PC
X360
PS3

Turok Turok

Disney Interactive Studios / Propaganda Games

Type: FPS

Release date: Available

 
Latest news
Turok enters the new generation

Turok enters the new generation

More details...

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2008-02-07 11:00:00 by Manager

Propaganda Games and Disney Interactive Studios are tomorrow launching Turok for Playstation 3 and Xbox 360 in Europe. Some of you might still remember the glory days of the Nintendo 64-era and the classic Turok, running around blasting a gigantic T-Rex with bow and fire - and the next generation game is not so different afterall. I have been playing the game and inside you will find my impressions and a big bunch of gameplay videos from the it.

 
Vidéos
Since Format Size
T-Rex meeting
> 3 Months 640x360 28 MB
T-Rex meeting
> 3 Months 640x360 25 MB
Multiplayer maps
> 3 Months 640x360 23 MB
Multiplayer maps
> 3 Months 640x360 21 MB
Story introduction
> 3 Months 640x360 97 MB
Story introduction
> 3 Months 640x360 82 MB
Using the bow
> 3 Months 640x360 34 MB
Using the bow
> 3 Months 640x360 29 MB
T-Rex meeting
> 3 Months 640x360 22 MB
Multiplayer maps
> 3 Months 640x360 19 MB
Using the bow
> 3 Months 640x360 26 MB
Story introduction
> 3 Months 640x360 77 MB
Making of #4
> 3 Months 640x360 56 MB
Making of #4
> 3 Months 1280x720 117 MB
Making of #4
> 3 Months 1280x720 134 MB
Making of #3
> 3 Months 640x360 59 MB
Making of #3
> 3 Months 1280x720 131 MB
Making of #3
> 3 Months 1280x720 146 MB
Making of #2
> 3 Months 640x360 91 MB
Making of #2
> 3 Months 1280x720 178 MB
Making of #2
> 3 Months 1280x720 204 MB
Making of #1
> 3 Months 640x360 57 MB
Making of #1
> 3 Months 1280x720 118 MB
Making of #1
> 3 Months 1280x720 132 MB
Gameplay
> 3 Months 640x360 29 MB
Gameplay
> 3 Months 640x360 25 MB
Gameplay
> 3 Months 640x360 26 MB
Gamersyde Diaries: Turok
> 3 Months 960x540 857 MB
Gamersyde Diaries: Turok
> 3 Months 960x540 562 MB
Gamersyde Diaries: Turok
> 3 Months 640x360 571 MB
Gamersyde Diaries: Turok
> 3 Months 1280x720 1661 MB
Gamersyde Diaries: Turok
> 3 Months 1280x720 1123 MB
Trailer / Interview
> 3 Months 640x360 27 MB
Trailer / Interview
> 3 Months 1280x720 71 MB
Trailer / Interview
> 3 Months 1280x720 81 MB
Dinosaur trailer
> 3 Months 640x360 13 MB
Dinosaur trailer
> 3 Months 640x360 11 MB
Dinosaur trailer
> 3 Months 640x360 10 MB
Quiet kills
> 3 Months 640x360 14 MB
Quiet kills
> 3 Months 1280x720 43 MB
Quiet kills
> 3 Months 1280x720 53 MB
GC07: Gameplay
> 3 Months 960x540 116 MB
GC07: Gameplay
> 3 Months 960x540 109 MB
E3: Gameplay 1
> 3 Months 720x486 111 MB
E3: Gameplay 2
> 3 Months 720x486 50 MB
E3: Gameplay 2
> 3 Months 720x486 44 MB
E3: Gameplay 1
> 3 Months 720x486 96 MB
 
Gallery
Since Number of images
Images
> 3 Months 12
Images
> 3 Months 12
8 PC Images
> 3 Months 8
E3: 11 images
> 3 Months 11
5 images
> 3 Months 5
9 images
> 3 Months 9
2 images
> 3 Months 2
2 images
> 3 Months 2
2 images
> 3 Months 2
PS3 images
> 3 Months 5
X360 images
> 3 Months 5
Turok nextgen Pics
> 3 Months 6
 
News
Since
Turok enters the new generation
> 3 Months
Turok: Fourth Making Of
> 3 Months
Turok captured in images
> 3 Months
Turok: Making-of #3
> 3 Months
Turok: Second making of
> 3 Months
Turok Gameplay and Making-Of videos
> 3 Months
Turok unleashes its fury in images
> 3 Months
Gamersyde Diaries: Turok
> 3 Months
Turok Trailer/Interview
> 3 Months
Turok video
> 3 Months
Turok the silent killer
> 3 Months
GC07: Turok gameplay
> 3 Months
E3: Turok images
> 3 Months
Turok images
> 3 Months
Images of Turok
> 3 Months
Images of Turok: Heart of Darkness
> 3 Months
GC06: Images of Turok
> 3 Months
Turok is back with some pics
> 3 Months
1 2 >>
Author Message
alimokrane

alimokrane
Since 1108 Days

2007-01-22 19:08:13 New Turok Screens.

http://www.jeux-france.com/news18901_turok-en-plei...

---
[b]Blue Dragon FTW!!![/b]

anm8rjp

anm8rjp
Since 1875 Days

2007-01-22 19:25:50

Thanks for the link... Very on par with Crysis. Very impressive.

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1178 Days

2007-01-22 19:37:30

I'll wait until I see some actual gameplay..so far so good though. Not bad for a dead franchise.

alimokrane

alimokrane
Since 1108 Days

2007-01-22 19:42:27 In reply to GriftGFX (2007-01-22 19:37:30)

Posted by GriftGFX
I'll wait until I see some actual gameplay..so far so good though. Not bad for a dead franchise.
Was there a Turok game before ?

---
[b]Blue Dragon FTW!!![/b]

Phaethon360

Mr Pantsies Phaethon360 - Mr Pant<s>s</s>ies
Since 1024 Days

2007-01-22 19:46:25 In reply to alimokrane (2007-01-22 19:42:27)

Posted by alimokrane
Was there a Turok game before ?
I'll just say yes, and drop it right there.

---
Da Afro Samurai

TheBeagle

TheBeagle
Since 784 Days

2007-01-22 19:50:09 In reply to Phaethon360 (2007-01-22 19:46:25)

Posted by Phaethon360
I'll just say yes, and drop it right there.
That made me col. Thats chuckle out loud you ignorant fools. I joke. Nice pictures though. Looking forward to this game.

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1178 Days

2007-01-22 19:52:37 In reply to alimokrane (2007-01-22 19:42:27)

Posted by alimokrane
Was there a Turok game before ?
Yes but you didn't miss much.

0onar

0onar
Since 1151 Days

2007-01-22 20:07:55

i dont believe its ingame, i thought this was unreal engine 3 but there is anti aliasing in those screens. ill believe it when i see gameplay...

---
Funk Master 0onar Fresh

Jin187

Jin187
Since 922 Days

2007-01-22 20:10:27

Wow, it does look on par with Crysis, it does look too good to be true though

SimonM7

SimonM7
Since 1201 Days

2007-01-22 20:11:19

Yes but you didn't miss much.
It could be argued that you sort of did miss one of the first console fps' franchises that didn't suck. Turok 1 and 2, for their respective time, weren't bad at all. On top of that they were really pretty aswell! :O

Turok 3 and onward are basically irrelevant though.

---
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1178 Days

2007-01-22 20:14:27 In reply to SimonM7 (2007-01-22 20:11:19)

Posted by SimonM7
Yes but you didn't miss much.
It could be argued that you sort of did miss one of the first console fps' franchises that didn't suck. Turok 1 and 2, for their respective time, weren't bad at all. On top of that they were really pretty aswell! :O

Turok 3 and onward are basically irrelevant though.
I was wrapped up in PC gaming at the time, and I still to this day think that every (that's right, EVERY) FPS on N64 is horribly over rated. It's hard for me to get interested in four player split screen madness (with horrible controls by comparison) when we were busy playing QuakeWorld on the internet.

In my admitably PC centric point of view, Halo was the first console FPS really worth playing. That includes Goldeneye, Perfect Dark, Turok, Time Splitters, etc.

SimonM7

SimonM7
Since 1201 Days

2007-01-22 20:24:12

I see what you mean, though I didn't really have a problem with controls and stuff. Since N64 was all 3D accelerated (before PC games were) it was also a stunner from that perspective. Especially the water was just gob smackingly beautiful.

If I'm not wildly mistaken, it was a launch window title for europe.

I remember the blood looked fantastic too, really *pouring* out of the wounds you caused with the crossbow. Snazzy Acclaim-like stuff. :)

Anyway, I think critically Turok 2 was considered the dog's bollocks while people were less enthusiastic about 1.

Gamespot calls Turok 2 a "landmark shooter and a mustbuy" and scores it 9.0, while 1 snuck around the jungle with an 8.1.

ANNnnNYYyyyHoooOOOo.. I'll still agree that they're not terribly important on the whole.

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http://www.gamespot.com/users/SimonM7 - AETOA Gamespot

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1178 Days

2007-01-22 20:31:15

3DFx's first Voodoo graphics card hit the market in 1996, a year earlier than Goldeneye and Turok were released on the Nintendo 64..so if the N64 beat the PC to accelerated 3D graphics, it wasn't by much.

Personally, I bought my first 3D card in 1997, it was a Riva128, nvidia's first major entry into the market.

And for the record, Quake was released in 1996 as well. The year prior to both Turok and Goldeneye's release on the Nintendo 64. In 1999 both we got games like Half Life (and Counter Strike) as well as UT99. All of these factors made it especially hard to get into console FPS games.

SimonM7

SimonM7
Since 1201 Days

2007-01-22 20:51:43

Well, N64 came out in march 96, and even the games that did benefit from 3DFx at the time were no match for the graphics produced by the console. I remember seeing the PC port of G-Police running on an nvidia card and thinking that was the first game that really smashed any console counterpart.

In fact, location based damage and animation had me prefering Perfect Dark over things like Quake 2 and Half Life aswell, but by then the framerate was becoming a serious issue. :) I find it odd that Turok came out a year later, as I could've sworn I played it on a demo unit around launch here in europe. Odd.

Anyway, I make it sound like I was never into PC, which isn't accurate at all. I wasn't really into Quake 1 much, but I played Action Quake 2 religiously for almost five years. Rocket Arena was great too, but there was something about the atmosphere in AQ2 that had me paying nutty phone bills. Then there was Quake 2 in co-op, Heretic 2 in co-op, Unreal in co-op, Shogo, Forsaken.. and before that there were of course many more. Ach, can't name them all. :)

My biggest period of PC gaming was between Saturn and Dreamcast though. When the DC came out I never really itched to get back into it.

Not that this is a comparison thread or anything, but I've always felt drawn to the "organic" nature of console graphics and controls. Whether they lost definition, texture quality, effects or the split second handling of a mouse, I've always embraced the fuzzy warmness of graphics, the emphasis on animation, and the "smoothness" and flow slower controls bring.

---
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1178 Days

2007-01-22 21:22:23

You really think that Goldeneye has significantly better graphics than the OpenGL version of Quake 1? I don't, I think Goldeneye is (and was) a mess visually.

I'll give it location damage, though I see it as more of a design decision, Doom 3 and Quake 4 do without headshots, while otherwise being rather modern games. Half Life though? At the very least, such a thing is included in Counter Strike. It sorta blows my mind how one could find Perfect Dark more apealing than HL in any way. Half Life is one of the best FPS games ever made. UT99 obviously has location based damage as well.

I actually like the old build engine games (Duke3d, Blood) more than N64 shooters :P

Shogo rules btw, I hope we get another light hearted shooter from Monolith soon. No One Lives Forever 2 is one of their bestest games.

Guess I'm a bit of an FPS-snob. Atleast I'll admit it :)

You're really picked a poor time to quit PC gaming, I think. The Dreamcast came out in 1999, which was quite a year for PC gaming. I think 2007 is going to turn into one of the best in a long, long time, too.

SimonM7

SimonM7
Since 1201 Days

2007-01-22 21:28:03

Eeek, no, Bond always looked terrible to me, but that was more of a design thing really. It was like the early 3D NHL games where they wrapped a photo of the player around a squareish poly-head. What I meant by location based damage (was a bit misguiding there) was how you shoot someone in the leg and they react to that. Shoot them in the face and they go "ow, my face" and grab their noggin'.

But yeah, Shogo was brill, and indeed I think in general we could do with more shooters that don't try to be overly serious. Of course you can get a giggle out of Gears sometimes when it strikes you how silly it is when you think about it, but that's not quite the same thing I suppose. :D

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http://www.gamespot.com/users/SimonM7 - AETOA Gamespot

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1300 Days

2007-01-22 21:29:58

What's up with those two saying it's par with crysis? Not even close, get real.

And I believe these shots, I don't see anything "impossible", maybe too clean, but that's the case most of the time. I see lack of draw distance as a con though.

---
Where the crap is Shenmue 3 SEGA? Scrap that thing called Shenmue online and finish the Shenmue epic story on 360!

SimonM7

SimonM7
Since 1201 Days

2007-01-22 21:30:55 In reply to LEBATO (2007-01-22 21:29:58)

Well... it has leaves!

---
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1178 Days

2007-01-22 21:31:16 In reply to LEBATO (2007-01-22 21:29:58)

Posted by LEBATO
What's up with those two saying it's par with crysis? Not even close, get real.
Consillitis.

But yeah, I think it's the foliage. It does look good, but I'll wait for some actual gameplay screenshots.

Simon: Monolith were the kings of the light hearted shooter. Blood, Shogo, and No One Lives Forever are all very fine examples of this. Bloods humor remains unmatched, a damn shame that Blood 2 sucked.

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 1045 Days

2007-01-22 21:51:15

I hope the graphics are awesome, because they obviously are and they arent even done.
I do hope this though...you are walking in the dark right, in the jungle obviously, all of a sudden you hear strange noises of different dinos, and then you hear large footsteps and your controller and the screen starts to shake, and then a big freaking scream somewhere in the jungle.

Or you will see the moons lightning reflect the water or the leafs and the ground, but you see something running cross your ways leaf to leaf.

Now that would be so freaking spooky and scray as hell, because the dinosaurs in the screen look freaking huge, and the graphics like this and tons of different species, who knows what lurks in the dark behind the bushes. I can tell you this, it aint gonna be the boogyman.

Screens looks cool and all, but I need to see HD trailer or gameplay, anything that is real-time.

---
*A Entire City Dead. It's Secret Unleashed. A Hero Evolves. The Dark Sector Sealed. Until Now. DARK SECTOR*
-----------------------------------
*A NEW FORM OF CHANGE*
-----------------------------------

Optimusv2

Optimusv2
Since 1070 Days

2007-01-22 21:58:11

Definitely not on par with Crysis. I think the only comparison is the artstyle, but all in all Crysis has it beat.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

SimonM7

SimonM7
Since 1201 Days

2007-01-22 22:04:11 In reply to GriftGFX (2007-01-22 21:31:16)

Yeah, I wonder why it did though. I had it actually, and I'm still puzzled as to why and how it went wrong. It's almost an okay game in many ways, and the writing is still technically really funny and cool, but it's like it was a neglected brother to Shogo, tech wise. Huge shame indeed.

Now that they're on a gloomy darkness streak, I doubt they'll bring out anything like NOLF in quite a while. :/

Since I enjoyed PDZ thoroughly, I'm crossing fingers they have a much more coherent and well written story for a PD2 where her wittyness has actual wit. I'd love that.

In the meantime we've got Crysis and Gears setting bars everyone else will follow for a while, so we'll prolly need to look backwards for light hearted and clever shooters.

I've said it before and I'll say it again, if DNF came out right now it'd be the best timed game ever. The climate is like.. a.. girl... ready for... sexual intercourse. :O

---
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot

Broadbandit

Broadbandit
Since 1005 Days

2007-01-22 23:04:04

I loved Turok 1 and 2

Acert93

Mr. Bad Cop Since 1149 Days

2007-01-23 08:03:23 In reply to SimonM7 (2007-01-22 20:11:19)

Posted by SimonM7
Yes but you didn't miss much.
It could be argued that you sort of did miss one of the first console fps' franchises that didn't suck. Turok 1 and 2, for their respective time, weren't bad at all. On top of that they were really pretty aswell! :O

Turok 3 and onward are basically irrelevant though.
Yeah, the first couple Turoks had some nice features. The Monkey MP mode and of course the brain drill... yum!

@ Grift: While 007 has some weak points, it also did a LOT very well. And the week points, at the time, were still pretty good. The depth of the modes, as well the the story driven with excellent AI scripting for the time. The variety of missions and objectives was a lot of fun, as well as the large variety in sceneries. As well as gadgets and weapons w/ secondary modes. And there is no denying the instant fun of 4 people in a room playing together--something bulky PCs have always had issues with. As for controls, 007 offered a lot of variety and options -- even dual analog sticks. It worked for its design imo.

As a big PC gamer at the time as well I would say I personally enjoyed 007 more than Q1 and Q2. They were good, but also lacking a lot of the things that made 007 geat. They had nice graphics and nice KB/MS input, but design wise I really prefer 007. HL1, on the other hand, with TFC totally killed 007 ;)

---
Optimusv2 said: "Gun for the 360 has better graphics than both Halo 3 and Gears of War"

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1178 Days

2007-01-23 16:28:35

Ack. You bring shame to PC gamers everywhere. Quake 1 DM is much more playable today than Goldeneye, that should tell you something.

And you're right, you can have MORE than four people in a room playing Quake. PC gamers weren't afraid to lug their boxes around back then. Lan party > N64 on a crappy little SDTV :P

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