X360
Too Human Too Human
Microsoft Game Studios / Silicon Knights
Type: Action-RPG
Release date: Fourth quarter 2008

2008-08-28 16:38:27 by Manager
Microsoft's and Silicon Knights' Too Human will be released in Europe tomorrow, and here's an insanely long interview from the XCN with the lead designer of the game. The interview consists of questions submitted from several sites, and it covers nordic mythology, co-op and much much more.
|
| The First 10 Minutes |
1 Day |
640x360 |
210 MB |
| The First 10 Minutes |
1 Day |
1280x720 |
628 MB |
| The First 10 Minutes |
1 Day |
1280x720 |
633 MB |
| World Serpent |
4 Weeks |
640x360 |
38 MB |
| World Serpent |
4 Weeks |
1280x720 |
86 MB |
| World Serpent |
4 Weeks |
1280x720 |
218 MB |
| Ice Forest |
4 Weeks |
640x360 |
38 MB |
| Ice Forest |
4 Weeks |
1280x720 |
85 MB |
| Ice Forest |
4 Weeks |
1280x720 |
221 MB |
| Demo gameplay |
7 Weeks |
640x360 |
87 MB |
| Demo gameplay |
7 Weeks |
852x480 |
112 MB |
| Demo gameplay |
7 Weeks |
852x480 |
112 MB |
| E3: Too Human gameplay |
7 Weeks |
640x360 |
13 MB |
| E3: Too Human gameplay |
7 Weeks |
1280x720 |
35 MB |
| E3: Too Human gameplay |
7 Weeks |
1280x720 |
27 MB |
| Trailer |
8 Weeks |
640x360 |
14 MB |
| Trailer |
8 Weeks |
1280x720 |
33 MB |
| Trailer |
8 Weeks |
1280x720 |
32 MB |
| Aesir |
8 Weeks |
640x360 |
40 MB |
| Aesir |
8 Weeks |
1280x720 |
89 MB |
| Aesir |
8 Weeks |
1280x720 |
259 MB |
| COOP Serving |
8 Weeks |
640x360 |
14 MB |
| COOP Serving |
8 Weeks |
1280x720 |
36 MB |
| COOP Serving |
8 Weeks |
1280x720 |
59 MB |
| SkillTree Commando |
11 Weeks |
640x360 |
39 MB |
| SkillTree Commando |
11 Weeks |
1280x720 |
107 MB |
| SkillTree Commando |
11 Weeks |
1280x720 |
223 MB |
| Hel |
11 Weeks |
640x360 |
2 MB |
| Hel |
11 Weeks |
1280x720 |
5 MB |
| Hel |
11 Weeks |
1280x720 |
21 MB |
| Battlecries trailer |
> 3 Months |
640x360 |
18 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
48 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
48 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
55 MB |
| Bio-Engineer |
> 3 Months |
640x360 |
17 MB |
| Bio-Engineer |
> 3 Months |
1280x720 |
40 MB |
| Bio-Engineer |
> 3 Months |
1280x720 |
196 MB |
| Berserker Skill Tree |
> 3 Months |
640x360 |
42 MB |
| Berserker Skill Tree |
> 3 Months |
1280x720 |
114 MB |
| Berserker Skill Tree |
> 3 Months |
1280x720 |
323 MB |
| Video Diary #4 |
> 3 Months |
640x360 |
167 MB |
| Video Diary #4 |
> 3 Months |
1280x720 |
392 MB |
| Video Diary #4 |
> 3 Months |
1280x720 |
347 MB |
| B-roll gameplay |
> 3 Months |
640x360 |
19 MB |
| B-roll gameplay |
> 3 Months |
1280x720 |
51 MB |
| Skill Tree video |
> 3 Months |
640x360 |
25 MB |
| Skill Tree video |
> 3 Months |
1280x720 |
69 MB |
| Villain presentation - Loki |
> 3 Months |
640x360 |
3 MB |
| Villain presentation - Loki |
> 3 Months |
1280x720 |
7 MB |
| Villain presentation - Loki |
> 3 Months |
1280x720 |
27 MB |
| Skill Tree video |
> 3 Months |
1280x720 |
264 MB |
| B-roll gameplay |
> 3 Months |
1280x720 |
36 MB |
| Coop trailer |
> 3 Months |
640x360 |
25 MB |
| Coop trailer |
> 3 Months |
1280x720 |
64 MB |
| Coop trailer |
> 3 Months |
1280x720 |
68 MB |
| Dev Diary #3 |
> 3 Months |
640x360 |
132 MB |
| Dev Diary #3 |
> 3 Months |
1280x720 |
348 MB |
| Dev Diary #3 |
> 3 Months |
1280x720 |
560 MB |
| GDC: Second video |
> 3 Months |
640x360 |
39 MB |
| GDC: Second video |
> 3 Months |
1280x720 |
125 MB |
| GDC: Second video |
> 3 Months |
1280x720 |
108 MB |
| GDC Trailer |
> 3 Months |
640x360 |
47 MB |
| GDC Trailer |
> 3 Months |
1280x720 |
152 MB |
| GDC Trailer |
> 3 Months |
1280x720 |
107 MB |
| Berserker |
> 3 Months |
640x360 |
16 MB |
| Berserker |
> 3 Months |
1280x720 |
53 MB |
| Berserker |
> 3 Months |
1280x720 |
40 MB |
| Dev diary #2 |
> 3 Months |
640x360 |
79 MB |
| Dev diary #2 |
> 3 Months |
1280x720 |
219 MB |
| Dev diary #2 |
> 3 Months |
1280x720 |
395 MB |
| E3: Video |
> 3 Months |
1280x720 |
228 MB |
| E3: Video |
> 3 Months |
1280x720 |
228 MB |
| E3: Gameplay camera 2 |
> 3 Months |
960x540 |
85 MB |
| E3: Camcorder gameplay |
> 3 Months |
960x540 |
104 MB |
| E3: XBLM trailer |
> 3 Months |
640x360 |
10 MB |
| E3: XBLM trailer |
> 3 Months |
1280x720 |
29 MB |
| X05: Too Human trailer LQ |
> 3 Months |
320x240 |
9 MB |
| X05: Trailer mix |
> 3 Months |
640x360 |
38 MB |
| 12 images |
1 Day |
12 |
|
| World Serpent |
4 Weeks |
10 |
|
| Aesir |
8 Weeks |
14 |
|
| Skill Tree Commando |
11 Weeks |
3 |
|
| Hel images and artworks |
11 Weeks |
9 |
|
| 6 Freya Images |
> 3 Months |
6 |
|
| Bio Engineer |
> 3 Months |
3 |
|
| Berserker |
> 3 Months |
3 |
|
| 65 images |
> 3 Months |
65 |
|
| 70 images |
> 3 Months |
70 |
|
| 118 artworks and images (2007) |
> 3 Months |
118 |
|
| Villain - Loki images |
> 3 Months |
5 |
|
| Artworks |
> 3 Months |
16 |
|
| Skill Tree images |
> 3 Months |
3 |
|
| Building up Baldur images |
> 3 Months |
7 |
|
| 39 images (mixed 2007-2008) |
> 3 Months |
39 |
|
| 23 images (2007) |
> 3 Months |
23 |
|
| 29 images |
> 3 Months |
29 |
|
| Coop |
> 3 Months |
9 |
|
| 16 Images |
> 3 Months |
16 |
|
| Concept arts |
> 3 Months |
13 |
|
| Character images |
> 3 Months |
17 |
|
| 7 images |
> 3 Months |
7 |
|
| E3 images |
> 3 Months |
5 |
|
| One image |
> 3 Months |
1 |
|
| 1 image |
> 3 Months |
1 |
|
| E3: 17 images |
> 3 Months |
17 |
|
| 19 images |
> 3 Months |
19 |
|
| Famitsu Weekly scans |
> 3 Months |
2 |
|
| 5 images |
> 3 Months |
5 |
|
| 7 artworks |
> 3 Months |
7 |
|
| The First 10 Minutes: Too Human |
1 Day |
|
|
| Too Human interview |
1 Week |
|
|
| Too Human: Ice Forest and more |
4 Weeks |
|
|
| E3: Too Human demo and the MP |
7 Weeks |
|
|
| E3: Gameplay of all MS titles |
7 Weeks |
|
|
| Too Human trailer |
8 Weeks |
|
|
| Too Human: Aesir |
8 Weeks |
|
|
| Too Human: Coop serving |
8 Weeks |
|
|
| Too Human: Commando |
11 Weeks |
|
|
| Too Human: Hel |
11 Weeks |
|
|
| Trailer for Too Human |
> 3 Months |
|
|
| Too Human adds Freya |
> 3 Months |
|
|
| Too Human: Bio-Engineer |
> 3 Months |
|
|
| Too Human: Berserker |
> 3 Months |
|
|
| Too Human video diary |
> 3 Months |
|
|
| The new images of Too Human |
> 3 Months |
|
|
| Images & videos of Too Human |
> 3 Months |
|
|
| Gameplay of Too Human |
> 3 Months |
|
|
| Too Human: Coop images and video |
> 3 Months |
|
|
| Too Human: Dev Diary #3 |
> 3 Months |
|
|
| Images of Too Human |
> 3 Months |
|
|
| Too Human: Berserker video |
> 3 Months |
|
|
| Too Human Dev Diary #2 |
> 3 Months |
|
|
| Images of Too Human |
> 3 Months |
|
|
| E3: Too Human video |
> 3 Months |
|
|
| E3: Images of Too Human |
> 3 Months |
|
|
| One new Too Human image |
> 3 Months |
|
|
| E3: Too Human video |
> 3 Months |
|
|
| E3: Too Human images |
> 3 Months |
|
|
| E3: Xbox 360 games montage |
> 3 Months |
|
|
| E3: Too Human trailer |
> 3 Months |
|
|
| One image of Too Human |
> 3 Months |
|
|
| Too Human scans |
> 3 Months |
|
|
| X05: Trailer low-res of Too Human |
> 3 Months |
|
|
| X05: Trailer mix |
> 3 Months |
|
|
| X05: 5 images of Too Human |
> 3 Months |
|
|
| New images from Too Human |
> 3 Months |
|
|
Missed the
hay
Since 958 Days
2007-06-01 08:47:33 NEW Too Human images!
http://xbox360media.ign.com/xbox360/image/article/...

http://xbox360media.ign.com/xbox360/image/article/...
---
[Mass Effect] - [Too Human] - [Assassin's Creed] - [Fable 2] - [Devil May Cry 4] - [*BIA: Hell's Highway*] - [*MOH: Airborne*] - [Ninja Gaiden 2] - [Dark Sector]
----------------------------------
*A New Form of Change*
--------------------------------
Since 1022 Days
2007-06-01 09:13:04
Ahhh that's what I was afraid of ... the game does indeed have the same sort of color pallete of gears and I HATE THAT! cant they take a hint from Lost Odyssey, Last remnant and Mass Effect which use unreal engine 3, yet they managed to look different .. Pffffff
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Blue Dragon - Lost Odyssey - Eternal Sonata - Final Fantasy XIII - Cry On - Ninja Gaiden 2 - Heavenly Sword - Assassin's Creed - Devil May Cry 4 - Resident Evil 5 - Naruto 360 - Mass Effect - Alan Wake - Too Human -Infinite Undiscovery
Since 1065 Days
2007-06-01 09:23:18
no AF i see. or casted shadows either =(
---
Finish The Fight Sept. 25th
Halo 3 Bitches!!!
Beware, Heretic is on the prowl!!!
Since 798 Days
2007-06-01 09:29:20
I am greatly looking forward to “Too Human”
From all the things I have been reading and seeing in terms of Story, Combat etc., everything looks and sounds extremely promising.
Also, the English VA Cast they have assembled sounds excellent! (from all of the scenes they have released so far), and Crispin Freeman is voicing the protagonist, just another big plus in my Book.
---
Blue Dragon --- August 2007!!!
Lost Odyssey --- Holiday 2007!!! XD
Junior Detective
Since 1067 Days
2007-06-01 09:36:58 In reply to a_vasi (2007-06-01 09:29:20)
From all the things I have been reading and seeing in terms of Story, Combat etc., everything looks and sounds extremely promising.
Also, the English VA Cast they have assembled sounds excellent! (from all of the scenes they have released so far), and Crispin Freeman is voicing the protagonist, just another big plus in my Book.
What they're trying to bring to table with this game, has impressed me more than any other title to date. I'm hoping this is still a '07 title, but I doubt it. '08 is more plausible, and also gives them enough time in order to nail all of their goals. SK FTW!
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I believe in Harvey Dent too
Since 952 Days
2007-06-01 09:37:19
Come on people we have seen very few different locations and the ones we have seen outside (cutsceans look colorfull to me.) the above shot is taken from a very murky and dark location therefore the color is spot-on IMO.

---
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
Junior Detective
Since 1067 Days
2007-06-01 09:44:53 In reply to dcdelgado (2007-06-01 09:37:19)
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I believe in Harvey Dent too
Since 952 Days
2007-06-01 09:59:30
http://blogs.ign.com/silicon-knights
And as if by magic, another explanation on colors!
Quote:
The Hall of Heroes is an ancient Viking ceremonial burial site, long since abandoned to the ice and snow. As an introduction, it is the most desaturated of all the worlds. Starting with minimal color, blues are introduced in order to reinforce the cold, harsh realm that was once an orderly, proper, and tranquil burial site. The Art Direction overview below, illustrates how the use of color is intended to set a mood and establish an atmosphere
As Baldur traverses deeper into the Hall of Heroes he begins to encounter more and more alien technology. The cold and sterile monochromatic blue tones give way to the warm and contrasting danger of more and more red enemy technology. Red is generally accepted as the most emotionally intense color, and blue has the opposite reaction to red. The colors of blue and red were chosen to push the contrast between the cold world that once was human, traditional and ceremonial, and the warming growth of an unwelcome and alien power source. As an introductory world, this was planned as an obvious path to lead Baldur deeper into the pit of danger and the heart of the enemy infestation.
At the end of the level, the desaturated cold blues are almost entirely overpowered by the saturation of the red enemy technology. As the level of danger increases and Baldur is pushed deeper and deeper into the battle, the colors that surround Baldur must also reflect this level of tension and danger.
Later, as the many worlds of Too Human are revealed, I can show using the color descriptions above how each world’s color choice fits within the context of story and gameplay, and helps maintain the continuity and flow of the entire game.
We live in a colorful world -- a world where color has affected our history, our cultures and our moods. Yes, it seems there are many ‘mind-altering’ colors that surround us. What colors paint your world?
---
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
Junior Detective
Since 1067 Days
2007-06-01 10:06:11 In reply to dcdelgado (2007-06-01 09:59:30)
And as if by magic, another explanation on colors!
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I believe in Harvey Dent too
Since 984 Days
2007-06-01 10:09:05
Can't wait to get some new vids.
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Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
blames poor
marketing
Since 880 Days
2007-06-01 14:50:13
aren't these the same pics but from different angle
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mess with the best die the like rest
Since 496 Days
2007-06-01 19:10:56
looks nice, although that stretched texture on the column is very distracting. still not sure about the combat tho, story looks very interesting, but the combat still looks jerky im sure it'll be fixed tho. or at least im hoping it'll be fixed.
Since 848 Days
2007-06-01 20:05:17 In reply to dcdelgado (2007-06-01 09:59:30)
[quote=Denis Dyack]
Later, as the many worlds of Too Human are revealed, I can show using the color descriptions above how each world’s color choice fits within the context of story and gameplay, and helps maintain the continuity and flow of the entire game. [/quote]
LOL I hope he won't spoil too much in his blog.
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"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Since 984 Days
2007-06-02 18:51:55 In reply to szaromir (2007-06-01 20:05:17)
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Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)