port to a large number of processors. But others might be faster and even more realistic if they are used in parallel computing."
Although Blue Gene/L can model the path of light in a virtual world both rapidly and realistically, the speed with which it renders high-resolution images still falls short of that required to pass the Graphics Turing Test.
But supercomputers capable of passing the test may be just years away, thinks McGuigan. "You never know for sure until you can actually do it," he says. "But a back-of-the-envelope calculation would suggest it should be possible in the next few years, once supercomputers enter the petaflop range – that's 1000 teraflops."
But others think that passing the Graphics Turing Test requires more than photorealistic graphics moving in real-time. Reality is not 'skin deep' says Paul Richmond at the University of Sheffield, UK. An artificial object can appear real, but unless it moves in a realistic way the eye won't be fooled. "The real challenge is providing a real-time simulation that includes realistic simulated behaviour," he says.
Fluid challenge
"I'd like to see a realistic model of the Russian ballet," says Mark Grundland at the University of Cambridge. "That's something a photographer would choose as a subject matter, and that's what we should aim to convey with computers."
Grundland also points out that the Graphics Turing Test does not specify what is conveyed in the virtual world scene. "If all that is there is a diffusely-reflecting sphere sitting on a diffusely-reflecting surface, then we've been able to pass the test for many years now," he says. "But Turing didn't mean for his vision to come true so quickly."
McGuigan agrees that realistic animation poses its own problems. "Modelling that fluidity is difficult," he says. "You have to make sure that when something jumps in the virtual world it appears heavy." But he remains optimistic that animation software will be up to the task. "Physical reality is about animation and lighting," he says. "We've done the lighting now – the animation will follow."
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Inscrit depuis 7182 JoursStrange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Inscrit depuis 7027 JoursReal life is boring!, a virtual Matrix would be incredible, but I bet you any money that some spoony chavvy dick head cocks it all up for everybody when he kills somebody in the real world and then blames it on games!.
It has to come at some point!...it HAS to!. The thought of dying before getting to try it out though is depressing!. I have a feeling that technology of this calibur will probably come out in our childrens life time, not ours.
I reckon that the government has a secret matrix-style machine already and area 51 consists of manic, boring scientists playing video games all day via a huge virtual world, who get kicks out of spying on us all from sattellite, invading our privacy like a bigger brother.
Inscrit depuis 7364 JoursYou can dream all you want, kid, but it won't do any good 'cause when you wake up again you'll realize nothing has changed.
Inscrit depuis 7520 JoursCan you actually imagine World of Warcraft on that ? the ironic thing it WOULD end up like the matrix people would be dependant on the machines to keep them alive.
STREET FIGHTER 4, BRING IT ON!
Inscrit depuis 6902 JoursCan you actually imagine World of Warcraft on that ? the ironic thing it WOULD end up like the matrix people would be dependant on the machines to keep them alive.
By Crom!
Inscrit depuis 7520 JoursName me one machine that my life is dependant on.
STREET FIGHTER 4, BRING IT ON!
Inscrit depuis 6902 JoursAlso our whole infrastructure is based on machines.
By Crom!
Inscrit depuis 7576 JoursName me one machine that my life is dependant on.
Inscrit depuis 7520 JoursSTREET FIGHTER 4, BRING IT ON!
Inscrit depuis 7027 JoursTechnology is what keeps me going to be honest. The thought of never having the latest `cpu` with uber speeds, or better, higher res tv`s, or the next wave of games consoles is a terrible thing, so it honestly keeps me going and keeps me interested.
No sooner had I gotten my 360, that I was ready to get involved with the hype for the xbox-3 and ps4 lol.
I love the technology, but hate the fact that I can`t afford much of it.
Inscrit depuis 6902 JoursBy Crom!
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Inscrit depuis 6902 JoursMachines are a must today, only in third world countries would the effects be minor i'd say.
By Crom!
Inscrit depuis 7520 JoursSTREET FIGHTER 4, BRING IT ON!
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
Inscrit depuis 7576 JoursNo
Inscrit depuis 7561 Jours"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan