| Forums-> Main forum-> CoD4: Best Loadouts/Perks, Tips&Tricks, Advice, etc: |
| Author | Message |
| Acert93 Mr. Bad Cop Since 1492 Days |
2007-11-15 15:12:11 CoD4: Best Loadouts/Perks, Tips&Tricks, Advice, etc I got some positive feedback about another thread dedicated chatting about the MP and sharing advice/strategies. I am only in 20s, but don't fret--that is with 7hours of play. Once you get the M4 and the laser scope you have, imo, one of the best guns in the game for versatility and effectiveness. The basic kits work well enougg, as the M16 is very servicable. --- |
| TheBeagle Since 1126 Days |
2007-11-15 15:25:56 When using an assault rifle I use the fast reload, martyr thing and some sort of grenade package. I get so many kills from the grenade drop its kinda funny. |
| Phaethon360 Mr Pant Since 1367 Days |
2007-11-15 15:38:39 I shoot the people before they shoot me. --- |
| UrukHaiPT Since 1048 Days |
2007-11-15 17:53:18 In reply to Phaethon360 (2007-11-15 15:38:39) Posted by Phaethon360 I shoot the people before they shoot me. Been playing with Saw is pretty deadly (using grip with it), it has really fast rate of fire, might put on first perk the Bandolier, i fire at every wall with it :D Yep, M4 is one of the best weapons in the game with the red dot... Last stand is handy, specially in hardcore mode, if you are fast enough and shoot you might get few kills before die. |
| Inflatable Since 2159 Days |
2007-11-15 18:32:56 Last night I used the P90 in a 8v8 TDM match on District, and I was absolutly kicking ass with it.. Ended up on top with like 58 kills to only 8 deaths or something.. --- |
| GriftGFX He can also ban your ass! Since 1521 Days |
2007-11-16 00:47:11 In reply to TheBeagle (2007-11-15 15:25:56) That's the spirit Inflatable. The P90 is incredible.. and not a "noob perk" in the bunch. Well, double tap isn't a competition perk, but it's not as bad as.. Posted by TheBeagle When using an assault rifle I use the fast reload, martyr thing and some sort of grenade package. I get so many kills from the grenade drop its kinda funny. |
| Dacs Since 1595 Days |
2007-11-16 01:39:48 My preferred loadout is: |
| TheBeagle Since 1126 Days |
2007-11-16 01:42:08 In reply to GriftGFX (2007-11-16 00:47:11) Posted by GriftGFX That's the spirit Inflatable. The P90 is incredible.. and not a "noob perk" in the bunch. Well, double tap isn't a competition perk, but it's not as bad as.. Martyrdom = lame. |
| GriftGFX He can also ban your ass! Since 1521 Days |
2007-11-16 01:52:31 Nah it's pretty lame. It's lame like a claymore. |
| TheBeagle Since 1126 Days |
2007-11-16 02:00:48 Aw I know. One thing I find in this game is when you are playing a gametype where the combat is focussd in specific areas there are just WAY to many grenades flying about. It gets really frustrating. When capturing an HQ there has been as many as 6 nade indicators on my screen at once. Scary. |
| GriftGFX He can also ban your ass! Since 1521 Days |
2007-11-16 03:31:52 Yea.. nade spammers have been a problem in every COD game. 3x Frags shouldn't exist. |
| LEBATO IS WRONG Since 1643 Days |
2007-11-16 04:46:25 In reply to GriftGFX (2007-11-16 03:31:52) Posted by GriftGFX Yea.. nade spammers have been a problem in every COD game. 3x Frags shouldn't exist. --- |
| Acert93 Mr. Bad Cop Since 1492 Days |
2007-11-16 14:30:35 In reply to GriftGFX (2007-11-16 01:52:31) Posted by GriftGFX Nah it's pretty lame. It's lame like a claymore. They are all "lame". Getting extra ammo, getting to sprint longer, last stand, better bullets, faster shooting, etc... Or balanced through non-symetry. I find that Martrydom works best against P90 and other rapid fire/close range addicts. They rush in for the quick close kill, and Martrydom is a way to make them think twice to this tactic. Martrydom is worthless when you are killed at a distance. Or if when you see them go down you move along (instead of pumping more lead into them, teabagging, etc) As for nades, I have seen some people do amazing throws. And probably not blind, but mini-map assisted. But if they reduce nades, they need to get ride of the nubetubers :P So far I personally have found MP balanced. I haven't seen any weapon or tactic without a weakness. Sure, some weapons/perks (like martrydom) make favorite tactics and approaches less successful, but they also come at the cost for the other player and provide ample counter-measures. --- |
| Inflatable Since 2159 Days |
2007-11-16 17:58:24 In reply to Acert93 (2007-11-16 14:30:35) Posted by Acert93 I find that Martrydom works best against P90 and other rapid fire/close range addicts. They rush in for the quick close kill, and Martrydom is a way to make them think twice to this tactic. Martrydom is worthless when you are killed at a distance. Or if when you see them go down you move along (instead of pumping more lead into them, teabagging, etc) Posted by Acert93 As for nades, I have seen some people do amazing throws. And probably not blind, but mini-map assisted. But if they reduce nades, they need to get ride of the nubetubers :P Btw, ever noticed how grenadelauncher spammers usually also have the Martrydom perk? I guess some people have a liking for cheap skillless tactics.. ;) --- |
| GriftGFX He can also ban your ass! Since 1521 Days |
2007-11-16 20:22:34 In reply to Acert93 (2007-11-16 14:30:35) Posted by Acert93 :P They are all "lame". Getting extra ammo, getting to sprint longer, last stand, better bullets, faster shooting, etc... Or balanced through non-symetry. I find that Martrydom works best against P90 and other rapid fire/close range addicts. They rush in for the quick close kill, and Martrydom is a way to make them think twice to this tactic. Martrydom is worthless when you are killed at a distance. Or if when you see them go down you move along (instead of pumping more lead into them, teabagging, etc) As for nades, I have seen some people do amazing throws. And probably not blind, but mini-map assisted. But if they reduce nades, they need to get ride of the nubetubers :P So far I personally have found MP balanced. I haven't seen any weapon or tactic without a weakness. Sure, some weapons/perks (like martrydom) make favorite tactics and approaches less successful, but they also come at the cost for the other player and provide ample counter-measures. And 3x nades leads to nade spamming. And they've both been removed from competition. I sometimes use the 3X nades while pubbing, but mostly so I can practice those crazy grenade tosses you speak of. Currently the only perks in competition are: Perk #1 - Bandolier, Perk #2 - Slight of Hand, Stopping Power, Perk #3 - Steady Aim, Deep Impact, Iron Lungs. I try to limit myself to mostly just these perks in pub play, just for the practice. I don't have a problem with most of the other perks, but I understand their limitations for this tourny and I think they've made some pretty wise decisions personally. There are also some weapon restrictions. Every weapon is in, but I believe the grip attachments for the LMG's at least are out. I'm not sure what TGL's rules will be, but I hope they're in line with the Mod Warfare mod. They seem pretty fair to me. This is also why I've stopped using stuff like Double Tap and Overkill personally.. although if I were just playing pubs, I still would. I still wouldn't use LMG's + Grips, or Martyrdom and Claymores though, because they really annoy the hell out of me :) |
| Eddy186 Since 1467 Days |
2007-11-16 21:56:45 For Hardcore: |
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