PS3
Uncharted: Drake's Fortune Uncharted: Drake's Fortune
Sony Computer Entertainment
Type: Action/Adventure
Release date: Available

2007-12-01 23:51:49 by BlimBlim
Our friend Dotcal50 sent us this video showing a jeep "on rail" sequence of Uncharted: Drake's Fortune. It looks great, it seems very fun, what's there to complain about?
Update: Added a second video from quite a bit later in the game. Needless to say that there are some big spoilers in there. You've been warned!
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| Submarine Bay |
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| Submarine Bay |
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| Submarine Bay |
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| Jeep |
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| Jeep |
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| Jeep |
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| Exploration 2 |
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| Exploration 2 |
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| Exploration 1 |
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| Exploration 1 |
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| Shooting 2 |
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| Shooting 2 |
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| Shooting 1 |
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| Shooting 1 |
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| The first 10 Minutes part 2 |
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| The first 10 Minutes part 2 |
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| The first 10 Minutes part 1 |
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| The first 10 Minutes part 1 |
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| Exploration 2 |
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| Exploration 1 |
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| Shooting 2 |
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| Shooting 1 |
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| The first 10 Minutes part 2 |
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| The first 10 Minutes part 2 |
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| The first 10 Minutes part 2 |
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| Close Quarter Combat |
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| Shooting 2 |
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| Shooting 2 |
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| Shooting 1 |
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| Shooting 1 |
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| Exploration 2 |
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| Exploration 1 |
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| Exploration 1 |
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| The first 10 Minutes part 2 |
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| Close Quarter Combat |
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| Shooting 2 |
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| Shooting 1 |
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| Exploration 2 |
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| Exploration 1 |
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| Les 10 Premières minutes: Uncharted |
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| Les 10 Premières minutes: Uncharted |
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| Les 10 Premières minutes: Uncharted |
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| Demo Walkthrough |
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| Trailer |
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| Trailer |
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| Trailer |
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| Tech Dive: The animations |
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| Environments |
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| Facial animation |
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| MGS07: 720p gameplay part 2 |
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| E3: Offscreen gameplay |
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| E3: Offscreen gameplay (part2) |
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| Images |
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| The first 10 minutes: Uncharted |
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| Uncharted: Drake's Fortune Making-of |
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| E3: Press conference videos |
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Junior Detective
Since 1154 Days
2008-03-08 02:16:18 In reply to UrukHaiPT (2008-03-08 01:59:16)
yeah, I saw you playing it when I logged on. Funny, I was logging on to replay through it as well :p
Enjoy, it's an awesome game.
---
The Dark Knight
Since 1201 Days
2008-03-08 03:46:31
Yeah, Uncharted is totally one of the "new gen" highlights so far. It also does the seemingly impossible of feeling complete and satisfying, yet keeps you excited about inevitable sequels. So many games set sequels up by giving you a fraction of a game, a fraction of a story - an adventure. Uncharted takes no such shortcuts.
Since 705 Days
2008-03-09 14:47:53
Just finished it!
Was perfect! Took me 8 hours.
Dont know how people complained about length, like its not an RPG. For me the time it took me is perfect.
Game was perfect. Story was really well done. Graphics were amazing, gameplay great.
Cant wait for Uncharted 2 :D
Since 1201 Days
2008-03-09 15:01:28
It's also a fantastic game to replay, with a great fluidity to proceedings and minimal downtime. Try harder difficulties and shoot for the Achie...uh... tro...entitle.....WHATEVER. The award thingies.
Since 784 Days
2008-03-09 15:19:33
I can't find the motivation to go for those things when the score doesn't count towards an overall number. I much prefer the 360's way of doing things. I hope that becomes a standard on all of the next consoles. Theres a lot of achievement haters but I think they are one of the greatest things to happen this gen.
---
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Since 582 Days
2008-03-09 19:39:02 In reply to TheBeagle (2008-03-09 15:19:33)
Since 1201 Days
2008-03-09 20:49:00
I like achievements purely because they are a record of something you've achieved. I liked it when Halo 1 had emblems for completing different difficulties, and that gave me motivation for the first time to finish a game on higher settings than "normal".
Then again, if the game is good enough - fun enough - I will wanna get everything regardless. It speaks volumes that games aren't worthwile anymore unless they give you some synthetic reward, some false sense of increased status.
He can also
ban your ass!
Since 1178 Days
2008-03-10 01:31:16 In reply to SimonM7 (2008-03-09 20:49:00)
Since 1201 Days
2008-03-10 11:12:27
Absolutely. The standard is consistently high, but that doesn't mean anyone will wanna go back and replay games.
Games are rarely centered on their game mechanics anymore. People finish games because there is a compelling story, not because they CAN'T WAIT to PLAY the GAME.
People don't go skiing for a story, they go skiing for an experience and because it feels great to ski. Some games are like that, and those don't end just because the story ends - some barely bother with a story at all. You will wanna play those again without the added carrot of having "points" accumulate.
That's not commentary on their greatness, just their nature.
He can also
ban your ass!
Since 1178 Days
2008-03-10 11:58:34
We obviously play games for different reasons then. Few games have truly compelling stories. I look for gameplay first and foremost. Those two posts seem.. well completely contradictory to me. But eh, whatever.
Since 1201 Days
2008-03-10 16:08:59 In reply to GriftGFX (2008-03-10 11:58:34)
They're only contradictory if you do apply the terms "good" and "bad" to it, which you should know by now not to do.
He can also
ban your ass!
Since 1178 Days
2008-03-10 23:05:31 In reply to SimonM7 (2008-03-10 16:08:59)
lol.
Since 1201 Days
2008-03-11 00:09:20
Look, if you can't tell the difference between a gameplay driven game and a narrative driven game then that's your problem.
If you need to apply the term "bad" to either of those definitions then that is also your problem.
Fact remains that there's a world of difference between something like Crazy Taxi and Fahrenheit and that has nothing to do with whether or not our reasons for playing games are the same.