X360
Fable 2 Fable 2
Microsoft Game Studios / Big Blue Box
Type: Action/Adventure
Release date: Available

2008-10-22 16:19:17 by BlimBlim
I managed to record some videos from the English version of Fable 2, so let's start from scratch again but this time with some very British voices. More this afternoon, with finally some adult age videos.
Update: 2 videos added, showing this time something new!
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| Co-op gameplay video |
5 Weeks |
640x360 |
125 MB |
| Co-op gameplay video |
5 Weeks |
1280x720 |
349 MB |
| Co-op gameplay video |
5 Weeks |
1280x720 |
375 MB |
| The first 10 minutes (English) part 4 |
6 Weeks |
640x360 |
186 MB |
| The first 10 minutes (English) part 4 |
6 Weeks |
1280x720 |
536 MB |
| The first 10 minutes (English) part 3 |
6 Weeks |
640x360 |
132 MB |
| The first 10 minutes (English) part 3 |
6 Weeks |
1280x720 |
356 MB |
| The first 10 minutes (English) part 4 |
6 Weeks |
1280x720 |
549 MB |
| The first 10 minutes (English) part 3 |
6 Weeks |
1280x720 |
369 MB |
| The first 10 minutes (English) part 2 |
6 Weeks |
640x360 |
166 MB |
| The first 10 minutes (English) part 2 |
6 Weeks |
1280x720 |
424 MB |
| The first 10 minutes (English) part 2 |
6 Weeks |
1280x720 |
422 MB |
| The first 10 minutes (English) part 1 |
6 Weeks |
640x360 |
142 MB |
| The first 10 minutes (English) part 1 |
6 Weeks |
1280x720 |
333 MB |
| The first 10 minutes (English) part 1 |
6 Weeks |
1280x720 |
341 MB |
| The first 10 minutes part 3 |
6 Weeks |
640x360 |
101 MB |
| The first 10 minutes part 3 |
6 Weeks |
1280x720 |
258 MB |
| The first 10 minutes part 3 |
6 Weeks |
1280x720 |
274 MB |
| The first 10 Minutes part 2 |
6 Weeks |
640x360 |
187 MB |
| The first 10 Minutes part 2 |
6 Weeks |
1280x720 |
478 MB |
| The first 10 Minutes part 2 |
6 Weeks |
1280x720 |
475 MB |
| The first 10 minutes part 1 (French version) |
6 Weeks |
640x360 |
159 MB |
| The first 10 minutes part 1 (French version) |
6 Weeks |
1280x720 |
387 MB |
| The first 10 minutes part 1 (French version) |
6 Weeks |
1280x720 |
390 MB |
| Launch trailer |
6 Weeks |
640x360 |
29 MB |
| Launch trailer |
6 Weeks |
1280x720 |
83 MB |
| Launch trailer |
6 Weeks |
1280x720 |
83 MB |
| Inside Lionhead #7 - audio |
8 Weeks |
640x360 |
65 MB |
| Inside Lionhead #7 - audio |
8 Weeks |
1280x720 |
157 MB |
| Inside Lionhead #7 - audio |
8 Weeks |
1280x720 |
310 MB |
| E3: Combat gameplay |
> 3 Months |
640x360 |
75 MB |
| E3: Combat gameplay |
> 3 Months |
960x540 |
129 MB |
| E3: Combat gameplay |
> 3 Months |
960x540 |
109 MB |
| E3: Fable 2 gameplay |
> 3 Months |
640x360 |
7 MB |
| E3: Fable 2 gameplay |
> 3 Months |
1280x720 |
20 MB |
| E3: Fable 2 gameplay |
> 3 Months |
1280x720 |
22 MB |
| E3: Gameplay #2 |
> 3 Months |
640x360 |
99 MB |
| E3: Gameplay #2 |
> 3 Months |
960x540 |
168 MB |
| E3: Gameplay #2 |
> 3 Months |
960x540 |
139 MB |
| E3: Gameplay #1 |
> 3 Months |
640x360 |
110 MB |
| E3: Gameplay #1 |
> 3 Months |
960x540 |
177 MB |
| E3: Gameplay #1 |
> 3 Months |
960x540 |
145 MB |
| E3 trailer |
> 3 Months |
640x360 |
23 MB |
| E3 trailer |
> 3 Months |
1280x720 |
61 MB |
| E3 trailer |
> 3 Months |
1280x720 |
60 MB |
| Inside Lionhead #6 |
> 3 Months |
640x360 |
37 MB |
| Inside Lionhead #6 |
> 3 Months |
1280x720 |
86 MB |
| Inside Lionhead #6 |
> 3 Months |
1280x720 |
298 MB |
| B-roll gameplay |
> 3 Months |
640x360 |
11 MB |
| B-roll gameplay |
> 3 Months |
1280x720 |
35 MB |
| B-roll gameplay |
> 3 Months |
1280x720 |
31 MB |
| Inside Lionhead #5 |
> 3 Months |
640x360 |
36 MB |
| Inside Lionhead #5 |
> 3 Months |
1280x720 |
83 MB |
| Inside Lionhead #5 |
> 3 Months |
1280x720 |
238 MB |
| GDC: Short gameplay |
> 3 Months |
640x360 |
9 MB |
| GDC: Short gameplay |
> 3 Months |
960x540 |
14 MB |
| GDC: Short gameplay |
> 3 Months |
960x540 |
14 MB |
| Developer diary #4 |
> 3 Months |
640x360 |
35 MB |
| Developer diary #4 |
> 3 Months |
1280x720 |
83 MB |
| Developer diary #4 |
> 3 Months |
1280x720 |
290 MB |
| Inside Lionhead 3 |
> 3 Months |
640x360 |
46 MB |
| Inside Lionhead 3 |
> 3 Months |
1280x720 |
107 MB |
| Inside Lionhead 3 |
> 3 Months |
1280x720 |
112 MB |
| Inside Lionhead #2 |
> 3 Months |
1280x720 |
268 MB |
| Gamersyde Diaries |
> 3 Months |
640x360 |
243 MB |
| Inside Lionhead #1 |
> 3 Months |
1280x720 |
285 MB |
| E3 trailer |
> 3 Months |
640x360 |
8 MB |
| E3 trailer 720p |
> 3 Months |
1280x720 |
21 MB |
| Knothole Island DLC images |
1 Week |
5 |
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| TGS08 images |
7 Weeks |
6 |
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| 5 images |
10 Weeks |
5 |
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| 6 images |
> 3 Months |
6 |
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| GC08 images |
> 3 Months |
7 |
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| Weapon image |
> 3 Months |
1 |
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| 3 images |
> 3 Months |
3 |
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| 8 images |
> 3 Months |
8 |
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| Arcade Pub images |
> 3 Months |
3 |
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| 8 images |
> 3 Months |
8 |
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| 3 images |
> 3 Months |
3 |
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| Images and artworks |
> 3 Months |
12 |
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| 2 Images |
> 3 Months |
2 |
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| GDC images |
> 3 Months |
6 |
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| Hobbe renders |
> 3 Months |
2 |
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| Three monster renders |
> 3 Months |
3 |
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| 3 artworks |
> 3 Months |
3 |
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| E3 images |
> 3 Months |
5 |
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| Artworks |
> 3 Months |
6 |
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| Gamewatch photos @GDC07 |
> 3 Months |
9 |
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| Artworks |
> 3 Months |
6 |
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| Artwork |
> 3 Months |
1 |
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| Fable 2 DLC announced |
1 Week |
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| Co-op in Fable 2 |
5 Weeks |
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| The First 10 minutes: Fable 2 (English) |
6 Weeks |
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| The First 10 minutes: Fable 2 |
6 Weeks |
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| Fable 2 launch trailer |
6 Weeks |
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| TGS08: Fable 2 images |
7 Weeks |
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| Dev diary for Fable 2 |
8 Weeks |
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| 5 Fable 2 images |
10 Weeks |
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| Images of Fable 2 |
> 3 Months |
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| GC08: Images of Fable 2 |
> 3 Months |
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| Fable 2 in October |
> 3 Months |
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| E3: Fable 2 combats |
> 3 Months |
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| E3: Gameplay of all MS titles |
> 3 Months |
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| E3: Gameplay of Fable 2 |
> 3 Months |
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| E308: Fable 2 trailer |
> 3 Months |
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| Fable 2 pub games details |
> 3 Months |
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| Images of Fable 2 |
> 3 Months |
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| Fable 2: Dev. diary #6 |
> 3 Months |
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| Images of Fable 2 |
> 3 Months |
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| Gameplay of Fable 2 |
> 3 Months |
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| Images and artworks of Fable 2 |
> 3 Months |
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| Images of Fable 2 |
> 3 Months |
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| Inside Lionhead #5 |
> 3 Months |
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| Images of Fable 2 |
> 3 Months |
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| Hobbe in Fable 2 |
> 3 Months |
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| Fable 2: Dev. diary #4 |
> 3 Months |
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| Fable 2 has adorable monsters |
> 3 Months |
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| Fable 2: Dev diary episode 3 |
> 3 Months |
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| Fable 2 artworks |
> 3 Months |
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| Inside Lionhead #2 |
> 3 Months |
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| Gamersyde Diaries: Fable 2 |
> 3 Months |
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| E3: Images of Fable 2 |
> 3 Months |
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| Inside Lionhead #1 |
> 3 Months |
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| Fable 2 artworks |
> 3 Months |
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| Fable 2 artworks |
> 3 Months |
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| Fable 2 artwork |
> 3 Months |
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| E3: Fable 2 trailer |
> 3 Months |
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Missed the
hay
Since 1046 Days
2007-03-09 00:33:12 In reply to RAZurrection (2007-03-09 00:30:39)
I want to live like this mysterious ranger with a wolf-look dog that is trained to scout, kill and fetch, and by fetch I my enemies weapon, muahaha.
I want to be like someone cool form The Brotherhood of the Wold. Long dark coat, piare like hat, scarf, gloves, dark pants, pistols, rifles and Rapier.
Damn that looks mighty great!
---
DARK SECTOR - Fall 2007
Dark Sector, Resident Evil 5, Too Human, Assassin's Creed, Mass Effect, Fable 2, Ninja Gaiden 2, Star Wars: The Force Unleashed.
-----------------------------------
*A NEW FORM OF CHANGE*
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Missed the
hay
Since 1046 Days
2007-03-09 00:38:48
Look at the second picture...that's somewhat what I had in my mind. Kind of like when Aragorn was sitting in Prancing Pony in LOTR smoking his pipe and his hood was covering his face, and then sitting in a corner.
That is how I want mine to be.
---
DARK SECTOR - Fall 2007
Dark Sector, Resident Evil 5, Too Human, Assassin's Creed, Mass Effect, Fable 2, Ninja Gaiden 2, Star Wars: The Force Unleashed.
-----------------------------------
*A NEW FORM OF CHANGE*
----------------------------------
Since 1150 Days
2007-03-09 00:49:47 In reply to kenshin2418 (2007-03-08 23:59:01)
Since 1072 Days
2007-03-09 00:58:44
Whoa I restarted the video from the beginning to show a friend I had no idea Peter showed that at the end... that looks incredible!
Bowerstone looks great.. awesome shadows, love the lighting and he's still expecting more improvements :)
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Missed the
hay
Since 1046 Days
2007-03-09 01:05:33
Damn I thought he said "Bastow" haha, but then when I checked the soundtrack list and when guys said kept saying "Bowerstone" my memories came back.
Anyway, yeah Op I loved the lighting and shows in the forest. But heres the thing, why ignore such beauty when it already looks this good in early built. We understand it is early, but yet it looks good for such a stage.
Now think about how it looks when it is done.
When I am looking at the latest GDC images I can't think of how much amazing visuals we are gonna see in Fable 2.
For example seeing that CGI in the very beginning of the trailer when those fireflies flies to the little girl, but the camera shows a very big atmosphere and climax of the curved design of the mountains, it gets my throat dry and my heart go crazy when we see that in-game engine when it is done.
With these kind of titles, no wonder I picked up the 360 in the first place.
Fable 2, Mass Effect, Gears of War, Halo 3, Dark Sector, Assassin's Creed, Knights of the Old Republic III (hopefully), Ninja Gaiden 2...etc. just titles to mention the great library for the 360.
---
DARK SECTOR - Fall 2007
Dark Sector, Resident Evil 5, Too Human, Assassin's Creed, Mass Effect, Fable 2, Ninja Gaiden 2, Star Wars: The Force Unleashed.
-----------------------------------
*A NEW FORM OF CHANGE*
----------------------------------
Since 1052 Days
2007-03-09 01:07:57
One thing no-ones mentioned yet is that it looks like it's going for a more open level design (like Oblivion) rather than the confined 'paths' of Fable 1
Missed the
hay
Since 1046 Days
2007-03-09 01:12:14 In reply to RAZurrection (2007-03-09 01:07:57)
In Fable some parts was not confined, but it was mostly in the villages and town and so on.
I do hope it's more like Oblivion, but not in a such a big range of freedom. I do not want to go into forest up in the mountains that leads no where and I lost like 1-3 hours of gaming time to see how big Fable is.
---
DARK SECTOR - Fall 2007
Dark Sector, Resident Evil 5, Too Human, Assassin's Creed, Mass Effect, Fable 2, Ninja Gaiden 2, Star Wars: The Force Unleashed.
-----------------------------------
*A NEW FORM OF CHANGE*
----------------------------------
Since 1072 Days
2007-03-09 01:15:55
I figured someone would've noticed a major hint in this video about a person tossing a ball off a cliff and the dog would go jumping off.
That means even you could fall off. In the IGN preview it said that Molyneux estimated if you choose to rush through the game as fast as possible you could possibly beat it in 12 hours. I'm sure I'm going to take far longer than that to beat the game and I really respect what Peter Moore said.
Lionhead wants to try to innovate and the company wasn't made to simply make games better by just making everything bigger and add larger numbers of things. I think this whole dog idea is an impressive thing. If you are hurt the dog sticks closer to you if you are perfectly fine he'll track a bit ahead of you. The dog itself is like your hp bar.
Properly sticking next to you in a town or something. Or being able to coerce you to checkout other areas, able to dig up stuff you might find to be of interest. Changing his behavior in new areas charging further ahead to make sure theres no danger. Being able to leave the dog far behind and he'll still attempt to come back and find you. Great stuff I can't wait for this game. Loved the first one can't wait for the sequel.
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Junior Detective
Since 1155 Days
2007-03-09 01:17:33
That injured dog part got me :(
I have a dog, I could never imagine doing that to him. Yup, Fable 2 is shaping up to be something special from this video.
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"What we do in life echoes in eternity."-Maximus
Since 1052 Days
2007-03-09 01:20:13 In reply to Optimusv2 (2007-03-09 01:15:55)
That means even you could fall off.
http://www.lionhead.com/news/community32k6.html
One of the areas Charlton showed me was [CENSORwood], only one of the many areas in Fable 2. For those of you, who played Fable 1, think of all the Greatwood regions, add them together and you come close to the size of [CENSORwood], and mind you this is only one region! Since we are planning to allow players to leap off cliffs for example, we have to be extra cautious with the design, as every effort has to be made to make sure that players don't get stuck.
Junior Detective
Since 1155 Days
2007-03-09 01:28:40
yeah, Bowerstone, looks awesome. The game is still a year off too :o
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"What we do in life echoes in eternity."-Maximus
Since 1072 Days
2007-03-09 01:29:06
Yea you're right kenshin I actually felt sorry for the dog there. If I couldn't heal him I'd be sticking really close to him moving at his pace to make sure he's okay until I got the chance to heal him.
Ahhh there we go raz nice find :)
I also know not many games will do this and I don't mind, but I agree totally with what Peter said why go through the trouble of building such a beautiful world if people can navigate it via some minimap. The dog thing is a really great idea. It sounds simple at first, but there are many possibilities for it.
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Since 798 Days
2007-03-09 01:31:23 In reply to Optimusv2 (2007-03-09 01:15:55)
Yeah, the Bowerstone flyby looks great.
That means even you could fall off.
blames poor
marketing
Since 968 Days
2007-03-09 01:46:59
for some reason i can't stream it any one else experiencing this problem
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mess with the best die the like rest
Junior Detective
Since 1155 Days
2007-03-09 01:48:03 In reply to gmulis (2007-03-09 01:46:59)
---
"What we do in life echoes in eternity."-Maximus
blames poor
marketing
Since 968 Days
2007-03-09 02:07:10
windows internet explorer 7 and real player brower
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mess with the best die the like rest
Junior Detective
Since 1155 Days
2007-03-09 02:13:08
Hmm, only thing I can say, is check your version of real player to see if it is up to date. I don't have RP myself, so I can't be that much help. Sorry
or try using the media player function instead of the RP one.
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"What we do in life echoes in eternity."-Maximus
blames poor
marketing
Since 968 Days
2007-03-09 02:21:01
thanks
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mess with the best die the like rest
Since 1150 Days
2007-03-09 02:47:39
So if your wife leaves you for your neighbor you can jump off a cliff and kill yourself.I wonder if you can put a leash on the dog and tie him up to a tree while its raining outside and look at him go crazy.
Since 1072 Days
2007-03-09 03:07:47 In reply to Tronzilla (2007-03-09 02:47:39)
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Junior Detective
Since 1155 Days
2007-03-09 03:09:45 In reply to Tronzilla (2007-03-09 02:47:39)
---
"What we do in life echoes in eternity."-Maximus
Since 1150 Days
2007-03-09 03:21:09 In reply to kenshin2418 (2007-03-09 03:09:45)
[Kenshin2418 steps on one of the many pieces of broken glass scattered on the floor]
By the way, that's a flammable substance smeared on your body, so I would be careful with that candle if I were you... or all the people you've burned with your act just might have their revenge.
Junior Detective
Since 1155 Days
2007-03-09 03:34:32
hahaha, yup you need to do a casting call for the role:P
Also, not to totally get off topic, I wonder if you can be a bounty hunter in Fable 2, and have your dog track down your targets and what not?
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"What we do in life echoes in eternity."-Maximus
Since 891 Days
2007-03-09 04:41:09 In reply to RAZurrection (2007-03-09 00:30:39)
---
Wii60!
"We've said that Gears of War was graphically the best game have ever been made, well it looks like Pong compared to Crysis and some of the DX10 titles."
-Gary Whitta (Venting on the NG podcast after Coming back from the Games for Windows)
Mr Pant
siesSince 1025 Days
2007-03-09 04:55:03
w00t. Ico. That was a great moment.
Wow. PM has me hooked. I can't escape...that emotion has me.