| Forums-> Main forum-> First Halo Reach screens/details (leak/rumor/unverified): 1 2 ... 5 6 >> |
| Author | Message |
| GriftGFX He can also ban your ass! Since 1537 Days |
2009-11-05 22:04:13 First Halo Reach screens/details (leak/rumor/unverified) While Bungie has remained mum on Halo Reach, it seems that someone out there in cyberland has spiled the beans, as images and details have cropped up. The pictures, bearing a distinctive hand-drawn "Tom Morello" watermark, and gameplay details cropped up on the MLG Forums, according to NeoGAF poster Dani. Assuming the posts are to be believed, it appears that Reach will feature squad-based combat and the addition of perks Three examples were given: sprinting, a radar-jamming cloak, and a hologram used to confuse enemies. However, the shots also indicate that Mr. Morello was only able to play the single-player portion, so the changes made to multiplayer are unknown. Discuss. |
| roxwell PuS3Y Since 1486 Days |
2009-11-05 22:14:56 Reach should be an all out battle for survival in my book (and there's), not enough enemies in those pics for my liking. --- |
| GriftGFX He can also ban your ass! Since 1537 Days |
2009-11-05 22:20:36 I can't believe people are bitching about the engine, already. Come on people, it's damn early and they're shitty off screen images. |
| dcdelgado Since 1397 Days |
2009-11-05 22:22:49 holy frack!!! and is that 4 squad members i see in the bottom left hand corner? --- |
| blmbox Since 869 Days |
2009-11-05 22:52:56 Sweet mother of Bungie... those look epic (if true). |
| KORNdog Since 941 Days |
2009-11-05 23:12:16 definately a lot of placeholder assets in there (look at those N64 mountains...lol) but otherwise i think it's looking pretty good for such an early build. as long as they have indeed upgraded their engine substantially for this game (shit seriously needs to compete if not surpass the best of the best so far this gen), then already i'll be more then happy (unlike ODST which looked and played like shit imo) |
| GriftGFX He can also ban your ass! Since 1537 Days |
2009-11-05 23:15:30 In reply to KORNdog (2009-11-05 23:12:16) Posted by KORNdog shit seriously needs to compete if not surpass the best of the best so far this gen Every game doesn't need to look like Crysis. |
| Ronsauce Since 1522 Days |
2009-11-05 23:26:33 For me, it seriously needs to do away with some of the animations that have held over from Halo:CE(flying through the air w/ arms flailing, getting killed while in a vehicle, etc...). It'd also be nice if they could find a way to make human environments not suck complete ass. In Halo 3, I dug all the jungle/Flood/Covenant levels from a visual standpoint, but human levels lacked detail and were very bland. --- |
| KORNdog Since 941 Days |
2009-11-05 23:27:09 In reply to GriftGFX (2009-11-05 23:15:30) Posted by GriftGFX No, it really doesn't. The best shooters this generation are all behind the curve of technology. There's absolutely no reason that Halo Reaches technical prowess needs to greatly exceed Halo 3's. Every game doesn't need to look like Crysis. i mean, this is halo we're talking about, sure it's going to sell well even if it looked like a freshly squeezed out pile of shit, but it's still halo, one of the biggest franchises EVER in videogames. for it to look middle of the road would be incredibly dissapointing...at least for me, clearly you'd be fine with mediocrity...props to you....but i'm not. |
| blmbox Since 869 Days |
2009-11-05 23:36:59 Well the signs - if those screens are indeed genuine - look pretty promising, so we can't really do anything except wait, see and, inevitably, speculate. |
| SimonM7 Since 1561 Days |
2009-11-05 23:38:40 Well, Uncharted 2 and Killzone 2 has upped the visual bar considerably on consoles, never mind Crysis. It's true that neither of those games hold up as well when pitted against the sheer gameplay quality of a Halo game, but just in terms of what Halo represents - a flagship MS franchise - they should very well try to match the efforts poured into Sony's key titles. I mean risking sounding like a bunch of hyperbole, what Uncharted 2 is doing in terms of presentation and visuals really does evoke the feeling of a generational jump, and eyes are left scanning for a contender to show that MS is still in the game purely from a graphics standpoint. --- |
| dcdelgado Since 1397 Days |
2009-11-05 23:41:31 In reply to GriftGFX (2009-11-05 23:15:30) Posted by GriftGFX No, it really doesn't. The best shooters this generation are all behind the curve of technology. There's absolutely no reason that Halo Reaches technical prowess needs to greatly exceed Halo 3's. Every game doesn't need to look like Crysis. --- |
| Phaethon360 Mr Pant Since 1383 Days |
2009-11-05 23:41:40 ODST reminded me how terrible characters in some scenery look in the Halo 3 engine. The aliasing is terrible in that, so there are some very basic things that need to be improved. I love the re-designed weapons though. But I'm not even going to think about casting judgment till I see some direct feed gameplay. --- |
| scoobs0688 Since 172 Days |
2009-11-05 23:58:13 In reply to SimonM7 (2009-11-05 23:38:40) Posted by SimonM7 Well, Uncharted 2 and Killzone 2 has upped the visual bar considerably on consoles, never mind Crysis. It's true that neither of those games hold up as well when pitted against the sheer gameplay quality of a Halo game, but just in terms of what Halo represents - a flagship MS franchise - they should very well try to match the efforts poured into Sony's key titles. I mean risking sounding like a bunch of hyperbole, what Uncharted 2 is doing in terms of presentation and visuals really does evoke the feeling of a generational jump, and eyes are left scanning for a contender to show that MS is still in the game purely from a graphics standpoint. I'm not saying it HAS TO, I agree that it by no means has to. Especially when you do get the gameplay quality associated with these games it's far from a necessity. It's just that if there is a Microsoft franchise that has the ball in its court right now it's pretty much this one. Who knows what's going on - if anything - on the Gears 3 front. Also, in my opinion there's a more prosperous visual "economy" in the Halo universe than in the ruins, caves and temples of brown and gray offered by Epic's franchise. --- |
| icemanufc Since 203 Days |
2009-11-06 00:03:55 whoah even though there crappy quality screens, i can see some crazy detail in the pics, drools! |
| szaromir Since 1294 Days |
2009-11-06 00:12:39 You have to wonder why during 10Mpixel cameras' and broadband era these leaks are always shitty photos in 640x480 that had to be done with 2003 cell phone. Not to mention the ridiculous "watermark". --- |
| SimonM7 Since 1561 Days |
2009-11-06 00:21:22 In reply to scoobs0688 (2009-11-05 23:58:13) Of course it holds up, on its own its fine. What I mean is that you prolly wouldn't spend a whole lot of time with Uncharted if it looked like ODST. Its core gameplay just isn't compelling enough to carry an entire game on its shoulders. It has formidable presentation, set pieces, characters and visuals to make it proper successful. --- |
| Tomarru Since 609 Days |
2009-11-06 00:35:10 Reach DOES have to hold up to the best of the best visually, too often flagship titles on the 360 have been let off the leash with less visual splendour than they should really command. Halo 3 is a mixed bag, some stuff looks great, other stuff looks poor, most models are sub standard and the environments are hugely sparse. ODST again fell short with the same engine. |
| Tinks Since 1467 Days |
2009-11-06 03:32:06 Well it certainly looks like Halo... |
| Archaos Since 1519 Days |
2009-11-06 03:42:39 I spy with my little eye.. --- |
| Acert93 Mr. Bad Cop Since 1508 Days |
2009-11-06 03:51:23 Class based squad shooter, sprint = win! :P --- |
| LEBATO IS WRONG Since 1659 Days |
2009-11-06 04:13:32 Looks great, I think you can tell right away that the weapon detail is a massive improvement, and that night shot looks legendary. I hope they are legit and that there is more to come. More so I hope bungie puts it together this time. ODST is lackluster to say the least. --- |
| GriftGFX He can also ban your ass! Since 1537 Days |
2009-11-06 04:39:30 In reply to KORNdog (2009-11-05 23:27:09) Posted by KORNdog for such a "big cheese" studio like bungie, it really does. there was a time when they actually pushed themselves to create great looking games. (when halo 2 had loaded it's textures it looked GREAT on the xbox) but then they got a little too comfortable behind the huge halo name and seemed to just stop trying. for me, reach should turn out as one of the best looking titles of this generation. anything less and they'd pretty much be admitting they're behind in the times. (and thus become yet another RARE/ free radical) i mean, this is halo we're talking about, sure it's going to sell well even if it looked like a freshly squeezed out pile of shit, but it's still halo, one of the biggest franchises EVER in videogames. for it to look middle of the road would be incredibly dissapointing...at least for me, clearly you'd be fine with mediocrity...props to you....but i'm not. Bungie has never pushed the envelope. Marginal improvements over Halo 3's visuals are completely acceptable if they deliver on the kind of experience that is expected of them. Several of the best shooters this generation are Source games, and they all look and play amazingly well. If you're so hung up on graphics that you can't enjoy some of the best games out there.. than kudos to you! Halo 3 is still the best console shooter this generation. |
| Optimusv2 Since 1429 Days |
2009-11-06 04:53:27 Whoa, actually looks like it might be the real deal :o --- |
| Acert93 Mr. Bad Cop Since 1508 Days |
2009-11-06 05:29:25 While it would be nice for Halo Reach to have "best of class" graphics, cleaning up their problem areas first and keeping the strong points (gunplay, AI, coop, online options, strong balance between foot soilders and vehicles, etc) even better would make a great game greater. Sacrificing anything for sheer graphics would be a mistake. Yes, animations need to be fixed. Texture fidelity really needs to be addressed. Aliasing stinks. etc. But which of these would you swap for worse AI? --- |
| Forums-> Main forum-> First Halo Reach screens/details (leak/rumor/unverified): 1 2 ... 5 6 >> |
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