X360
Too Human Too Human
Microsoft Game Studios / Silicon Knights
Type: Action-RPG
Release date: Fourth quarter 2008

2008-08-28 16:38:27 by Manager
Microsoft's and Silicon Knights' Too Human will be released in Europe tomorrow, and here's an insanely long interview from the XCN with the lead designer of the game. The interview consists of questions submitted from several sites, and it covers nordic mythology, co-op and much much more.
|
| The First 10 Minutes |
4 Weeks |
640x360 |
210 MB |
| The First 10 Minutes |
4 Weeks |
1280x720 |
628 MB |
| The First 10 Minutes |
4 Weeks |
1280x720 |
633 MB |
| World Serpent |
8 Weeks |
640x360 |
38 MB |
| World Serpent |
8 Weeks |
1280x720 |
86 MB |
| World Serpent |
8 Weeks |
1280x720 |
218 MB |
| Ice Forest |
8 Weeks |
640x360 |
38 MB |
| Ice Forest |
8 Weeks |
1280x720 |
85 MB |
| Ice Forest |
8 Weeks |
1280x720 |
221 MB |
| Demo gameplay |
11 Weeks |
640x360 |
87 MB |
| Demo gameplay |
11 Weeks |
852x480 |
112 MB |
| Demo gameplay |
11 Weeks |
852x480 |
112 MB |
| E3: Too Human gameplay |
11 Weeks |
640x360 |
13 MB |
| E3: Too Human gameplay |
11 Weeks |
1280x720 |
35 MB |
| E3: Too Human gameplay |
11 Weeks |
1280x720 |
27 MB |
| Trailer |
> 3 Months |
640x360 |
14 MB |
| Trailer |
> 3 Months |
1280x720 |
33 MB |
| Trailer |
> 3 Months |
1280x720 |
32 MB |
| Aesir |
> 3 Months |
640x360 |
40 MB |
| Aesir |
> 3 Months |
1280x720 |
89 MB |
| Aesir |
> 3 Months |
1280x720 |
259 MB |
| COOP Serving |
> 3 Months |
640x360 |
14 MB |
| COOP Serving |
> 3 Months |
1280x720 |
36 MB |
| COOP Serving |
> 3 Months |
1280x720 |
59 MB |
| SkillTree Commando |
> 3 Months |
640x360 |
39 MB |
| SkillTree Commando |
> 3 Months |
1280x720 |
107 MB |
| SkillTree Commando |
> 3 Months |
1280x720 |
223 MB |
| Hel |
> 3 Months |
640x360 |
2 MB |
| Hel |
> 3 Months |
1280x720 |
5 MB |
| Hel |
> 3 Months |
1280x720 |
21 MB |
| Battlecries trailer |
> 3 Months |
640x360 |
18 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
48 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
48 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
55 MB |
| Bio-Engineer |
> 3 Months |
640x360 |
17 MB |
| Bio-Engineer |
> 3 Months |
1280x720 |
40 MB |
| Bio-Engineer |
> 3 Months |
1280x720 |
196 MB |
| Berserker Skill Tree |
> 3 Months |
640x360 |
42 MB |
| Berserker Skill Tree |
> 3 Months |
1280x720 |
114 MB |
| Berserker Skill Tree |
> 3 Months |
1280x720 |
323 MB |
| Video Diary #4 |
> 3 Months |
640x360 |
167 MB |
| Video Diary #4 |
> 3 Months |
1280x720 |
392 MB |
| Video Diary #4 |
> 3 Months |
1280x720 |
347 MB |
| B-roll gameplay |
> 3 Months |
640x360 |
19 MB |
| B-roll gameplay |
> 3 Months |
1280x720 |
51 MB |
| Skill Tree video |
> 3 Months |
640x360 |
25 MB |
| Skill Tree video |
> 3 Months |
1280x720 |
69 MB |
| Villain presentation - Loki |
> 3 Months |
640x360 |
3 MB |
| Villain presentation - Loki |
> 3 Months |
1280x720 |
7 MB |
| Villain presentation - Loki |
> 3 Months |
1280x720 |
27 MB |
| Skill Tree video |
> 3 Months |
1280x720 |
264 MB |
| B-roll gameplay |
> 3 Months |
1280x720 |
36 MB |
| Coop trailer |
> 3 Months |
640x360 |
25 MB |
| Coop trailer |
> 3 Months |
1280x720 |
64 MB |
| Coop trailer |
> 3 Months |
1280x720 |
68 MB |
| Dev Diary #3 |
> 3 Months |
640x360 |
132 MB |
| Dev Diary #3 |
> 3 Months |
1280x720 |
348 MB |
| Dev Diary #3 |
> 3 Months |
1280x720 |
560 MB |
| GDC: Second video |
> 3 Months |
640x360 |
39 MB |
| GDC: Second video |
> 3 Months |
1280x720 |
125 MB |
| GDC: Second video |
> 3 Months |
1280x720 |
108 MB |
| GDC Trailer |
> 3 Months |
640x360 |
47 MB |
| GDC Trailer |
> 3 Months |
1280x720 |
152 MB |
| GDC Trailer |
> 3 Months |
1280x720 |
107 MB |
| Berserker |
> 3 Months |
640x360 |
16 MB |
| Berserker |
> 3 Months |
1280x720 |
53 MB |
| Berserker |
> 3 Months |
1280x720 |
40 MB |
| Dev diary #2 |
> 3 Months |
640x360 |
79 MB |
| Dev diary #2 |
> 3 Months |
1280x720 |
219 MB |
| Dev diary #2 |
> 3 Months |
1280x720 |
395 MB |
| E3: Video |
> 3 Months |
1280x720 |
228 MB |
| E3: Video |
> 3 Months |
1280x720 |
228 MB |
| E3: Gameplay camera 2 |
> 3 Months |
960x540 |
85 MB |
| E3: Camcorder gameplay |
> 3 Months |
960x540 |
104 MB |
| E3: XBLM trailer |
> 3 Months |
640x360 |
10 MB |
| E3: XBLM trailer |
> 3 Months |
1280x720 |
29 MB |
| X05: Too Human trailer LQ |
> 3 Months |
320x240 |
9 MB |
| X05: Trailer mix |
> 3 Months |
640x360 |
38 MB |
| 12 images |
4 Weeks |
12 |
|
| World Serpent |
8 Weeks |
10 |
|
| Aesir |
> 3 Months |
14 |
|
| Skill Tree Commando |
> 3 Months |
3 |
|
| Hel images and artworks |
> 3 Months |
9 |
|
| 6 Freya Images |
> 3 Months |
6 |
|
| Bio Engineer |
> 3 Months |
3 |
|
| Berserker |
> 3 Months |
3 |
|
| 65 images |
> 3 Months |
65 |
|
| 70 images |
> 3 Months |
70 |
|
| 118 artworks and images (2007) |
> 3 Months |
118 |
|
| Villain - Loki images |
> 3 Months |
5 |
|
| Artworks |
> 3 Months |
16 |
|
| Skill Tree images |
> 3 Months |
3 |
|
| Building up Baldur images |
> 3 Months |
7 |
|
| 39 images (mixed 2007-2008) |
> 3 Months |
39 |
|
| 23 images (2007) |
> 3 Months |
23 |
|
| 29 images |
> 3 Months |
29 |
|
| Coop |
> 3 Months |
9 |
|
| 16 Images |
> 3 Months |
16 |
|
| Concept arts |
> 3 Months |
13 |
|
| Character images |
> 3 Months |
17 |
|
| 7 images |
> 3 Months |
7 |
|
| E3 images |
> 3 Months |
5 |
|
| One image |
> 3 Months |
1 |
|
| 1 image |
> 3 Months |
1 |
|
| E3: 17 images |
> 3 Months |
17 |
|
| 19 images |
> 3 Months |
19 |
|
| Famitsu Weekly scans |
> 3 Months |
2 |
|
| 5 images |
> 3 Months |
5 |
|
| 7 artworks |
> 3 Months |
7 |
|
| The First 10 Minutes: Too Human |
4 Weeks |
|
|
| Too Human interview |
5 Weeks |
|
|
| Too Human: Ice Forest and more |
8 Weeks |
|
|
| E3: Too Human demo and the MP |
11 Weeks |
|
|
| E3: Gameplay of all MS titles |
11 Weeks |
|
|
| Too Human trailer |
> 3 Months |
|
|
| Too Human: Aesir |
> 3 Months |
|
|
| Too Human: Coop serving |
> 3 Months |
|
|
| Too Human: Commando |
> 3 Months |
|
|
| Too Human: Hel |
> 3 Months |
|
|
| Trailer for Too Human |
> 3 Months |
|
|
| Too Human adds Freya |
> 3 Months |
|
|
| Too Human: Bio-Engineer |
> 3 Months |
|
|
| Too Human: Berserker |
> 3 Months |
|
|
| Too Human video diary |
> 3 Months |
|
|
| The new images of Too Human |
> 3 Months |
|
|
| Images & videos of Too Human |
> 3 Months |
|
|
| Gameplay of Too Human |
> 3 Months |
|
|
| Too Human: Coop images and video |
> 3 Months |
|
|
| Too Human: Dev Diary #3 |
> 3 Months |
|
|
| Images of Too Human |
> 3 Months |
|
|
| Too Human: Berserker video |
> 3 Months |
|
|
| Too Human Dev Diary #2 |
> 3 Months |
|
|
| Images of Too Human |
> 3 Months |
|
|
| E3: Too Human video |
> 3 Months |
|
|
| E3: Images of Too Human |
> 3 Months |
|
|
| One new Too Human image |
> 3 Months |
|
|
| E3: Too Human video |
> 3 Months |
|
|
| E3: Too Human images |
> 3 Months |
|
|
| E3: Xbox 360 games montage |
> 3 Months |
|
|
| E3: Too Human trailer |
> 3 Months |
|
|
| One image of Too Human |
> 3 Months |
|
|
| Too Human scans |
> 3 Months |
|
|
| X05: Trailer low-res of Too Human |
> 3 Months |
|
|
| X05: Trailer mix |
> 3 Months |
|
|
| X05: 5 images of Too Human |
> 3 Months |
|
|
| New images from Too Human |
> 3 Months |
|
|
Since 1152 Days
2007-07-05 22:24:36 In reply to gmulis (2007-07-05 22:06:07)
Since 1138 Days
2007-07-05 22:58:23
I'm still not convinced on this game.
Since 1014 Days
2007-07-05 23:02:08
Clearly this game needs to be seen in motion to be appreciated.
I love what I'm seeing either way :D
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
He can also
ban your ass!
Since 1122 Days
2007-07-05 23:22:55 In reply to Optimusv2 (2007-07-05 23:02:08)
I love what I'm seeing either way :D
Since 982 Days
2007-07-06 00:07:24
http://blogs.ign.com/silicon-knights/2007/07/05/59...
QUOTE:
Unfortunately, since this move required a lot of game design and development time to get it just right, the presentation and polish of the slide was not clearly visible during our last gameplay demo. A very noticeable aspect of this was in the lack of transitions, which people kindly noted. Players could run down into the screen (6 o’clock) and then slide straight up (12 o’clock) without transitions, making Baldur pop to the new direction immediately.
Now with some updated animations, the slide finally looks like a distinct slide move. We have also added some cool effects, like motion blurs and trails for fast slides and long distances. And, more importantly, we have added very clear transitions for a multitude of angles. Transitions have also been added to every other attack style in the game, making the overall combat look much smoother and more polished.
While adding these transitions was needed for polish and severely helped the animation quality, they required quite a bit of tuning (aside from the animation work), as the timing from control press to attack (hit timing) had been altered. While a time consuming process, we had to manually go in and tune each of these transitions to make sure they retained the fun we originally enjoyed. It was important to us that we maintained the fun, and did not lose the gameplay and responsive controls at the cost of cleaner animations. Retaining the game’s timing and distancing was always first and foremost when it came to combat controls.
The slides in “Too Human” now feel and look great, and they are just one aspect of the “Too Human” melee combat system. We’ve only just begun to discuss some of the cool things you can do with all of the various melee combat techniques in “Too Human.”
---
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
Since 1014 Days
2007-07-06 01:09:49 In reply to GriftGFX (2007-07-05 23:22:55)
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.