The water and table tennis disciplines are honoured with these new images taken from Mario & Sonic at The Olympic Games on the Nintendo Wii. As I played them last weekend, I can tell you the fun is definately there, though you will take some time getting used to the controls. Hopefully, there are tutorials for every discipline you will take part it. At least these ares not like the running one where you seem to milk a cow.
Which one of Waluigi and Dr. Eggman will be the best in Mario & Sonic at The Olympic Games for the Nintendo Wii? I let you draw your own conclusions with these new images and, at the same time, tells you Sega added the Mii character in the selection screen. The game will be available November 23, 2008 on the Wii, and in January 2008 for Nintendo DS.
Amy and Peach practice certain disciplines in Mario & Sonic at The Olympic Games for the Nintendo Wii, of which fencing and javelin throw. The characters are placed in categories ; power, all-around, speed and skill. Launch will happen this November in the European continent.
Friends from Mario & Sonic at The Olympic Games continue to prepare themselves before the Beijing 2008 olympic games. Tails and Luigi battle it out in fencing, followed by Mario against Luigi. Other disciplines are shown inside.
The goggles, they do nothing! Sorry, I'm not to blame for the blur on some of these Mario & Sonic at The Olympic Games screenshots. It's like if they were taken with grease on the camera's lens. Jumpman plumber Mario will be joined by the blue hedgehog Sonic and their friends at the end of the year in Europe.
You may already know it, but Pipomantis loves to be humiliated on video, and this time it's the Wiimote in his hand that it happens once again while playing Mario & Sonic at The Olympic Games. More videos of the game later.
Sega releases a teaser of Mario & Sonic at The Olympic Games entirely done in CGI, nothing to see here, as well as a few images of the Wii version. We've had a glimpse of the game at E3, but we'll wait to see more than three mini-games before making our minds.
@Moonwalker: nice!! Ive heard cheevos have just been released as well. Will have a look later. So hyped!! (1 Hour ago)
Let's see the actual patents, and then tear them apart. I don't care to contemplate what is and isn't fair, about what could or could not be the case. (2 Hours ago)
No, I didn't ignore that. I just said that all of this speculation is pointless without more information. It still is. (2 Hours ago)
Better yet, is it even alright to try and patent those two things? Anyone can see it's a desperate move from Capcom, but only if such a person actually wants to see it as it is. (2 Hours ago)
Can you think of any game that lets players unlock content from a previous game into a new title? And can you think of any game that makes the controller vibrate when enemies are close? (2 Hours ago)
What is implied is: Capcom's 2002 patent is for a system that lets players unlock content from an older game in a new title. Also for a patent that makes a controller vibrate when enemies are close. (2 Hours ago)
@GriftGFX: Since you didn't take into account my last sentence in my last comment and cherry picked what to respond - just like a troll - let me put it clearly: IF what's implied is TRUE, then it's BS (2 Hours ago)