| Extended TV Ad |
> 3 Months |
1280x720 |
54 MB |
| Extended TV Ad |
> 3 Months |
1280x720 |
51 MB |
| Cities |
> 3 Months |
640x360 |
12 MB |
| Cities |
> 3 Months |
1280x720 |
30 MB |
| Cities |
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1280x720 |
32 MB |
| Death cutscene (SPOILERS) |
> 3 Months |
640x360 |
47 MB |
| Death cutscene (SPOILERS) |
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93 MB |
| Death cutscene (SPOILERS) |
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1280x720 |
106 MB |
| First backyard fight (spoilers) |
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22 MB |
| First backyard fight (spoilers) |
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54 MB |
| First backyard fight (spoilers) |
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1280x720 |
59 MB |
| Extended TV Ad |
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424x236 |
12 MB |
| Extended TV Ad |
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424x236 |
11 MB |
| Extended TV Ad |
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424x236 |
7 MB |
| First dream |
> 3 Months |
640x360 |
23 MB |
| First dream |
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1280x720 |
31 MB |
| First dream |
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1280x720 |
61 MB |
| Even more gameplay |
> 3 Months |
640x360 |
100 MB |
| Even more gameplay |
> 3 Months |
1280x720 |
247 MB |
| Even more gameplay |
> 3 Months |
1280x720 |
243 MB |
| More gameplay (second boss) |
> 3 Months |
640x360 |
232 MB |
| More gameplay (second boss) |
> 3 Months |
1280x720 |
548 MB |
| More gameplay (second boss) |
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520 MB |
| More gameplay (3) |
> 3 Months |
640x360 |
103 MB |
| More gameplay (3) |
> 3 Months |
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209 MB |
| More gameplay (3) |
> 3 Months |
1280x720 |
208 MB |
| More gameplay and boss fight |
> 3 Months |
640x360 |
163 MB |
| More gameplay and boss fight |
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1280x720 |
329 MB |
| More gameplay and boss fight |
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1280x720 |
317 MB |
| More gameplay |
> 3 Months |
640x360 |
119 MB |
| More gameplay |
> 3 Months |
1280x720 |
252 MB |
| More gameplay |
> 3 Months |
1280x720 |
257 MB |
| First real fights |
> 3 Months |
640x360 |
131 MB |
| First real fights |
> 3 Months |
1280x720 |
322 MB |
| First real fights |
> 3 Months |
1280x720 |
325 MB |
| Funny Cutscene |
> 3 Months |
640x360 |
27 MB |
| Funny Cutscene |
> 3 Months |
1280x720 |
67 MB |
| Funny Cutscene |
> 3 Months |
1280x720 |
94 MB |
| Winter 2007 trailer |
> 3 Months |
480x272 |
17 MB |
| Winter 2007 trailer |
> 3 Months |
480x272 |
15 MB |
| Winter 2007 trailer |
> 3 Months |
480x272 |
12 MB |
| The first 10 minutes: Part 5 |
> 3 Months |
640x360 |
122 MB |
| The first 10 minutes: Part 5 |
> 3 Months |
1280x720 |
265 MB |
| The first 10 minutes: Part 5 |
> 3 Months |
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313 MB |
| The first 10 minutes: Part 4 |
> 3 Months |
640x360 |
118 MB |
| The first 10 minutes: Part 4 |
> 3 Months |
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254 MB |
| The first 10 minutes: Part 4 |
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1280x720 |
319 MB |
| The First 10 Minutes: Part 3 |
> 3 Months |
640x360 |
104 MB |
| The First 10 Minutes: Part 3 |
> 3 Months |
1280x720 |
213 MB |
| The First 10 Minutes: Part 3 |
> 3 Months |
1280x720 |
268 MB |
| The first 10 minutes: Part 2 |
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640x360 |
111 MB |
| The first 10 minutes: Part 2 |
> 3 Months |
1280x720 |
288 MB |
| The first 10 minutes: Part 2 |
> 3 Months |
1280x720 |
351 MB |
| The first 10 minutes: Part 1 |
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640x360 |
92 MB |
| The first 10 minutes: Part 1 |
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1280x720 |
234 MB |
| The first 10 minutes: Part 1 |
> 3 Months |
1280x720 |
277 MB |
| Japanese TVCM |
> 3 Months |
480x360 |
5 MB |
| Japanese TVCM |
> 3 Months |
512x384 |
5 MB |
| Japanese TVCM |
> 3 Months |
512x384 |
4 MB |
| Intro video |
> 3 Months |
480x272 |
15 MB |
| Intro video |
> 3 Months |
480x272 |
13 MB |
| Intro video |
> 3 Months |
480x272 |
13 MB |
| TGS07: Direct Feed trailer |
> 3 Months |
640x360 |
33 MB |
| TGS07: Direct Feed trailer |
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1280x720 |
88 MB |
| TGS07: Direct Feed trailer |
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1280x720 |
91 MB |
| Reorchestrated theme |
> 3 Months |
0x0 |
2 MB |
| TGS: Off-screen trailer |
> 3 Months |
640x360 |
36 MB |
| TGS: Off-screen trailer |
> 3 Months |
960x540 |
65 MB |
| TGS: Off-screen trailer |
> 3 Months |
960x540 |
64 MB |
| TGS07: 15mn presentation |
> 3 Months |
640x360 |
110 MB |
| TGS07: 15mn presentation |
> 3 Months |
640x360 |
103 MB |
| Official site music |
> 3 Months |
0x0 |
2 MB |
| E3: Direct feed trailer |
> 3 Months |
1280x720 |
74 MB |
| E3: Marketplace trailer |
> 3 Months |
1280x720 |
65 MB |
| The first 10 minutes: Lost Odyssey demo part 2 |
> 3 Months |
1280x720 |
305 MB |
| The first 10 minutes: Lost Odyssey demo part 2 |
> 3 Months |
640x360 |
106 MB |
| The first 10 minutes: Lost Odyssey demo part 1 |
> 3 Months |
1280x720 |
243 MB |
| The first 10 minutes: Lost Odyssey demo part 1 |
> 3 Months |
640x360 |
87 MB |
| Walkthrough demo (LQ) |
> 3 Months |
320x240 |
85 MB |
| X06: XBLM Trailer |
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57 MB |
| X06: XBLM Trailer |
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27 MB |
| Trailer (hidden cam) |
> 3 Months |
640x360 |
10 MB |
| Lost Odyssey music sample |
> 3 Months |
0x0 |
2 MB |
| E3: Japanese press conference pre E3 cut |
> 3 Months |
320x240 |
27 MB |
| E3: Lost Odyssey, Ninety-Nine Nights direct feed |
> 3 Months |
640x480 |
7 MB |
| E3: MS conference video |
> 3 Months |
320x240 |
7 MB |
| Lost Odyssey TV Ad |
> 3 Months |
|
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| Lost Odyssey: Cities trailer |
> 3 Months |
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| Lost Odyssey: Cutscene |
> 3 Months |
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| Lost Odyssey: One more video |
> 3 Months |
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| Lost Odyssey: First dream |
> 3 Months |
|
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| Lots of Lost Odyssey images |
> 3 Months |
|
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| A bit more of Lost Odyssey |
> 3 Months |
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| More Lost Odyssey! |
> 3 Months |
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| Lost Odyssey is back on Gamersyde |
> 3 Months |
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| Lost Odyssey images |
> 3 Months |
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| Lost Odyssey cutscene |
> 3 Months |
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| Images and trailer of Lost Odyssey |
> 3 Months |
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| The first 10 minutes: Lost Odyssey |
> 3 Months |
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| Japanese Lost Odyssey TV ad |
> 3 Months |
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| Lost Odyssey scans |
> 3 Months |
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| Lost Odyssey is gold, new images |
> 3 Months |
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| Lost Odyssey scans |
> 3 Months |
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| Lost Odyssey intro video |
> 3 Months |
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| TGS07: Lost Odyssey trailer |
> 3 Months |
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| TGS07: Images and music of Lost Odyssey |
> 3 Months |
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| TGS07: 15mn of Lost Odyssey |
> 3 Months |
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| TGS07: Image of Lost Odyssey |
> 3 Months |
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| Lost Odyssey images |
> 3 Months |
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| E3: Lost Odyssey images |
> 3 Months |
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| Lost Odyssey scans |
> 3 Months |
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| HQ Images of Lost Odyssey's demo |
> 3 Months |
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| Lost Odyssey scan |
> 3 Months |
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| GDC07: Lost Odyssey Artwork |
> 3 Months |
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| The First 10 minutes: Lost Odyssey demo |
> 3 Months |
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| Lost Odyssey: Demo images |
> 3 Months |
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| Lost Odyssey: Video of the demo |
> 3 Months |
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| X06: Lost Odyssey trailer |
> 3 Months |
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| One artwork of Lost Odyssey |
> 3 Months |
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| Lost Odyssey images |
> 3 Months |
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| Lost Odyssey: scan and infos |
> 3 Months |
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| Images and Artworks of Lost Odyssey |
> 3 Months |
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| Lost Odyssey and Blue Dragon video |
> 3 Months |
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| Japan: MS is getting serious? |
> 3 Months |
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| Lost Odyssey: Famitsu Xbox 360 scans |
> 3 Months |
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| Lost Odyssey scan |
> 3 Months |
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| Lost Odyssey trailer |
> 3 Months |
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| Lost Odyssey scan |
> 3 Months |
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| Music of the two Mistwalker games |
> 3 Months |
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| Lost Odyssey scans |
> 3 Months |
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| E3: MS Japanese press conference full or short video |
> 3 Months |
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| E3: Lost Odyssey & 99 Nights: direct feed |
> 3 Months |
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| E3: Lost Odissey: 10 screens |
> 3 Months |
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| E3: Xbox 360 show in Japan |
> 3 Months |
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| Sakaguchi interview |
> 3 Months |
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| Sakaguchi signs with Microsoft ! |
> 3 Months |
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Since 1072 Days
2007-05-05 07:40:32 New lost Odyssey info
http://uk.xbox360.ign.com/articles/785/785924p1.ht...
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Since 1153 Days
2007-05-05 09:26:24
saw this just now on ign and was about to post haha
damn you!
---
If you're one of the millions of people without a Blue Dragon, put this as your avatar (http://www.tourfilms.com/bd22.gif). Please, you can fight the good fight for BD.
Prevent BDD - Blue Dragon Dysfunction
Since 844 Days
2007-05-05 11:18:27
THX THX THX best game
Since 1210 Days
2007-05-05 12:45:07
Sounds like you have to put your team in the proper formation to protect physically weaker members (magic users and the like). The enemy will employ similar tactics so you can't just beat the crap out of the tankers in front because the spellcasters behind will just keep healing them, so you break through and stab them in their weak guts.
Since 1063 Days
2007-05-05 12:51:05
Yes i would say slabs is right, which means nothing new as JPRG's have been doing this for a long time.
Moving characters to the rear for less damage, and abilities such as defend and guard.
I would also imagine you could use magic based attacks without having to break through the guards.
If it's in the final stages, it could end up being released early .. :)
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Marumaro for the WIN !!
Since 1110 Days
2007-05-05 12:51:50 In reply to Optimusv2 (2007-05-05 07:40:32)
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Blue Dragon - Lost Odyssey - Eternal Sonata - Final Fantasy XIII - Ninja Gaiden 2 - Heavenly Sword - Assassin's Creed - God of War 2 - Devil May Cry 5 - Resident Evil 5 - Mass Effect - Tomb Raider Anniversary - Cry On - Alan Wake - Too Human -Infinite Und
Since 886 Days
2007-05-05 23:46:00
Thanks for the link to the Article Optimusv2!
IGN added two new pictures as well:
http://media.xbox360.ign.com/media/731/731773/imgs...
Also, I bought the new EGM Magazine today, the one with Hironobu Sakaguchi’s Interview in it (June 2007)
Here is how Mr. Sakaguchi described Kaim Argonar:
(taken from the interview/article)
"Kaim has lived for 1000 years, so you'd think that he's seen so much that he'd be indifferent to things around him. But when he cries, he cries over the most mundane of things, just like we do."
Well, at least Lost Odyssey should look damn good when its leading man sheds a tear, as the game uses the same tech that powers Gears of War. Cross your fingers it plays that well, too (Mistwalker still hasn't revealed much about Lost Odyssey's battle-system).
---
Blue Dragon --- August 2007!!!
Lost Odyssey --- Holiday 2007!!! XD
blames poor
marketing
Since 968 Days
2007-05-06 00:36:30
can't wait for this game
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mess with the best die the like rest
Since 844 Days
2007-05-06 00:37:44 In reply to gmulis (2007-05-06 00:36:30)
Since 756 Days
2007-05-08 01:13:22 In reply to Salarien (2007-05-06 00:37:44)
Gamasutra has a big interview with one of Lost Odyssey's producers. It has lots one the business framework in game making in Japan today but also some stuff on Lost Odyssey. That part:
RN: It's going really well. There were some troubles, but it's all fixed now, and it's going very well. We're finishing up the content-side. The biggest task is content creation for that kind of game. And it’s almost done - we're satisfied with the result, and it's going to come out this year. We have a few more months, so we still have time to polish things.
Gamasutra: What is your direct involvement?
RN: I run the company, and we have director Daisuke Fukugawa from Square Enix. He worked on Legend of Mana. We also have production managers to do content production. In terms of what they’re making, I am kind of hands-off. I try not to say much about what they are making, so all I am doing now is project management. They tend to add more and more stuff. It's fine if they feel it’s important, but at the same time, if it really is important, they have to think of ways to cut out things that are less important and lower priority. Those kinds of things. I feel like I'm still educating the staff. It's 120 people, so a lot of things happen.
Gamasutra: Do you have any examples of things you needed to cut?
RN: We had 400 levels we had to make, so some had to be cut to make others better. Characters are fine. We've got about 300 characters. There's a little more than seven hours of real-time cutscenes. We determine priority: there are A Cutscenes, B Cutscenes, and C Cutscenes. There were too many A Cutscenes - the ones where we make them really good. We had to reduce the number of A Cutscenes and make more B Cutscenes.
Gamasutra: Are they all real-time?
RN: Out of those seven hours, one hour is prerendered, and six hours are real-time. They don't really look different, though, it’s almost the same. The prerendered scenes are for better lighting and for more visual effects like explosions or when a tower falls down. We needed prerendering for those scenes, but characters look almost the same.
Gamasutra: I didn't know that it was level-based, or did you mean scenarios?
RN: We had about 400 locations, I mean.
Gamasutra: How long has it been in actual production development?
RN: Sakaguchi started discussions in late 2003, but actual production started in early 2004. Over three years ago.
Gamasutra: That was well before the technology was ready.
RN: Yeah.
Since 1072 Days
2007-05-08 01:30:17
What I found most interesting is how they released a demo before Gears of War was out (a demo they finished back in June) with an unfinished UE3 engine if that isn't badass I don't know what is :D
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Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)