Deadlight
  • Deadlight

  • PC, Xbox 360
  • Published by Microsoft Studios
  • Developed by Tequila Works
  • French release: Available
  • US release: Available
FIRST 10 MINUTES | X360, PC Sunday, October 28, 2012 | 5:40 PM
Our videos of Deadlight PC

A few months after the 360 version, Deadlight finally arrived on PC yesterday but unfortunately the port is rather lazy. Indeed, not only are the graphics options limited, but the framerate is also caped at only 30 frames per second. The game does not look very different from the console version but there is a bit less aliasing however. That being said, we think the game is a proof of poor optimization since we witnessed a few framerate drops even with our newly-acquired GTX 670. Odd to say the least.
Update: One 60 fps gameplay video added. Details inside.

TRAILER | X360 Tuesday, July 31, 2012 | 5:37 PM
Deadlight: Launch Trailer

Tequila Works' Deadlight will be available tomorrow on Xbox Live Arcade for 1200MSP. Meanwhile you chekc out the launch trailer.

DEVELOPER DIARY | X360 Thursday, July 12, 2012 | 5:56 PM
The art of Deadlight

The developers from Tequila Works talk about the artistic aspect of Deadlight in this third developer diary. The game will be available during the Summer of Arcade, more precisely on August 1st for 1200MSP.

DEVELOPER DIARY | X360 Friday, June 29, 2012 | 3:17 PM
Deadlight talks the game's story

Part 2 of the Deadlight diaries gets Tequila Works team discussing the creation of the game's story. The title will be out during Xbox Live's Summer of Arcade.

TRAILER | X360 Friday, May 25, 2012 | 4:05 PM
Deadlight: Fear Yourself trailer

Tequila Works reveals more about the story of their cinematic platform game Deadlight with this new trailer. The tite will be available to download exclusively on Xbox Live this Summer.

DEVELOPER DIARY | X360 Friday, April 27, 2012 | 2:25 PM
Deadlight: Back to the 80's

Tequila Works bring us back to the 80's with the first video from the Deadlight diaries. The developers talk about what inspired them for the game's setting. Coming out this Summer on Xbx Live Arcade.

TRAILER | X360 Thursday, April 5, 2012 | 3:50 PM
Deadlight: Gameplay Trailer

Tequila Works has released the first gameplay trailer for their cinematic action-platformer game Deadlight. Set in an alternate 80s apocalyptic world, players will take on the role of the survivor Randall Wayne. Exclusive to the Xbox Live Arcade, it will be available this Summer.

IMAGES | X360 Monday, March 5, 2012 | 3:47 PM
New screens of Deadlight

Here are two new screens for Tequila Works' Deadlight that will be released exclusively on Xbox Live Arcade this Summer.
Update : 7 new screenshots added.

IMAGES | X360 Thursday, January 19, 2012 | 5:16 PM
Microsoft will publish Deadlight

Tequila Works has announced that its first game will be published by Microsoft. Deadlight is a 'cinematic puzzle platformer' set in an apocalyptic world and will be out on XBLA in Summer. PR and first screenshots inside.
Update: Teaser trailer added.


What's up?
  • nostradamus
    nostradamus @jmd749: sure, didn't even knew that wthy were going to do a vr version. fuck that shit, do borderlands 3 already, magic randy! you filthy liar. (2 Hours ago)
  • Seth
    Seth Also it doesn't help the fact how zoomed out is the camera. You barely see shit most of the time. Deleted it after 4 hours. -_- (6 Hours ago)
  • Seth
    Seth @Nietzsche: Below is the most monotonous game i have played in last years.The game want to be DS and survival game at the same time and fails at both of these things. (6 Hours ago)
  • jmd749
    jmd749 @MrWhite: It's good free marketting for the game though. (9 Hours ago)
  • MrWhite
    MrWhite Basically, it was a hatchet job of a review, awarding it a 3/10. They realised they fucked up and pulled it sharpish. Damage was done, though. (9 Hours ago)
  • MrWhite
    MrWhite of course, he was talking bollocks. Had he played it for more than 5 minutes, or spent more than 2 looking in the options for the settings, he could have sorted everything out, but he's clearly inept (9 Hours ago)
  • MrWhite
    MrWhite Basically what Korn said, only he went further in saying you couldn't strafe, jump properly (or at all) and the pace of the game was gimped in favour of the VR mode. (9 Hours ago)
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