PS3
Killzone 2 Killzone 2
Sony Computer Entertainment / Guerilla
Type: FPS
Release date: February 19 2009

2008-11-14 11:34:26 by BlimBlim
TTP sent us these videos from the public beta of Killzone 2, mostly showing the environments with much details. Such a great lighting!
|
| MP Beta: Spectator Mode |
3 Days |
640x360 |
34 MB |
| MP Beta: Spectator Mode |
3 Days |
1280x720 |
85 MB |
| MP Beta: Assault |
3 Days |
640x360 |
40 MB |
| MP Beta: Assault |
3 Days |
1280x720 |
96 MB |
| MP Beta: Medic |
3 Days |
640x360 |
32 MB |
| MP Beta: Medic |
3 Days |
1280x720 |
82 MB |
| MP Beta: Engineer |
3 Days |
640x360 |
20 MB |
| MP Beta: Engineer |
3 Days |
1280x720 |
48 MB |
| MP Beta: Scout |
3 Days |
640x360 |
29 MB |
| MP Beta: Scout |
3 Days |
1280x720 |
69 MB |
| MP Beta: Saboteur |
3 Days |
640x360 |
16 MB |
| MP Beta: Saboteur |
3 Days |
1280x720 |
42 MB |
| MP Beta: Tactician |
3 Days |
640x360 |
17 MB |
| MP Beta: Tactician |
3 Days |
1280x720 |
45 MB |
| MP Beta: Spectator Mode |
3 Days |
1280x720 |
83 MB |
| MP Beta: Assault |
3 Days |
1280x720 |
92 MB |
| MP Beta: Medic |
3 Days |
1280x720 |
74 MB |
| MP Beta: Engineer |
3 Days |
1280x720 |
46 MB |
| MP Beta: Scout |
3 Days |
1280x720 |
65 MB |
| MP Beta: Tactician |
3 Days |
1280x720 |
44 MB |
| MP Beta: Saboteur |
3 Days |
1280x720 |
40 MB |
| Multiplayer beta video #2 |
2 Weeks |
640x360 |
154 MB |
| Multiplayer beta video #2 |
2 Weeks |
1280x720 |
385 MB |
| Multiplayer beta video #3 |
2 Weeks |
640x360 |
48 MB |
| Multiplayer beta video #3 |
2 Weeks |
1280x720 |
120 MB |
| Multiplayer beta video #1 |
2 Weeks |
640x360 |
14 MB |
| Multiplayer beta video #1 |
2 Weeks |
1280x720 |
34 MB |
| Multiplayer beta video #3 |
2 Weeks |
1280x720 |
119 MB |
| Multiplayer beta video #2 |
2 Weeks |
1280x720 |
346 MB |
| Multiplayer beta video #1 |
2 Weeks |
1280x720 |
34 MB |
| Helghan trailer |
4 Weeks |
640x360 |
19 MB |
| Helghan trailer |
4 Weeks |
1280x720 |
49 MB |
| Helghan trailer |
4 Weeks |
1280x720 |
56 MB |
| TGS08: Gameplay off-screen (no sound) |
7 Weeks |
640x360 |
51 MB |
| TGS08: Gameplay off-screen (no sound) |
7 Weeks |
960x540 |
92 MB |
| TGS08: Gameplay off-screen (no sound) |
7 Weeks |
960x540 |
89 MB |
| GC08 trailer |
> 3 Months |
640x360 |
35 MB |
| GC08 trailer |
> 3 Months |
1280x720 |
94 MB |
| GC08 trailer |
> 3 Months |
1280x720 |
107 MB |
| GC08:Gameplay |
> 3 Months |
640x360 |
21 MB |
| GC08:Gameplay |
> 3 Months |
960x540 |
38 MB |
| GC08:Gameplay |
> 3 Months |
960x540 |
36 MB |
| HQ complete demo |
> 3 Months |
640x360 |
208 MB |
| HQ complete demo |
> 3 Months |
1280x720 |
563 MB |
| HQ complete demo |
> 3 Months |
1280x720 |
508 MB |
| E3: Camcorder gameplay #2 |
> 3 Months |
640x360 |
163 MB |
| E3: Camcorder gameplay #2 |
> 3 Months |
960x540 |
278 MB |
| E3: Camcorder gameplay #2 |
> 3 Months |
960x540 |
231 MB |
| E3: Off-screen gameplay |
> 3 Months |
640x360 |
42 MB |
| E3: Off-screen gameplay |
> 3 Months |
960x540 |
76 MB |
| E3: Off-screen gameplay |
> 3 Months |
960x540 |
60 MB |
| E3: Trailer |
> 3 Months |
640x360 |
9 MB |
| E3: Trailer |
> 3 Months |
1280x720 |
21 MB |
| E3: Trailer |
> 3 Months |
1280x720 |
24 MB |
| Gamer's Day trailer |
> 3 Months |
640x360 |
11 MB |
| Gamer's Day trailer |
> 3 Months |
1280x720 |
24 MB |
| Gamer's Day trailer |
> 3 Months |
1280x720 |
27 MB |
| GD08: Reencoded gameplay |
> 3 Months |
640x360 |
150 MB |
| GD08: Reencoded gameplay |
> 3 Months |
1280x720 |
407 MB |
| GD08: Reencoded gameplay |
> 3 Months |
1280x720 |
367 MB |
| GD08: Trailer (off-screen) |
> 3 Months |
640x360 |
10 MB |
| GD08: Trailer (off-screen) |
> 3 Months |
960x540 |
16 MB |
| GD08: Trailer (off-screen) |
> 3 Months |
960x540 |
15 MB |
| GD08: Gameplay part 2 (no sound) |
> 3 Months |
640x360 |
77 MB |
| GD08: Gameplay part 2 (no sound) |
> 3 Months |
960x540 |
139 MB |
| GD08: Gameplay part 2 (no sound) |
> 3 Months |
960x540 |
115 MB |
| GD08: Gameplay part 1 (no sound) |
> 3 Months |
640x360 |
69 MB |
| GD08: Gameplay part 1 (no sound) |
> 3 Months |
960x540 |
122 MB |
| GD08: Gameplay part 1 (no sound) |
> 3 Months |
960x540 |
100 MB |
| GD08: Attract Mode |
> 3 Months |
640x360 |
13 MB |
| GD08: Attract Mode |
> 3 Months |
960x540 |
22 MB |
| GD08: Attract Mode |
> 3 Months |
960x540 |
18 MB |
| E3: Trailer |
> 3 Months |
1280x720 |
286 MB |
| E3: Trailer |
> 3 Months |
1280x720 |
286 MB |
| GC08 images |
> 3 Months |
10 |
|
| E3: Images |
> 3 Months |
12 |
|
| 1 image |
> 3 Months |
1 |
|
| 3 more images |
> 3 Months |
3 |
|
| One image |
> 3 Months |
1 |
|
| 7 Artworks |
> 3 Months |
7 |
|
| 14 images |
> 3 Months |
14 |
|
| 3 images |
> 3 Months |
3 |
|
| 3 images |
> 3 Months |
3 |
|
| 1 image |
> 3 Months |
1 |
|
| Killzone 2: Videos of each MP class |
3 Days |
|
|
| Killzone 2 Multiplayer beta videos |
2 Weeks |
|
|
| Killzone 2 trailer |
4 Weeks |
|
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| TGS08: Killzone 2 gameplay |
7 Weeks |
|
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| GC08: Images & trailer of Killzone 2 |
> 3 Months |
|
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| GC08: Killzone 2 gameplay |
> 3 Months |
|
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| E3: Full HQ Killzone 2 video |
> 3 Months |
|
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| E3: More Killzone 2 gameplay |
> 3 Months |
|
|
| E3: Killzone 2 gameplay |
> 3 Months |
|
|
| E3: Killzone 2 trailer |
> 3 Months |
|
|
| Image of Killzone 2 |
> 3 Months |
|
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| GD08: Killzone 2 direct feed trailer |
> 3 Months |
|
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| GD08: 720p Killzone 2 gameplay |
> 3 Months |
|
|
| GD08: Trailer of Killzone 2 |
> 3 Months |
|
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| Killzone 2: Images |
> 3 Months |
|
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| GD08: Killzone 2 videos |
> 3 Months |
|
|
| Killzone 2 and its artworks |
> 3 Months |
|
|
| Killzone 2 images |
> 3 Months |
|
|
| 3 Killzone 2 images |
> 3 Months |
|
|
| E3: Killzone 2 trailer |
> 3 Months |
|
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| First Killzone 2 image |
> 3 Months |
|
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Since 1124 Days
2007-07-12 01:29:02
The quality of the video is horrible and it is too dark. I reserve my opions for a viewable video.
Since 756 Days
2007-07-12 01:42:15
Problem is the in game footage jumps around so much you can't really tell. Like the smoke trail from the RPG looked great, but the rest was ehh.
Since 914 Days
2007-07-12 02:05:44
Download the PSN trailer
Play the gameplay half in slo mo
Be AMAZED
Seriously
IS WRONG
Since 1300 Days
2007-07-12 03:59:39
Killzone's graphics are incredible. Yeah, not like the trailer, but wow they are impressive.
Having said that, there are quite a few that look pretty much like it. The very obvious one is COD4 which from what I've seen, it's hard to come up with a clear winner. They both look incredible. Halo 3 on the other hand..............MGS4 on the other hand........while they look nice, they are nothing ground-breaking like the ones mentioned above.
Mr. Bad Cop Since 1149 Days
2007-07-12 04:09:27
Lebato, I was going to respond but your comparison comments will only serve to derail the thread into a KZ versus thread. Lets not go there in this thread.
---
The fans have spoken. Concerning the graphics of the Halo 3 Beta: "There's so many little effects and things going on that make this game pretty much 2nd only to Gears at the moment."
IS WRONG
Since 1300 Days
2007-07-12 04:49:29 In reply to Acert93 (2007-07-12 04:09:27)
I did notice some textures are simply bad though. But there's something that gives it a really nice touch. Character models are really good for example. I can't say what exactly it is, but overall it looks really good. Perhaps the best looking PS3 game.
He can also
ban your ass!
Since 1179 Days
2007-07-12 04:50:43 In reply to LEBATO (2007-07-12 04:49:29)
Since 1153 Days
2007-07-12 05:03:27 In reply to LEBATO (2007-07-12 04:49:29)
I did notice some textures are simply bad though. But there's something that gives it a really nice touch. Character models are really good for example. I can't say what exactly it is, but overall it looks really good. Perhaps the best looking PS3 game.
IS WRONG
Since 1300 Days
2007-07-12 05:06:30 In reply to rayy (2007-07-12 05:03:27)
Since 1876 Days
2007-07-12 05:30:30
http://www.gametrailers.com/player/21609.html
2005 target video of Killzone vs. 2007 actual game engine.
Hats off to Sony. I'm impressed, and MS had better quite sleeping at the wheel and wake up and shake off the rust. Sony just threw down the graphics gauntlet. With this and Grand Turismo 5. I'm glad Sony is finally giving the 360 its expected competition... great for both the PS3 and 360 fanboys in the long run. Killzone will have to just deliver on gameplay. Hopefully they learned from their mistakes with v.1 of Killzone.
Since 1071 Days
2007-07-12 06:40:44
lol the graphics weren't the only aspect of killzone 2005 that made it incredible and the graphics I can't and wont complain about that cause it looks amazing right now, but all else like explosions during gameplay, impressive looking destructability when something exploded isn't quite on the same level of complexity.
I mean they aren't done yet so who knows, but one things for sure considering how the first game was (which was also graphically impressive for a ps2 title) I didn't expect it to look this good so its a pleasant surprise. Now lets hope the story and gameplay can convince me to pick this one up. I look forward to seeing flat out playthroughs of pieces of a level later on in the game's development and some glimpses of that story.
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
Since 935 Days
2007-07-12 11:02:17
lol Optimus where is your usual enthusiasm to an upcoming game?
Though I agree what we were shown is a bit smoke and mirrors, but all games presentations at this stage of development are, we'll see how it turns out.
---
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Since 1071 Days
2007-07-12 11:29:25 In reply to szaromir (2007-07-12 11:02:17)
Though I agree what we were shown is a bit smoke and mirrors, but all games presentations at this stage of development are, we'll see how it turns out.
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
Since 885 Days
2007-07-12 12:56:58 In reply to anm8rjp (2007-07-12 05:30:30)
2005 target video of Killzone vs. 2007 actual game engine.
= MS had better quite sleeping at the wheel and wake up and shake off the rust. Sony just threw down the graphics gauntlet.
---
http://dmatri.blogspot.com/
He can also
ban your ass!
Since 1179 Days
2007-07-12 19:11:30 In reply to szaromir (2007-07-12 11:02:17)
Junior Detective
Since 1154 Days
2007-07-13 20:21:50
game looks unreal. Amazing stuff
---
all good things must come to an end
Since 1071 Days
2007-07-13 21:09:38 In reply to GriftGFX (2007-07-12 19:11:30)
You should do well to remember I'm the very same person that has said countless times that I don't intend to buy Bioshock regardless of how impressive it looks because it just isn't my thing and thats a 360 console exclusive, but if it were a ps3 title and I said that you'd try to suggest I was only saying that because its a ps3 title right?
I'm the very same person that has doubted Mass Effect for months and months even went as far as to say one time that it strikes me as a mere stop gap for Bioware while they work on their REAL showcase next gen title. I even recall you being the one to mention to me how ludicrous you thought the statement was, but I meant every word of it at the time. I'm the very same guy that has said countless times I wasn't totally convinced by Mass Effect's universe and I needed to see more to convince me to get it and it wasn't until reading the prologue then eventually the entire book that I completely made up my mind to purchase Mass Effect. Talking about skeptical how many times over and over have I said I refuse to believe Bioware can get Mass Effect to look as good as it does and running at a good enough framerate? Had I said that about a ps3 title I'd have some sort of alterior motive? I'm the very same person that believes the unreal 3 engine holds Xbox 360 titles back and devs should be using their own engine.
So you can save your subliminal fanboy accusations for a real xbox fanboy because I'm not one of them I'm a gamer I like games regardless of what platform their on. I wouldn't even own a 360 in the first place if it weren't for sakaguchi's titles I'd still be undecided on platform. Its Sakaguchi's titles being on the 360 that got me to open my eyes to other offerings on the console. So if anything I'll gladly admit to being a Sakaguchi fanboy, but xbox fanboy? Don't think so.
I'm still amazed to this day you were made a mod. A lot of the others that I've seen made mods since visiting this site I understood why that choice was made. Roxwell very nice guy everybody likes him he gets along with everyone never insulted anyone, phaethon pretty much the same thing another extremely nice guy, Acert all around knowledgable guy that gave us a lot of cool bits of information on the site regarding many things we wanted to learn more about (and some things we didn't, but it was helpful anyway) regarding the consoles and various other things and despite us having a few disagreements here and there is also a nice guy. You? I'll be honest you are the only addition where my instant reaction was "What a bad move" I just decided not to post it.
So if by chance I get banned for saying this hey I'm just giving my honest opinion. I've never been a guy to go nuts about every single game I see if anyone pays attention they'll see I just get really excited for the ones I'm looking forward to the most and to me there is nothing wrong with that.
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
Since 1172 Days
2007-07-13 21:42:57 In reply to anm8rjp (2007-07-12 05:30:30)
2005 target video of Killzone vs. 2007 actual game engine.
Hats off to Sony. I'm impressed, and MS had better quite sleeping at the wheel and wake up and shake off the rust. Sony just threw down the graphics gauntlet. With this and Grand Turismo 5. I'm glad Sony is finally giving the 360 its expected competition... great for both the PS3 and 360 fanboys in the long run. Killzone will have to just deliver on gameplay. Hopefully they learned from their mistakes with v.1 of Killzone.
PuS3Y
Since 1127 Days
2007-07-13 21:50:10 In reply to Optimusv2 (2007-07-13 21:09:38)
I don't think there was any need to take things personal there Op!
He made a fair comment and you've jumped out all guns blazing. Grift does a good job here and it takes up a lot of time (especially when you work full time).
Even you can't deny your tipped more heavily to the 360 on the MS-Sony scales.
Now for the love of god get back on topic as I'm losing the will to live.
---
I'm Spartacus!
Since 1165 Days
2007-07-13 22:31:26
In regards to the e3 05 vs 07 trailers,
i think they have done a great job with the visuals. Although it lacks alot of the colour in the 05 vid the geometry and effects are spectacular. The gun model is one of the best i've ever seen. Animation is also pretty good.
the big thing that it seems to be very far behind with, is the gameplay and squad combat. The 05 trailer showed moments that are just not possible with this gen's character AI. From the little we've seen of this game's combat, it looks to me like just another run and gun. There was a reason these guys couldn't make a halo beater last time round and i'm thinking it wasn't just because of limitations in technology.
Stunning looking game, but will gameplay match
---
"Black people are called coloured, because we come in all colours" - michael jackson
Since 1202 Days
2007-07-13 23:05:11 In reply to Scarface (2007-07-13 22:31:26)
I think a lot of that intensity will be recreated with some scripted stuff and a very seamless handling of mid-level cutscenes. We already saw him ducking down and getting some info from that guy in the heat of battle, and he was told where to go and stuff.
Originally there was plans in place to have co-op in the first killzone where you played as Rico, Hakha, Templar and Luger all at the same time with multiple paths, but that game was so rushed out it's not even funny. Hopefully that'll make it into the new one.
PuS3Y
Since 1127 Days
2007-07-13 23:05:20
Right that's cleared that up so back to Killzone....
---
I'm Spartacus!
Since 1165 Days
2007-07-13 23:25:24 In reply to SimonM7 (2007-07-13 23:05:11)
The events that occured in Killzone 05 trailer and even that old Halo 2 demo, are not possible through scripting during real gameplay due to the player having to be at the right place at the right time. This is what leads to games being linear and very corridor like, in order to force the player into the scripted events.
---
"Black people are called coloured, because we come in all colours" - michael jackson
Since 1202 Days
2007-07-13 23:36:16
Yeah, those moments you speak of were really the things that planted doubt in my mind to begin with (and were the reason I really bought the pre-rendered GRAW trailer with far less moments like that) but I sincerely doubt there'll ever be AI that can convey real motivation. Real decision making.
I mean you can always have someone flank someone else, but a real person's actions have meaning beyond simply attacking, defending, flanking, taking cover, etc. I guess we could get there some day, but that would involve taking a character and really giving him a REAL personality and deciding what he reacts to with minute detail.
I also feel that it might be too big a hassle with fairly insignificant return. I really like the idea of scripting though, I'm pretty comfortable with the roller coaster ride approach as long as you don't "feel" the cart your in, if you get what I mean. In a lot of the MOH and CODs and stuff you sort of felt when the cart was waiting for you, and that's pretty awful.. when you feel like the game sits there waiting for you. That's something Halo did AWESOMELY, you just never felt that and yet there were real "situations" you arrived at.
But yeah I like the Half Life 2 style of scripted events, and I think that while it's more difficult to include YOU in these moments since you're very unpredictable for the game itself, I think the other soldiers that are running around could have the kind of moments you see in the 05 trailer.
Even the first Killzone had moments where a guy would run to a door, you'd get as much time as you wanted, defending some other guys, and the guy at the door would go like "TEMPLAR, THIS WAY!" and the game would "wait" for you but in a very natural way. I think they can expand on that with these scenes.