X360
PS3
Battlefield: Bad Company Battlefield: Bad Company
Electronic Arts / Digitals Illusions CE
Type: FPS
Release date: Available

2008-06-26 10:39:22 by BlimBlim
Battlefield: Bad Company was released yesterday in the US and will be released today or tomorrow in Europe, and Electronic Arts released this last trailer for the game, as usual on the funny side.
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| Audio dev diary |
3 Weeks |
1280x720 |
131 MB |
| Conquest mode trailer |
4 Weeks |
640x360 |
25 MB |
| Conquest mode trailer |
4 Weeks |
640x360 |
22 MB |
| Conquest mode trailer |
4 Weeks |
640x360 |
21 MB |
| First 10 Minutes |
9 Weeks |
640x360 |
261 MB |
| First 10 Minutes |
9 Weeks |
852x480 |
381 MB |
| First 10 Minutes |
9 Weeks |
852x480 |
375 MB |
| Release trailer |
10 Weeks |
640x360 |
24 MB |
| Release trailer |
10 Weeks |
1280x720 |
75 MB |
| Release trailer |
10 Weeks |
1280x720 |
75 MB |
| Preston Videoblog |
11 Weeks |
640x360 |
36 MB |
| Preston Videoblog |
11 Weeks |
1280x720 |
104 MB |
| Preston Videoblog |
11 Weeks |
1280x720 |
126 MB |
| Snake Eyes |
11 Weeks |
640x360 |
21 MB |
| Snake Eyes |
11 Weeks |
1280x720 |
46 MB |
| Snake Eyes |
11 Weeks |
1280x720 |
25 MB |
| Characters dev diary |
> 3 Months |
640x360 |
29 MB |
| Characters dev diary |
> 3 Months |
1280x720 |
79 MB |
| Characters dev diary |
> 3 Months |
1280x720 |
102 MB |
| Redford |
> 3 Months |
640x360 |
21 MB |
| Redford |
> 3 Months |
1280x720 |
80 MB |
| Redford |
> 3 Months |
1280x720 |
90 MB |
| Beta gameplay #1 |
> 3 Months |
640x360 |
115 MB |
| Beta gameplay #1 |
> 3 Months |
1280x720 |
389 MB |
| Beta gameplay #1 |
> 3 Months |
1280x720 |
286 MB |
| Beta: Attract mode |
> 3 Months |
640x360 |
11 MB |
| Beta: Attract mode |
> 3 Months |
1280x720 |
35 MB |
| Beta: Attract mode |
> 3 Months |
1280x720 |
41 MB |
| MP Tutorial |
> 3 Months |
640x360 |
18 MB |
| MP Tutorial |
> 3 Months |
1280x720 |
54 MB |
| MP Tutorial |
> 3 Months |
1280x720 |
90 MB |
| Haggard |
> 3 Months |
640x360 |
29 MB |
| Haggard |
> 3 Months |
1280x720 |
102 MB |
| Haggard |
> 3 Months |
1280x720 |
112 MB |
| Frostbite presentation |
> 3 Months |
640x360 |
59 MB |
| Frostbite presentation |
> 3 Months |
640x360 |
46 MB |
| Frostbite presentation |
> 3 Months |
640x360 |
51 MB |
| Trailer |
> 3 Months |
640x360 |
21 MB |
| Trailer |
> 3 Months |
1280x720 |
65 MB |
| Trailer |
> 3 Months |
1280x720 |
83 MB |
| HD Trailer |
> 3 Months |
1280x720 |
110 MB |
| Teaser Talk |
> 3 Months |
1024x576 |
94 MB |
| Marketplace Teaser |
> 3 Months |
1280x720 |
88 MB |
| Marketplace Teaser |
> 3 Months |
640x360 |
43 MB |
| Conquest mode images |
4 Weeks |
4 |
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| First 10 Minutes images |
9 Weeks |
21 |
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| 3 images |
> 3 Months |
3 |
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| 11 images |
> 3 Months |
11 |
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> 3 Months |
11 |
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| 3 images |
> 3 Months |
3 |
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| 14 renders |
> 3 Months |
14 |
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| 5 artworks |
> 3 Months |
5 |
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| 8 images |
> 3 Months |
8 |
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| Images and renders |
> 3 Months |
31 |
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| Frostbite demo images |
> 3 Months |
8 |
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| 5 images |
> 3 Months |
5 |
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| 5 images of the trailer |
> 3 Months |
5 |
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| Images and artwork |
> 3 Months |
5 |
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| First screen |
> 3 Months |
1 |
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| Conquest in BF: Bad Company |
4 Weeks |
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| The First 10 Minutes: Bad Company |
9 Weeks |
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| BFBC Launch trailer |
10 Weeks |
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| BDBC: Preston Videoblog |
11 Weeks |
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| BFBC: Snake? |
11 Weeks |
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| Interview with DICE |
> 3 Months |
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| BFBC: Characters dev diary |
> 3 Months |
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| BF:BC demo code giveway, it's here! |
> 3 Months |
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| BF:BC demo in advance for a few lucky ones |
> 3 Months |
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| BD Bad Company: Redford |
> 3 Months |
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| Battlefield BC: The beta is up |
> 3 Months |
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| Images and video of Battlefield BC |
> 3 Months |
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| Images of Battlefield: Bad Company |
> 3 Months |
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| Images of Battlefield: BC |
> 3 Months |
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| Renders of Bad Company |
> 3 Months |
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| BF: Bad Company artworks |
> 3 Months |
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| Battlefield BC: Haggard |
> 3 Months |
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| Battlefield Bad Company video |
> 3 Months |
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| Battlefield: Bad Company trailer |
> 3 Months |
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| Images of Bad Company |
> 3 Months |
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| Battlefield Bad Company images |
> 3 Months |
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| Frostbite in action |
> 3 Months |
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| 5 Battlefield: Bad Company images |
> 3 Months |
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| Battlefield BC: The teaser is back already |
> 3 Months |
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| Teaser of Battlefield: Bad Company |
> 3 Months |
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| Images and Artwork of Battlefield Bad Company |
> 3 Months |
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| First screen of Battlefield: Bad Company |
> 3 Months |
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Since 952 Days
2008-03-08 13:46:27 Battlefield: Bad Company MP Beta starts March 25th
Holy crap thats looks intense, how did i miss this at Dice.
http://www.eurogamer.net/tv_video.php?playlist_id=... part 1
http://www.eurogamer.net/tv_video.php?playlist_id=... part2
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Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
Since 524 Days
2008-03-08 14:19:25
MAn this is looking super, intense action love it. looks like they paid close atention to the sound, im loving it: the reverb of the guns shooting and the flangery sound when you are badly wounded very cool.
I'm a bit worried with both the AI, enemies act very silly! and hate the dummy physics! Man, i'm spoiled by CoD4 mocap, enemies look so cool when they are shot. Here they just look silly (it was already like this in BF2, when people died they looked like dummie and not human bodies :/...)
but overall, looks hot!
Since 1034 Days
2008-03-08 14:31:53
"intense" is the best word for it, although two things stood out for me, how many damn punches does it take to kill a guy!? daayumm, n the AI looked a lil bit retarded
Edit: Punches? wtf mind is on the Haye Maccarinelli fight, i mean shots
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UFC 2009, Its going to be the best game ever.
Anyone that calls themselves a "Hardcore Gamer" seriously needs to reevaluate their lives.
Since 698 Days
2008-03-08 14:50:44
This looks really good. Love the sound, visuals etc. The building damage looks very inconsistent, but man it looks so visceral and intense.
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Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Since 837 Days
2008-03-08 17:48:07
Apart from the Non-existent A.I. it looks pretty good. With A.I like that, I dont think i'll bother with the single player if I were to get this.
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Street Fighter 4... Believe.
Since 1790 Days
2008-03-08 17:52:17
Yeah the AI and the fact that it must be set on a very easy level setting, which I prefer hardened or veteran on COD, It really bothers me seeing near invulnerable players taking all these bullet hits and not dieing.
Since 741 Days
2008-03-08 18:07:22
That's some of the best sound design I've heard.
Since 698 Days
2008-03-08 18:11:38 In reply to anm8rjp (2008-03-08 17:52:17)
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Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Since 497 Days
2008-03-08 18:31:08
must be a pain in the ass putting those smiley face keyrings on every single grenade you have/find...lol
IS WRONG
Since 1214 Days
2008-03-08 18:53:26
Uh...........well. Graphics look good, but obviously the damage is once again not real damage, it's all freaking pre-defined.
Also, the AI is needs a complete rewiring. Sound effects of the guy getting shot at need to go. Grenade throwing is just bad.
Overall the game is looking alright, but needs to be fixed, it has lots of issues.
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Mods, stop changing my SIG! I'm going to end up banning you!
Since 1790 Days
2008-03-08 20:32:30 In reply to TheBeagle (2008-03-08 18:11:38)
Some of the sound fx were awesome... some not so much.
IS WRONG
Since 1214 Days
2008-03-08 20:34:43
And the tearing is the worst I've seen in my life.
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Mods, stop changing my SIG! I'm going to end up banning you!
Since 837 Days
2008-03-08 21:45:27 In reply to LEBATO (2008-03-08 20:34:43)
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Street Fighter 4... Believe.
IS WRONG
Since 1214 Days
2008-03-09 01:33:08 In reply to Jin187 (2008-03-08 21:45:27)
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Mods, stop changing my SIG! I'm going to end up banning you!
Since 524 Days
2008-03-09 04:35:11 In reply to LEBATO (2008-03-08 18:53:26)
Mr. Bad Cop Since 1063 Days
2008-03-09 05:27:11
Horrible tearing, even worse AI, and the enemies are like superhumans impervious to large amounts of small arms fire. The controls/movement look pretty bad too.
Great looking engine though!
EDIT: It seems everyone else is seeing the same things :(
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My Blog: http://www.NextGenThinkTank.com
He can also
ban your ass!
Since 1093 Days
2008-03-09 05:28:03
Does MC/BC have two different grenade buttons, like BF2? One for full power and one for dynamic distance?
Since 698 Days
2008-03-09 15:32:15
I just wish more games would adopt sound design like this. I hate the flat unconvincing sound in COD4 etc. Even PDZ had different sounds for when people were shooting beyond a wall or inside a building. Halo 3 has that awesome sound effect when you hear guns at a distance.
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Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
He can also
ban your ass!
Since 1093 Days
2008-03-09 23:28:10 In reply to TheBeagle (2008-03-09 15:32:15)
Since 698 Days
2008-03-10 00:44:29
You can tell the direction (to a certain extent) but thats where it ends. You don't know if they are inside the same building as you or behind a wall etc. Maybe I'm expecting to much but at the moment I'm mostly satisfied with graphics. When I play a game which has great sound it makes all the difference.
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Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Missed the
hay
Since 959 Days
2008-03-10 12:41:59 In reply to GriftGFX (2008-03-09 23:28:10)
I also liked the scripted sound effect it has for the online, like the automatic communication the characters make when reloaded, throwing grenades...etc. very cool, makes it so much intense. But it also played a appropriate background music now and then when things got heated.
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*A New Form of Change*
He can also
ban your ass!
Since 1093 Days
2008-03-10 12:49:44
I actually hate the music. I mostly play S&D and the music always comes up at the worst possible moments, when you need as little ambient noise as possible. When you're trying to clutch, and it's like 1v3 or something and you need to hear your opponents in order to win, it's very obnoxious when background music interrupts your ability to audibly locate the other players.
I don't think there's any music at all in the PAM mod though, so it's not often a problem since I don't really do much pubbing outside of our modded pub anyway. Like 90% of the time I spend on vanilla pubs is FFA now anyway.
Missed the
hay
Since 959 Days
2008-03-10 13:14:11
You hate the COd4 music, or you just hate it when it comes in bad moments?
Harry-Gregson Williams did the score damn it, its awesome!
But you could always turn off the music (you can do that right?)
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*A New Form of Change*
He can also
ban your ass!
Since 1093 Days
2008-03-10 22:58:19
I don't care how good or bad the music is, it sucks that there is music in multiplayer period, especially in a game where sound can be a crucial component to winning a round.. and no.. you can't turn it off nor can you adjust its volume in relation to other sound effects.
Luckily it's removed in the competition mod though.. with most of the other lame stuff.
Missed the
hay
Since 959 Days
2008-03-10 23:37:35
Well I for one appreciate some type of ambient music in multiplayer now and then.
It has been quite a long time since I played COD4, and I didn't pay attention to the option menu that much, but if you say you can't adjust the music only then, well you cant.
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*A New Form of Change*