• Caffeine

  • PC
  • Published by Incandescent Imaging
  • Developed by Incandescent Imaging
  • French release: 2014
  • US release: 2014
IMAGES | PC Wednesday, June 17, 2015 | 5:53 PM
E3: Caffeine images

After a year of absence on Gamersyde, Caffeine returns with a new batch of very dark screenshots.

TRAILER | PC Monday, April 7, 2014 | 6:19 PM
Horror, sci-fi, and Caffeine

Incandescent Imaging's sole developer Dylan Browne has started a few days ago an IndieGoGo campaign to seek funding for his sci-fi horror adventure game Caffeine. Players awaken as a young boy aboard a Caffeine mining space station only to notice he is seemingly alone. Something bad happened and you'll have to explore in order to learn what transpired. The title uses Unreal Engine 4 but an early "proof concept" demo running in UE3 is available.


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  • GriftGFX
    GriftGFX It's seriously no different than people who say they can't tell the difference between 30 and 144 fps. (5 Hours ago)
  • GriftGFX
    GriftGFX The reason it "feels good" to the shooter is because of heavy handed lag compensation.. which is not actually good: [url] (6 Hours ago)
  • GriftGFX
    GriftGFX "It felt good to me" is why shooters had terrible netcode for a decade. No one cared until BF4 launched broken. (6 Hours ago)
  • GriftGFX
    GriftGFX I honestly can't believe the denial reaction @ battlenonsense's Blackout video. (6 Hours ago)
  • MrWhite
    MrWhite Sounds like me when it comes to most so called "AAA" games to be honest. (8 Hours ago)
  • MrWhite
    MrWhite This review's fuckin great. haha [url] (8 Hours ago)
  • GriftGFX
    GriftGFX @b0vril: Makes enough sense to me if it's a mode they're not launching with. A lot of games I play have persistent betas for new patches. (9 Hours ago)
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