PC
X360
PS3

Turok Turok

Disney Interactive Studios / Propaganda Games

Type: FPS

Release date: Available

 
Latest news
Turok enters the new generation

Turok enters the new generation

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2008-02-07 11:00:00 by Manager

Propaganda Games and Disney Interactive Studios are tomorrow launching Turok for Playstation 3 and Xbox 360 in Europe. Some of you might still remember the glory days of the Nintendo 64-era and the classic Turok, running around blasting a gigantic T-Rex with bow and fire - and the next generation game is not so different afterall. I have been playing the game and inside you will find my impressions and a big bunch of gameplay videos from the it.

 
Vidéos
Since Format Size
T-Rex meeting
> 3 Months 640x360 28 MB
T-Rex meeting
> 3 Months 640x360 25 MB
Multiplayer maps
> 3 Months 640x360 23 MB
Multiplayer maps
> 3 Months 640x360 21 MB
Story introduction
> 3 Months 640x360 97 MB
Story introduction
> 3 Months 640x360 82 MB
Using the bow
> 3 Months 640x360 34 MB
Using the bow
> 3 Months 640x360 29 MB
T-Rex meeting
> 3 Months 640x360 22 MB
Multiplayer maps
> 3 Months 640x360 19 MB
Using the bow
> 3 Months 640x360 26 MB
Story introduction
> 3 Months 640x360 77 MB
Making of #4
> 3 Months 640x360 56 MB
Making of #4
> 3 Months 1280x720 117 MB
Making of #4
> 3 Months 1280x720 134 MB
Making of #3
> 3 Months 640x360 59 MB
Making of #3
> 3 Months 1280x720 131 MB
Making of #3
> 3 Months 1280x720 146 MB
Making of #2
> 3 Months 640x360 91 MB
Making of #2
> 3 Months 1280x720 178 MB
Making of #2
> 3 Months 1280x720 204 MB
Making of #1
> 3 Months 640x360 57 MB
Making of #1
> 3 Months 1280x720 118 MB
Making of #1
> 3 Months 1280x720 132 MB
Gameplay
> 3 Months 640x360 29 MB
Gameplay
> 3 Months 640x360 25 MB
Gameplay
> 3 Months 640x360 26 MB
Gamersyde Diaries: Turok
> 3 Months 960x540 857 MB
Gamersyde Diaries: Turok
> 3 Months 960x540 562 MB
Gamersyde Diaries: Turok
> 3 Months 640x360 571 MB
Gamersyde Diaries: Turok
> 3 Months 1280x720 1661 MB
Gamersyde Diaries: Turok
> 3 Months 1280x720 1123 MB
Trailer / Interview
> 3 Months 640x360 27 MB
Trailer / Interview
> 3 Months 1280x720 71 MB
Trailer / Interview
> 3 Months 1280x720 81 MB
Dinosaur trailer
> 3 Months 640x360 13 MB
Dinosaur trailer
> 3 Months 640x360 11 MB
Dinosaur trailer
> 3 Months 640x360 10 MB
Quiet kills
> 3 Months 640x360 14 MB
Quiet kills
> 3 Months 1280x720 43 MB
Quiet kills
> 3 Months 1280x720 53 MB
GC07: Gameplay
> 3 Months 960x540 116 MB
GC07: Gameplay
> 3 Months 960x540 109 MB
E3: Gameplay 1
> 3 Months 720x486 111 MB
E3: Gameplay 2
> 3 Months 720x486 50 MB
E3: Gameplay 2
> 3 Months 720x486 44 MB
E3: Gameplay 1
> 3 Months 720x486 96 MB
 
Gallery
Since Number of images
Images
> 3 Months 12
Images
> 3 Months 12
8 PC Images
> 3 Months 8
E3: 11 images
> 3 Months 11
5 images
> 3 Months 5
9 images
> 3 Months 9
2 images
> 3 Months 2
2 images
> 3 Months 2
2 images
> 3 Months 2
PS3 images
> 3 Months 5
X360 images
> 3 Months 5
Turok nextgen Pics
> 3 Months 6
 
News
Since
Turok enters the new generation
> 3 Months
Turok: Fourth Making Of
> 3 Months
Turok captured in images
> 3 Months
Turok: Making-of #3
> 3 Months
Turok: Second making of
> 3 Months
Turok Gameplay and Making-Of videos
> 3 Months
Turok unleashes its fury in images
> 3 Months
Gamersyde Diaries: Turok
> 3 Months
Turok Trailer/Interview
> 3 Months
Turok video
> 3 Months
Turok the silent killer
> 3 Months
GC07: Turok gameplay
> 3 Months
E3: Turok images
> 3 Months
Turok images
> 3 Months
Images of Turok
> 3 Months
Images of Turok: Heart of Darkness
> 3 Months
GC06: Images of Turok
> 3 Months
Turok is back with some pics
> 3 Months
Author Message
hasanahmad

hasanahmad
Since 1194 Days

2006-05-04 05:58:56 Turok Next Gen (Xbox 360/PS3) Screenshots

Using Unreal Engine 3

http://ps3media.ign.com/ps3/image/article/704/7045...
http://ps3media.ign.com/ps3/image/article/704/7045...
http://ps3media.ign.com/ps3/image/article/704/7045...


Doube meh!

bloodforge

bloodforge
Since 1172 Days

2006-05-04 06:05:41

I have my expectations set way low for this one.

PlumbDrumb

Still drinking PlumbDrumb - Still drinking
Since 1172 Days

2006-05-04 06:33:42

goddamit, I want UE3 games to look different!

They all look like modifications of eachother, except for BIA.

---
You say we're getting there? Oh, fine.
Any minute now...

wuffyx

wuffyx
Since 1157 Days

2006-05-04 06:57:01 In reply to PlumbDrumb (2006-05-04 06:33:42)

Posted by PlumbDrumb
goddamit, I want UE3 games to look different!

They all look like modifications of eachother, except for BIA.
Lost Odyssey

PlumbDrumb

Still drinking PlumbDrumb - Still drinking
Since 1172 Days

2006-05-04 07:02:59

oh.
Yeah I forgot about that one.

okay scratch my comment :D

I suppose I should note it's not only UE3 games that are looking like this.
This is like some kind of trend, the words for which I can't put my finger on.

Anyhow, this Turok game is looking good.

---
You say we're getting there? Oh, fine.
Any minute now...

Acert93

Mr. Bad Cop Since 1149 Days

2006-05-04 07:24:54

The trend is outside the really nice, fancy studios, a lot of them are getting their first taste of advanced shaders and are relying pretty heavily on the "proven" shader code presenting at GDC and other gathers of developers (like ATI's shader day). As time goes on we will see devs start branching out. Further, they will start using vertex texturing and dynamic branching for effects so far not tried. A lot of virgin territory out there.

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I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

bloodforge

bloodforge
Since 1172 Days

2006-05-04 07:29:05

People want games to looks photorealistic, then they throw in the shaders, which are overdone and make everything look plastic and then the games start all looking the same. I fear it will be a trend this generation, at least for western developers, and its already starting to look that way. I don't mind the use of shaders, but they need to make it so they are subtle and not so obvious, or try a new technique so they don't all look the same.

I'll be glad when we start seeing cel shaded games, cuase I'm already sick of the realistic crap.

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 1045 Days

2006-05-04 07:56:32

Looking quite good. The characters kind of reminds me of John Grim from Doom 3 and the Gears of War units. I think this is going to be like Doom3/Quake style in the jungle. Never played Turok before so I got to check out some videos and other pictures.

modifiedbears

Since 1013 Days

2006-05-04 08:14:44

nobody wants to dirty up their games with filters to give them a gritty realistic look. tired of the unreal engine look a likes.

Jollipop

Jollipop
Since 1061 Days

2006-05-04 16:04:43

goddamit, I want UE3 games to look different!
Thats my line..

And i even think LO borrows a lot from other UE3 games, as good as the engine is i don't think it has the ability to be diverse enough to allow dev's to make games that different looking from one another.

UE3 uses a special shader program which mixes effects to create new shader styles but i haven't seen anything from the engine which couldn't be done better on a properitry engine. (i get the feeling that the shder engine in UE3 is probably holding a lot of dev's back in regards to new effects)

I fear that next gen games are going to end up having the same look and i'm already getting very bored of it.

On a good not i think this game looks nice just very much the same as i have seen before.

Archaos

Archaos
Since 1160 Days

2006-05-04 16:19:45

I would not have thought this was a Turok game if you didn't mention it (ok the dino's are a give away..).
I only ever played the N64 version, for a little (so thats probably why). That was probably my first FPS on console experience, and although I was poo at it, from what I remember it was a pretty cool game.

Jollipop

Jollipop
Since 1061 Days

2006-05-04 16:22:37 In reply to Archaos (2006-05-04 16:19:45)

Posted by Archaos
I would not have thought this was a Turok game if you didn't mention it (ok the dino's are a give away..).
I only ever played the N64 version, for a little (so thats probably why). That was probably my first FPS on console experience, and although I was poo at it, from what I remember it was a pretty cool game.
I remember the countless hours of jumping from logs poles in first person was a nightmare.. the only other thing i remember about that game is that it had more fog than anything else..

roxwell

PuS3Y roxwell - PuS3Y
Since 1127 Days

2006-05-04 16:24:19

and the bow and arrow! but that fog :/

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Don't touch that Squirrels nuts!

Optimusv2

Optimusv2
Since 1070 Days

2006-05-04 16:33:42

I don't care too human definetly sets itself apart from other unreal 3 titles. The screens are very deceptive I have a scan of too human in a magazine that I guarantee if people saw it they would probably be shocked at how awesome it looks compared to the screens we have seen :)

The lighting everything in general is just totally different. Everything is nice and even nothing overdone just flawless.

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[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Jollipop

Jollipop
Since 1061 Days

2006-05-04 16:46:04

But you would say that Op... ;.)

roxwell

PuS3Y roxwell - PuS3Y
Since 1127 Days

2006-05-04 17:21:05

I more surprised the pages of that mag are not stuck together yet Op ;)

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Don't touch that Squirrels nuts!

Optimusv2

Optimusv2
Since 1070 Days

2006-05-04 17:32:31

bah the camera system, the combat, the amazing fully playable cutscenes, the story and adventure, it'll certainly be hard to compare it to other unreal 3 titles.

The video of gameplay that was shown that was the camera system as of november, along with animations and many other things. The 9th isn't too far away now so we'll soon get to see it in all its glory :)

Yea roxwell some glue accidentally fell on one of the pages :(

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[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

roxwell

PuS3Y roxwell - PuS3Y
Since 1127 Days

2006-06-28 13:08:32

preview and a pics

http://www.computerandvideogames.com/article.php?i...

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Don't touch that Squirrels nuts! Fanboy=Ban boy.

tomchoucrew

tomchoucrew
Since 1492 Days

2006-06-28 14:20:20

I think those pics are old ;)

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http://www.xboxygen.com

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