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Battlefield: Bad Company Battlefield: Bad Company

Electronic Arts / Digitals Illusions CE

Type: FPS

Release date: Available

 
Latest news
BFBC Launch trailer

BFBC Launch trailer

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2008-06-26 10:39:22 by BlimBlim

Battlefield: Bad Company was released yesterday in the US and will be released today or tomorrow in Europe, and Electronic Arts released this last trailer for the game, as usual on the funny side.

 
Vidéos
Since Format Size
Audio dev diary
3 Weeks 1280x720 131 MB
Conquest mode trailer
4 Weeks 640x360 25 MB
Conquest mode trailer
4 Weeks 640x360 22 MB
Conquest mode trailer
4 Weeks 640x360 21 MB
First 10 Minutes
9 Weeks 640x360 261 MB
First 10 Minutes
9 Weeks 852x480 381 MB
First 10 Minutes
9 Weeks 852x480 375 MB
Release trailer
10 Weeks 640x360 24 MB
Release trailer
10 Weeks 1280x720 75 MB
Release trailer
10 Weeks 1280x720 75 MB
Preston Videoblog
11 Weeks 640x360 36 MB
Preston Videoblog
11 Weeks 1280x720 104 MB
Preston Videoblog
11 Weeks 1280x720 126 MB
Snake Eyes
11 Weeks 640x360 21 MB
Snake Eyes
11 Weeks 1280x720 46 MB
Snake Eyes
11 Weeks 1280x720 25 MB
Characters dev diary
> 3 Months 640x360 29 MB
Characters dev diary
> 3 Months 1280x720 79 MB
Characters dev diary
> 3 Months 1280x720 102 MB
Redford
> 3 Months 640x360 21 MB
Redford
> 3 Months 1280x720 80 MB
Redford
> 3 Months 1280x720 90 MB
Beta gameplay #1
> 3 Months 640x360 115 MB
Beta gameplay #1
> 3 Months 1280x720 389 MB
Beta gameplay #1
> 3 Months 1280x720 286 MB
Beta: Attract mode
> 3 Months 640x360 11 MB
Beta: Attract mode
> 3 Months 1280x720 35 MB
Beta: Attract mode
> 3 Months 1280x720 41 MB
MP Tutorial
> 3 Months 640x360 18 MB
MP Tutorial
> 3 Months 1280x720 54 MB
MP Tutorial
> 3 Months 1280x720 90 MB
Haggard
> 3 Months 640x360 29 MB
Haggard
> 3 Months 1280x720 102 MB
Haggard
> 3 Months 1280x720 112 MB
Frostbite presentation
> 3 Months 640x360 59 MB
Frostbite presentation
> 3 Months 640x360 46 MB
Frostbite presentation
> 3 Months 640x360 51 MB
Trailer
> 3 Months 640x360 21 MB
Trailer
> 3 Months 1280x720 65 MB
Trailer
> 3 Months 1280x720 83 MB
HD Trailer
> 3 Months 1280x720 110 MB
Teaser Talk
> 3 Months 1024x576 94 MB
Marketplace Teaser
> 3 Months 1280x720 88 MB
Marketplace Teaser
> 3 Months 640x360 43 MB
 
Gallery
Since Number of images
Conquest mode images
4 Weeks 4
First 10 Minutes images
9 Weeks 21
3 images
> 3 Months 3
11 images
> 3 Months 11
> 3 Months 11
3 images
> 3 Months 3
14 renders
> 3 Months 14
5 artworks
> 3 Months 5
8 images
> 3 Months 8
Images and renders
> 3 Months 31
Frostbite demo images
> 3 Months 8
5 images
> 3 Months 5
5 images of the trailer
> 3 Months 5
Images and artwork
> 3 Months 5
First screen
> 3 Months 1
 
News
Since
Conquest in BF: Bad Company
4 Weeks
The First 10 Minutes: Bad Company
9 Weeks
BFBC Launch trailer
10 Weeks
BDBC: Preston Videoblog
11 Weeks
BFBC: Snake?
11 Weeks
Interview with DICE
> 3 Months
BFBC: Characters dev diary
> 3 Months
BF:BC demo code giveway, it's here!
> 3 Months
BF:BC demo in advance for a few lucky ones
> 3 Months
BD Bad Company: Redford
> 3 Months
Battlefield BC: The beta is up
> 3 Months
Images and video of Battlefield BC
> 3 Months
Images of Battlefield: Bad Company
> 3 Months
Images of Battlefield: BC
> 3 Months
Renders of Bad Company
> 3 Months
BF: Bad Company artworks
> 3 Months
Battlefield BC: Haggard
> 3 Months
Battlefield Bad Company video
> 3 Months
Battlefield: Bad Company trailer
> 3 Months
Images of Bad Company
> 3 Months
Battlefield Bad Company images
> 3 Months
Frostbite in action
> 3 Months
5 Battlefield: Bad Company images
> 3 Months
Battlefield BC: The teaser is back already
> 3 Months
Teaser of Battlefield: Bad Company
> 3 Months
Images and Artwork of Battlefield Bad Company
> 3 Months
First screen of Battlefield: Bad Company
> 3 Months
1 2 ... 4 5 >>
Author Message
dcdelgado

dcdelgado
Since 952 Days

2008-03-08 13:46:27 Battlefield: Bad Company MP Beta starts March 25th

Holy crap thats looks intense, how did i miss this at Dice.

http://www.eurogamer.net/tv_video.php?playlist_id=... part 1

http://www.eurogamer.net/tv_video.php?playlist_id=... part2

---
Mass Effect - March 10th - Continue the Fight!!!

Bitches!!

mt_sabao

mt_sabao
Since 524 Days

2008-03-08 14:19:25

MAn this is looking super, intense action love it. looks like they paid close atention to the sound, im loving it: the reverb of the guns shooting and the flangery sound when you are badly wounded very cool.

I'm a bit worried with both the AI, enemies act very silly! and hate the dummy physics! Man, i'm spoiled by CoD4 mocap, enemies look so cool when they are shot. Here they just look silly (it was already like this in BF2, when people died they looked like dummie and not human bodies :/...)

but overall, looks hot!

Sheps

Sheps
Since 1034 Days

2008-03-08 14:31:53

"intense" is the best word for it, although two things stood out for me, how many damn punches does it take to kill a guy!? daayumm, n the AI looked a lil bit retarded

Edit: Punches? wtf mind is on the Haye Maccarinelli fight, i mean shots

---
UFC 2009, Its going to be the best game ever.

Anyone that calls themselves a "Hardcore Gamer" seriously needs to reevaluate their lives.

TheBeagle

TheBeagle
Since 698 Days

2008-03-08 14:50:44

This looks really good. Love the sound, visuals etc. The building damage looks very inconsistent, but man it looks so visceral and intense.

---
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.

Jin187

Jin187
Since 837 Days

2008-03-08 17:48:07

Apart from the Non-existent A.I. it looks pretty good. With A.I like that, I dont think i'll bother with the single player if I were to get this.

---
Street Fighter 4... Believe.

anm8rjp

anm8rjp
Since 1790 Days

2008-03-08 17:52:17

Yeah the AI and the fact that it must be set on a very easy level setting, which I prefer hardened or veteran on COD, It really bothers me seeing near invulnerable players taking all these bullet hits and not dieing.

Ranger_

Ranger_
Since 741 Days

2008-03-08 18:07:22

That's some of the best sound design I've heard.

TheBeagle

TheBeagle
Since 698 Days

2008-03-08 18:11:38 In reply to anm8rjp (2008-03-08 17:52:17)

Posted by anm8rjp
Yeah the AI and the fact that it must be set on a very easy level setting, which I prefer hardened or veteran on COD, It really bothers me seeing near invulnerable players taking all these bullet hits and not dieing.
Wouldn't be much of a video if the player kept dying.

---
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.

KORNdog

KORNdog
Since 497 Days

2008-03-08 18:31:08

must be a pain in the ass putting those smiley face keyrings on every single grenade you have/find...lol

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1214 Days

2008-03-08 18:53:26

Uh...........well. Graphics look good, but obviously the damage is once again not real damage, it's all freaking pre-defined.

Also, the AI is needs a complete rewiring. Sound effects of the guy getting shot at need to go. Grenade throwing is just bad.

Overall the game is looking alright, but needs to be fixed, it has lots of issues.

---
Mods, stop changing my SIG! I'm going to end up banning you!

anm8rjp

anm8rjp
Since 1790 Days

2008-03-08 20:32:30 In reply to TheBeagle (2008-03-08 18:11:38)

Posted by TheBeagle
Wouldn't be much of a video if the player kept dying.
Too much run and gun for me. I can still play for quite a bit on harder difficulties, I just don't run and gun. I guess they wanted balls out action, and didn't care for realism. and the predefined destruction bothered me too. It was just too unatural looking.

Some of the sound fx were awesome... some not so much.

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1214 Days

2008-03-08 20:34:43

And the tearing is the worst I've seen in my life.

---
Mods, stop changing my SIG! I'm going to end up banning you!

Jin187

Jin187
Since 837 Days

2008-03-08 21:45:27 In reply to LEBATO (2008-03-08 20:34:43)

Posted by LEBATO
And the tearing is the worst I've seen in my life.
I was hoping that was just the video

---
Street Fighter 4... Believe.

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1214 Days

2008-03-09 01:33:08 In reply to Jin187 (2008-03-08 21:45:27)

Posted by Jin187
I was hoping that was just the video
It's not the video because all gameplay videos of this game has shown it. You can check the "HD" videos at gametrailers, same thing........worst because you can easily tell since it is higher quality.

---
Mods, stop changing my SIG! I'm going to end up banning you!

mt_sabao

mt_sabao
Since 524 Days

2008-03-09 04:35:11 In reply to LEBATO (2008-03-08 18:53:26)

Posted by LEBATO
Grenade throwing is just bad.
agreed! what's up with that?

Acert93

Mr. Bad Cop Since 1063 Days

2008-03-09 05:27:11

Horrible tearing, even worse AI, and the enemies are like superhumans impervious to large amounts of small arms fire. The controls/movement look pretty bad too.

Great looking engine though!

EDIT: It seems everyone else is seeing the same things :(

---
My Blog: http://www.NextGenThinkTank.com

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1093 Days

2008-03-09 05:28:03

Does MC/BC have two different grenade buttons, like BF2? One for full power and one for dynamic distance?

Posted by Acert93
Great looking engine though!
Agreed.. if BF3 looks at least this good I will be a happy camper. Not that I camp.

TheBeagle

TheBeagle
Since 698 Days

2008-03-09 15:32:15

I just wish more games would adopt sound design like this. I hate the flat unconvincing sound in COD4 etc. Even PDZ had different sounds for when people were shooting beyond a wall or inside a building. Halo 3 has that awesome sound effect when you hear guns at a distance.

---
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1093 Days

2008-03-09 23:28:10 In reply to TheBeagle (2008-03-09 15:32:15)

Posted by TheBeagle
I just wish more games would adopt sound design like this. I hate the flat unconvincing sound in COD4 etc. Even PDZ had different sounds for when people were shooting beyond a wall or inside a building. Halo 3 has that awesome sound effect when you hear guns at a distance.
COD4 has pretty good directional sound though.. and honestly sound is more important in COD than in any other FPS I've ever played. Walking/Running makes so much damn noise that you can hear someone coming from a mile away if they're not walking/crouching. It's the only FPS I play that I downright refuse to listen to music while pubbing, and on Vent we're always telling each other to keep the coms clear so we can hear our surroundings.

TheBeagle

TheBeagle
Since 698 Days

2008-03-10 00:44:29

You can tell the direction (to a certain extent) but thats where it ends. You don't know if they are inside the same building as you or behind a wall etc. Maybe I'm expecting to much but at the moment I'm mostly satisfied with graphics. When I play a game which has great sound it makes all the difference.

---
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 959 Days

2008-03-10 12:41:59 In reply to GriftGFX (2008-03-09 23:28:10)

Posted by GriftGFX
COD4 has pretty good directional sound though.. and honestly sound is more important in COD than in any other FPS I've ever played. Walking/Running makes so much damn noise that you can hear someone coming from a mile away if they're not walking/crouching. It's the only FPS I play that I downright refuse to listen to music while pubbing, and on Vent we're always telling each other to keep the coms clear so we can hear our surroundings.
I agree with you.

I also liked the scripted sound effect it has for the online, like the automatic communication the characters make when reloaded, throwing grenades...etc. very cool, makes it so much intense. But it also played a appropriate background music now and then when things got heated.

---
*A New Form of Change*

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1093 Days

2008-03-10 12:49:44

I actually hate the music. I mostly play S&D and the music always comes up at the worst possible moments, when you need as little ambient noise as possible. When you're trying to clutch, and it's like 1v3 or something and you need to hear your opponents in order to win, it's very obnoxious when background music interrupts your ability to audibly locate the other players.

I don't think there's any music at all in the PAM mod though, so it's not often a problem since I don't really do much pubbing outside of our modded pub anyway. Like 90% of the time I spend on vanilla pubs is FFA now anyway.

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 959 Days

2008-03-10 13:14:11

You hate the COd4 music, or you just hate it when it comes in bad moments?
Harry-Gregson Williams did the score damn it, its awesome!

But you could always turn off the music (you can do that right?)

---
*A New Form of Change*

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1093 Days

2008-03-10 22:58:19

I don't care how good or bad the music is, it sucks that there is music in multiplayer period, especially in a game where sound can be a crucial component to winning a round.. and no.. you can't turn it off nor can you adjust its volume in relation to other sound effects.

Luckily it's removed in the competition mod though.. with most of the other lame stuff.

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 959 Days

2008-03-10 23:37:35

Well I for one appreciate some type of ambient music in multiplayer now and then.

It has been quite a long time since I played COD4, and I didn't pay attention to the option menu that much, but if you say you can't adjust the music only then, well you cant.

---
*A New Form of Change*

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