X360

Too Human Too Human

Microsoft Game Studios / Silicon Knights

Type: Action-RPG

Release date: Fourth quarter 2008

 
Latest news
Too Human interview

Too Human interview

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2008-08-28 16:38:27 by Manager

Microsoft's and Silicon Knights' Too Human will be released in Europe tomorrow, and here's an insanely long interview from the XCN with the lead designer of the game. The interview consists of questions submitted from several sites, and it covers nordic mythology, co-op and much much more.

 
Vidéos
Since Format Size
The First 10 Minutes
2 Days 640x360 210 MB
The First 10 Minutes
2 Days 1280x720 628 MB
The First 10 Minutes
2 Days 1280x720 633 MB
World Serpent
4 Weeks 640x360 38 MB
World Serpent
4 Weeks 1280x720 86 MB
World Serpent
4 Weeks 1280x720 218 MB
Ice Forest
4 Weeks 640x360 38 MB
Ice Forest
4 Weeks 1280x720 85 MB
Ice Forest
4 Weeks 1280x720 221 MB
Demo gameplay
7 Weeks 640x360 87 MB
Demo gameplay
7 Weeks 852x480 112 MB
Demo gameplay
7 Weeks 852x480 112 MB
E3: Too Human gameplay
7 Weeks 640x360 13 MB
E3: Too Human gameplay
7 Weeks 1280x720 35 MB
E3: Too Human gameplay
7 Weeks 1280x720 27 MB
Trailer
8 Weeks 640x360 14 MB
Trailer
8 Weeks 1280x720 33 MB
Trailer
8 Weeks 1280x720 32 MB
Aesir
8 Weeks 640x360 40 MB
Aesir
8 Weeks 1280x720 89 MB
Aesir
8 Weeks 1280x720 259 MB
COOP Serving
8 Weeks 640x360 14 MB
COOP Serving
8 Weeks 1280x720 36 MB
COOP Serving
8 Weeks 1280x720 59 MB
SkillTree Commando
11 Weeks 640x360 39 MB
SkillTree Commando
11 Weeks 1280x720 107 MB
SkillTree Commando
11 Weeks 1280x720 223 MB
Hel
11 Weeks 640x360 2 MB
Hel
11 Weeks 1280x720 5 MB
Hel
11 Weeks 1280x720 21 MB
Battlecries trailer
> 3 Months 640x360 18 MB
Battlecries trailer
> 3 Months 1280x720 48 MB
Battlecries trailer
> 3 Months 1280x720 48 MB
Battlecries trailer
> 3 Months 1280x720 55 MB
Bio-Engineer
> 3 Months 640x360 17 MB
Bio-Engineer
> 3 Months 1280x720 40 MB
Bio-Engineer
> 3 Months 1280x720 196 MB
Berserker Skill Tree
> 3 Months 640x360 42 MB
Berserker Skill Tree
> 3 Months 1280x720 114 MB
Berserker Skill Tree
> 3 Months 1280x720 323 MB
Video Diary #4
> 3 Months 640x360 167 MB
Video Diary #4
> 3 Months 1280x720 392 MB
Video Diary #4
> 3 Months 1280x720 347 MB
B-roll gameplay
> 3 Months 640x360 19 MB
B-roll gameplay
> 3 Months 1280x720 51 MB
Skill Tree video
> 3 Months 640x360 25 MB
Skill Tree video
> 3 Months 1280x720 69 MB
Villain presentation - Loki
> 3 Months 640x360 3 MB
Villain presentation - Loki
> 3 Months 1280x720 7 MB
Villain presentation - Loki
> 3 Months 1280x720 27 MB
Skill Tree video
> 3 Months 1280x720 264 MB
B-roll gameplay
> 3 Months 1280x720 36 MB
Coop trailer
> 3 Months 640x360 25 MB
Coop trailer
> 3 Months 1280x720 64 MB
Coop trailer
> 3 Months 1280x720 68 MB
Dev Diary #3
> 3 Months 640x360 132 MB
Dev Diary #3
> 3 Months 1280x720 348 MB
Dev Diary #3
> 3 Months 1280x720 560 MB
GDC: Second video
> 3 Months 640x360 39 MB
GDC: Second video
> 3 Months 1280x720 125 MB
GDC: Second video
> 3 Months 1280x720 108 MB
GDC Trailer
> 3 Months 640x360 47 MB
GDC Trailer
> 3 Months 1280x720 152 MB
GDC Trailer
> 3 Months 1280x720 107 MB
Berserker
> 3 Months 640x360 16 MB
Berserker
> 3 Months 1280x720 53 MB
Berserker
> 3 Months 1280x720 40 MB
Dev diary #2
> 3 Months 640x360 79 MB
Dev diary #2
> 3 Months 1280x720 219 MB
Dev diary #2
> 3 Months 1280x720 395 MB
E3: Video
> 3 Months 1280x720 228 MB
E3: Video
> 3 Months 1280x720 228 MB
E3: Gameplay camera 2
> 3 Months 960x540 85 MB
E3: Camcorder gameplay
> 3 Months 960x540 104 MB
E3: XBLM trailer
> 3 Months 640x360 10 MB
E3: XBLM trailer
> 3 Months 1280x720 29 MB
X05: Too Human trailer LQ
> 3 Months 320x240 9 MB
X05: Trailer mix
> 3 Months 640x360 38 MB
 
Gallery
Since Number of images
12 images
2 Days 12
World Serpent
4 Weeks 10
Aesir
8 Weeks 14
Skill Tree Commando
11 Weeks 3
Hel images and artworks
11 Weeks 9
6 Freya Images
> 3 Months 6
Bio Engineer
> 3 Months 3
Berserker
> 3 Months 3
65 images
> 3 Months 65
70 images
> 3 Months 70
118 artworks and images (2007)
> 3 Months 118
Villain - Loki images
> 3 Months 5
Artworks
> 3 Months 16
Skill Tree images
> 3 Months 3
Building up Baldur images
> 3 Months 7
39 images (mixed 2007-2008)
> 3 Months 39
23 images (2007)
> 3 Months 23
29 images
> 3 Months 29
Coop
> 3 Months 9
16 Images
> 3 Months 16
Concept arts
> 3 Months 13
Character images
> 3 Months 17
7 images
> 3 Months 7
E3 images
> 3 Months 5
One image
> 3 Months 1
1 image
> 3 Months 1
E3: 17 images
> 3 Months 17
19 images
> 3 Months 19
Famitsu Weekly scans
> 3 Months 2
5 images
> 3 Months 5
7 artworks
> 3 Months 7
 
News
Since
The First 10 Minutes: Too Human
2 Days
Too Human interview
1 Week
Too Human: Ice Forest and more
4 Weeks
E3: Too Human demo and the MP
7 Weeks
E3: Gameplay of all MS titles
7 Weeks
Too Human trailer
8 Weeks
Too Human: Aesir
8 Weeks
Too Human: Coop serving
8 Weeks
Too Human: Commando
11 Weeks
Too Human: Hel
11 Weeks
Trailer for Too Human
> 3 Months
Too Human adds Freya
> 3 Months
Too Human: Bio-Engineer
> 3 Months
Too Human: Berserker
> 3 Months
Too Human video diary
> 3 Months
The new images of Too Human
> 3 Months
Images & videos of Too Human
> 3 Months
Gameplay of Too Human
> 3 Months
Too Human: Coop images and video
> 3 Months
Too Human: Dev Diary #3
> 3 Months
Images of Too Human
> 3 Months
Too Human: Berserker video
> 3 Months
Too Human Dev Diary #2
> 3 Months
Images of Too Human
> 3 Months
E3: Too Human video
> 3 Months
E3: Images of Too Human
> 3 Months
One new Too Human image
> 3 Months
E3: Too Human video
> 3 Months
E3: Too Human images
> 3 Months
E3: Xbox 360 games montage
> 3 Months
E3: Too Human trailer
> 3 Months
One image of Too Human
> 3 Months
Too Human scans
> 3 Months
X05: Trailer low-res of Too Human
> 3 Months
X05: Trailer mix
> 3 Months
X05: 5 images of Too Human
> 3 Months
New images from Too Human
> 3 Months
1 2 ... 6 7 >>
Author Message
dcdelgado

dcdelgado
Since 953 Days

2007-10-16 00:15:27 New Too Human Media Blowout!

http://www.gametrailers.com/player/26441.html?r=1&...

http://www.gametrailers.com/player/26443.html?r=1&...

http://www.gamevideos.com/video/id/15457

http://www.1up.com/do/previewPage?cId=3163666

http://www.canada.com/topics/technology/games/stor...

DD Interview:

http://www.canada.com/topics/technology/games/stor...




WOW this is one Deep game!! So far i'm sold!

---
Mass Effect - Nov 07 - Start the Fight!!!

Bitches!!

Schmooboo

Schmooboo
Since 649 Days

2007-10-16 00:34:21

you know what, this may be weird, but now im really impressed by what i saw, some of the animation in the non combat scenes felt very well done, like the people walking, and the graphs are good as b4, just need better lighting and shadows.
I know many will disagree, just now i can see this game being that AA title after all.

---
GoW, War3, Halo, MYST, Civilazation

dcdelgado

dcdelgado
Since 953 Days

2007-10-16 00:51:11

IGN IN-DEPTH HANDS ON:

Videos:

http://uk.media.xbox360.ign.com/media/748/748783/v...

In-Depth Hands On:

http://uk.xbox360.ign.com/articles/827/827523p1.ht...

US, October 15, 2007 - Too Human isn't God of War. It isn't Devil May Cry or Ninja Gaiden, either. It certainly looks like a traditional action game which may be where a lot of the confusion and backlash originated when Too Human was first shown at E3 back in 2006. In fact, the game is an RPG in the vein of Diablo with some heavy action elements tossed in to make things a tad more interesting than repeatedly clicking on a single button. Silicon Knights realized these role-playing mechanics weren't quite there when the game was first put into the hands of the media in 2006, which is why the team went dark for so long. Better to not show the game at all than to show something that isn't representative of what the team is aiming for. With the game approaching completion, Silicon Knights is ready to lift the veil and let the world see more of what it has been working on. And so IGN made the trip up to St. Catherine's in Canada to see if the award-winning studio could change the early negative perceptions of its upcoming trilogy.
Flashbacks are just one cinematic tool that Silicon Knights is using in an attempt to better marry the story and game into one experience. The interactive cutscenes are all done using the game's engine which allows for seamless transitions between story sequences and straight gameplay. And when we say seamless, we mean it. As long as we didn't push a button to skip a cutscene, we didn't see a single loading screen after the initial start up. None. Not even a "now loading" text prompt while the game pauses could be found. It all streams in from the background without any break in the action.

The cutscenes are worth watching, too. Using advances in animation and visual fidelity, Silicon Knights appear to have brought a subtlety not often found in games to the story of Too Human. The cutscenes we saw were filled with dialogue, but a second layer of intrigue could be found on the faces of those involved. We only played the game for an hour, but already could see how much easier it would be to relate to the minor characters who were fleshed out with shy, worried looks and furtive glances.

---
Mass Effect - Nov 07 - Start the Fight!!!

Bitches!!

rustykaks

rustykaks
Since 1073 Days

2007-10-16 00:54:23

very impressive..i really want this game too do well

Optimusv2

Optimusv2
Since 985 Days

2007-10-16 01:11:39

Awesome!!

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic gay-ming monthly! amirite

dcdelgado

dcdelgado
Since 953 Days

2007-10-16 01:14:42

But then, the game is essentially an extension of Diablo which makes a major critique of the combat rather superfluous. Massive numbers of enemies are tossed at you at once and the hook to keep playing through the game multiple times is to level up your character (all the way to 50 on the first leg of the trilogy alone) and find sweet loot. The basic "push a button and get a reward" game psychology is here in full force. Just within the first hour of the game we came across a huge variety of upgrades. Six separate armor pieces, each of which changes your appearance when swapped, and numerous melee and gun classes are up for grabs. And the swords do feel different than the hammers and staves. Not everything can be equipped -- some require certain levels, skills or classes to be used -- but there is no shortage of loot to be found and toyed with.

The RPG mechanics go deeper than leveling up and managing equipment. A stats screen keeps track of your playtime, defensive and offensive statistics, as well as providing numbers for all of the standard RPG categories. It also showed a token list for each of the four worlds (Hel, Hall of Heroes, Ice Forest, and World Serpent) which we assume would be special hidden bonuses.

That big guns are no joke.Then there's the skill tree, blueprints, and runes; three aspects of the game we only got a small glimpse of. There are only five classes, plus perhaps more on the way as downloadable extras, but even two players with the same class can have radically different abilities. The skill tree unlocks at level five which came at the tail end of the area we were allowed to play in. It won't be possible to unlock every skill, we're told, requiring each player to choose which branches to invest in. You'll also have to choose whether to align yourself with humans or machines; one providing more attack moves while the other gives you access to extra weapons and weapon functions including a massive cannon. The runes, meanwhile, provide little side quests of sorts and reward you with small stat or skill bonuses upon completion. Each requires a small task to be complete in the game, such as to kill 25 enemies with explosives, but they must be equipped to activate the quest.

If there's one thing that our time with Too Human gave us, it was a desire to see more of the game. The RPG mechanics are solid, even if the combat isn't quite all there yet. Everything is still in the works, which makes this game so intriguing. We can give the combat a pass for now as it isn't quite finished and may evolve drastically as the game progresses to become more in-depth. We saw only an hour of the game and reached level seven with just a few skills and a fraction of the story revealed to us. And it still was a bit overwhelming. The later level content sounds great, especially since the game is designed to be played through multiple times with friends as the enemy placement and loot drops change each time. Don't count Too Human out yet. You might be sorry you did.

---
Mass Effect - Nov 07 - Start the Fight!!!

Bitches!!

kenshin2418

Junior Detective kenshin2418 - Junior Detective
Since 1068 Days

2007-10-16 01:16:49

customization sections looked pretty solid. I've made my negatives with the game pretty clear already, so no need to mention them again :p


all in all, still looks quite promising.

---
Jeanne D'Arc is the Best RPG this year

mkk316

mkk316
Since 906 Days

2007-10-16 01:18:52

Good to see such a favorable response, the game could use some positive vibes for a change.

---
Saying you cant find animaton in Japan is like saying you cant find food in Italy

dcdelgado

dcdelgado
Since 953 Days

2007-10-16 01:44:38







---
Mass Effect - Nov 07 - Start the Fight!!!

Bitches!!

mkk316

mkk316
Since 906 Days

2007-10-16 01:54:47

Thor looks really cool, i would still lose the fur coat thing though...:p. no seriously, it has to go.

---
Saying you cant find animaton in Japan is like saying you cant find food in Italy

UrukHaiPT

UrukHaiPT
Since 620 Days

2007-10-16 02:01:53

Looking really good!

Keeping an eye on this game :)

Schmooboo

Schmooboo
Since 649 Days

2007-10-16 02:18:45

its funny how right after doing the whole bitch slapping with epic both companies finally stfu and work on their games... UT3 looking great and this looking good too.

---
GoW, War3, Halo, MYST, Civilazation

JediMasterMalik

Since 828 Days

2007-10-16 02:28:32

Still not doing anything to me, just compare a gameplay video of this to DMC4, the disparance of quality is amazing. Then again, if combat isn't the point of the game, I guess it doesn't matter much.

Optimusv2

Optimusv2
Since 985 Days

2007-10-16 03:56:39 In reply to JediMasterMalik (2007-10-16 02:28:32)

Posted by JediMasterMalik
Still not doing anything to me, just compare a gameplay video of this to DMC4, the disparance of quality is amazing. Then again, if combat isn't the point of the game, I guess it doesn't matter much.
It seems people will forever be confused about this game :)

It's suppose to play like world of warcraft/diablo. It doesn't even fit into the same game type as DMC4 so there is no difference in quality to be seen. They are different styles of games.

Conan... now THAT you can compare to DMC4. Conan is meant to be an action game in the same vein as god of war, devil may cry or ninja gaiden. This game is a different thing altogether.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic gay-ming monthly! amirite

Acert93

Mr. Bad Cop Since 1064 Days

2007-10-16 04:05:18

/me points finger at DD for confusion.

Also, there is nothing stopping the game from having quality animation. Upgrades don't stop that. And even the previews say the combat is weak. I don't see how Warcraft (WOW, surely not the RTS classic! :P ) really applies as it is an MMO, which TH isn't. TH doesn't have to worry about latency and bandwidth like an MMO does.

The story sounds interesting, robust upgrades are welcome to this genre, and the music is nice. But I have to agree with IGN: the combat looks stale and lacks interesting elements in those videos.

---
My Blog: http://www.NextGenThinkTank.com

CockKnocker

CockKnocker
Since 1038 Days

2007-10-16 05:26:22

It looks good but moves too choppy. like its hard to tell if the animations are not that good or if its just slow because the gfx are too high.

Optimusv2

Optimusv2
Since 985 Days

2007-10-16 06:56:21

http://www.gamespot.com/xbox360/action/toohuman/ne...

For starters, Too Human will be very much story-driven, and without wishing to give too much away, those of you who dig Norse mythology (albeit with a sci-fi twist) are in for a real treat. Those of you who enjoy role-playing games with an emphasis on loot collection should also find plenty that appeals in Too Human because based on what we saw of the game's loot system, it's going to be every bit as robust as those found in many massively multiplayer online games, including World of Warcraft.
We're told that there will be "thousands" of different weapons and armor pieces to collect in Too Human. If you're the kind of player who (like us) gets a real kick out of getting your hands on the best gear, you'll be pleased to learn that the loot table will include extremely rare epic items that afford you bonuses when you have all six matching armor pieces, for example. Some items can also be augmented with runes to afford you attribute bonuses on top of those already offered by the weapon or armor piece when you find it. For example, one of the epic-class weapons that we got our hands on had three empty slots for runes, so we wasted no time applying some of the runes that we'd found to it for bonuses, such as better loot drops, increased attack power, and faster reload times. In addition to the six different pieces of armor, Too Human's items include nine different classes of melee weapon and nine different classes of ranged weapon, so the odds of you running into a doppelganger when playing online are very slim indeed.
Well it's a 2008 title so they've got time. If the very nice improvements Bioware made over time to Mass Effect are any indication this game should be alright. Also Denis appeared pretty confident the game would be locked at 30fps.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic gay-ming monthly! amirite

Optimusv2

Optimusv2
Since 985 Days

2007-10-16 07:22:13

http://media.video.ign.com/ev/av.html?dlURL=http:/...

Love this one especially the end :D

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic gay-ming monthly! amirite

Optimusv2

Optimusv2
Since 985 Days

2007-10-16 07:54:49

http://media.video.ign.com/ev/av.html?dlURL=http:/...

Looking great!

They just need to nail the framerate it's my biggest complaint currently.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic gay-ming monthly! amirite

dcdelgado

dcdelgado
Since 953 Days

2007-10-16 09:34:39 In reply to Optimusv2 (2007-10-16 03:56:39)

Posted by Optimusv2
It seems people will forever be confused about this game :)
Or cant be arsed to actually read up on the game :)

---
Mass Effect - Nov 07 - Start the Fight!!!

Bitches!!

Optimusv2

Optimusv2
Since 985 Days

2007-10-16 09:38:16 In reply to dcdelgado (2007-10-16 09:34:39)

Posted by dcdelgado
Or cant be arsed to actually read up on the game :)
Well I mean they look at game news regularly might as well find out more about it =P

Some people on gaf even said wow's combat animations were better lol :D Ultimately it doesn't matter the game's rpg elements look and sound awesome.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic gay-ming monthly! amirite

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 959 Days

2007-10-16 09:47:55

just saw the GT videos, gonna later on watch the IGN ones.

This game looks awesome for sure with 2 minor but must fixes, animation and AI hit detection.

But for what it is, RPG/Action its awesome, can't wait.

When was the demo coming out by the way?

---
PS3: MGS4 - Metal Gear Online - Killzone 2 - Uncharted - Haze - DMC4 - God of War 3
360: Mass Effect - Assassin's Creed - Call of Duty 4 - DMC4 - Dark Sector - Ninja Gaiden 2 - Too Human - Fable 2 - Resident Evil 5

Optimusv2

Optimusv2
Since 985 Days

2007-10-16 09:55:10

The demo is suppose to coincide with the release of the game. So I'd expect it a bit before release the soonest a month before release maybe even 2 weeks before release.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic gay-ming monthly! amirite

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 959 Days

2007-10-16 10:03:59

Ah, my guess is 2008.

---
PS3: MGS4 - Metal Gear Online - Killzone 2 - Uncharted - Haze - DMC4 - God of War 3
360: Mass Effect - Assassin's Creed - Call of Duty 4 - DMC4 - Dark Sector - Ninja Gaiden 2 - Too Human - Fable 2 - Resident Evil 5

dcdelgado

dcdelgado
Since 953 Days

2007-10-16 10:08:36 In reply to Sath (2007-10-16 10:03:59)

Posted by Sath
Ah, my guess is 2008.
Yep the Demo is said to be coming out in early 08 1 to 2 months before the release date.

---
Mass Effect - Nov 07 - Start the Fight!!!

Bitches!!

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