| Forums-> Main forum-> Current state of gaming: 1 2 >> |
| Author | Message |
| Tomarru Since 609 Days |
2009-11-05 20:37:24 Current state of gaming I decided to start a new thread on the forum dedicated to talking about the current state of gaming. It's swamping the "what's up?" box, plus there isnt enough room to put across a clear and consise reason without seeming somehwat childish and abrupt. |
| GriftGFX He can also ban your ass! Since 1538 Days |
2009-11-05 21:23:49 It's the gamers fault for taking it laying down. Consumer whores. |
| szaromir Since 1294 Days |
2009-11-05 21:36:26 I don't play online anymore, my only multiplayer game is Company of Heroes with my real life friends (they also play Warcraft 3, but I don't like it), so I can't comment on that. --- |
| roxwell PuS3Y Since 1486 Days |
2009-11-05 22:32:23 DLC will become the ruination of gaming as we know it, and if you think it's bad now? It's gonna get a whole lot worse. --- |
| Tomarru Since 609 Days |
2009-11-06 00:24:59 In reply to szaromir (2009-11-05 21:36:26) Posted by szaromir However, splitting online communities with pricey map packs is just a terrible thing to do and in my opinion it hurts online games in the long run rather than helps publishers creating more revenue. Thankfully we still have companies like Relic that are providing maps for free. I expect DLC to get worse aswell, its a viable source of income now, its accepted and generating a good income in addition to the initial box sales, like any other viable revenue stream, it will be further exploited. |
| ManThatYouFear Since 1481 Days |
2009-11-06 11:35:49 I could moan till the mountains topple and the rivers run with blood about "premiem" DLC, but i wont --- |
| GriftGFX He can also ban your ass! Since 1538 Days |
2009-11-06 12:58:46 There's nothing wrong with paying for new content when it's reasonable. The only thing that's wrong is the consumers complacency in everything. |
| Tomarru Since 609 Days |
2009-11-06 13:17:15 I had actually been fairly open to DLC at the beginning of this generation, I had thought that publishers would show some sort of restraint and price their goods faily, a few pence here and there for a model, maybe a pound or 2 for a couple of maps at the most, but wholly expecting DLC to be the new word for actual expansions. It quickly dawned that it was merely a method to wring out every last penny from the consumer, to hook the consumer and then all but force the user to fork out to continue playing. |
| ManThatYouFear Since 1481 Days |
2009-11-06 14:29:16 I dont sell my games so it is nice to blow the dust off now and again and boot old stuff back up, specially when its for the sequal, surly would make more sence for them to release the DLC for fallout closer to the launch of 4 so it perks people back up and hype them for the sequal ? kinda like free advertising...ish --- |
| IRAIPT0IR Since 245 Days |
2009-11-06 17:29:38 Costumes for "your favorite game" at a reasonable price I dont find it wrong at all,like a Bayonetta costume for 150 mp or a pack of 5/6 costumes at 250mp but entire game modes that should be in the game already and they took it out to sell it after I find ofensive and insulting as hell,specually if it is at 1200 mp or more hell even at 800 mp I find it kinda of expensive,I for one would never buy something like that and I love some online games like CoD2,4 but I dont buy map packs. --- |
| GriftGFX He can also ban your ass! Since 1538 Days |
2009-11-06 17:47:17 So wait... costumes are cool but actual playable content sucks? WTF? |
| IRAIPT0IR Since 245 Days |
2009-11-06 17:57:11 No Im sayig that for example a game has 5 diferent costumes already in the game but there is other costumes in the marketplace or PSN that you like and those are for a 100 points,I dont think thats wrong they already give you some costumes and they are selling you more thats all,also thats why I said for your favorite game like you are a fan of that game and the costume doesnt interfere in the gameplay or game modes at all for other players if they dont want the costumes. --- |
| Tomarru Since 609 Days |
2009-11-06 18:58:03 I get what you're saying, prime example is the versus mode in RE5 being nothing more than a few kb unlock code. |
| deftangel Hot stuff! Since 1406 Days |
2009-11-07 12:55:36 The current state of gaming is bigger than AAA console games or even their PC ports. Overall, there are much bigger trends which in the medium to long term will force prices downwards. Despite the fact we're in this awkward transitional phase, gamers have an exponentially larger choice of games they can play and the prices they pay to do so. --- |
| Inflatable Since 2175 Days |
2009-11-07 14:03:10 I totally agree with the TS.. My resent 2 dissapointments with the state of gaming are CoD:MW2 on PC which is not gonna support private dedicated servers anymore and will force you into a developer/publiser run server matchmaking system (I fear the pings etc), and Forza Motorsport 3 on the Xbox 360 in which they removed public custom games (only private custom games are allowed which are useless if you don't have a friendlist full of people playing the game aswell) and again force you into using a matchmaking system, which to add pain to misery isnt even nearly finished (no F to A cars etc).. The consoles are indeed the main problem, because all these restricting setups are born there, and the big mainstream casual consolecrowd swallows it all, some even defend the policies of the industry (like the ignorant fanboys they are).. --- |
| Tinks Since 1467 Days |
2009-11-07 15:58:43 There will always be games created for all spectrums of the gaming audience no matter how you look at it. The only thing changing is it's getting more broad and not every game is aimed at people like us on this forum. We're like the old people who don't want to see change in our country, are scared of it, but at the same time we have to have acceptance for the upcoming audience. The people here won't be playing games forever. |
| Tomarru Since 609 Days |
2009-11-07 18:25:25 In reply to Tinks (2009-11-07 15:58:43) Posted by Tinks There will always be games created for all spectrums of the gaming audience no matter how you look at it. The only thing changing is it's getting more broad and not every game is aimed at people like us on this forum. We're like the old people who don't want to see change in our country, are scared of it, but at the same time we have to have acceptance for the upcoming audience. The people here won't be playing games forever. They are essentially conditioning everyone to accept less value for money, shorter games, simpler multiplayer, fewer online maps, less online players.... |
| deftangel Hot stuff! Since 1406 Days |
2009-11-07 18:36:18 Ok then, here's a question for the experts on "the current state of gaming". List me the publishers who are making insane profits out of everybody this generation. That's from 2005 onwards. I'll give you a day. --- |
| Phaethon360 Mr Pant Since 1383 Days |
2009-11-07 18:49:46 When DLC is already on the disc, that's dishonesty. But DLC in general is not the biggest problem. The last generation we weren't even getting bonus content outside of totally new versions of games and a few bonus discs. A lot of the DLC on the market is completely unwanted or unnecessary, but that's just a method of leveraging their costs and some are willing to pay it. This entire generation screwed a lot of people initially. Development costs were doubled/tripled and publishers were jumping at the chance to meet their ridiculously large budgets with profits. I remember reading an article about how games with a Metacritic of 70-89 break sales of only $20 million versus 90-100 making $60m. Sure the games you're most likely to complain about are the ones which are in that 90-100 range, and a game like MW2 definitely doesn't need to charge as much as it does for DLC, but that system could be helping some of your favorite mid range games and developers. And as far as I'm aware the content shipped with most games is plenty already, so it's not exactly ruining the existing game. Everything else should really be treated as an optional bonus, and for the most part it is. --- |
| Tomarru Since 609 Days |
2009-11-07 19:25:44 In reply to Phaethon360 (2009-11-07 18:49:46) Posted by Phaethon360 And as far as I'm aware the content shipped with most games is plenty already, so it's not exactly ruining the existing game. Everything else should really be treated as an optional bonus, and for the most part it is. As for budgets, a lot of the time the cost of developing the DLC is factored into those initial budgets, thats why the likes of DA:O has launched with several content packs, one of which is 1200msp. On the face of things those huge budgets look rediculous, but someone has to be making money somewhere, just as like hollywood keeps making movies that fail to break even. I think the game industry has fallen into the same hollywood accounting scheme tbh, hiding profits in other products, inflating budgets to seem hard done by etc, I hardly believe the sob stories the big publishers keep coming out with but thats a discussion for another time. Publishers making insane profits, EA, MSGS, Activision, Ubisoft. It's usually the big boys of the publishing world, they know how to milk money, and milk it they do. I accept that its unfair to tar everyone with the same brush, most smaller games manufacturers cant afford to exploit these markets and for the most part stay away, or as I keep referring to theres the type like rockstar who value their customers and dont try to nickle and dime them. Problem is, the games industry is defined largely by the big boys and their AAA games, its just the way the market works. |
| Phaethon360 Mr Pant Since 1383 Days |
2009-11-07 19:42:25 I think judging the strongest online multiplayer shooter on its SP elements is an uphill battle. It provides hundreds of hours of play value for some, and the multiplayer maps prolong/respark interest. I'm not a fan of pay maps as they tend to break apart the community on consoles (especially Halo) but the alternative is to not receive any new maps. In the past the PC was the only platform that got bonuses of any kind, user generated or otherwise. I don't think those maps are meant for anyone who isn't already devoted to the game, so the exclusion is a double edged sword. Good for sales, maybe not so good for interaction. --- |
| ManThatYouFear Since 1481 Days |
2009-11-08 13:33:57 In reply to deftangel (2009-11-07 18:36:18) Posted by deftangel Ok then, here's a question for the experts on "the current state of gaming". List me the publishers who are making insane profits out of everybody this generation. That's from 2005 onwards. I'll give you a day. Also Halo 3 GTA4 i assume them devs/pubs made a fair wack of cash. --- |
| Tinks Since 1467 Days |
2009-11-08 18:02:50 In reply to deftangel (2009-11-07 18:36:18) Posted by deftangel Ok then, here's a question for the experts on "the current state of gaming". List me the publishers who are making insane profits out of everybody this generation. That's from 2005 onwards. I'll give you a day. |
| Phaethon360 Mr Pant Since 1383 Days |
2009-11-08 18:24:42 In reply to deftangel (2009-11-07 18:36:18) Posted by deftangel List me the publishers who are making insane profits out of everybody this generation. That's from 2005 onwards. I'll give you a day. --- |
| deftangel Hot stuff! Since 1406 Days |
2009-11-09 13:37:36 In reply to ManThatYouFear (2009-11-08 13:33:57) Posted by Phaethon360 When DLC is already on the disc, that's dishonesty. As for your second post, completely agree. Posted by Tomarru That statement is becoming less and less true though, COD:MW had a single player campaign lasting 8 - 10 hrs, Ive yet to see anyone say MW2 has taken more than 6 to complete, even on veteran, and thats just one example. RE5 had a campaign that lasted about 1/3 of the time of RE4. POP released without an ending and charged for it as DLC. Is this bad? Bioshock was a good 15 hours but a good 3-4 of that was just padding and added no value to the game. PoP had a very good ending I thought and the Epilogue was decent value. Publishers making insane profits, EA, MSGS, Activision, Ubisoft. It's usually the big boys of the publishing world, they know how to milk money, and milk it they do. Microsoft have made small profits in some quarters to go with losses of around $5-6bn getting into the console market. Posted by ManThatYouFear Maybe if they started chucking out good games then they would make more money Also Halo 3 GTA4 i assume them devs/pubs made a fair wack of cash. GTA:IV cost $100m to develop, probably another 25% on top of that for marketing. I'm sure Rockstar have done well out of it but so they should. It's a great game, massive production values and cost them a lot of money to make. GTA:Chinatown Wars on the other hand is in the top 3 handheld games for the DS and sold zip. That'll do well to break even with the PC, PSP and iPhone ports. Posted by Tinks How about Nintendo? They've made more profit than anyone has seen in a very long time --- |
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