Disgaea 3 clearly is not going to win prizes for its wondrously low resolution sprites, but it terms of creativity and "WTF" it's certainly up there. SRPG fans will definitely enjoy this game and its "Stupid hard levels".
Here is the introduction video for the strategy game Disgaea 3, an exclusive Playstation 3 title. Entirely produced with a japanese anime style, the video reveals many characters from other titles developed by Nippon Ichi such as Phantom Brave, La Pucelle and other entries in the Disgaea universe : will you be able to identify them?
The latest edition of Famitsu magazine offers a lot of visual material for fans of the upcoming Disgaea 3 on Playstation 3. The charm from this series seems to be back in full force even if the developers aren't willing to change from the (old-looking) 2D sprites. The european release date has not been confirmed yet.
Nippon Ichi sends us a giant new batch of screens for the role-playing strategy (SRPG) game Disgaea 3 planned as an exclusive Playstation 3 title at the end of January 2008 in Japan. A new gang of characters is installed, including Mao, Raspberyl, Almaz and Jiiya at their Maritsu Evil Academy school. They, along monsters, have really bad looking sprites. If I wouldn't have specified the platform, who would have thought?
The return of the modern king in the role-playing strategy genre (SRPG) is awaited on the Playstation 3 with Disgaea 3. Developer Nippon Ichi is being conservative in the graphics department, which is still a skilful mix of traditional 2D and 3D. Discover some images of the game and a recent trailer (sorry for size).
2014 is over for big game releases (unless you consider The Crew as a major release). It's waiting until february for me. (2 Hours ago)
@GriftGFX: amazing article and kudos for the guys who tought of that method to measure it (5 Hours ago)
@jmd749: It does not play GC games (just Wii, I believe) or have GC ports, but they just released a GC controller adapter w/ Smash. (5 Hours ago)
@droezelke: here ya go.. physically quantified: [url] (5 Hours ago)
144hz... so for example my BF4 max frames is @ 140 fps to avoid that issue. It's also a fairly marginal bit of lag.. typical of post process function. (5 Hours ago)
@droezelke: There's a great article on blurbusters on g-sync and lag. G-sync introduces (a very small bit) of lag when you go *over* the max refresh rate. It's avoidable by locking a few frames under (5 Hours ago)
But then i dont think characters has ever been the strong suite of bioware. Usually only the monsters and aliens look good, haha :P (8 Hours ago)