DOOM 3 BFG Edition
  • DOOM 3 BFG Edition

  • PC, Xbox 360, Playstation 3
  • Published by Bethesda Softworks
  • Developed by id Software
  • French release: Available
  • US release: Available
FIRST 10 MINUTES | X360, PS3, PC Friday, October 19, 2012 | 4:25 PM
Our videos of DOOM 3 BFG Edition

While Rage hasn't managed to satisfy everyone, ID Software decided to give its all time classic another shot with DOOM 3 BFG Edition on Xbox 360, PS3 and PC. Here are a bunch of videos from the 360 and PC versions, so you can see the big new feature of this collection in action: the possibility to use the flashlight and your gun at the same time.

TRAILER | X360, PS3, PC Tuesday, October 16, 2012 | 4:32 PM
Doom 3 BFG is out

DOOM 3 BFG Edition is available in North America and is coming in three days in Europe. This edition features the first two games plus re-mastered versions of DOOM 3 and the Resurrection of Evil addon, and The Lost Mission (eight new levels). We'll share some home made videos soon.

TRAILER | X360, PS3, PC Friday, August 3, 2012 | 8:40 PM
Doom 3 BFG: Lost Missions trailer

Among DOOM, DOOM II, DOOM 3 and DOOM 3: Resurrection of Evil, DOOM 3 BFG Edition features the Lost Missions, shown in this trailer, which are eight new levels. The game is out on October 16th.
Update: Screenshots added.


What's up?
  • KORNdog
    KORNdog for me the more important games in VR are the ones from indie studio's who are conceptually not playing it safe, they're experimental and unique and are offering experiences we wouldn't get otherwise (26 minutes ago)
  • KORNdog
    KORNdog but for consumers it's one of the most "standard" experiences in VR in the sense its a normal game we're accustomed to. (29 minutes ago)
  • KORNdog
    KORNdog @MrWhite: i'd actually consider RE7 to be one of the safer experiences in VR becasue it is a mainstream title. i mean, it's added work from capcoms point of view (29 minutes ago)
  • Melmoth
    Melmoth @GriftGFX: looks a bit like Audioshield, which is good fun. [url] (1 Hour ago)
  • Melmoth
    Melmoth engines to get good results. graphics hardware would also need more than a few changes. I think this will the biggest hurdle to get devs to support VR (1 Hour ago)
  • Melmoth
    Melmoth and some of them not that far away. problem is more on the software side. eye-tracking with foveated rendering doesn't work well with traditional rasterization, and would require fully rewritten (1 Hour ago)
  • Melmoth
    Melmoth @MrWhite: wireless HMD, inside-out tracking. great for convenience. Eye tracking+4K'ish displays, improved clarity without (potentially) killing performance. important for the VR onwards. (1 Hour ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories