PS3

Uncharted: Drake's Fortune Uncharted: Drake's Fortune

Sony Computer Entertainment

Type: Action/Adventure

Release date: Available

 
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2007-12-01 23:51:49 by BlimBlim

Our friend Dotcal50 sent us this video showing a jeep "on rail" sequence of Uncharted: Drake's Fortune. It looks great, it seems very fun, what's there to complain about?
Update: Added a second video from quite a bit later in the game. Needless to say that there are some big spoilers in there. You've been warned!

 
Vidéos
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Submarine Bay
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Submarine Bay
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Submarine Bay
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Jeep
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Jeep
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Jeep
> 3 Months 1280x720 338 MB
Exploration 2
> 3 Months 640x360 104 MB
Exploration 2
> 3 Months 1280x720 247 MB
Exploration 1
> 3 Months 640x360 72 MB
Exploration 1
> 3 Months 1280x720 221 MB
Shooting 2
> 3 Months 640x360 20 MB
Shooting 2
> 3 Months 1280x720 71 MB
Shooting 1
> 3 Months 640x360 46 MB
Shooting 1
> 3 Months 1280x720 140 MB
The first 10 Minutes part 2
> 3 Months 640x360 151 MB
The first 10 Minutes part 2
> 3 Months 1280x720 436 MB
The first 10 Minutes part 1
> 3 Months 640x360 199 MB
The first 10 Minutes part 1
> 3 Months 1280x720 569 MB
Exploration 2
> 3 Months 1280x720 277 MB
Exploration 1
> 3 Months 1280x720 232 MB
Shooting 2
> 3 Months 1280x720 78 MB
Shooting 1
> 3 Months 1280x720 141 MB
The first 10 Minutes part 2
> 3 Months 1280x720 458 MB
The first 10 Minutes part 1
> 3 Months 1280x720 577 MB
The first 10 Minutes part 2
> 3 Months 640x360 174 MB
The first 10 Minutes part 2
> 3 Months 1280x720 523 MB
Close Quarter Combat
> 3 Months 640x360 16 MB
Close Quarter Combat
> 3 Months 1280x720 48 MB
Shooting 2
> 3 Months 640x360 32 MB
Shooting 2
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Shooting 1
> 3 Months 640x360 45 MB
Shooting 1
> 3 Months 1280x720 144 MB
Exploration 2
> 3 Months 640x360 58 MB
Exploration 2
> 3 Months 1280x720 175 MB
Exploration 1
> 3 Months 640x360 88 MB
Exploration 1
> 3 Months 1280x720 282 MB
The first 10 Minutes part 2
> 3 Months 1280x720 521 MB
Close Quarter Combat
> 3 Months 1280x720 45 MB
Shooting 2
> 3 Months 1280x720 92 MB
Shooting 1
> 3 Months 1280x720 138 MB
Exploration 2
> 3 Months 1280x720 181 MB
Exploration 1
> 3 Months 1280x720 279 MB
Les 10 Premières minutes: Uncharted
> 3 Months 640x360 191 MB
Les 10 Premières minutes: Uncharted
> 3 Months 1280x720 553 MB
Les 10 Premières minutes: Uncharted
> 3 Months 1280x720 563 MB
Demo Walkthrough
> 3 Months 640x360 238 MB
Demo Walkthrough
> 3 Months 1280x720 604 MB
Trailer
> 3 Months 480x272 22 MB
Trailer
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Trailer
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Tech Dive: The animations
> 3 Months 640x360 57 MB
Tech Dive: The animations
> 3 Months 1280x720 135 MB
Tech Dive: The animations
> 3 Months 1280x720 106 MB
Environments
> 3 Months 480x272 38 MB
Environments
> 3 Months 480x272 36 MB
Facial animation
> 3 Months 480x272 23 MB
Facial animation
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Environments
> 3 Months 480x272 31 MB
Facial animation
> 3 Months 480x272 21 MB
MGS07: 720p gameplay part 2
> 3 Months 640x360 166 MB
MGS07: 720p gameplay part 2
> 3 Months 1280x720 422 MB
MGS07: 720p gameplay part 2
> 3 Months 1280x720 379 MB
MGS07: 720p gameplay part 3
> 3 Months 640x360 128 MB
MGS07: 720p gameplay part 3
> 3 Months 1280x720 345 MB
MGS07: 720p gameplay part 3
> 3 Months 1280x720 302 MB
MGS07: 720p gameplay part 1
> 3 Months 640x360 146 MB
MGS07: 720p gameplay part 1
> 3 Months 1280x720 398 MB
MGS07: 720p gameplay part 1
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Making of #1
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Making of #1
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Making of #1
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Making-of
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MGS07: Full level
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MGS07: Full level
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MGS07: Full level
> 3 Months 960x540 792 MB
TGS07: Trailer
> 3 Months 640x360 23 MB
TGS07: Trailer
> 3 Months 1280x720 47 MB
TGS07: Trailer
> 3 Months 1280x720 33 MB
TGS07: Gameplay #3
> 3 Months 640x360 35 MB
TGS07: Gameplay #3
> 3 Months 960x540 62 MB
TGS07: Gameplay #3
> 3 Months 960x540 71 MB
TGS07: Gameplay 2
> 3 Months 640x360 79 MB
TGS07: Gameplay 2
> 3 Months 640x360 79 MB
TGS07: Gameplay 2
> 3 Months 960x540 139 MB
TGS07: Gameplay 2
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TGS07: Gameplay
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TGS07: Gameplay
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TGS07: Gameplay
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GC07: Gameplay #2
> 3 Months 640x360 634 MB
GC07: Gameplay #2
> 3 Months 1280x720 1930 MB
GC07: Gameplay #2
> 3 Months 1280x720 1408 MB
GC07: Gameplay
> 3 Months 960x540 415 MB
GC07: Gameplay
> 3 Months 960x540 367 MB
E3: Offscreen gameplay
> 3 Months 960x540 216 MB
E3: Offscreen gameplay
> 3 Months 960x540 216 MB
E3: Offscreen gameplay
> 3 Months 960x540 273 MB
E3: Offscreen gameplay (part2)
> 3 Months 960x540 229 MB
E3: Offscreen gameplay (part 1)
> 3 Months 960x540 177 MB
E3: Offscreen gameplay (part 1)
> 3 Months 960x540 177 MB
E3: Trailer
> 3 Months 1280x720 150 MB
E3: Trailer
> 3 Months 1280x720 150 MB
E3: Sony presentation Naughty Dog
> 3 Months 440x248 7 MB
 
Gallery
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Images
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4 images
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6 images
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7 images
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E3: images
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9 images
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4 images
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News
Since
A ride with Uncharted
> 3 Months
The first 10 minutes: Uncharted
> 3 Months
Uncharted demo walkthrough
> 3 Months
Uncharted: New trailer
> 3 Months
The animations of Uncharted
> 3 Months
2 Uncharted Making-Of videos
> 3 Months
Uncharted: Images
> 3 Months
Uncharted Making Of
> 3 Months
Uncharted: Drake's Fortune Making-of
> 3 Months
MGS07: One level of Uncharted
> 3 Months
TGS07: Uncharted trailer
> 3 Months
TGS07: Gameplay of Uncharted
> 3 Months
Images of Uncharted
> 3 Months
Images of Uncharted
> 3 Months
GC07: Uncharted gameplay
> 3 Months
GC07: Sony games montage
> 3 Months
GC07: Uncharted gameplay
> 3 Months
Uncharted images
> 3 Months
E3: Uncharted gameplay part 2
> 3 Months
E3: Uncharted gameplay
> 3 Months
E3: Uncharted images
> 3 Months
9 Uncharted images
> 3 Months
E3: Press conference videos
> 3 Months
Author Message
Martijn_

Martijn_
Since 1049 Days

2007-03-22 18:39:45 Uncharted Drake´s Fortune - new screens.

http://www.ps4focus.nl/sitee/nieuws/bekijk.php?id=...

It lookes alot better then the screen showed a while ago.
Now show us gameplay :)

alimokrane

alimokrane
Since 1108 Days

2007-03-22 19:12:57

Very good but nowhere near the trailer they released at E3. A must have title.

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It's All About The Games!!!!!!!!!

wuca

Since 1012 Days

2007-03-22 20:03:20

From Game Informer

-Release is "winter 2007"
-single player only it seems

"After hearing about the game's cinematic story, seeing the technology that backs up the exciting plotline, and playing the game for ourselves, we're sure about one thing. This is one title that should give hold-outs against the pricey PS3 a reason to pause and look again."

-They want an emotional story, and so far there's fifty minutes of cinematics.
-They have an awesome animation scheme that allows for over 1,200 different unique ways of doings things like taking cover. There's nine screens of Drake taking cover behind a pillar...all of them completely different stances. Freaking awesome. (the final game will have 3,000)
-Sixaxis allows for some tilting moments, like crossing a narrow log and balancing, Kratos-style.
-more on the unique animations: if Drake is running across an open field, he will visibly become more and more out of breath, his entire body shaking if he runs enough. His face will show all these emotions as well.
-Everything in the jungle shifts and sways, with dynamic shadowing, and high-dynamic range lighting.
-soundtrack is also dynamic
-graphics are really, really good looking. I can't imagine how this thing is gonna look in real time...crazy.

And that's it...most of the time was spent on the tech and the story, less so with gameplay...which sounds like it's still a ways off.

While much of the article explains how great the story will be while not actually getting into details, the opening paragraph gives us a nice clue:

"Sir Francis Drake had a wealth of titles to his name by the time he died at sea in the winter of 1596. To his English Countrymen, he was a hero...an explorer who circumnavigated the globe, a sea captain who sunk dozens of ships in the Spanish Armada, and a knight by Queen Elizabeth's own hand. To his enemies, he was the worst sort of villain...a marauder that heartlessly destroyed their ports and colonies, a pirate that ceaselessly stole their chests of gold, spices and jewels. Whatever people called him, his infamous adventuring career came to an end when his body was tipped over the side of his ship off the coast of Panama some 400 years ago. But what if that lead coffin held no body? What if there was instead a mysterious book that hinted at his last great adventure? What if you found that book?"

The Audio Director speaks: "If I could have a metric for how well the game is doing sound-wise, it would be how far I can get through this game with my eyes closed."

While vehicles aren't a main focus in the game, they'll be there. One concept screen shows a jeep with you in the turret seat, another level has you piloting a jetski navigating submerged buildings and looking for clues. Still another has white-water rapids in another chase scene.

Naughty Dog (paraphrasing here): "With PS1, we had to go very simplistic...cartoonish. With PS2, we could take it up a notch with Jak but not quite human yet. With the PS3, we can finally do full-on human gaming while taking all of our great gameplay from past games we've done into this."

All cinematics are motion-captured with a director on the set...it's like a real movie (a la Heavenly Sword).

You won't be alone, as the girl in the mag cover shows (like Half-Life 2 in a way).

GI sums up the game: It's Die Hard meets Indiana Jones, with gameplay that goes back to Prince of Persia and Tomb Raider and gun segments like Gears of War. Ultimately however, it's a new genre that's unclassifiable at this point.

Oh, and graphics are Blue Steel, but will be Magnum in videos and when it comes out much later in the year for sure

Here's the part where GI gets some hands on time with the game:

"Control of the action was in our hands in the level that followed. Nathan finds himself in a stunning moss-covered forest, with a streaming waterfall nearby. Climbing the rocks, we ascended up out of the basin. A wide gap between the cliffs above required a wild leap to the opposing ledge. Barely grasping the far edge, Nathan banged hard against the hard rock wall, knocking his breath away before we pulled up and over onto the far side.

A downed tree in the next area served to illustrate one of the game's uses of the Sixaxis controller. As we walked Nathan across the narrow beam, we controlled his balance by twisting the controller from side to side, which unsurprisingly resulted in him tumbling belly first onto the log before we managed to inch him across.

Once there, we heard the shouted arrival of enemy pirates, soon to be followed by whizzing bullets. As Nathan instinctively ducked, we ran him for cover behind a nearby boulder. Leaning out amid heavy returning fire, a few wild shots from Nathan's pistol dropped his foes, and we ran forward to a hanging vine to continue our climb.

Next, we saw the first signs of the strange, misplaced Spanish ruins of the island as more scruffy pirates arrived to attack us. Diving from rock to tree amid a hail of gunfire, we occasionally scurried aside at the sound of a grenade dropping by our feet.

Standing still for very long is almost never an option, as enemies are constantly flanking for a better position. With another wave of pirates defeated, we platformed from one ruined Spanish wall to another to reach an ancient metal grate. A button press event sent it spinning off its rusted hinges, and beyond, another troop of pirates poured over an old wall as the music swelled into high gear."

JediMasterMalik

Since 914 Days

2007-03-22 21:14:38 In reply to alimokrane (2007-03-22 19:12:57)

Posted by alimokrane
Very good but nowhere near the trailer they released at E3. A must have title.
Seriously? I think it looks better. Maybe it's the setting but it looks better imo, don't see how it's worse at all.

Still really looking forward to this, the animation system sounds lik it'll be great.

SimonM7

SimonM7
Since 1202 Days

2007-03-22 21:59:10

See the screen with the closeup of Nathan? See his eyebrow? That's the appeal of Naughty Dog and Insomniac doing games like this instead of some stuffy fucking action looney. His eyebrow suggests subtle facial animation that gives games like this (and characters like that) soooo much personality and charm, and that's usually what's sorely lacking from endeavours like this.

I have to say, without comparing them side by side I can't say I think this looks significantly worse than the trailer they showed, in fact I think it looks rather spiffy indeed. Out before the end of 2007? This and Ratchet both ensure that the PS3 will indeed be a must have for me this year.

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http://www.gamespot.com/users/SimonM7 - AETOA Gamespot
It's a Mii! - 7409 0905 5789 4610

Surreal

Since 974 Days

2007-03-22 22:30:17

The quality of those screens are horrible, the compression artifacts are disgusting, and it isn't even 720p. Really, I think I'll wait for shots that look more like direct captures rather than scans.

Jato

Jato
Since 1055 Days

2007-03-22 23:44:24

Looking good, but I'll have to se it in motion to really judge this game.

I want to see if they can achieve those animations shown in that E3 trailer and if there will be things like moving tree's and such...

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http://www.myspace.com/jatonl

Phaethon360

Mr Pantsies Phaethon360 - Mr Pant<s>s</s>ies
Since 1024 Days

2007-03-23 18:06:59

Heavenly Sword and Uncharted seem to be pushing the envelope on motion capture and facial animation. Sony really seems to be upping the production value on its high profile games.

kenshin2418

Junior Detective kenshin2418 - Junior Detective
Since 1154 Days

2007-03-23 19:50:36 In reply to alimokrane (2007-03-22 19:12:57)

Posted by alimokrane
Very good but nowhere near the trailer they released at E3. A must have title.
Yup, they ain't there yet, still looks good though.

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Hibachi!

Jollipop

Jollipop
Since 1061 Days

2007-03-24 00:45:46

Lightening is flat as hell, that is the big difference between a CGI render and in game.

And before anyone says it wasn't CGI.... IT WAS!

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Marumaro for the WIN !!

Surreal

Since 974 Days

2007-03-24 02:18:40 In reply to Jollipop (2007-03-24 00:45:46)

Posted by Jollipop
Lightening is flat as hell, that is the big difference between a CGI render and in game.

And before anyone says it wasn't CGI.... IT WAS!
IGN: Definitely. Of course, we think that the most important question that a lot of people have right now is "how much of that footage was CG and how much was real-time?"

Wells: The entire trailer was rendered in real-time using our PS3 game engine. All of the models, textures, shaders and effects are in-game.

http://ps3.ign.com/articles/710/710266p1.html

Hm...

NeoNemesis

NeoNemesis
Since 890 Days

2007-03-24 02:47:56 In reply to Surreal (2007-03-24 02:18:40)

Posted by Surreal
IGN: Definitely. Of course, we think that the most important question that a lot of people have right now is "how much of that footage was CG and how much was real-time?"

Wells: The entire trailer was rendered in real-time using our PS3 game engine. All of the models, textures, shaders and effects are in-game.

http://ps3.ign.com/articles/710/710266p1.html

Hm...
BS:

http://www.playsyde.com/forum_8_18064_1_en.html

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Wii60!

"We've said that Gears of War was graphically the best game have ever been made, well it looks like Pong compared to Crysis and some of the DX10 titles."

-Gary Whitta (Venting on the NG podcast after Coming back from the Games for Windows)

ManThatYouFear

ManThatYouFear
Since 1122 Days

2007-03-24 11:23:46

I would be very happy if the game looked like that obvious CG video. but it wont. :( makes me sad.

But anyway them graphics or the new graphics which are way more downgraded (duh) this games looks very promising :D

also may i add IF the game looked like that CG with all that animation and detail, i reckon the entire game would span 30 minutes lol

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My comments on this game/machine been good or bad does not mean i like/hate the machine i am not a fan nor a hater, just i have a opinion and wish to share it.

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