• Ghostbusters: Sanctum of Slime

  • PC, Xbox 360, Playstation 3
  • Published by Atari
  • Developed by Wanako Games
  • French release: Available
  • US release: Available

TRAILER | X360, PS3, PC Wednesday, March 9, 2011 | 2:31 PM
Ghostbusters SoS : Multiplayer Trailer

Two weeks before the release of Ghostbusters: Sanctum of Slime on download platforms, Atari publishes a multiplayer trailer of it. Unfortunately it's a low resolution video.


IMAGES | X360, PS3, PC Wednesday, January 12, 2011 | 4:55 PM
Ghostbusters Sanctum of Slime images

Atari reveals a new batch of images of Ghostbusters: Sanctum of Slime, a downloadable game that will be available this year for PS3, Xbox 360 and PC. With a four player mode online and offline, let's hope the game will not disappoint the fans.


TRAILER | X360, PS3, PC Wednesday, December 8, 2010 | 1:00 PM
Ghostbusters: SoS announced

After the warm welcome of Lara and the Guardian of Light, it is hard not to see a resemblance with Atari's new Ghostbusters: Sanctum of Slime. Planned for release next Spring on Xbox Live Arcade, Playstation Network and PC, this new title uses the same kind of camera angle, and also features up to four players co-op (online and offline). A few more months to wait before you can finally not cross the streams with your friends.


What's up?
  • Moonwalker
    Moonwalker That Ghost of a tale game actually looks really cool. (57 minutes ago)
  • Moonwalker
    Moonwalker @scoobs0688: X1 version was shown at E3 of The Witcher 3 and it looked rather good, that part. (1 Hour ago)
  • GriftGFX
    GriftGFX @Tiz: mp but it was pretty common in the circles i ran with.. heh (1 Hour ago)
  • Tiz
    Tiz you* motherf- (1 Hour ago)
  • Tiz
    Tiz @GriftGFX: Also, were your practising jumps? Or doing this during multiplayer? "Wtf is that guy doing?" -- "Iono, waiting for a care package?"-- "But those aren't until Modern Warfare 2?" (1 Hour ago)
  • b0vril
    b0vril the bow is such an infuriating weapon. (1 Hour ago)
  • Sdarts
    Sdarts @GriftGFX: In the end, those gameplay hiccups affected your "experience" with CoD4. Not having a better and more immersive world (artistically and/or visually) would affect mine. (1 Hour ago)
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