XBOX
NGC
PS2
PC
Tom Clancy's Ghost Recon Advanced Warfighter Tom Clancy's Ghost Recon Advanced Warfighter
Ubisoft / Red Storm Entertainment
Type: Tactical FPS
Release date: Available

2006-06-22 18:36:50 by Manager
Ubisoft released this trailer, presenting the Downloadable content "Chapter 2" for Tom Clancy's Ghost Recon Advanced Warfighter. In some way the online mode never captured me, so maybe this is just what I need to start playing the online mode. The price - 1200p.
|
| Chapter 2 feature |
> 3 Months |
640x360 |
30 MB |
| Chapter 2 feature |
> 3 Months |
1280x720 |
90 MB |
| Wane Game (french only !) |
> 3 Months |
640x480 |
262 MB |
| The first 10 minutes: GRAW |
> 3 Months |
640x360 |
145 MB |
| The first 10 minutes: GRAW 720p (best parts) |
> 3 Months |
1280x720 |
127 MB |
| X360 release trailer |
> 3 Months |
640x352 |
31 MB |
| X360 dev diary #3 |
> 3 Months |
640x360 |
12 MB |
| X360 dev diary #3 720p |
> 3 Months |
1280x720 |
91 MB |
| Loading / Briefing |
> 3 Months |
856x480 |
13 MB |
| Preview Code video 2 |
> 3 Months |
640x360 |
61 MB |
| Preview Code video 1 |
> 3 Months |
640x360 |
43 MB |
| Multiplayer co-op trailer 720p |
> 3 Months |
1280x720 |
134 MB |
| Multiplayer co-op trailer |
> 3 Months |
640x352 |
14 MB |
| Xbox developer diary |
> 3 Months |
352x288 |
12 MB |
| Watchtower trailer |
> 3 Months |
640x360 |
10 MB |
| Dev Diary #2 |
> 3 Months |
640x360 |
21 MB |
| Dev Diary #2 |
> 3 Months |
1280x720 |
58 MB |
| Dev diary #1 |
> 3 Months |
640x360 |
27 MB |
| December trailer |
> 3 Months |
640x360 |
19 MB |
| Point of no Return trailer |
> 3 Months |
640x360 |
25 MB |
| X05: Ghost Recon AW gameplay LQ |
> 3 Months |
640x360 |
79 MB |
| X05: Ghost Recon AW gameplay |
> 3 Months |
960x540 |
149 MB |
| August GC05 trailer |
> 3 Months |
640x336 |
13 MB |
| Combat gear trailer |
> 3 Months |
768x576 |
7 MB |
| Name trailer |
> 3 Months |
320x208 |
13 MB |
| E3: GR3 presentation camcorder |
> 3 Months |
640x480 |
63 MB |
| E3: Camcorder video by Shann |
> 3 Months |
320x240 |
16 MB |
| E3: Trailer |
> 3 Months |
640x480 |
20 MB |
| E3: Ghost Recon 3 (stream rip) |
> 3 Months |
320x240 |
5 MB |
| E3: MTV teaser Ghost Recon 3 |
> 3 Months |
416x234 |
1 MB |
| Chapter 2 images |
> 3 Months |
6 |
|
| Downloadable content |
> 3 Months |
6 |
|
| E3: DLC image |
> 3 Months |
1 |
|
| 720p multiplayer images |
> 3 Months |
9 |
|
| Multiplayer images |
> 3 Months |
11 |
|
| Single Player images |
> 3 Months |
22 |
|
| Images and Artworks |
> 3 Months |
23 |
|
| Xbox 360 images (7 MP, 2 SP) |
> 3 Months |
9 |
|
| 3 X360 screens |
> 3 Months |
3 |
|
| 8 corrected screens |
> 3 Months |
8 |
|
| 3 images |
> 3 Months |
3 |
|
| 360, XB & PC images |
> 3 Months |
10 |
|
| 3 screens |
> 3 Months |
3 |
|
| E3: 3 images |
> 3 Months |
3 |
|
| E3: 6 screens |
> 3 Months |
6 |
|
| GRAW: Chapter 2 trailer |
> 3 Months |
|
|
| Images of GRAW: Chapter 2 |
> 3 Months |
|
|
| GRAW: Images of the downloadable content |
> 3 Months |
|
|
| E3: GRAW downloadable content revealed |
> 3 Months |
|
|
| Press Briefing: Video game mix |
> 3 Months |
|
|
| The First 10 Minutes of Ghost Recon AW |
> 3 Months |
|
|
| GRAW release trailer |
> 3 Months |
|
|
| Ghost Recon AW Dev diary #3 |
> 3 Months |
|
|
| Two ingame videos of Ghost Recon AW |
> 3 Months |
|
|
| Full video of Ghost Recon: AW's first level |
> 3 Months |
|
|
| Ghost Recon AW multiplayer trailer |
> 3 Months |
|
|
| GRAW Xbox developer diary |
> 3 Months |
|
|
| Ghost Recon AW 720p images |
> 3 Months |
|
|
| Ghost Recon 3: Lots of images |
> 3 Months |
|
|
| Ghost Recon AW trailer |
> 3 Months |
|
|
| Ghost Recon AW Dev Diary #2 |
> 3 Months |
|
|
| Ghost Recon AW: Preview |
> 3 Months |
|
|
| Ghost Recon: AW images |
> 3 Months |
|
|
| Ghost Recon: AW dev diary #1 |
> 3 Months |
|
|
| Ghost Recon AW images & trailer |
> 3 Months |
|
|
| New Ghost Recon 3 trailer |
> 3 Months |
|
|
| X05: Gameplay of Ghost Recon Advanced Warfighter |
> 3 Months |
|
|
| TGS05: 360 Games Trailer |
> 3 Months |
|
|
| Ghost Recon Adv Warfighter trailer |
> 3 Months |
|
|
| 3 Ghost Recon 3 images |
> 3 Months |
|
|
| GC05: Ghost Recon AW: images |
> 3 Months |
|
|
| New Ghost Recon AW trailer |
> 3 Months |
|
|
| New Ghost Recon 3 trailer |
> 3 Months |
|
|
| Ghost Recon 3: three images |
> 3 Months |
|
|
| E3: Exclusive Ghost Recon 3 video |
> 3 Months |
|
|
| E3: Ghost Recon 3 trailer |
> 3 Months |
|
|
| E3: 3 Ghost Recon 3 images |
> 3 Months |
|
|
| E3: Press conference videos |
> 3 Months |
|
|
| E3: A few other short videos of Xbox 360 games |
> 3 Months |
|
|
| E3: Ghost Recon 3: first images |
> 3 Months |
|
|
Mr. Bad Cop Since 1149 Days
2006-03-23 07:26:37 Feedback Request: GRAW PC with PhysX vs. GRAW 360 explositions
http://physx.ageia.com/footage.html
Top video, play it.
How do the explosions compare in the PhysX PC GRAW demo compare to the 360 version?
Btw, the middle demo from Cellfactor is pretty cool in that it is like Matrix meets HL2, although after the video you go "Meh, it was just a bunch of barrels and nothing but barrels and pipes move, none break, and the level itself is never harmed" but still neat.
---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
Since 1070 Days
2006-03-23 13:17:58
Damn.... is this ageia thing going to become popular in games? I hope not.... 360 explosions still look really impressive though I mean are those types of explosions impossible on the 360? What was just shown in the physx thing?
I'm sure they could do a collateral damage type thing as well.
Actually I don't mind (look at half life 2) Monster blowing out that building. If that can be done without physx then its all good ;)
---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
Since 1171 Days
2006-03-23 20:05:38
I really hope PC GRAW is not based on the XBOX version cause it sucks and awsome explosions won't help it.
Anyway, I remember reading when the PhysX chip was first anounced and people were wondering if next gen consoles would be using it, they said next gen systems should have enough power to do physics just as good even without the PhysX chip and that is the reason they aren't using it. I would post a link, but I can't remember where I read that.
Since 1193 Days
2006-03-25 05:39:21
here is an explosion from the 360 version

Since 1061 Days
2006-03-25 15:57:49
Um looks nice enough, but how much does a physic's card cost plus a top of the range GPU ?
I'm guessing twice as much as a 360..
Since 1070 Days
2006-03-25 16:45:40
The 360 graw explosions overall still look better and more realistic.
---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]