X360
Tom Clancy's Splinter Cell: Conviction Tom Clancy's Splinter Cell: Conviction
Ubisoft / Ubisoft Montreal
Type: Stealth
Release date: Fourth quarter 2008

2008-05-28 18:47:49 by BlimBlim
Tom Clancy's Splinter Cell: Conviction
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Since 890 Days
2007-05-30 03:43:47 Ubisoft: "Conviction Is A Risk, But We Believe In It"
Splinter Cell producer Mathieu Ferland believes that Ubisoft's decision to reinvent the famed stealth series - ditching much of its light-and-shadow gameplay - will ultimately be vindicated by player reaction, despite the obvious risk.
We've been working very closely with the fans from the beginning," Ferland told GamesIndustry.biz. "Their first reaction was, 'What's going on? Where's Sam?' And then they discovered these new possibilities, this new mechanic and they said, 'That looks awesome. I want to play it.'"
However, the producer admitted that Ubisoft could return to past values if things go wrong with Conviction, the fifth game in the series.
"It's not a one-way direction," he confirmed. "You can always go back and do different things, having Sam in a new position, or a different character to explore light-and-shadow gameplay."
Whereas past games were about avoiding detection in highly-charged situations, Conviction puts protagonist Sam Fisher on the run from the law, and forces players to mingle in crowds, overcoming enemies through confrontation and distraction rather than evasion.
It also reduces the number of complex controls players will need to master, using context-sensitive Aggression, Stealth and Interaction buttons rather than a broad range of button combinations.
"To us, it's a nice way to expand the brand," Ferland said of the overall approach, "because Ubisoft is a nice company and you can push it hard with innovation, especially in Splinter Cell, and sometimes when you want to push innovation you need to adapt your creative direction to fit the kind of gameplay you want to provide."
Ferland also said that he had been encouraged by the reaction he received from trade and press during the game's demonstration at the UbiDays showcase in Paris last week.
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Wii60!
"We've said that Gears of War was graphically the best game have ever been made, well it looks like Pong compared to Crysis and some of the DX10 titles."
-Gary Whitta (Venting on the NG podcast after Coming back from the Games for Windows)
Since 1122 Days
2007-05-30 11:03:56
They doubt there own ability, not good.
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My comments on this game/machine been good or bad does not mean i like/hate the machine i am not a fan nor a hater, just i have a opinion and wish to share it.
Still drinking
Since 1172 Days
2007-05-30 12:40:27
[sarcasm]Yes, the clearly said they doubt themsleves.
[/sarcasm]
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Hold on tight to the leather couch
He can also
ban your ass!
Since 1179 Days
2007-05-30 16:43:05 In reply to PlumbDrumb (2007-05-30 12:40:27)
[/sarcasm]
Still drinking
Since 1172 Days
2007-05-30 21:16:48
there, you're all better now.
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Hold on tight to the leather couch
Mr. Bad Cop Since 1149 Days
2007-05-30 21:44:55
Conviction is a big risk and it will be justified or scorned based upon the reaction of consumers -- i.e. do they buy it? Ubi is taking a big risk here with an established franchise...
1/ The game is good... and sells well.
2/ The game is bad... and sells well.
3/ The game is good... and sells poorly.
4/ The game is bad... and sells poorly.
Based on the competition in the market and the fact they are radically changing the fracnhise #2 doesn't seem likely at all. So 66% of likely/possible outcomes are bad for Ubi whereas with a "tried and true" Splinter Cell forumal with the extra sauce next gen Montreal treatment surely would have sold well, if not had a few spasms of "sequalitis".
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The fans have spoken. Concerning the graphics of the Halo 3 Beta: "There's so many little effects and things going on that make this game pretty much 2nd only to Gears at the moment."
Since 935 Days
2007-05-30 22:27:07
At least they create a game they want to create, not a game that is a safe pass.
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"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Mr. Bad Cop Since 1149 Days
2007-05-31 00:17:28 In reply to szaromir (2007-05-30 22:27:07)
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The fans have spoken. Concerning the graphics of the Halo 3 Beta: "There's so many little effects and things going on that make this game pretty much 2nd only to Gears at the moment."
Since 1062 Days
2007-05-31 01:12:40
Well I'm glad they are willing to experiment with their franchises.
Very few large companies do that these days, from what i saw it looked pretty good.
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Marumaro for the WIN !!
Since 935 Days
2007-05-31 01:35:30
I hope the game will kick ass - concept is very good and their technology is also cutting edge, BUT the concept has to be executed extremely well so that the game doesn't feel lame and grotesque. Also good story to support the gameplay is needed. Plus they need to polish the game. I hope they'll take their time with it - there are already enough realeases this year.
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"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Since 1071 Days
2007-05-31 01:46:56
It needs a ton of polish as the way it showed up at ubidays wasn't the best display of the game although it looked great graphically.
The animations were funny it looked like he had superhuman strength almost the way he tossed people sometimes.
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Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)