Atari has unleashed Dragon Ball Z: Burst Limit in both the European and American markets on Playstation 3 and Xbox 360, and here are the First 10 Minutes from the Xbox 360 version. The first battles of the game are playable in the demo, and we put online videos of it earlier.
Dragon Ball Z Burst Limit is already released, but here is a slightly delayed interview with Yasu Nishimura, the European co-producer of Dragon Ball Z Burst Limit from the XCN. The interview is slightly drifting towards Dragon Ball Z fans, but average gamers should find interesting things in there too.
Atari today released the Dragon Ball Z Burst Limit demo on the European Marketplace, while the US and PS3 users got it yesterday. The demo has impressed me and many others, and I'm not even a fighting or Dragon Ball fan. We have some images here, while we may have a gameplay video later. Update: Gameplay video added.
Here are two newly released trailers for the fighting game Dragon Ball Z Burst Limit in preparation for the Playstation 3 and Xbox 360 platforms. Do you smell this sweet sayan perfume on the screen? Update: Added 43 images.
Here's a new trailer which is kinda short for the fighting videogame Dragon Ball Z Burst Limit, awaited somewhere in 2008 (Europe) for the Playstation 3 and Xbox 360 platforms. It has a big emphasis on cutscenes to better reflect its television counterpart. The combat looks fast and promising, let's wait and see.
Kojima Productions made an excellent PC port of GZ: solid framerate, excellent scalability, amazing visuals, tons of PC graphic options, and practically, no glitches/bugs. Please support it! (25 minutes ago)
Face-Off: Metal Gear Solid 5: Ground Zeroes on PC - A sublime and adaptive PC port. [url] (28 minutes ago)
Granted, most of these headsets are doing it on a single display/single framebuffer, but it's still two frames. (2 Hours ago)
@Megido: You're not misunderstanding. (2 Hours ago)
i mean, 3d gas to effectively double the frames rendered, right? Or am i misunderstanding? (2 Hours ago)
Dont think the vr thing is gonna catch on this gen. Maybe as an alternative 3d display, but even then games are struggling to keep up 1080p and 60 fps on a single monitor :P (5 Hours ago)