PS3

Killzone 2 Killzone 2

Sony Computer Entertainment / Guerilla

Type: FPS

Release date: February 19 2009

 
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Killzone 2 Multiplayer beta videos

Killzone 2 Multiplayer beta videos

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2008-11-14 11:34:26 by BlimBlim

TTP sent us these videos from the public beta of Killzone 2, mostly showing the environments with much details. Such a great lighting!

 
Vidéos
Since Format Size
MP Beta: Spectator Mode
3 Days 640x360 34 MB
MP Beta: Spectator Mode
3 Days 1280x720 85 MB
MP Beta: Assault
3 Days 640x360 40 MB
MP Beta: Assault
3 Days 1280x720 96 MB
MP Beta: Medic
3 Days 640x360 32 MB
MP Beta: Medic
3 Days 1280x720 82 MB
MP Beta: Engineer
3 Days 640x360 20 MB
MP Beta: Engineer
3 Days 1280x720 48 MB
MP Beta: Scout
3 Days 640x360 29 MB
MP Beta: Scout
3 Days 1280x720 69 MB
MP Beta: Saboteur
3 Days 640x360 16 MB
MP Beta: Saboteur
3 Days 1280x720 42 MB
MP Beta: Tactician
3 Days 640x360 17 MB
MP Beta: Tactician
3 Days 1280x720 45 MB
MP Beta: Spectator Mode
3 Days 1280x720 83 MB
MP Beta: Assault
3 Days 1280x720 92 MB
MP Beta: Medic
3 Days 1280x720 74 MB
MP Beta: Engineer
3 Days 1280x720 46 MB
MP Beta: Scout
3 Days 1280x720 65 MB
MP Beta: Tactician
3 Days 1280x720 44 MB
MP Beta: Saboteur
3 Days 1280x720 40 MB
Multiplayer beta video #2
2 Weeks 640x360 154 MB
Multiplayer beta video #2
2 Weeks 1280x720 385 MB
Multiplayer beta video #3
2 Weeks 640x360 48 MB
Multiplayer beta video #3
2 Weeks 1280x720 120 MB
Multiplayer beta video #1
2 Weeks 640x360 14 MB
Multiplayer beta video #1
2 Weeks 1280x720 34 MB
Multiplayer beta video #3
2 Weeks 1280x720 119 MB
Multiplayer beta video #2
2 Weeks 1280x720 346 MB
Multiplayer beta video #1
2 Weeks 1280x720 34 MB
Helghan trailer
4 Weeks 640x360 19 MB
Helghan trailer
4 Weeks 1280x720 49 MB
Helghan trailer
4 Weeks 1280x720 56 MB
TGS08: Gameplay off-screen (no sound)
7 Weeks 640x360 51 MB
TGS08: Gameplay off-screen (no sound)
7 Weeks 960x540 92 MB
TGS08: Gameplay off-screen (no sound)
7 Weeks 960x540 89 MB
GC08 trailer
> 3 Months 640x360 35 MB
GC08 trailer
> 3 Months 1280x720 94 MB
GC08 trailer
> 3 Months 1280x720 107 MB
GC08:Gameplay
> 3 Months 640x360 21 MB
GC08:Gameplay
> 3 Months 960x540 38 MB
GC08:Gameplay
> 3 Months 960x540 36 MB
HQ complete demo
> 3 Months 640x360 208 MB
HQ complete demo
> 3 Months 1280x720 563 MB
HQ complete demo
> 3 Months 1280x720 508 MB
E3: Camcorder gameplay #2
> 3 Months 640x360 163 MB
E3: Camcorder gameplay #2
> 3 Months 960x540 278 MB
E3: Camcorder gameplay #2
> 3 Months 960x540 231 MB
E3: Off-screen gameplay
> 3 Months 640x360 42 MB
E3: Off-screen gameplay
> 3 Months 960x540 76 MB
E3: Off-screen gameplay
> 3 Months 960x540 60 MB
E3: Trailer
> 3 Months 640x360 9 MB
E3: Trailer
> 3 Months 1280x720 21 MB
E3: Trailer
> 3 Months 1280x720 24 MB
Gamer's Day trailer
> 3 Months 640x360 11 MB
Gamer's Day trailer
> 3 Months 1280x720 24 MB
Gamer's Day trailer
> 3 Months 1280x720 27 MB
GD08: Reencoded gameplay
> 3 Months 640x360 150 MB
GD08: Reencoded gameplay
> 3 Months 1280x720 407 MB
GD08: Reencoded gameplay
> 3 Months 1280x720 367 MB
GD08: Trailer (off-screen)
> 3 Months 640x360 10 MB
GD08: Trailer (off-screen)
> 3 Months 960x540 16 MB
GD08: Trailer (off-screen)
> 3 Months 960x540 15 MB
GD08: Gameplay part 2 (no sound)
> 3 Months 640x360 77 MB
GD08: Gameplay part 2 (no sound)
> 3 Months 960x540 139 MB
GD08: Gameplay part 2 (no sound)
> 3 Months 960x540 115 MB
GD08: Gameplay part 1 (no sound)
> 3 Months 640x360 69 MB
GD08: Gameplay part 1 (no sound)
> 3 Months 960x540 122 MB
GD08: Gameplay part 1 (no sound)
> 3 Months 960x540 100 MB
GD08: Attract Mode
> 3 Months 640x360 13 MB
GD08: Attract Mode
> 3 Months 960x540 22 MB
GD08: Attract Mode
> 3 Months 960x540 18 MB
E3: Trailer
> 3 Months 1280x720 286 MB
E3: Trailer
> 3 Months 1280x720 286 MB
 
Gallery
Since Number of images
GC08 images
> 3 Months 10
E3: Images
> 3 Months 12
1 image
> 3 Months 1
3 more images
> 3 Months 3
One image
> 3 Months 1
7 Artworks
> 3 Months 7
14 images
> 3 Months 14
3 images
> 3 Months 3
3 images
> 3 Months 3
1 image
> 3 Months 1
 
News
Since
Killzone 2: Videos of each MP class
3 Days
Killzone 2 Multiplayer beta videos
2 Weeks
Killzone 2 trailer
4 Weeks
TGS08: Killzone 2 gameplay
7 Weeks
GC08: Images & trailer of Killzone 2
> 3 Months
GC08: Killzone 2 gameplay
> 3 Months
E3: Full HQ Killzone 2 video
> 3 Months
E3: More Killzone 2 gameplay
> 3 Months
E3: Killzone 2 gameplay
> 3 Months
E3: Killzone 2 trailer
> 3 Months
Image of Killzone 2
> 3 Months
GD08: Killzone 2 direct feed trailer
> 3 Months
GD08: 720p Killzone 2 gameplay
> 3 Months
GD08: Trailer of Killzone 2
> 3 Months
Killzone 2: Images
> 3 Months
GD08: Killzone 2 videos
> 3 Months
Killzone 2 and its artworks
> 3 Months
Killzone 2 images
> 3 Months
3 Killzone 2 images
> 3 Months
E3: Killzone 2 trailer
> 3 Months
First Killzone 2 image
> 3 Months
<< 1 2 3 4 5 >>
Author Message
Eddy186

Eddy186
Since 1124 Days

2007-07-12 01:29:02

The quality of the video is horrible and it is too dark. I reserve my opions for a viewable video.

endaround

Since 756 Days

2007-07-12 01:42:15

Problem is the in game footage jumps around so much you can't really tell. Like the smoke trail from the RPG looked great, but the rest was ehh.

JediMasterMalik

Since 914 Days

2007-07-12 02:05:44

Download the PSN trailer
Play the gameplay half in slo mo
Be AMAZED

Seriously

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1300 Days

2007-07-12 03:59:39

Killzone's graphics are incredible. Yeah, not like the trailer, but wow they are impressive.

Having said that, there are quite a few that look pretty much like it. The very obvious one is COD4 which from what I've seen, it's hard to come up with a clear winner. They both look incredible. Halo 3 on the other hand..............MGS4 on the other hand........while they look nice, they are nothing ground-breaking like the ones mentioned above.

Acert93

Mr. Bad Cop Since 1149 Days

2007-07-12 04:09:27

Lebato, I was going to respond but your comparison comments will only serve to derail the thread into a KZ versus thread. Lets not go there in this thread.

---
The fans have spoken. Concerning the graphics of the Halo 3 Beta: "There's so many little effects and things going on that make this game pretty much 2nd only to Gears at the moment."

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1300 Days

2007-07-12 04:49:29 In reply to Acert93 (2007-07-12 04:09:27)

Posted by Acert93
Lebato, I was going to respond but your comparison comments will only serve to derail the thread into a KZ versus thread. Lets not go there in this thread.
Yeah, that's cool. But do we agree it look Really good?

I did notice some textures are simply bad though. But there's something that gives it a really nice touch. Character models are really good for example. I can't say what exactly it is, but overall it looks really good. Perhaps the best looking PS3 game.

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1179 Days

2007-07-12 04:50:43 In reply to LEBATO (2007-07-12 04:49:29)

Posted by LEBATO
Yeah, that's cool. But do we agree it look awesome?
Most of us.. there are some people who don't seem to be looking at the same game I am. Looks fantastic imo. Sure there are some low res textures -- but textures aren't everything and it seems to me that the PS3's strong points lay in other areas.

rayy

rayy
Since 1153 Days

2007-07-12 05:03:27 In reply to LEBATO (2007-07-12 04:49:29)

Posted by LEBATO
Yeah, that's cool. But do we agree it look Really good?

I did notice some textures are simply bad though. But there's something that gives it a really nice touch. Character models are really good for example. I can't say what exactly it is, but overall it looks really good. Perhaps the best looking PS3 game.
I can tell you what it is. It is the art direction this game have its just increadible and what it makes it look increadible.

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1300 Days

2007-07-12 05:06:30 In reply to rayy (2007-07-12 05:03:27)

Posted by rayy
I can tell you what it is. It is the art direction this game have its just increadible and what it makes it look increadible.
Nah, it's something technical. I believe lighting is huge part of it. I do like the art direction though. But art direction can only get you so far. As an example, I really like the art direction of MGS4, but its lighting and texture go from good to really bad. At the end, it's not that impressive.

anm8rjp

anm8rjp
Since 1876 Days

2007-07-12 05:30:30

http://www.gametrailers.com/player/21609.html

2005 target video of Killzone vs. 2007 actual game engine.

Hats off to Sony. I'm impressed, and MS had better quite sleeping at the wheel and wake up and shake off the rust. Sony just threw down the graphics gauntlet. With this and Grand Turismo 5. I'm glad Sony is finally giving the 360 its expected competition... great for both the PS3 and 360 fanboys in the long run. Killzone will have to just deliver on gameplay. Hopefully they learned from their mistakes with v.1 of Killzone.

Optimusv2

Optimusv2
Since 1071 Days

2007-07-12 06:40:44

lol the graphics weren't the only aspect of killzone 2005 that made it incredible and the graphics I can't and wont complain about that cause it looks amazing right now, but all else like explosions during gameplay, impressive looking destructability when something exploded isn't quite on the same level of complexity.

I mean they aren't done yet so who knows, but one things for sure considering how the first game was (which was also graphically impressive for a ps2 title) I didn't expect it to look this good so its a pleasant surprise. Now lets hope the story and gameplay can convince me to pick this one up. I look forward to seeing flat out playthroughs of pieces of a level later on in the game's development and some glimpses of that story.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

szaromir

szaromir
Since 935 Days

2007-07-12 11:02:17

lol Optimus where is your usual enthusiasm to an upcoming game?

Though I agree what we were shown is a bit smoke and mirrors, but all games presentations at this stage of development are, we'll see how it turns out.

---
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

Optimusv2

Optimusv2
Since 1071 Days

2007-07-12 11:29:25 In reply to szaromir (2007-07-12 11:02:17)

Posted by szaromir
lol Optimus where is your usual enthusiasm to an upcoming game?

Though I agree what we were shown is a bit smoke and mirrors, but all games presentations at this stage of development are, we'll see how it turns out.
Incase you didn't realize my enthusiasm didn't go anywhere, how many different ways can I really say it looks amazing? I'm just saying its a bit overthetop to even remotely suggest its on par with the trailer, but like I've said before in regards to killzone all it needs to do is look impressive enough where it wouldn't make any sense to bitch about it not matching trailer and they did that, but I look on other forums and people are saying it totally matches the trailer which isn't true.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

Dmatri

Dmatri
Since 885 Days

2007-07-12 12:56:58 In reply to anm8rjp (2007-07-12 05:30:30)

Posted by anm8rjp
http://www.gametrailers.com/player/21609.html

2005 target video of Killzone vs. 2007 actual game engine.

= MS had better quite sleeping at the wheel and wake up and shake off the rust. Sony just threw down the graphics gauntlet.
Hey thats whats TGS and X07 are for. The E3 was clearly only about end of 2007 games.

---
http://dmatri.blogspot.com/

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1179 Days

2007-07-12 19:11:30 In reply to szaromir (2007-07-12 11:02:17)

but I look on other forums and people are saying it totally matches the trailer which isn't true.
So why are you replying to people on other forums here? Sounds like you're a lot more skeptical than usual to me.. go figure.

kenshin2418

Junior Detective kenshin2418 - Junior Detective
Since 1154 Days

2007-07-13 20:21:50

game looks unreal. Amazing stuff

---
all good things must come to an end

Optimusv2

Optimusv2
Since 1071 Days

2007-07-13 21:09:38 In reply to GriftGFX (2007-07-12 19:11:30)

Posted by GriftGFX
but I look on other forums and people are saying it totally matches the trailer which isn't true.
So why are you replying to people on other forums here? Sounds like you're a lot more skeptical than usual to me.. go figure.
You accusing me of being an xbox fanboy or something? Sounds like I'm a lot more "skeptical than usual" to you? When have I NOT been skeptical about something? I've said the game looks amazing is there something wrong with saying it isn't totally on par with the trailer?

You should do well to remember I'm the very same person that has said countless times that I don't intend to buy Bioshock regardless of how impressive it looks because it just isn't my thing and thats a 360 console exclusive, but if it were a ps3 title and I said that you'd try to suggest I was only saying that because its a ps3 title right?

I'm the very same person that has doubted Mass Effect for months and months even went as far as to say one time that it strikes me as a mere stop gap for Bioware while they work on their REAL showcase next gen title. I even recall you being the one to mention to me how ludicrous you thought the statement was, but I meant every word of it at the time. I'm the very same guy that has said countless times I wasn't totally convinced by Mass Effect's universe and I needed to see more to convince me to get it and it wasn't until reading the prologue then eventually the entire book that I completely made up my mind to purchase Mass Effect. Talking about skeptical how many times over and over have I said I refuse to believe Bioware can get Mass Effect to look as good as it does and running at a good enough framerate? Had I said that about a ps3 title I'd have some sort of alterior motive? I'm the very same person that believes the unreal 3 engine holds Xbox 360 titles back and devs should be using their own engine.

So you can save your subliminal fanboy accusations for a real xbox fanboy because I'm not one of them I'm a gamer I like games regardless of what platform their on. I wouldn't even own a 360 in the first place if it weren't for sakaguchi's titles I'd still be undecided on platform. Its Sakaguchi's titles being on the 360 that got me to open my eyes to other offerings on the console. So if anything I'll gladly admit to being a Sakaguchi fanboy, but xbox fanboy? Don't think so.

I'm still amazed to this day you were made a mod. A lot of the others that I've seen made mods since visiting this site I understood why that choice was made. Roxwell very nice guy everybody likes him he gets along with everyone never insulted anyone, phaethon pretty much the same thing another extremely nice guy, Acert all around knowledgable guy that gave us a lot of cool bits of information on the site regarding many things we wanted to learn more about (and some things we didn't, but it was helpful anyway) regarding the consoles and various other things and despite us having a few disagreements here and there is also a nice guy. You? I'll be honest you are the only addition where my instant reaction was "What a bad move" I just decided not to post it.

So if by chance I get banned for saying this hey I'm just giving my honest opinion. I've never been a guy to go nuts about every single game I see if anyone pays attention they'll see I just get really excited for the ones I'm looking forward to the most and to me there is nothing wrong with that.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

bloodforge

bloodforge
Since 1172 Days

2007-07-13 21:42:57 In reply to anm8rjp (2007-07-12 05:30:30)

Posted by anm8rjp
http://www.gametrailers.com/player/21609.html

2005 target video of Killzone vs. 2007 actual game engine.

Hats off to Sony. I'm impressed, and MS had better quite sleeping at the wheel and wake up and shake off the rust. Sony just threw down the graphics gauntlet. With this and Grand Turismo 5. I'm glad Sony is finally giving the 360 its expected competition... great for both the PS3 and 360 fanboys in the long run. Killzone will have to just deliver on gameplay. Hopefully they learned from their mistakes with v.1 of Killzone.
They have definitely caputred the "feel" of the E3 05 video, but there is still a huge difference in geometry, texture and effects quality. It still looks pretty damn good though.

roxwell

PuS3Y roxwell - PuS3Y
Since 1127 Days

2007-07-13 21:50:10 In reply to Optimusv2 (2007-07-13 21:09:38)

I don't think there was any need to take things personal there Op!

He made a fair comment and you've jumped out all guns blazing. Grift does a good job here and it takes up a lot of time (especially when you work full time).

Even you can't deny your tipped more heavily to the 360 on the MS-Sony scales.

Now for the love of god get back on topic as I'm losing the will to live.

---
I'm Spartacus!

Scarface

Scarface
Since 1165 Days

2007-07-13 22:31:26

In regards to the e3 05 vs 07 trailers,

i think they have done a great job with the visuals. Although it lacks alot of the colour in the 05 vid the geometry and effects are spectacular. The gun model is one of the best i've ever seen. Animation is also pretty good.

the big thing that it seems to be very far behind with, is the gameplay and squad combat. The 05 trailer showed moments that are just not possible with this gen's character AI. From the little we've seen of this game's combat, it looks to me like just another run and gun. There was a reason these guys couldn't make a halo beater last time round and i'm thinking it wasn't just because of limitations in technology.
Stunning looking game, but will gameplay match

---
"Black people are called coloured, because we come in all colours" - michael jackson

Optimusv2
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

SimonM7

SimonM7
Since 1202 Days

2007-07-13 23:05:11 In reply to Scarface (2007-07-13 22:31:26)

I think a lot of that intensity will be recreated with some scripted stuff and a very seamless handling of mid-level cutscenes. We already saw him ducking down and getting some info from that guy in the heat of battle, and he was told where to go and stuff.

Originally there was plans in place to have co-op in the first killzone where you played as Rico, Hakha, Templar and Luger all at the same time with multiple paths, but that game was so rushed out it's not even funny. Hopefully that'll make it into the new one.

roxwell

PuS3Y roxwell - PuS3Y
Since 1127 Days

2007-07-13 23:05:20

Right that's cleared that up so back to Killzone....

---
I'm Spartacus!

Scarface

Scarface
Since 1165 Days

2007-07-13 23:25:24 In reply to SimonM7 (2007-07-13 23:05:11)

Posted by SimonM7
I think a lot of that intensity will be recreated with some scripted stuff and a very seamless handling of mid-level cutscenes. We already saw him ducking down and getting some info from that guy in the heat of battle, and he was told where to go and stuff.
Scripting seems like the best way to make the action seem more cinematic. Infinity ward lead the way in this field IMO. As AI improves, the need for scripting will be vastly reduced. I appriciate BIA alot for this. The battle field can turn its turn itself around entirely, based on the players action and the enemies reaction. This makes for very open gameplay.

The events that occured in Killzone 05 trailer and even that old Halo 2 demo, are not possible through scripting during real gameplay due to the player having to be at the right place at the right time. This is what leads to games being linear and very corridor like, in order to force the player into the scripted events.

---
"Black people are called coloured, because we come in all colours" - michael jackson

SimonM7

SimonM7
Since 1202 Days

2007-07-13 23:36:16

Yeah, those moments you speak of were really the things that planted doubt in my mind to begin with (and were the reason I really bought the pre-rendered GRAW trailer with far less moments like that) but I sincerely doubt there'll ever be AI that can convey real motivation. Real decision making.

I mean you can always have someone flank someone else, but a real person's actions have meaning beyond simply attacking, defending, flanking, taking cover, etc. I guess we could get there some day, but that would involve taking a character and really giving him a REAL personality and deciding what he reacts to with minute detail.

I also feel that it might be too big a hassle with fairly insignificant return. I really like the idea of scripting though, I'm pretty comfortable with the roller coaster ride approach as long as you don't "feel" the cart your in, if you get what I mean. In a lot of the MOH and CODs and stuff you sort of felt when the cart was waiting for you, and that's pretty awful.. when you feel like the game sits there waiting for you. That's something Halo did AWESOMELY, you just never felt that and yet there were real "situations" you arrived at.

But yeah I like the Half Life 2 style of scripted events, and I think that while it's more difficult to include YOU in these moments since you're very unpredictable for the game itself, I think the other soldiers that are running around could have the kind of moments you see in the 05 trailer.

Even the first Killzone had moments where a guy would run to a door, you'd get as much time as you wanted, defending some other guys, and the guy at the door would go like "TEMPLAR, THIS WAY!" and the game would "wait" for you but in a very natural way. I think they can expand on that with these scenes.

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