| Forums-> Main forum-> Halo3: The Thread: << 1 ... 48 49 50 >> |
| Author | Message |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-12-17 05:47:17 Can't say I agree with most of that. Sounds like you want Halo 3 to basically be Halo 2. |
| Jin187 Since 1283 Days |
2007-12-17 10:24:34 Although i love the BR starts, i do like the AR, because it's balance it prevents you from being useless at close range, it gives you a fighting chance against Shotgun or dual weilding users. --- |
| Acert93 Mr. Bad Cop Since 1510 Days |
2007-12-17 11:01:32 In reply to Schmooboo (2007-12-10 23:53:43) Posted by Schmooboo well its not that halo 3 multiplayer isnt good, its just so many good games out there... and not everyone loves run and gun, cod is a less realistic rainbow six, so that pleases many fans / RPG-lite elements / Fast rank up / Robust&Balanced class/personalization system with perks and weapon unlocks / A lot of refined team-objective-oriented modes (Sabatoge, HQ, Search&Destroy, Domination) / A fairly large number of very good maps / Great netcode Yeah, the setting is nice and the game mechanics are refined, but IW did a good job of melding together a lot of ideas into a polished package that treads some new ground, steals and improves some ideas, while being true to the essense of CoD style. IMO it is a good example of keeping the core ideas of what make a game good and adding both depth and quality to broaded/deepen the experience. There are nitpicks, and the game could do more (hello hummers!) and offer more server side customization (e.g. disable helos or whatever) out of the box/easier, but the core gameplay is excellent and offers a lot of fun and replayability. Being modern combat doesn't hurt, but I don't think that alone is captivating the audiance. The fact I "play one more round" to get to the next level so I can get a new gun or perk is really nice... especially when you LIKE the gameplay modes. I don't even touch TDM or FFA and S&D isn't my thing pesonally (although half the servers are these! Variety!) And with all the customization you find things you like... heck, I went back to the M16 with a red dot now and am excited because I am doing great with it, especially with stopping power. It fits my gameplay style better. I see CoD4 holding me over until BF3 or until FFOW gets the kinks worked out. I like the theme IW did with team/objective/class gameplay and the RPG-lite elements. Something old, something new, all great :) /OT Onto Halo 3: I know a couple of you are huge Halo fans and are a little frustrated. Maybe a thread with the, "Top 10 Ways to Fix Halo 3 Online" would be in order? I have a lot of friends upset at Bungie :( --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-12-17 11:29:05 I would agree, that, COD4 is no R6 lite. It's like.. CS lite (with more game modes). |
| Viginti_Tres Since 1041 Days |
2007-12-17 16:50:13 In reply to GriftGFX (2007-12-17 05:47:17) Posted by GriftGFX Can't say I agree with most of that. Sounds like you want Halo 3 to basically be Halo 2. But hell, Halo 2 was horrible at the beginning, too, after a few months they patched it and it instandly became everyones favorite. I still have faith in Bungie, as of now the game is nowhere near perfect. You have to consider that it will be the hardcore Halo 2 crowd that will play the game for a long time, the ones that like to play it very competative, and a large majority of them would apreciate some of the changes I mentioned above. |
| Jin187 Since 1283 Days |
2007-12-17 21:56:33 In reply to Viginti_Tres (2007-12-17 16:50:13) Posted by Viginti_Tres Yes kinda. There are a few changes I really apreciated with Halo 3, but some that I thought were unnescessary and they destroyed the experiance for me. But hell, Halo 2 was horrible at the beginning, too, after a few months they patched it and it instandly became everyones favorite. I still have faith in Bungie, as of now the game is nowhere near perfect. You have to consider that it will be the hardcore Halo 2 crowd that will play the game for a long time, the ones that like to play it very competative, and a large majority of them would apreciate some of the changes I mentioned above. --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-12-17 23:38:29 In reply to Viginti_Tres (2007-12-17 16:50:13) Posted by Viginti_Tres Yes kinda. There are a few changes I really apreciated with Halo 3, but some that I thought were unnescessary and they destroyed the experiance for me. But hell, Halo 2 was horrible at the beginning, too, after a few months they patched it and it instandly became everyones favorite. I still have faith in Bungie, as of now the game is nowhere near perfect. You have to consider that it will be the hardcore Halo 2 crowd that will play the game for a long time, the ones that like to play it very competative, and a large majority of them would apreciate some of the changes I mentioned above. You also can't just cater to one community--to the hardcore community--as if they're the only group of people who matter. The mauler, for example, is a fantastic weapon and I think that it's plenty useful in close quarters combat, even when you're not camping. So much of Halo 3's combat happens in close quarters (thanks, mostly to level design). What makes the AR+Melee combo so useful, is also what makes the mauler useful. Even the human shotgun would not be useful without that sort of close range combat, so common in the game, since its range is so limited compared to shotguns in many other games. I get it though.. and I totally see where you're coming from. I hardly touch the game anymore myself, so I wouldn't be too upset one way or another. I'm far too deep into COD4 myself (170 hours and counting) to get worked up over Halo anymore.. but that's actually not totally irrelevant to this conversation. I play COD4 in a competitive fashion, and we use a mod which removed many of the games perks, weapon attachments, and kill streak modifiers. While I much prefer this style of play, I don't think that it would serve the games community on the whole to remove all those aspects of the game. Especially since it caters to only one of the games several game types. That actually brings me back to an interesting discussion/argument that I've had with Acert multiple times, about a different franchise all together, DICE's Battlefield, which I've also played my fair share of. I've always assumed in that case that what the competitive/hardcore community wanted was best for the game, and I've often expressed anger at DICE for listening too much to what I saw as the whiny, constantly complaining pub community instead. That's a bit different though, because what the pub community wanted in this case was for drastic changes to the games core gameplay systems, which is almost the opposite of what we're talking about here (and is unfair to the audience that plays the game daily!).. so no Acert.. I still think DICE listened to the wrong people in this case ;) I hear ya though.. your perspective on the game makes a lot of sense. |
| Jin187 Since 1283 Days |
2007-12-18 23:03:34 http://www.gamedaily.com/articles/news/halo-3-purc... --- |
| NeoNemesis Since 1251 Days |
2007-12-19 20:12:15 In reply to Jin187 (2007-12-18 23:03:34) Posted by Jin187 http://www.gamedaily.com/articles/news/halo-3-purchased-by-52-of-xbox-360-owners-in-us/18881/?biz=1 What a Monster of a game!! 52% of the 360 crowd in US now own this game lol! It must be very close to 6 million sold by now, if not already! --- |
| ManThatYouFear Since 1483 Days |
2007-12-28 11:32:20 *bows* --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-12-28 11:40:47 In reply to ManThatYouFear (2007-12-28 11:32:20) Posted by ManThatYouFear it sucked on pc, it sucked more than a cheap whore, but after playing the entire orange box set (bar TF) it was a absolute blast, i fucking loved it, now i can see why people love it as much as they do Not that it makes it any more on topic! |
| ManThatYouFear Since 1483 Days |
2007-12-28 15:36:27 Depends on your style of play, i for one hate keyboard and mouse, i love pads, dont expect many to agree on that --- |
| Jin187 Since 1283 Days |
2007-12-30 14:06:30 This is just awesome lol! --- |
| alimokrane Since 1469 Days |
2007-12-30 14:27:58 In reply to Jin187 (2007-12-30 14:06:30) Posted by Jin187 This is just awesome lol! http://www.gamevideos.com/video/id/16858 --- |
| LEBATO IS WRONG Since 1661 Days |
2007-12-30 21:58:47 That's cool. There's another one, I'd say it is better. It uses a bunch of barrels and more actual physics. The person does not move, he's always in the same place and one sniper shot across the map ends up killing him after a while. --- |
| Jin187 Since 1283 Days |
2007-12-30 22:18:23 In reply to LEBATO (2007-12-30 21:58:47) Posted by LEBATO That's cool. There's another one, I'd say it is better. It uses a bunch of barrels and more actual physics. The person does not move, he's always in the same place and one sniper shot across the map ends up killing him after a while. --- |
| LEBATO IS WRONG Since 1661 Days |
2007-12-30 22:20:55 In reply to Jin187 (2007-12-30 22:18:23) Posted by Jin187 Where? I wanna see, I love these little experiments, they are quality! http://www.youtube.com/watch?v=Jje1m9DJp8k --- |
| Acert93 Mr. Bad Cop Since 1510 Days |
2007-12-30 22:22:16 This just doesn't seem to click with me. Maybe it is because mod tools have been available on the PC for so long that this seems very basic and simplistic, but... I don't get it. Bounce bounce portal boom? There are some really crazy perpetual motion machines out done through mods, so call me jaded :| --- |
| LEBATO IS WRONG Since 1661 Days |
2007-12-30 22:34:02 In reply to Acert93 (2007-12-30 22:22:16) Posted by Acert93 This just doesn't seem to click with me. Maybe it is because mod tools have been available on the PC for so long that this seems very basic and simplistic, but... I don't get it. Bounce bounce portal boom? There are some really crazy perpetual motion machines out done through mods, so call me jaded :| Carry on. I still think is cool and is a great effort by all these people doing these videos. --- |
| Jin187 Since 1283 Days |
2007-12-30 22:42:12 In reply to LEBATO (2007-12-30 22:20:55) Posted by LEBATO Oh I don't mean the sniper bullet........after reading what I wrote it came out wrong. But it's still impressive. http://www.youtube.com/watch?v=Jje1m9DJp8k @Acert - I know stuff like this has been done before but I dont know how you can watch that and not be in the slightest bit impressed :s --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-12-30 22:45:28 I enjoyed that.. but damn.. he must have been bored :P |
| LEBATO IS WRONG Since 1661 Days |
2007-12-30 23:18:22 In reply to GriftGFX (2007-12-30 22:45:28) Posted by GriftGFX I enjoyed that.. but damn.. he must have been bored :P --- |
| Acert93 Mr. Bad Cop Since 1510 Days |
2007-12-31 00:13:43 In reply to Jin187 (2007-12-30 22:42:12) Posted by Jin187 @Acert - I know stuff like this has been done before but I dont know how you can watch that and not be in the slightest bit impressed :s Now I think the Rocket mod is cool... but I guess I don't quite "get it" in regards to this video. Maybe the tools are so limiting that they don't allow more complex and interesting tasks, but this just strikes me as someone being bored doing something more rudementary and trial-and-error than something truly unique or interesting. Gamers have been making very complex Rube Goldberg machines for a very long time. --- |
| Jin187 Since 1283 Days |
2007-12-31 00:23:40 In reply to Acert93 (2007-12-31 00:13:43) Posted by Acert93 But I am not :| Having seen perpetual machines and whatnot a decade ago (!) in FPS... I dunno, call me jaded? Considering the tools present it just seems like a bored excercise?? Now I think the Rocket mod is cool... but I guess I don't quite "get it" in regards to this video. Maybe the tools are so limiting that they don't allow more complex and interesting tasks, but this just strikes me as someone being bored doing something more rudementary and trial-and-error than something truly unique or interesting. Gamers have been making very complex Rube Goldberg machines for a very long time. Its a bit like the awesome paint jobs In Forza 2, All of those could be achieved quite easily on programs such as Photoshop but what makes it impressive is because they have been created using the in game editor. --- |
| TheBeagle Since 1145 Days |
2007-12-31 01:37:09 It takes time more than skill. I think that is what he is implying. --- |
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