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| Interview: Jade Raymond (TGS 07) |
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Since 922 Days
2007-11-27 05:39:10 In reply to Sheps (2007-11-27 02:37:05)
---
Street Fighter 4... Believe.
Since 991 Days
2007-11-27 07:00:20
It is joyful.....when you know what your doing.
---
Saying you cant find animaton in Japan is like saying you cant find food in Italy
Since 1070 Days
2007-11-27 07:37:45
Sheps gotta pay attention to what they told you at beginning of the game :)
Whenever the indicator starts flashing red and making that beeping noise which suggests you are likely to get attacked as they are extremely suspicious of you that is when you press the blend button and pretend to be a harmless monk.
You don't need to be with a group of monks for this to be effective. You can pretend to be a monk and then stealth assassinate the person in particular that appears to be suspicious of you or you can at least go about your business without worrying about being attacked. Effective use of blend alone will solve that problem you just spoke about. The indicator will still be red if you are in the vicinity of these enemies, but at least you wont be in imminent danger. When you are near guards that are really suspicious of you, you must appear as harmless as possible.
That isn't a negative on AC's part its a simple user error :) You ever wonder why when it was time to do your very first assassination the very moment you started to walk they attacked you? Because you weren't appearing as harmless as possible by pretending to be a monk. If you do that you'll actually be able to walk right up to your main assassination target as long as you don't make any suspicious movements.
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
Since 1120 Days
2007-11-27 15:56:52
Oh no, i played it all day mate :) i couldn't get one decent "Oh that was awesome" kill, i had to fight my way past the guards near everytime because they always seen me.
The particular one i was on about was the guy and the 4 executions with like 30 bodyguards, i tried to walk up the ladder but the stupid beggar girl would hassle me, so when i went to go up the ladder, she would force her way infront of me, and due to some stupid bug, as i would go to climb the ladder she would scream in pain as if i had sandwiched her between myself in the wall, and voila, im getting swords up my arse, that happened about 5 times.
Then when i eventually got up the ladder and took out the archer, i would wait on one of the lower roofs to strike, with the guy locked, and when i felt he was in range, i would have my arm blade ready, locked on, ran over the beam jumped at him, but i would get either one of two results, i would completely miss him and get spotted, or half way through the air he would spot me and so would all his guards.
And because i wanted a nice looking kill, i would have to wait every goddamn time for his guards to kill me because theres no option to reload a checkpoint, the only way you can achieve that is by completely comming out of the game and reloading the last "checkpoint", (trying not to spoil it for people who havn't got it yet) anyway yeah, and you end up at the bloody assassins bureau, instead of at the assassination point.
Overall i do really like the game, as much as i hate to admit it, but theres so many things that they could have done so much better, just little things you know, i know the good greatly outnumber the bad, but you can just see after a while they just said, ahh screw it, EG making every retard or drunk push you, would it have been so hard to make 1 in ever 4 try and have a go at you? Surely they're not all violent.
Also when your saving citizens, there are about 3 lines that they spew out, which can be kind of annoying when you hear the same lines about 50 times.
I know the camera is one of the best for a 3rd person game, but when locking on, its completely useless, the controls completely change due to camera direction and just make it a pain in the arse.
I do hope they make another one, on the same background story, which is actually a really good base for sequels, maybe a different time period?
BTW, when was there ever a completely English settlement in Israel???? To the point that all the citizens speak in English Accents and they're no persians around at all, thats rather strange to say the least.
Since 991 Days
2007-11-27 17:26:54
They speak in English because the Animus, the machine playing out the memories is translating for you, its explained in the game. ;)
---
Saying you cant find animaton in Japan is like saying you cant find food in Italy
Missed the
hay
Since 1045 Days
2007-11-27 17:44:19 In reply to mkk316 (2007-11-27 17:26:54)
I liked it when you went to Damascus and they had this type of stereotype voices that ran small shops in the street saying "come come, see what I got for you for low prices"...etc. Reminds me of the first man in Aladdin movie when speaking of the lamp :)
---
Playing: Mass Effect!
*A New Form of Change*
Since 991 Days
2007-11-27 17:47:13
The point is that its translating into a language that Desmond can understand. Unless he can speak Dutch, French, or Arabic, it wouldnt make sense for it to translate into those languages.
---
Saying you cant find animaton in Japan is like saying you cant find food in Italy
Missed the
hay
Since 1045 Days
2007-11-27 18:25:04
Mind telling me why he speaks AMERICAN then? :S
---
Playing: Mass Effect!
*A New Form of Change*
Since 991 Days
2007-11-27 18:47:42
Well it probably has something to do with the bleeding effect of the Animus, just as Desmond was able to gain his Eagle vision after using the Animus for some time, Desmond's own personality traits are probably bleeding into the experiences of Altair. Hence why Altair sounds very American. This "bleeding effect" is also mentioned in one of the emails in the game. :)
---
Saying you cant find animaton in Japan is like saying you cant find food in Italy
Missed the
hay
Since 1045 Days
2007-11-27 19:01:54
Which I didn't know you could interact with the computer...damn it!
But yeah Mkk, it makes sense.
This is for the people who cares (me included)
Altair's full name is Altaïr Ibn La-Ahad which is arabic.
Altair means "eagle/the flyer"
Ibn La-Ahad means "Son of none".
---
Playing: Mass Effect!
*A New Form of Change*
Since 1120 Days
2007-11-27 19:02:13 In reply to Sath (2007-11-27 18:25:04)
Missed the
hay
Since 1045 Days
2007-11-27 19:04:05 In reply to Sheps (2007-11-27 19:02:13)
---
Playing: Mass Effect!
*A New Form of Change*
Since 922 Days
2007-11-27 22:59:04 In reply to Sheps (2007-11-27 19:02:13)
---
Street Fighter 4... Believe.
Since 1120 Days
2007-11-28 00:47:14
Ok i just finished it, dumbest, worst, crappest, anti climactic ending ever, it was so stupid. What a complete let down, really now, that sucked balls.
Since 1108 Days
2007-12-02 01:29:07 In reply to Sheps (2007-11-28 00:47:14)
Now that I finished I can safely say that it does indeed get repetitive but for some reason It just didnt bother but I can see why it does bother other people. What I did is play in small installements and ended having an absolutely fantastic time.
I really hope Ubisoft is going to spice it up in the sequel. They have a winning formula in there, they just need to cook it up nicely!
---
Bring on Lost Odyssey!
Since 1201 Days
2007-12-02 01:32:01
*lloks deeper*
Since 1108 Days
2007-12-02 01:40:24 In reply to SimonM7 (2007-12-02 01:32:01)
Edit: good god. My posts are always full of Mistakes ... aghhhh! :D
---
Bring on Lost Odyssey!
Since 1201 Days
2007-12-02 01:54:37 In reply to alimokrane (2007-12-02 01:40:24)
Since 510 Days
2007-12-02 02:20:02
alimokrane:
Completely agree. It was actually one of the best endings i've experienced in a video game. On par with COD4 (and that ending was bloody brilliant!).
---
"Let's dance to Joy Division, and celebrate the irony"
Since 1120 Days
2007-12-02 03:36:01
Are you serious? For £40 i want a conclusion to a game, there was no damn conclusion what so ever, think thats going a bit too far to say its the best ending to a game you've played, maybe you haven't played many games :P
starring at a wall with cryptic messages on it, isn't my idea of a great climactic finish, it was like watching a heated back and forth boxing match, for it to go to a decision and then draw, it was just lazy. I wanted a conclusion, instead i got hints of to the next game, games shouldn't ever end in cliff hangers, thats just poor taste.
Would have much preferred someone in the real time saying something about what was about to go on or whatnot, instead your left in the building while they leave? I wasn't impressed at all, by far one of the worst game endings I've NEVER had the displeasure of experiencing, case and point, it didn't end, thats why it was crap
Since 991 Days
2007-12-02 03:38:52
I would argue that its only one third of a trilogy but it seems that mass effect has a pretty satisfying ending. I dont really care though, I enjoyed AC's ending, makes me look forward to the sequels.
---
Saying you cant find animaton in Japan is like saying you cant find food in Italy
Since 582 Days
2007-12-02 05:06:39 In reply to Sheps (2007-11-28 00:47:14)
Since 1070 Days
2007-12-02 08:18:20 In reply to alimokrane (2007-12-02 01:29:07)
Now that I finished I can safely say that it does indeed get repetitive but for some reason It just didnt bother but I can see why it does bother other people. What I did is play in small installements and ended having an absolutely fantastic time.
I really hope Ubisoft is going to spice it up in the sequel. They have a winning formula in there, they just need to cook it up nicely!
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
Since 510 Days
2007-12-02 13:40:46
Sheps.
Not every game has to end with a solid answer. Imo, games that don't reveal too much and keep you guessing are at times better endings than ones that do conclude.
Oh and believe me, i've played A LOT of games ;)
---
"Let's dance to Joy Division, and celebrate the irony"
Missed the
hay
Since 1045 Days
2007-12-02 14:08:30
I for one didn't understand a shit about the ending...until I found that site.
Everything makes sense, they pretty much explains the entire ending. And all the theories you will get until AC2 comes, its a great way to end it.
---
Playing: Mass Effect!
*A New Form of Change*