Phantagram and Blueside Studios released Kingdom under Fire: Circle of Doom in Euroland today, while it has been available in the US for some weeks now. I got my hands on it, and inside you'll find a couple of minutes from the introduction of the game. With some luck, I will be able to get help to record some nice online multiplayer co-op sessions this weekend too! A demo of the game is also available on the Marketplace for those who want to try it out.
Kingdom under Fire: Circle of Doom is back with this new gallery showcasing the characters Duane and Leinhart. Also worth mentioning, the game went Gold today. Update: Added 2 trailers showing these 2 characters in action. Update 2: Even more images, artworks and videos!
Microsoft sent us a preview build of Kingdom under Fire: Circle of Doom a few days ago, and after a few hours of gameplay I'm still not sure what exactly Blueside wanted to do with this game. On one side there is a very good customization system for the character and the weapons, and on the other some mindblowingly boring and repetitive fights. If you've played Ninety Nine Nights, imagine the last level in the forest, without the invisible walls bugs thankfully, and you mostly get what I played so far. Of course it's a preview, so some things can still hopefully change, and one can hope they'll fix the tearing too.
Enjoy this first video, with more to come today. Update: Second video online. The third and last one will be up sometimes tonight. Update 2: Last video online, showing a level with some quite gross enemies, along with an equally gross boss fight.
Snoopers always loved to dress as a woman. That's why he was the first volunteer to play some Kingdom under Fire: Circle of Doom as a little elf girl. We caught some footage of his twisted fantasy. And we loved it too.
Kingdom under Fire: Circle of Doom is of course playable at Microsoft's booth, and it's really quite a departure from the previous episodes. Update: Added the trailer. Update 2: Added a new batch of images.
Blueside has updated the official website for Kingdom under Fire: Circle of Doom, and they've added a bunch of new stuff. A 720p version of the TGS trailer has been made available, together with a bunch of images. The 720p version somehow makes the game look much better than the low-resolution one did.
Microsoft released this trailer of Kingdom under Fire: Circle of Doom, showing some environments and single player action. It seems like they've changed the gameplay alot as they promised, compared to the old games.
This weeks Famitsu also brings first look at new Kingdom Under Fire game subtitled Circle Of Doom. Although this game will be more of Action RPG with dungeon exploring elements unlike previous KUF titles. KUF:COD release is to be expected in Summer of 2007.
2014 is over for big game releases (unless you consider The Crew as a major release). It's waiting until february for me. (1 Hour ago)
@GriftGFX: amazing article and kudos for the guys who tought of that method to measure it (5 Hours ago)
@jmd749: It does not play GC games (just Wii, I believe) or have GC ports, but they just released a GC controller adapter w/ Smash. (5 Hours ago)
@droezelke: here ya go.. physically quantified: [url] (5 Hours ago)
144hz... so for example my BF4 max frames is @ 140 fps to avoid that issue. It's also a fairly marginal bit of lag.. typical of post process function. (5 Hours ago)
@droezelke: There's a great article on blurbusters on g-sync and lag. G-sync introduces (a very small bit) of lag when you go *over* the max refresh rate. It's avoidable by locking a few frames under (5 Hours ago)
But then i dont think characters has ever been the strong suite of bioware. Usually only the monsters and aliens look good, haha :P (8 Hours ago)