X360

Too Human Too Human

Microsoft Game Studios / Silicon Knights

Type: Action-RPG

Release date: Fourth quarter 2008

 
Latest news
Too Human interview

Too Human interview

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2008-08-28 16:38:27 by Manager

Microsoft's and Silicon Knights' Too Human will be released in Europe tomorrow, and here's an insanely long interview from the XCN with the lead designer of the game. The interview consists of questions submitted from several sites, and it covers nordic mythology, co-op and much much more.

 
Vidéos
Since Format Size
The First 10 Minutes
> 3 Months 640x360 210 MB
The First 10 Minutes
> 3 Months 1280x720 628 MB
The First 10 Minutes
> 3 Months 1280x720 633 MB
World Serpent
> 3 Months 640x360 38 MB
World Serpent
> 3 Months 1280x720 86 MB
World Serpent
> 3 Months 1280x720 218 MB
Ice Forest
> 3 Months 640x360 38 MB
Ice Forest
> 3 Months 1280x720 85 MB
Ice Forest
> 3 Months 1280x720 221 MB
Demo gameplay
> 3 Months 640x360 87 MB
Demo gameplay
> 3 Months 852x480 112 MB
Demo gameplay
> 3 Months 852x480 112 MB
E3: Too Human gameplay
> 3 Months 640x360 13 MB
E3: Too Human gameplay
> 3 Months 1280x720 35 MB
E3: Too Human gameplay
> 3 Months 1280x720 27 MB
Trailer
> 3 Months 640x360 14 MB
Trailer
> 3 Months 1280x720 33 MB
Trailer
> 3 Months 1280x720 32 MB
Aesir
> 3 Months 640x360 40 MB
Aesir
> 3 Months 1280x720 89 MB
Aesir
> 3 Months 1280x720 259 MB
COOP Serving
> 3 Months 640x360 14 MB
COOP Serving
> 3 Months 1280x720 36 MB
COOP Serving
> 3 Months 1280x720 59 MB
SkillTree Commando
> 3 Months 640x360 39 MB
SkillTree Commando
> 3 Months 1280x720 107 MB
SkillTree Commando
> 3 Months 1280x720 223 MB
Hel
> 3 Months 640x360 2 MB
Hel
> 3 Months 1280x720 5 MB
Hel
> 3 Months 1280x720 21 MB
Battlecries trailer
> 3 Months 640x360 18 MB
Battlecries trailer
> 3 Months 1280x720 48 MB
Battlecries trailer
> 3 Months 1280x720 48 MB
Battlecries trailer
> 3 Months 1280x720 55 MB
Bio-Engineer
> 3 Months 640x360 17 MB
Bio-Engineer
> 3 Months 1280x720 40 MB
Bio-Engineer
> 3 Months 1280x720 196 MB
Berserker Skill Tree
> 3 Months 640x360 42 MB
Berserker Skill Tree
> 3 Months 1280x720 114 MB
Berserker Skill Tree
> 3 Months 1280x720 323 MB
Video Diary #4
> 3 Months 640x360 167 MB
Video Diary #4
> 3 Months 1280x720 392 MB
Video Diary #4
> 3 Months 1280x720 347 MB
B-roll gameplay
> 3 Months 640x360 19 MB
B-roll gameplay
> 3 Months 1280x720 51 MB
Skill Tree video
> 3 Months 640x360 25 MB
Skill Tree video
> 3 Months 1280x720 69 MB
Villain presentation - Loki
> 3 Months 640x360 3 MB
Villain presentation - Loki
> 3 Months 1280x720 7 MB
Villain presentation - Loki
> 3 Months 1280x720 27 MB
Skill Tree video
> 3 Months 1280x720 264 MB
B-roll gameplay
> 3 Months 1280x720 36 MB
Coop trailer
> 3 Months 640x360 25 MB
Coop trailer
> 3 Months 1280x720 64 MB
Coop trailer
> 3 Months 1280x720 68 MB
Dev Diary #3
> 3 Months 640x360 132 MB
Dev Diary #3
> 3 Months 1280x720 348 MB
Dev Diary #3
> 3 Months 1280x720 560 MB
GDC: Second video
> 3 Months 640x360 39 MB
GDC: Second video
> 3 Months 1280x720 125 MB
GDC: Second video
> 3 Months 1280x720 108 MB
GDC Trailer
> 3 Months 640x360 47 MB
GDC Trailer
> 3 Months 1280x720 152 MB
GDC Trailer
> 3 Months 1280x720 107 MB
Berserker
> 3 Months 640x360 16 MB
Berserker
> 3 Months 1280x720 53 MB
Berserker
> 3 Months 1280x720 40 MB
Dev diary #2
> 3 Months 640x360 79 MB
Dev diary #2
> 3 Months 1280x720 219 MB
Dev diary #2
> 3 Months 1280x720 395 MB
E3: Video
> 3 Months 1280x720 228 MB
E3: Video
> 3 Months 1280x720 228 MB
E3: Gameplay camera 2
> 3 Months 960x540 85 MB
E3: Camcorder gameplay
> 3 Months 960x540 104 MB
E3: XBLM trailer
> 3 Months 640x360 10 MB
E3: XBLM trailer
> 3 Months 1280x720 29 MB
X05: Too Human trailer LQ
> 3 Months 320x240 9 MB
X05: Trailer mix
> 3 Months 640x360 38 MB
 
Gallery
Since Number of images
12 images
> 3 Months 12
World Serpent
> 3 Months 10
Aesir
> 3 Months 14
Skill Tree Commando
> 3 Months 3
Hel images and artworks
> 3 Months 9
6 Freya Images
> 3 Months 6
Bio Engineer
> 3 Months 3
Berserker
> 3 Months 3
65 images
> 3 Months 65
70 images
> 3 Months 70
118 artworks and images (2007)
> 3 Months 118
Villain - Loki images
> 3 Months 5
Artworks
> 3 Months 16
Skill Tree images
> 3 Months 3
Building up Baldur images
> 3 Months 7
39 images (mixed 2007-2008)
> 3 Months 39
23 images (2007)
> 3 Months 23
29 images
> 3 Months 29
Coop
> 3 Months 9
16 Images
> 3 Months 16
Concept arts
> 3 Months 13
Character images
> 3 Months 17
7 images
> 3 Months 7
E3 images
> 3 Months 5
One image
> 3 Months 1
1 image
> 3 Months 1
E3: 17 images
> 3 Months 17
19 images
> 3 Months 19
Famitsu Weekly scans
> 3 Months 2
5 images
> 3 Months 5
7 artworks
> 3 Months 7
 
News
Since
The First 10 Minutes: Too Human
> 3 Months
Too Human interview
> 3 Months
Too Human: Ice Forest and more
> 3 Months
E3: Too Human demo and the MP
> 3 Months
E3: Gameplay of all MS titles
> 3 Months
Too Human trailer
> 3 Months
Too Human: Aesir
> 3 Months
Too Human: Coop serving
> 3 Months
Too Human: Commando
> 3 Months
Too Human: Hel
> 3 Months
Trailer for Too Human
> 3 Months
Too Human adds Freya
> 3 Months
Too Human: Bio-Engineer
> 3 Months
Too Human: Berserker
> 3 Months
Too Human video diary
> 3 Months
The new images of Too Human
> 3 Months
Images & videos of Too Human
> 3 Months
Gameplay of Too Human
> 3 Months
Too Human: Coop images and video
> 3 Months
Too Human: Dev Diary #3
> 3 Months
Images of Too Human
> 3 Months
Too Human: Berserker video
> 3 Months
Too Human Dev Diary #2
> 3 Months
Images of Too Human
> 3 Months
E3: Too Human video
> 3 Months
E3: Images of Too Human
> 3 Months
One new Too Human image
> 3 Months
E3: Too Human video
> 3 Months
E3: Too Human images
> 3 Months
E3: Xbox 360 games montage
> 3 Months
E3: Too Human trailer
> 3 Months
One image of Too Human
> 3 Months
Too Human scans
> 3 Months
X05: Trailer low-res of Too Human
> 3 Months
X05: Trailer mix
> 3 Months
X05: 5 images of Too Human
> 3 Months
New images from Too Human
> 3 Months
<< 1 2 3 4 ... 42 43 >>
Author Message
Sath

Missed the
hay
Sath - Missed the<br>hay
Since 1046 Days

2008-02-22 23:40:24

Gimme gimme gimme!

---
*A New Form of Change*

ACEfromRussia

ACEfromRussia
Since 735 Days

2008-02-23 00:43:28

cool
they even made animated wrinkle on the skin
omg

---
Hironobu Sakaguchi is coming back to reclaim the throne (c)

Most Wanted: Lost Odyssey - Too Human - Deus EX 3 - Mass Effect 2 - Tomb Raider Underworld - Final Fantasy XIII - Final Fantasy Versus XIII

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 1046 Days

2008-02-23 08:25:35

Too Human at Gamespot
http://www.gamespot.com/video/928546/6186635/too-h...

Dyack talks about it and some other dude playing it, kind of like On the Spot but only for Too Human.

Really want it!

One of the attacks were Baldur runs down the stairs and starts attacking in various moves on one robot and then ends with a backflip and a slash right down, that was awesome.

It depends on how upgraded your character is, and how well the player is to control the attacks with the analog.

If you are very very good, the animation, attack combos will look great, not like the ones in the past.

So basically you can't just keep rotating and tapping the attack analog and just do random attacks, it will look bad and clunky.

God I want a demo of this stage :D

---
*A New Form of Change*

dcdelgado

dcdelgado
Since 1039 Days

2008-02-23 13:44:03 In reply to Sath (2008-02-23 08:25:35)

Nice vid, the RPG upgrade screens look deep and awesome, cant wait to tweak my character into a human based killing machine, and the way the cinematics are intergrated into the action is great, i'm glad they are also concentrating on the narritive as an amazing story will top it al off.

---
Mass Effect - March 10th - Continue the Fight!!!

Bitches!!

ACEfromRussia

ACEfromRussia
Since 735 Days

2008-02-23 13:45:07

cool
I want demo!

---
Hironobu Sakaguchi is coming back to reclaim the throne (c)

Most Wanted: Lost Odyssey - Too Human - Deus EX 3 - Mass Effect 2 - Tomb Raider Underworld - Final Fantasy XIII - Final Fantasy Versus XIII

Jollipop

Jollipop
Since 1062 Days

2008-02-23 15:53:22

Looks frikkin awesome this is what ME should have been like IMO. :P

---
Marumaro for the WIN !!

TheBeagle

TheBeagle
Since 785 Days

2008-02-23 16:48:13 In reply to Jollipop (2008-02-23 15:53:22)

Posted by Jollipop
Looks frikkin awesome this is what ME should have been like IMO. :P
I agree.

---
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 1046 Days

2008-02-23 17:34:45

Haha what!?
Honestly Jolli, that one was a new one :)

---
*A New Form of Change*

szaromir

szaromir
Since 936 Days

2008-02-23 22:38:20

Hopefully with a couple weeks of development left, they will fix the choking framerate in some cutscenes. It'll be bad if they won't fix that, it'll take away from the game's cinematic presentation. I don't like diablo and similar games, but I'd like to play TH for (hopefully) well developed story.

---
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

dcdelgado

dcdelgado
Since 1039 Days

2008-02-23 22:48:24

Another video in which Dennis talks about the importance of the story in the game, with some cool game footage.

http://xbox360.qj.net/Video-Dennis-Dyack-talks-abo...

---
Mass Effect - March 10th - Continue the Fight!!!

Bitches!!

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 1046 Days

2008-02-23 23:00:01

Cool video, can't wait for the game itself :D

---
*A New Form of Change*

szaromir

szaromir
Since 936 Days

2008-02-23 23:10:32

That forest area is pretty :)

BTW it's funny how Denis is pushing the 720p resolution in all the interviews LOL

---
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

dcdelgado

dcdelgado
Since 1039 Days

2008-02-25 17:26:32

Before I tell you about how positive the latest showing of Too Human was, it's important to first point out the negatives for reference. Two years ago I wrote off Too Human as just another action RPG, but with the worst camera system known to three-dimensional gaming. The unintelligent camera angles were so troublesome the game was inconveniently unplayable. This was at E3 2006 when I saw Too Human playable for the first time on the showroom floor.

The New and Improved Too Human
The new Too Human camera system features multiple camera modes to choose from. This allows the player to select from a variety of different camera angles that best suits the action onscreen. For example, the Iso camera mode is catered towards players who prefer the overhead isometric view of games like Diablo and Baldur's Gate. The Close camera mode gives players a view more akin to God of War. All in all, Silicon Knights founder Dennis Dyack said Too Human has six or seven different camera modes at any given time. Thank the Nordic gods.

The combat control scheme in Too Human is unlike any other action RPG. The right-analog stick controls Baldur's primary hack-n-slash attack, which depending on your character class Baldur wields a sword and shield, dual swords, hammer, or mace. And no matter which class you choose from, Baldur always carries a pair of pistols. Pistols are fired with the right trigger and can be aimed at two separate enemies.

There are five character classes to choose from. The Champion is the standard character class well versed in combat, defense, and magics. The Berserker class leans more towards players who like to smash things, the Defender class plays like a traditional RPG tank class, so on and so forth.

So it's like Diablo, right? Pretty close. The player level caps at 50, and unfortunately Silicon Knights aren't ready to show any end game content beside epic armor sets. During the demo, Dyack loaded up a level 50 Defender class equipped with a complete armor set, which besides looking badass offer bonuses for equipping a certain number of high-end armor set pieces like Diablo and World of Warcraft.

Technically Proficient
Too Human runs at a consistent framerate in 720p with 4x anti-aliasing and up to 50 enemies onscreen. That's quite the technical feat considering all the issues developer Silicon Knights has been having with Epic and the Unreal Engine 3.0. See lawsuit.

There is only one load time in Too Human and that is at the beginning of the game. The no-loading touch should be considered standard at this point, but it's especially impressive for Too Human considering the massive amount of content and abrupt environment changes, which ties into the rich, futuristic Nordic story.

There is no need to worry about inventory micro-management in Too Human. Auto-salvage is an inventory feature catered towards console users, which intelligently salvages your low-class items when your inventory becomes overburdened. Of course this feature can be turned off or on depending on your style of play.

Baldur can enter the Matrix. Well, Cyberspace Dennis Dyack called it. Cyberspace is a simulated version of what the world would be like without any artificial intelligence or world wars. Witches who serve as oracles to the human race inhabit Cyberspace. They offer worldly knowledge and useful items that aid Baldur in his quest.

I know it's crazy to say, but Too Human is the new Diablo. Well, at least until Blizzard shows us Diablo III, which who knows when that could be. Although Too Human is set in an entirely different universe with numerous cutscenes overlapping the gameplay, the actual core fundamentals are exactly the same, and it looks beautiful. Show us more Silicon Knights! You can't keep that "Online Play" menu option secret for too long.
http://www.gamepro.com/microsoft/xbox360/games/pre...

---
Mass Effect - March 10th - Continue the Fight!!!

Bitches!!

TheBeagle

TheBeagle
Since 785 Days

2008-02-25 17:28:24 In reply to szaromir (2008-02-23 23:10:32)

Posted by szaromir
That forest area is pretty :)

BTW it's funny how Denis is pushing the 720p resolution in all the interviews LOL
Well, that may be because there are many 360 games that don't actually run in 720p.

---
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.

ACEfromRussia

ACEfromRussia
Since 735 Days

2008-02-25 17:53:54

Great
cant wait

---
Hironobu Sakaguchi is coming back to reclaim the throne (c)

Most Wanted: Lost Odyssey - Too Human - Deus EX 3 - Mass Effect 2 - Tomb Raider Underworld - Final Fantasy XIII - Final Fantasy Versus XIII

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1179 Days

2008-02-25 18:06:27

Gamepro: Too Human Preview - The New Diablo?
NO.

Diablo 3 will be the new Diablo--right bliz?

szaromir

szaromir
Since 936 Days

2008-02-25 18:39:03 In reply to TheBeagle (2008-02-25 17:28:24)

Posted by TheBeagle
Well, that may be because there are many 360 games that don't actually run in 720p.
There aren't that many.

---
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1179 Days

2008-02-25 18:44:54 In reply to szaromir (2008-02-25 18:39:03)

Posted by szaromir
There aren't that many.
I think it's probably more common than people realize. There are some big titles that don't run at 720p. Not that it matters much, I think Halo 3 looks pretty good, and PGR3 looked fantastic.

Phaethon360

Mr Pantsies Phaethon360 - Mr Pant<s>s</s>ies
Since 1025 Days

2008-02-25 19:17:42 In reply to GriftGFX (2008-02-25 18:44:54)

Both are very jaggy games too. PGR3 looked great when everything was moving fast, but enter into the garage, and you just might cut your self.

---
Hey, I'm just like you. I put my pants on one leg at a - dammit, I knew I forgot something today.

ACEfromRussia

ACEfromRussia
Since 735 Days

2008-02-25 19:32:27 In reply to Phaethon360 (2008-02-25 19:17:42)

Posted by Phaethon360
Both are very jaggy games too. PGR3 looked great when everything was moving fast, but enter into the garage, and you just might cut your self.
LOL
IMO garage was most cool loking place in the game

---
Hironobu Sakaguchi is coming back to reclaim the throne (c)

Most Wanted: Lost Odyssey - Too Human - Deus EX 3 - Mass Effect 2 - Tomb Raider Underworld - Final Fantasy XIII - Final Fantasy Versus XIII

szaromir

szaromir
Since 936 Days

2008-02-25 19:33:49 In reply to GriftGFX (2008-02-25 18:44:54)

Posted by GriftGFX
I think it's probably more common than people realize.
I saw the list of game that run sub720p on 360 and there were like a dozen of them? It's not that many considering how many games have been released to date. Besides, it's not like it's the problem only with 360, PS3 has sub720p games as well and Wii has sub480p games (Mario Galaxy for example). No that it matters in the grand scheme of things, but Dyack saying full 720p in every presentation/interview is hillarious.

---
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1179 Days

2008-02-25 19:36:44 In reply to ACEfromRussia (2008-02-25 19:32:27)

Posted by ACEfromRussia
LOL
IMO garage was most cool loking place in the game
Definitely. I loved getting all of the different garages in PGR3. I don't own PGR4 yet, but from what I've played I'm not sure I like the new career interface--how you purchase vehicles, how you progress through events, etc--but it's still pretty.

But anyhow, I think there's a handful of games that are sub-720p on both platforms. I've also heard of devs on the PS3 "cheating" their way up to 1080p too (by claiming 1280x1080 == 1080p) by using strange resolutions. So really, there's no need to go into defense mode for the Xbox 360, no one is starting a console-wars argument here so you can chill out.

Every UE3 game is 720p on 360 so far as I know--but none of them have 4XAA--so that's one modification that will make TH stand out a little. And there may only be a dozen or so sub-720p games but many of them are high profile titles, and Dyack is attempting to include himself and his game in that company.

KORNdog

KORNdog
Since 583 Days

2008-02-26 04:04:56

this game annoys me. some times i want it. sometimes i wouldnt touch it with a 10 ft bargepole. in cutscenes and in still shots i like it, good artstyle, it should have a good story, great visuals, customisation seems top notch, but then you see the combat which will make up a pretty big chunk of the game and you die a little inside. i realise it isnt ment to be like god of war or devil may cry, but i sure wish it looked as fluid.

if the games animation doesnt vastly improve im not sure if i could enjoy the game. it almost looks like someones taken ps1 animation cycles and thrown them into a visually next gen game. very strange and very jarring. lets hope the game is even close to being worth the wait. somehow i doubt it'd going to top mass effect. but we'll see.

dcdelgado

dcdelgado
Since 1039 Days

2008-02-26 09:22:52 In reply to KORNdog (2008-02-26 04:04:56)

Lets clear this up, Mass Effect is a true single player RPG with Action elements, IE: Deep Character customization Branching conversation tree's that you guide, and important choices that you make which change the story ect..

Whereas Too Human has none of the above.. its rpg elements are in the form of skill tree and armor/weapon customization, Dennis describes it as a hybrid of WOW/DIABLO and GOW, the story will be deep but you are just a passenger along for the ride storywise, and the combat is more than good enough to keep anyone slightly interested in this type of enjoying it to the end, the number of different combat attacks and weapons are amazing, in fact when playing coop i Guarantee that everyone will have an attack move or weapon that others playing alongside wont.

---
Mass Effect - March 10th - Continue the Fight!!!

Bitches!!

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 1046 Days

2008-02-26 10:04:42

No other player will look the same, play the same.

But I wouldnt say Mass Effect has deep character customization though, it was alot, but still limited at some parts.

Too Human has tons of more customization in the weapons, armor department that its just crazy, not only that but also through DLC there will be more.

You can't compare Mass Effect to Too Human, the gameplay is way different.

Besides, I don't think Dyack want to "top" Mass Effect because its a different type game.

I would like to say Too Human is more like Hellgate: London, aside from the first person view in that game and heavy weapon customization.

---
*A New Form of Change*

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