PS3
Gran Turismo 5: Prologue Gran Turismo 5: Prologue
Sony Computer Entertainment / Polyphony Digital
Type: Racing
Release date: Available

2008-03-26 08:34:09 by BlimBlim
Sony released these three new videos of Gran Turismo 5: Prologue. Two of them are the usual but as always very well done trailers with great music, and the last one is a bit more unusual since it's a teaser for the Making-Of blu-ray disc.
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| Videostore |
9 Weeks |
640x360 |
21 MB |
| Videostore |
9 Weeks |
1280x720 |
49 MB |
| Videostore |
9 Weeks |
1280x720 |
68 MB |
| The Mars Volta trailer |
> 3 Months |
640x360 |
16 MB |
| The Mars Volta trailer |
> 3 Months |
1280x720 |
38 MB |
| Weezer trailer |
> 3 Months |
640x360 |
12 MB |
| Weezer trailer |
> 3 Months |
1280x720 |
30 MB |
| Making-Of Teaser |
> 3 Months |
640x360 |
14 MB |
| Making-Of Teaser |
> 3 Months |
1280x720 |
33 MB |
| The Mars Volta trailer |
> 3 Months |
1280x720 |
43 MB |
| Weezer trailer |
> 3 Months |
1280x720 |
33 MB |
| Making-Of Teaser |
> 3 Months |
1280x720 |
36 MB |
| Christmas video |
> 3 Months |
640x360 |
31 MB |
| Christmas video |
> 3 Months |
1280x720 |
47 MB |
| Christmas video |
> 3 Months |
1280x720 |
65 MB |
| Promotional video |
> 3 Months |
640x360 |
16 MB |
| Promotional video |
> 3 Months |
1280x720 |
36 MB |
| Promotional video |
> 3 Months |
1280x720 |
45 MB |
| Eiger gameplay 60 gps |
> 3 Months |
640x360 |
162 MB |
| Eiger gameplay 60 gps |
> 3 Months |
1280x720 |
469 MB |
| Eiger gameplay 60 gps |
> 3 Months |
1280x720 |
466 MB |
| Eiger Replay |
> 3 Months |
640x360 |
63 MB |
| Eiger Replay |
> 3 Months |
1280x720 |
155 MB |
| Eiger Replay |
> 3 Months |
1280x720 |
164 MB |
| Interface |
> 3 Months |
640x360 |
18 MB |
| Interface |
> 3 Months |
1280x720 |
36 MB |
| Interface |
> 3 Months |
1280x720 |
47 MB |
| Fuji Speedway |
> 3 Months |
640x360 |
155 MB |
| Fuji Speedway |
> 3 Months |
1280x720 |
466 MB |
| Fuji Speedway |
> 3 Months |
1280x720 |
582 MB |
| 60 fps London |
> 3 Months |
640x360 |
36 MB |
| 60 fps London |
> 3 Months |
960x540 |
56 MB |
| 60 fps London |
> 3 Months |
960x540 |
60 MB |
| Intro |
> 3 Months |
640x360 |
32 MB |
| Intro |
> 3 Months |
1280x720 |
76 MB |
| Intro |
> 3 Months |
1280x720 |
86 MB |
| London |
> 3 Months |
640x360 |
113 MB |
| London |
> 3 Months |
1280x720 |
322 MB |
| London |
> 3 Months |
1280x720 |
363 MB |
| TV Ad |
> 3 Months |
640x360 |
11 MB |
| TV Ad |
> 3 Months |
1280x720 |
31 MB |
| TV Ad |
> 3 Months |
1280x720 |
29 MB |
| GT5 TV |
> 3 Months |
640x360 |
104 MB |
| GT5 TV |
> 3 Months |
1280x720 |
230 MB |
| GT5 TV |
> 3 Months |
1280x720 |
307 MB |
| Demo: GT-R Unveiling |
> 3 Months |
640x360 |
144 MB |
| Demo: GT-R Unveiling |
> 3 Months |
1280x720 |
441 MB |
| Demo: GT-R Unveiling |
> 3 Months |
1280x720 |
502 MB |
| Demo: No traction control and assists |
> 3 Months |
640x360 |
211 MB |
| Demo: No traction control and assists |
> 3 Months |
1280x720 |
717 MB |
| Demo: No traction control and assists |
> 3 Months |
1280x720 |
840 MB |
| Demo attract mode (Daytona) |
> 3 Months |
640x360 |
55 MB |
| Demo attract mode (Daytona) |
> 3 Months |
1280x720 |
161 MB |
| Demo attract mode (Suzuka) |
> 3 Months |
640x360 |
60 MB |
| Demo attract mode (Suzuka) |
> 3 Months |
1280x720 |
160 MB |
| Demo attract mode (Fuji Speedway) |
> 3 Months |
640x360 |
47 MB |
| Demo attract mode (Fuji Speedway) |
> 3 Months |
1280x720 |
107 MB |
| Demo attract mode (Daytona) |
> 3 Months |
1280x720 |
186 MB |
| Demo attract mode (Suzuka) |
> 3 Months |
1280x720 |
203 MB |
| Demo attract mode (Fuji Speedway) |
> 3 Months |
1280x720 |
117 MB |
| Demo: Replay (snoopers) |
> 3 Months |
640x360 |
85 MB |
| Demo: Replay (snoopers) |
> 3 Months |
1280x720 |
229 MB |
| Demo: Replay (snoopers) |
> 3 Months |
1280x720 |
175 MB |
| Demo: 60fps gameplay (snoopers) |
> 3 Months |
640x360 |
68 MB |
| Demo: 60fps gameplay (snoopers) |
> 3 Months |
1280x720 |
180 MB |
| Demo: 60fps gameplay (snoopers) |
> 3 Months |
1280x720 |
128 MB |
| Demo: Menu / Replay |
> 3 Months |
640x360 |
63 MB |
| Demo: Menu / Replay |
> 3 Months |
1280x720 |
155 MB |
| Demo: Menu / Replay |
> 3 Months |
1280x720 |
150 MB |
| Demo: 60 fps gameplay |
> 3 Months |
640x360 |
110 MB |
| Demo: 60 fps gameplay |
> 3 Months |
640x360 |
82 MB |
| Demo: 60 fps gameplay |
> 3 Months |
640x360 |
73 MB |
| MGS07: Gameplay |
> 3 Months |
640x360 |
136 MB |
| MGS07: Gameplay |
> 3 Months |
960x540 |
219 MB |
| MGS07: Gameplay |
> 3 Months |
960x540 |
200 MB |
| TGS07: Daytona |
> 3 Months |
640x360 |
23 MB |
| TGS07: Daytona |
> 3 Months |
640x360 |
20 MB |
| TGS07: Daytona |
> 3 Months |
640x360 |
24 MB |
| TGS07: Trailer |
> 3 Months |
640x360 |
20 MB |
| TGS07: Trailer |
> 3 Months |
1280x720 |
45 MB |
| TGS07: Trailer |
> 3 Months |
1280x720 |
38 MB |
| TGS07: Gameplay #1 |
> 3 Months |
640x360 |
23 MB |
| TGS07: Gameplay #1 |
> 3 Months |
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37 MB |
| TGS07: Gameplay #1 |
> 3 Months |
960x540 |
41 MB |
| GC07: 60 fps gameplay |
> 3 Months |
1280x720 |
272 MB |
| GC07: 60 fps gameplay |
> 3 Months |
640x360 |
93 MB |
| GC07: 60 fps gameplay |
> 3 Months |
1280x720 |
233 MB |
| GC07: Replay |
> 3 Months |
640x360 |
55 MB |
| GC07: Replay |
> 3 Months |
1280x720 |
151 MB |
| GC07: Replay |
> 3 Months |
1280x720 |
129 MB |
| PSN Trailer |
> 3 Months |
640x360 |
87 MB |
| PSN Trailer |
> 3 Months |
1280x720 |
620 MB |
| GC07: Gameplay |
> 3 Months |
1280x720 |
165 MB |
| GC07: Gameplay |
> 3 Months |
1280x720 |
184 MB |
| GC07: Trailer |
> 3 Months |
960x540 |
58 MB |
| GC07: Trailer |
> 3 Months |
960x540 |
54 MB |
| Playstation Premiere: Trailer (MP4) |
> 3 Months |
1280x720 |
87 MB |
| Playstation Premiere: Trailer |
> 3 Months |
1280x720 |
87 MB |
| E3: Trailer |
> 3 Months |
1920x1080 |
158 MB |
| E3: Trailer |
> 3 Months |
1920x1080 |
158 MB |
| Ferrari F2007 |
> 3 Months |
10 |
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| 11 images |
> 3 Months |
11 |
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| March images |
> 3 Months |
19 |
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| Pits |
> 3 Months |
7 |
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| 8 images |
> 3 Months |
8 |
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| Images |
> 3 Months |
8 |
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| 23 images |
> 3 Months |
23 |
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| 7 images - Subaru Impreza |
> 3 Months |
7 |
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| 53 Images |
> 3 Months |
53 |
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| Demo captures 2 |
> 3 Months |
36 |
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| Demo captures |
> 3 Months |
23 |
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| 162 Images |
> 3 Months |
161 |
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| 24 images |
> 3 Months |
24 |
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| 1080p images part 3 |
> 3 Months |
32 |
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| 1080p images part 2 |
> 3 Months |
23 |
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| 1080p images part 1 |
> 3 Months |
22 |
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| Lots and lots of images |
> 3 Months |
77 |
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| 15 1080p images |
> 3 Months |
15 |
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| 16 small images |
> 3 Months |
16 |
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| E3: Images |
> 3 Months |
14 |
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| GT5: Prologue, the videostore |
9 Weeks |
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| GT5 Prologue: 3 videos |
> 3 Months |
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| GT5 Prologue: Ferrari F2007 |
> 3 Months |
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| GT5P: 11 images |
> 3 Months |
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| GT5 Prologue images |
> 3 Months |
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| GT5 Prologue images |
> 3 Months |
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| GT5P: Christmas video |
> 3 Months |
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| GT5 Prologue promo video |
> 3 Months |
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| GT5 Prologue: Day two |
> 3 Months |
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| GT5 Prologue videos |
> 3 Months |
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| Images of Gran Turismo 5 Prologue |
> 3 Months |
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| GT5 Prologue TV Ad |
> 3 Months |
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| A GT-R video on Gran Turismo TV |
> 3 Months |
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| GT5 Prologue: The Subaru Impreza |
> 3 Months |
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| Gran Turismo 5 Prologue screens |
> 3 Months |
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| GT5P demo: The GT-R unveiled |
> 3 Months |
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| GT5 Prologue demo: More videos |
> 3 Months |
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| GT5P demo: Captures |
> 3 Months |
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| MGS07: Gran Turismo 5 Gameplay |
> 3 Months |
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| Images of Gran Turismo 5: Prologue |
> 3 Months |
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| TGS07: GT5 Prologue in motion |
> 3 Months |
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| TGS07: GT5 Prologue trailer |
> 3 Months |
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| TGS07: GT5 in motion |
> 3 Months |
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| GC07: Full speed GT5 video |
> 3 Months |
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| GC07: GT5 Prologue replay |
> 3 Months |
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| GC07: Sony games montage |
> 3 Months |
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| GC07: Images of GT 5: Prologue |
> 3 Months |
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| GC07: Gran Turismo 5 gameplay |
> 3 Months |
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| GC07: Gran Turismo 5 trailer |
> 3 Months |
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| Lots of images of GT5 Prologue |
> 3 Months |
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| New Gran Turismo 5 Prologue trailer |
> 3 Months |
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| E3: GT5: Prologue images |
> 3 Months |
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Junior Detective
Since 1097 Days
2007-08-17 04:36:53 (IGN)GT5 Prologue Preview + New Video added
http://ps3.ign.com/articles/813/813424p1.html
That Lotus Elise 111R will be mine. All mine.
---
all about Crisis Core
IS WRONG
Since 1244 Days
2007-08-17 05:13:05
Wow, that's some regurgitated information right there. That's not even a preview.
Junior Detective
Since 1097 Days
2007-08-17 05:24:28 In reply to LEBATO (2007-08-17 05:13:05)
---
all about Crisis Core
Since 1759 Days
2007-08-17 21:30:00
Tbh I don't think it's possible on the PS3 (or Xbox 360).. But surprise me PD..
Also, more then 700 cars, all with fully modeled interieurs aswell.. I mean, this game will take forever to finish (at least if you believe people at BC that claimed it was to much work to get more then +/- 100 carmodels and interieurs in PGR3).. But at least storagespace won't be an issue with Blu-ray..
---
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/fiat124.jpg
IS WRONG
Since 1244 Days
2007-08-17 22:00:26
Just to clarify, car models are not what take up all the disc space, but the cities in PGR.
And who knows if PD will be able to achieve all that, but if anyone can it's them. Other guys could have been the people at DICE working on Rallisport, but they are gone.
Regardless, I think their crappy environments are something that gives them a big advantage, not that the ones in FM2 look any better though..........I think it's disgusting to see X-shaped trees just a few feet away from the track, and both, GT5 and FM2 have them.
And yes, I still can't get over the fact of how damn ugly FM2 looks. It looked average when it came out, now it just looks ugly. Replays are not only a mess in terms of camera angles, they are a mess framerate wise, it's just embarrassing a bit of dust and the framerate going to about 15fps, it's just nasty.
Honestly, as far as graphics go, Turn 10 has some of the least capable among the top racing games developers.
Since 1115 Days
2007-08-17 22:01:42
IS WRONG
Since 1244 Days
2007-08-17 22:03:25 In reply to bloodforge (2007-08-17 22:01:42)
EDIT: BTW, i'm not complaining about the fact that they use them, but where they use them. The /-shaped ones should be VERY FAR FROM THE PLAYERS' VIEW.
Since 1115 Days
2007-08-17 22:04:07 In reply to LEBATO (2007-08-17 22:03:25)
IS WRONG
Since 1244 Days
2007-08-17 22:08:06 In reply to bloodforge (2007-08-17 22:04:07)
Since 1115 Days
2007-08-17 22:16:02 In reply to LEBATO (2007-08-17 22:08:06)
Since 866 Days
2007-08-17 23:10:42 In reply to LEBATO (2007-08-17 22:03:25)
Tbh I don't think it's possible on the PS3 (or Xbox 360).. But surprise me PD...
http://uk.media.ps3.ign.com/media/857/857126/img_4...
http://uk.media.ps3.ign.com/media/857/857126/img_4...
http://uk.media.ps3.ign.com/media/857/857126/img_4...
Since 1759 Days
2007-08-18 01:59:39 In reply to LEBATO (2007-08-17 22:00:26)
---
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/fiat124.jpg
IS WRONG
Since 1244 Days
2007-08-18 02:24:49 In reply to Inflatable (2007-08-18 01:59:39)
PGR3 came out as a launch title, GT5 will come out in 2008........if we are lucky. By that time there will be TWO PGRs, and probably one more in development.
Car models are many times outsourced work though, they just pay some talented modeler, and it really is up to them. I'm sure they have a deadline, but how fast can you make a car without messing up?
Having said that, did they ever said the game was going to have 700+ cars?
Anyways, GT does need work on the physics, so I would hope them to focus on that rather than the amount of cars.
Since 866 Days
2007-08-18 03:15:28 In reply to LEBATO (2007-08-18 02:24:49)
IS WRONG
Since 1244 Days
2007-08-18 04:42:05 In reply to Jin187 (2007-08-18 03:15:28)
Mr. Bad Cop Since 1093 Days
2007-08-18 04:57:05 In reply to Jin187 (2007-08-17 23:10:42)
The cars look exceptional, so taking bland (but fairly realistical looking in terms of color) backgrounds and slapping some MB and DOF on them and tada, you can get away with budgeting more for your cars (higher res, more cars, more detail). Of course it will look horrible in screenshots and doesn't really impress me personally, but hey, I am still waiting for some concrete info on AI improvements, bumper cars (get rid of it PD!), damage, online modes, etc.
Btw, technically, PD is in a class of their own. They also have killer artists and some skill in regards to gameplay. Easily one of the Top 10 developers in the world. Easily.
---
The fans have spoken. Concerning the graphics of the Halo 3 Beta: "There's so many little effects and things going on that make this game pretty much 2nd only to Gears at the moment."
Since 1005 Days
2007-08-18 12:16:43
Damn those cars look almost photorealistic.
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Marumaro for the WIN !!
Junior Detective
Since 1097 Days
2007-08-22 13:06:21
heres a new video
http://www.jeux-france.com/news21453_gc-video-gran...
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all about Crisis Core
Since 866 Days
2007-08-22 15:38:10
Unbelievable, theres absoluteley ZERO changes to the car Physics since GT3/4 and the cars STILL take a HUGE nose dive under braking, i'm really shocked! It still has the bumper car crashing effect going on, thats really sad. Backgrounds and Mirrors look awful.
On such a small video, you can see masses aliasing all over the place, i'd hate to think what it looks like in HD.
On a brighter note, the car models and interiors look awesome and theres 16 cars (I think) on the track which is great.
Since 1759 Days
2007-08-22 15:54:37
It's got Forza2 beat in terms of graphics with more realistic lighting etc.. But I doubt though it will also beat it with AI and physics etc.. Only thing that annoys me in Forza when it comes to physics is when you hit a wall or something your car always turns into the wall, that's not realistic at all..
I hope GT5 really pulls of the 12-16 cars on track, also online, so that will be a clear message to MS and BC that are still at 8 max and claim more cannot be done because of gameplay or performance issue's..
---
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/fiat124.jpg
Since 727 Days
2007-08-22 16:24:32
The cars in this dont portray that sense of weight like forza does. That for me is what makes forza feel so realistic. I cant wait for the day when forza has visuals like this (or better) with the crazy good physics.
Junior Detective
Since 1097 Days
2007-08-25 05:51:41
new developer video walkthrough
http://www.jeux-france.com/news21522_gc-demo-de-gr...
and one of the menu screen
http://www.gametrailers.com/player/24075.html
---
all about Crisis Core
IS WRONG
Since 1244 Days
2007-08-25 08:04:50
Well, I just played GTHD for the first time today (yes, that late to the party), but I'm glad to say I wasn't missing much at all. Not only does the environment look totally hideous, and the screeching tires are as annoying as ever, but the physics are a total mess.
They better have some plans to COMPLETELY OVERHAUL the physics engine for GT5 because it is a total disgrace as is in the demo. It's completely pathetic, all made harder by the fact that the PS1.....PS2 actually....oh no, the PS3 controller does not go well with racers.
The excuse for triggers is just sad, analog stick acceleration has always been rather pathetic, and using the X button to do so feels so cheap when you know they could have simply added REAL triggers as in the Xbox controller.
But that's only controls. Physics are simply bad, bad........bad. The body movement of the car during gameplay tells you absolutely nothing at all. At times, the game feels extremely arcadey, while at others, it just punishes you badly, and not in a realistic manner.
Their own game modes expose the horrible physics engine they have right now. The fact that they have to make cars automatically "drift" while playing in drifting mode speaks louder than anything else I can say. This is not about opinion, the physics system is so bad they have to change them for drift mode. It's sad actually. I can't believe no one mentioned this before in this forum, shame on you people!
And sound, well, it's just bad. Not only do cars sound generic as heck, why does crashing right into a wall make a loud tire noise? Who knows.
@kenshin
Thanks for the link. So the cars look totally crazy, GREAT! Now how about the environments?
It's crazy though, he said they are using ~200K polygons on average, that's absolutely crazy. The pit looks absolutely unbelievable too. It doesn't look like that in-game, but still, incredible. So in other words, their focus is directed at cars......which it isn't a bad thing, but environments do need a little attention. It seems to me like environments are still using PS2 polygons. Come on.
Anyways, they do talk about a rebuilt physics engine. But one thing they keep ignoring is damage, so are they going to do a real simulation or are they going to keep it the same way?
They also say hand movement and interior view mirrors will be fixed, I believe them. So no more bashing that part. Now they also have to fix the lack of inertia as Acert once said, it totally makes the in-car view unrealistic and un-immersive.
I also love how the replays starts right away, no loading at all. And well replays are amazing as always.
6 freaking months building a car! wow.
Anyways, I'm by no means writing the game off, but they need to get their physics straighten out. They HAVE to. They HAVE to add damage, or the game will simply be one level below what it could have been, it's just dumb to not have damage.
Still, 16 cars on track, amazing models and graphics (aside from environments), supposedly online modes, in-car view and more. It's looking good, but again, physics have to be good, that's the real core, not graphics. And great AI also helps. FM2 has some really good AI that actually tries to win and still play fairly clean (FM1).