face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 16 Heures)
Driftwood @DJOJO843: exactement, et pourtant ça bavarde énormément dans les trajets en voiture. Pareil pour Red Dead. Donc bon.... (il y a 19 Heures)
DJOJO843 J attends de voir en février ce qu il y aura ou pas , après gta a jamais été doublé et personne a jamais trop geuler donc … (il y a 19 Heures)
reneyvane Sept mois & demi avant la sortie de Fable, ils ont déjà décidé de ne pas doubler le jeu alors qu'ils prétendent chercher un accord avec les syndicats & une solution pour les dernier jeux sans VF ? FH6 (il y a 20 Heures)
CraCra J'aime encore mieux une version Québécoise que rien (il y a 1 Jour)
face2papalocust Ca devient lourd cette histoire et alors Microsoft qui est prêt de ces tunes pour quelque chose de si important ça fout les nerfs! (il y a 1 Jour)
CraCra @Driftwood: LOL (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7576 Jours
Inscrit depuis 6921 JoursIMO I still think that the gameplay is indeed broken in too many ways. Maybe they're not very noticeables but they still in there. Hopefully average players don't seem to notice it.
I am enjoying the game so far and I have hardly seen the edit player mode wich loooks to me really deep.
Great game so far. It should have some more game options (like a tag mode for two players) but overall is a good package. Lets see if those rumors that points that Namco is porting Tekken 6 to Xbox 360 are for real, because this SC IV has done a good job for the Xbox 360 in sales terms.
Inscrit depuis 7576 Jours
Inscrit depuis 7343 JoursI really don't like how you have to play against so many dudes in those missions... and some of the bonus objectives are BS, like that don't miss any hits. I thought easy but then AI used invisibility skill argh. Then again I was expecting this... some of the missions in SCII was really annoying too.
Osu! Tatakae! Ouendan 2
War, war never changes...
Demigod
Inscrit depuis 7576 JoursI really don't like how you have to play against so many dudes in those missions... and some of the bonus objectives are BS, like that don't miss any hits. I thought easy but then AI used invisibility skill argh. Then again I was expecting this... some of the missions in SCII was really annoying too.
You only need 30 chests, if you want that achievement. Otherwise, don't even bother.
Inscrit depuis 7343 JoursI have 30 chests already and yes that's enough for me.
Osu! Tatakae! Ouendan 2
War, war never changes...
Demigod
Inscrit depuis 7576 Jours
Inscrit depuis 7576 JoursYAY!
100%--1000GS. That's about three million fuckin gold!
Inscrit depuis 7078 JoursOne thing that bugs me is the character editor. I have no idea what I have to do to unlock more clothing/armor, what I have so far isn't that much. Any tips for a SC nub like me?
Inscrit depuis 7576 Jours
Inscrit depuis 7599 JoursOn PS3/360 version? On both?
Inscrit depuis 7576 JoursIt certainly would be nice to be able to copy custom character data to a memory card--or to send them over Xbox Live. They really should have considered such a thing an option. I totally plan on making my friends play on my profile, or making them watch me remake some of my customs before we play on theirs.
Don't let that stop you from playing the game though. It's fucking fantastic.
Inscrit depuis 7599 Jours360 version it prolly is for me then.
I really need a stick though. Fucking d-pads are driving me nuts. I did filed the d-pad on one of my controllers down and that did the trick, but then I got an elite with a sexy black pad and problems are back. I just don't feel as compelled to go homocidal on sexy blackness though. :|
Inscrit depuis 7576 JoursWith all of the great fighters landing on the 360 in the near future too, it will get plenty of additional use. It makes me crazy happy to see so many new entries into this genre coming in 2009. It's like it was just on vacation.
This was a great start to a long line of badassness.
Inscrit depuis 6921 JoursWith all of the great fighters landing on the 360 in the near future too, it will get plenty of additional use. It makes me crazy happy to see so many new entries into this genre coming in 2009. It's like it was just on vacation.
This was a great start to a long line of badassness.
On the other hand, Hori Real Ex Pro is probably the closest in quality to the arcades, since it is made with arcade parts (buttons and stick) but it is really expensive and only sold in Japan.
I own 3 Hori Ex 2 Sticks and they perform really good till now.
Anyway I am planning on getting the Real Ex Pro, but for now I am quite happy with my 3 sticks (Kokoro version, VF5 20th anniversary and SC IV :P)
Edit: By the way if you haven't noticed yet there is already donwloadable content in the marketplace. You can download the original OST to be listened in your Xbox 360 for only 1200 MS Points (yes a real rip off since you can put it in an usb memory and upload it to your 360) and two accesory pack for 200 MS Points wich they are not real downloadable content, but instead keys that will let you acces to blocked content on the disc (here we go again, Namco the greedy company).
Inscrit depuis 7576 JoursAlso, the content that's sold for 200 MS points may or may not be included on the disc, but I think we'll see simular downloads in the future that are still under 200 kilobytes, but are actually new content. Some have mentioned that the last auto-update for the game on the PS3 was 16 megs, which seems to indicate that it contains more data than simply an updated executable. I think they'll be distributing future DLC to every user before it actually goes on sale, because there's no system in place in the game for you to share content on the fly. Every user must have the DLC, since there's an expectation there that everyone online should be able to see your custom characters that use that gear.
I'm not saying their DLC is any more of a value than you're suggesting, but I don't think it's much worse than what other developers bring us either. I'd rather get new custom character equipment, where I can share my creations with other users online, than say, new costumes for a game like Ninja Gaiden, where they're meant to be enjoyed solo.
But anyway.. back to the previous topic for a second: Hori's home sticks are indeed pretty fantastic devices. I want to track down their wired Xbox 360 gamepad as well, since it probably has one of the best d-pads out there.
I also am quite fond of my Street Fighter Anniversary stick, as I love the western style arcade controllers for 2D games. It has shit buttons though, and I would like to modify it at some point in the future with real happ parts. I've been tempted to mod it so that it can be used on the Xbox 360, but I'm not sure it's worth losing the compatibility with the other consoles it was made for.
Does anyone know if there's any good PS2 or Xbox to Xbox 360 adapters on the market? Or is that a futile cause, thanks to Microsoft's proprietary control over.. controllers?
Inscrit depuis 7078 JoursBtw: Thanks for the link Grift, that site is pure gold, I've learned a lot so far and I just scratched the surface, me thinks. ;)
Inscrit depuis 7078 Jours
Inscrit depuis 7576 JoursHilde is actually very interesting. She's a little difficult to use effectively though. You might expect her to be best played at long range, with that huge staff, but no.. she seems more comfortable at mid-to-close range. What really throws me a curve ball are all of her charge moves. That makes her extremely unique among the rest of the cast.
At least with Amy I have the benefit of using another small character who is relatively quick on her feet. Her juggles are difficult to time, compared to Cassandra, but she's got an extremely diverse move set and all that 236 twirling reminds me of Cassy despite how different they really are.
I might try to reacquire some Sophi skills, or pick up Lizardman too. Lizardman is very cool now. Despite their weapons, all three (Cas/Soph/Liz) characters are very, very different now. Lizardman's crawl stance is pretty damn wild.
I need to re-up my Xbox Live. This game loses all of its appeal offline, outside of local multiplayer, once you complete the honors. It really is a shame that no one, and I do mean no one, sees VF's presentation as a source for inspiration. Everyone else just looks at each others lack of commitment to solo gameplay as a nod that it's a-okay. It aint! 2D and 3D fighters alike need more compelling single player content. Training (real training, not this dummy shit--there's not even a record/playback option for the training dummy in SC!), compelling AI, virtual arcade tours, etc.. compelling gameplay, not nonsense repetition!
Inscrit depuis 6921 JoursHilde is actually very interesting. She's a little difficult to use effectively though. You might expect her to be best played at long range, with that huge staff, but no.. she seems more comfortable at mid-to-close range. What really throws me a curve ball are all of her charge moves. That makes her extremely unique among the rest of the cast.
At least with Amy I have the benefit of using another small character who is relatively quick on her feet. Her juggles are difficult to time, compared to Cassandra, but she's got an extremely diverse move set and all that 236 twirling reminds me of Cassy despite how different they really are.
I might try to reacquire some Sophi skills, or pick up Lizardman too. Lizardman is very cool now. Despite their weapons, all three (Cas/Soph/Liz) characters are very, very different now. Lizardman's crawl stance is pretty damn wild.
I need to re-up my Xbox Live. This game loses all of its appeal offline, outside of local multiplayer, once you complete the honors. It really is a shame that no one, and I do mean no one, sees VF's presentation as a source for inspiration. Everyone else just looks at each others lack of commitment to solo gameplay as a nod that it's a-okay. It aint! 2D and 3D fighters alike need more compelling single player content. Training (real training, not this dummy shit--there's not even a record/playback option for the training dummy in SC!), compelling AI, virtual arcade tours, etc.. compelling gameplay, not nonsense repetition!
The character I can't stand with it is Yoda. Not only he doesn't fit in SC universe, but he is continous jumping hits make me nervous He looks more like a monkey than a fighter.
As for repetitive gameplay, we knew before hand that it was going to happpen in some way since Namco fighting games have also relied on it, is VF 5 is really tough to beat since it is a pretty solid game.
Inscrit depuis 7576 JoursWhy should we be satisfied with the same old execution that we've seen countless times in this genre.. now that we've been given an example of what kind of presentation is possible? This isn't just on Namco either, any other single example of a versus fighting game is equally guilty, 2D or 3D. I recognize that these are by nature multiplayer games, but that does not give them a free pass, or at least, it should not.
Now, I'm fine with multiplayer only experiences, but don't pretend to care about solo presentation when you really don't.
Inscrit depuis 7698 JoursShort impressions: Great, I wish getting into matches was less tricky, very VERY little lag. Cervantes is making me go crazy.
Ok. At first I was being killed by Killik and Maxi, your usual noob attack. You know they have no control when they have their backs towards you and ring themselves out. I was able to figure out how to avoid the noob attack of these two though, so they don't seem to be a problem anymore.
But then came cervantes, WTF??!! Some people do the same move over and over and over and over again. You know that move when he jumps up and falls on top of you? How can you fight a person who does ONLY THAT?
You block, he stuns you, by the time you want to hit him, he's in the air again and since you are in the middle of an animation, you can't block and you are hit again. And this cycle continues over and over. The sad thing is that this showed its worst when I decided to play a level 40, just to see what it was like, and if this is going to be like, then ranked matches don't have much life yet.
Right now I'm level 12, 38 Wins, 16 losses, 70%
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7576 JoursI would suggest trying to see if you can shake the stun.. move out of range, or try to figure out a way to counter attack or punish it. I haven't played a Cervantes player with that lame of an approach for a while so I'm not going to be able to give you any specific solution on the matter.
Cervantes isn't that hard to play against in my experience so far though.. his chains are some of the most easily punished in the game. See if you can get out of range by sidestepping, if that doesn't work, see if you can figure out a way to punish on block--and if that doesn't work, guard impact is your friend.
Once you get to level 20... I'd forget about ranked. You'll find less compeditive gaming in player matches, for sure, but you'll also have a lot more fun. The biggest problem I have with player matches is that there's far less challenges to be found, but when you do find a good match up with your skill level, you'll find that they're not just trying to cheese their way to victory. People try to take advantage of latency in any way they see fit in ranked, because their W/L ratio is too important to them.
edit: According to calibur forums, you should be able to sidestep 4B+K really easily, I can't confirm that right this second, but that sounds pretty reasonable. Then you should be able to punish him pretty easily.
Inscrit depuis 7698 JoursI still think Cervantes is just abused online. I haven't even tried him aside from a couple of times in single, but it seems like his special attacks and unblockables are really easy to pull off. But the real problem was that, so I will try it out, I never thought about it. Sidestepping works with two of his other moves too.
So far, my favorite character online is Raphael, or my customs of him :D (Ryu Hayabusa).
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7078 Jours