PS3
Killzone 2 Killzone 2
Sony Computer Entertainment / Guerilla
Type: FPS
Release date: 2009

2008-10-10 05:42:24 by BlimBlim
Here is a game mainly for the Japanese gamers for a change. Gundam Musou 2 is playable on both Sony's and Microsoft's booth and this footage is from the PS3 version.
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| TGS08: Gameplay off-screen (no sound) |
2 Days |
640x360 |
51 MB |
| TGS08: Gameplay off-screen (no sound) |
2 Days |
960x540 |
92 MB |
| TGS08: Gameplay off-screen (no sound) |
2 Days |
960x540 |
89 MB |
| GC08 trailer |
7 Weeks |
640x360 |
35 MB |
| GC08 trailer |
7 Weeks |
1280x720 |
94 MB |
| GC08 trailer |
7 Weeks |
1280x720 |
107 MB |
| GC08:Gameplay |
7 Weeks |
640x360 |
21 MB |
| GC08:Gameplay |
7 Weeks |
960x540 |
38 MB |
| GC08:Gameplay |
7 Weeks |
960x540 |
36 MB |
| HQ complete demo |
11 Weeks |
640x360 |
208 MB |
| HQ complete demo |
11 Weeks |
1280x720 |
563 MB |
| HQ complete demo |
11 Weeks |
1280x720 |
508 MB |
| E3: Camcorder gameplay #2 |
> 3 Months |
640x360 |
163 MB |
| E3: Camcorder gameplay #2 |
> 3 Months |
960x540 |
278 MB |
| E3: Camcorder gameplay #2 |
> 3 Months |
960x540 |
231 MB |
| E3: Off-screen gameplay |
> 3 Months |
640x360 |
42 MB |
| E3: Off-screen gameplay |
> 3 Months |
960x540 |
76 MB |
| E3: Off-screen gameplay |
> 3 Months |
960x540 |
60 MB |
| E3: Trailer |
> 3 Months |
640x360 |
9 MB |
| E3: Trailer |
> 3 Months |
1280x720 |
21 MB |
| E3: Trailer |
> 3 Months |
1280x720 |
24 MB |
| Gamer's Day trailer |
> 3 Months |
640x360 |
11 MB |
| Gamer's Day trailer |
> 3 Months |
1280x720 |
24 MB |
| Gamer's Day trailer |
> 3 Months |
1280x720 |
27 MB |
| GD08: Reencoded gameplay |
> 3 Months |
640x360 |
150 MB |
| GD08: Reencoded gameplay |
> 3 Months |
1280x720 |
407 MB |
| GD08: Reencoded gameplay |
> 3 Months |
1280x720 |
367 MB |
| GD08: Trailer (off-screen) |
> 3 Months |
640x360 |
10 MB |
| GD08: Trailer (off-screen) |
> 3 Months |
960x540 |
16 MB |
| GD08: Trailer (off-screen) |
> 3 Months |
960x540 |
15 MB |
| GD08: Gameplay part 2 (no sound) |
> 3 Months |
640x360 |
77 MB |
| GD08: Gameplay part 2 (no sound) |
> 3 Months |
960x540 |
139 MB |
| GD08: Gameplay part 2 (no sound) |
> 3 Months |
960x540 |
115 MB |
| GD08: Gameplay part 1 (no sound) |
> 3 Months |
640x360 |
69 MB |
| GD08: Gameplay part 1 (no sound) |
> 3 Months |
960x540 |
122 MB |
| GD08: Gameplay part 1 (no sound) |
> 3 Months |
960x540 |
100 MB |
| GD08: Attract Mode |
> 3 Months |
640x360 |
13 MB |
| GD08: Attract Mode |
> 3 Months |
960x540 |
22 MB |
| GD08: Attract Mode |
> 3 Months |
960x540 |
18 MB |
| E3: Trailer |
> 3 Months |
1280x720 |
286 MB |
| E3: Trailer |
> 3 Months |
1280x720 |
286 MB |
| GC08 images |
7 Weeks |
10 |
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| E3: Images |
> 3 Months |
12 |
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| 1 image |
> 3 Months |
1 |
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| 3 more images |
> 3 Months |
3 |
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| One image |
> 3 Months |
1 |
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| 7 Artworks |
> 3 Months |
7 |
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| 14 images |
> 3 Months |
14 |
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| 3 images |
> 3 Months |
3 |
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| 3 images |
> 3 Months |
3 |
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| 1 image |
> 3 Months |
1 |
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| TGS08: Killzone 2 gameplay |
2 Days |
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| GC08: Images & trailer of Killzone 2 |
7 Weeks |
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| GC08: Killzone 2 gameplay |
7 Weeks |
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| E3: Full HQ Killzone 2 video |
11 Weeks |
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| E3: More Killzone 2 gameplay |
> 3 Months |
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| E3: Killzone 2 gameplay |
> 3 Months |
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| E3: Killzone 2 trailer |
> 3 Months |
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| Image of Killzone 2 |
> 3 Months |
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| GD08: Killzone 2 direct feed trailer |
> 3 Months |
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| GD08: 720p Killzone 2 gameplay |
> 3 Months |
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| GD08: Trailer of Killzone 2 |
> 3 Months |
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| Killzone 2: Images |
> 3 Months |
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| GD08: Killzone 2 videos |
> 3 Months |
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| Killzone 2 and its artworks |
> 3 Months |
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| Killzone 2 images |
> 3 Months |
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| 3 Killzone 2 images |
> 3 Months |
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| E3: Killzone 2 trailer |
> 3 Months |
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| First Killzone 2 image |
> 3 Months |
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Since 460 Days
2007-12-12 14:51:55 Killzone 2 goes to the doctors
lol, do you like the title, thought of it myself :p

anyway, Guerrilla have just addmitted docturing the recent screenshots of killzone 2, and i have to admit myself, at least they have been honest about and come clean.
but here is the extent of the docturing shown by a comparison by playstation universe. obviously the one on the right is the doctored one
this is what Guerrilla have said on the playstation forum:
"They are only the tiniest bit touched up. Short answer is yes. Long answer is that there was a little bit of colour-correction done and some minor polish, but nothing major. Still very close to reality and it looks better in motion in my opinion."
as you can see form the comparison, saying its only minor changes is definatly trying to soften the blow.personally i would class it as major 'touch ups'. but i'll agree that it does look better in motion
and if you want to know more, type killzone 2 in google news or check out this link
http://news.filefront.com/killzone-2-screenshots-w...
its pretty common for screens to get touched up a bit, so no biggie.
its good that they have come clean and admitted it, hopefully they wont do it again. they are only raising expectaions too high anyway so its bad for them. but its still pretty shocking
Since 1765 Days
2007-12-12 14:57:27
That's why I always want to see actual live gameplay footage, not screenshots and/or cutscenes, before I fully judge a game..
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http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/fiat124.jpg
Still drinking
Since 1121 Days
2007-12-12 14:57:36
well, it really depends on what they want us to see, but I like the left picture more.
I'm probably just sick of dark looking stuff.
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CANADA!!
Missed the
hay
Since 994 Days
2007-12-12 15:01:45
When they release screenshots its all good even if they touch it up.
I have seen alot of gameplay videos from the game, enough to know that it looks great, even if some screenshots are TINY bit touched up as they say it is.
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*A New Form of Change*
Still drinking
Since 1121 Days
2007-12-12 15:04:45
yeah, it's no biggie, just more contrasty.
I can't wait to get my hands on this game.
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CANADA!!
Missed the
hay
Since 994 Days
2007-12-12 15:07:50
The animation is just mazing, for example in that Helghast soldier jumping down, in motion it looks so realistic, so smooth.
The right one is obviously as stated, the touch up with the colors.
In one of the dev videos they even turned that blurry filter off and showed the true colors and all, and it looked identical to the right picture.
But they turned it off again because that certain level was suppose to look that.
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*A New Form of Change*
Since 1158 Days
2007-12-12 16:00:30 In reply to Sath (2007-12-12 15:07:50)
Since 863 Days
2007-12-12 16:10:08
The animations that impressed me was when they got shot.
Since 1069 Days
2007-12-12 16:11:00
I find that quite concerning, in a sense its false advertisement, if someone gives you an image of a pretty young woman, then you buy her and you get an old saggy woman, thats wrong!
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UFC 2009, Its going to be the best game ever.
Missed the
hay
Since 994 Days
2007-12-12 16:15:56 In reply to Slabs (2007-12-12 16:00:30)
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*A New Form of Change*
Since 532 Days
2007-12-12 16:52:41 In reply to Sheps (2007-12-12 16:11:00)
dont see why people are moaning about this tbh, we've seen it in motion and it made the gaming public, plus the critics jaws drop...but they release a couple of doctored screenshots and for some reason it becomes conclusive evidence the whole dev team are liars and the games gonna suck??? lol.
hell, at least they admit it when they're doing it unlike certain other companies *coughEAcough*
Still drinking
Since 1121 Days
2007-12-12 17:06:21 In reply to KORNdog (2007-12-12 16:52:41)
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CANADA!!
Since 579 Days
2007-12-12 17:45:33
I wonder if Jack Tretton had anything to do with the `Doctoring` rofl......nah, that wouldn`t be possible as in his lying eyes these doctored shots would still (apparently) be untouched.
Since 559 Days
2007-12-12 17:58:55 In reply to Sheps (2007-12-12 16:11:00)
It's not as if there's nothing wrong with it, the first beautiful initial shots that come out as ingame screenshots while being infact closer to artworks, slowly slide into the zeitgeist and start creating that initial wow, building hype which evetually turn into more sales.
I think it's a very dirty cheap (and illegal) marketing technique. Not saying this case in particular, but every major developer seems to be doing it this gen as if it was the most natural thing. I think that at some point the authorities governing commercial activities should start putting some sense in these people (again not this case in particular, but game developers in general), as this is clearly false publicity and unfair competition.
If an image is ingame with 2xAA extra, that should be stated, if the colors were photoshoped and the consumer will not see it in the final product it should be stated, etc etc etc
Since 532 Days
2007-12-12 18:07:45 In reply to mt_sabao (2007-12-12 17:58:55)
It's not as if there's nothing wrong with it, the first beautiful initial shots that come out as ingame screenshots while being infact closer to artworks, slowly slide into the zeitgeist and start creating that initial wow, building hype which evetually turn into more sales.
I think it's a very dirty cheap (and illegal) marketing technique. Not saying this case in particular, but every major developer seems to be doing it this gen as if it was the most natural thing. I think that at some point the authorities governing commercial activities should start putting some sense in these people (again not this case in particular, but game developers in general), as this is clearly false publicity and unfair competition.
If an image is ingame with 2xAA extra, that should be stated, if the colors were photoshoped and the consumer will not see it in the final product it should be stated, etc etc etc
Since 1071 Days
2007-12-12 18:20:16 In reply to fr0sty (2007-12-12 17:45:33)
*other sony execs in background*"some one please shut him the fuck up"
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STREET FIGHTER 4, BRING IT ON!
Missed the
hay
Since 994 Days
2007-12-12 18:24:19 In reply to ManThatYouFear (2007-12-12 18:20:16)
*other sony execs in background*"some one please shut him the fuck up"
Seriously, how the fuck did he get the job.
trade him against a chimp, and the chimp will atleast amuse us and not piss us off like Jack The Liar. haha
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*A New Form of Change*
Since 747 Days
2007-12-12 18:52:10
weve seen the game in motion. it looks amazing. i dont know what the fuss is about. nit pickyness on a game that isnt nearly as bad as some other games that look very different from the touch ups.in a bad way.
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[][maximus][]
Since 988 Days
2007-12-12 18:57:00
Personally i just hope the AI and game play is tightened up, as thats what really matters, i dont want this to turn out to be yet another pretty looking title that plays like crap, i dont care if the visuals dont match the first shown REAL footage of the game, as its so dark anyway it wont really matter.
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Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
Since 1108 Days
2007-12-12 19:19:45
i actually think the undoctored pic looks better...but i may be insane
Missed the
hay
Since 994 Days
2007-12-12 19:33:15
Dc, AI isnt the really thing that matters, if you played the first one there was alot of things that had problems.
Same dialogue over and over again, aiming and shooting mechanic in general sucked.
you couldn't shoot enemies in a limited range even though the fact it was pure possible range to take them down.
Too much animation for everything and slow animation.
...and AI.
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*A New Form of Change*
He can also
ban your ass!
Since 1128 Days
2007-12-12 19:35:17
Sounds promising, heh.
Since 988 Days
2007-12-12 21:16:02 In reply to Sath (2007-12-12 19:33:15)
Same dialogue over and over again, aiming and shooting mechanic in general sucked.
you couldn't shoot enemies in a limited range even though the fact it was pure possible range to take them down.
Too much animation for everything and slow animation.
...and AI.
And just WOW to alll the shit that was wrong with the first one!!
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Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
Since 532 Days
2007-12-12 21:22:10 In reply to dcdelgado (2007-12-12 21:16:02)
And just WOW to alll the shit that was wrong with the first one!!
already tho, this game looks a TON better. but the AI does need a little work, although everything else looks pretty spot on to me, and they seem to have thought of a cover system that doesnt throw you out of first person....hurrah.
Missed the
hay
Since 994 Days
2007-12-12 21:23:29
Dc, I listed AI in that "problem list", so yeah AI must be there in a shooter, especially in FPS so it feels more intense and "realistic".
But IF the AI aint there, there is always versus humans for its online, which I will spend alot of time in.
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*A New Form of Change*