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Resident Evil 5 Resident Evil 5

Capcom / Capcom

Type: Survival Horror

Release date: 2009

 
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Interview: Resident Evil 5

Interview: Resident Evil 5

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2008-11-18 17:02:38 by Manager

Here's another interview, and another one from Capcom - Resident Evil 5! The interview was done by Microsoft's XCN, and the questions were submitted by the members (us and other sites in Europe). Ben LeRougetel answers the questions, which covers co-op tidbits, camera angles, controls, characters and much more.

 
Vidéos
Since Format Size
TGS08: Gameplay off-screen (no sound)
7 Weeks 640x360 181 MB
TGS08: Gameplay off-screen (no sound)
7 Weeks 960x540 328 MB
TGS08: Gameplay off-screen (no sound)
7 Weeks 960x540 332 MB
TGS08 trailer
7 Weeks 640x360 48 MB
TGS08 trailer
7 Weeks 1280x720 131 MB
TGS08 trailer
7 Weeks 1280x720 164 MB
GC trailer
> 3 Months 640x360 33 MB
GC trailer
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GC gameplay trailer #1
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GC gameplay trailer #1
> 3 Months 1280x720 63 MB
GC trailer
> 3 Months 1280x720 97 MB
GC gameplay trailer #1
> 3 Months 1280x720 88 MB
E3: Press conference presentation
> 3 Months 640x360 48 MB
E3: Press conference presentation
> 3 Months 1280x720 113 MB
E3: Press conference presentation
> 3 Months 1280x720 98 MB
E3: Gameplay #4
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E3: Gameplay #4
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E3: Gameplay #3
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E3: Gameplay #3
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E3: Gameplay #2
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E3: Gameplay #2
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E3: Gameplay #1
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E3: Gameplay #1
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E3: Gameplay #4
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E3: Gameplay #3
> 3 Months 1280x720 72 MB
E3: Gameplay #2
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E3: Gameplay #1
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E3: Trailer #2
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E3: Trailer #2
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E3: Trailer #2
> 3 Months 1280x720 97 MB
E3: Gameplay
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E3: Gameplay
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E3: Gameplay
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E3 trailer
> 3 Months 640x360 33 MB
E3 trailer
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E3 trailer
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HD Trailer
> 3 Months 640x360 40 MB
HD Trailer
> 3 Months 1280x720 93 MB
HD Trailer
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Trailer May 08
> 3 Months 720x404 38 MB
Trailer May 08
> 3 Months 720x404 38 MB
DVD video
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DVD video
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DVD video
> 3 Months 640x480 116 MB
PSN Trailer
> 3 Months 1920x1080 178 MB
Trailer Marketplace
> 3 Months 1280x720 153 MB
E3: MSFT Resident Evil 5 Teaser
> 3 Months 960x540 42 MB
E3: MSFT Resident Evil 5 Teaser
> 3 Months 960x540 42 MB
E3: Stream capture
> 3 Months 320x240 4 MB
Trailer
> 3 Months 1280x720 55 MB
TGS05: Trailer mix
> 3 Months 960x540 151 MB
TGS05: Trailer mix
> 3 Months 320x180 20 MB
 
Gallery
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15 images
2 Weeks 15
TGS08 images
7 Weeks 22
22 images
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4 images
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GC images
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10 images
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Gamers Day images
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19 images - Captivate '08 trailer
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3 Images
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Famitsu scans
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marketplace trailer images
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Famitsu Scans (filtered)
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Famitsu Scans
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6 images 720p
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High Res Famitsu scans
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Famitsu Scans
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News
Since
Interview: Resident Evil 5
2 Weeks
15 Resident Evil 5 images
2 Weeks
TGS08: Resident Evil 5 gameplay
7 Weeks
TGS08: Resident Evil 5 trailer
7 Weeks
More Resident Evil 5 images
8 Weeks
Images of Resident Evil 5
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GC08: Resident Evil 5 media
> 3 Months
E3: Resident Evil 5 presentation
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E3: Resident Evil 5 gameplay
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E308: Resident Evil 5 trailer
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E308: Resident Evil 5 gameplay
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RE5 HD Trailer and images
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Images of Resident Evil 5
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Trailer of Resident Evil 5
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Images of Resident Evil 5
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Scans of Resident Evil 5
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Resident Evil 5 video in English
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Full trailer of Resident Evil 5
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Resident Evil 5 scans
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E3: PS3 games montage
> 3 Months
E3: Resident Evil 5 teaser
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New japanese 360 TV ad
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TGS05: 360 Games Trailer
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TGS05: Bio Hazard 5: 6 images (720p)
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Xbox 360 japanese games announced
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3 Resident Evil 5 images
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Resident Evil 5: High res scans
> 3 Months
Resident Evil 5 on Xbox 360 !
> 3 Months
Author Message
alimokrane

alimokrane
Since 1110 Days

2007-07-18 16:52:45 Juicy and Very Promising Resident Evil 5 Info

Being able to see new footage of Resident Evil 5 was one of our E3 highlights, even though the new trailer didn't really tell us too much about the game. Enter the latest issue of Famitsu, which is home to an interview in which producer Jun Takeuchi shared some of the details we were looking for.

Takeuchi only provided vague hints about the storyline. As many have guessed from the insignia that appears in the footage, Chris is a member of a group called BSAA. According to Takeuchi, something has happened in the desert area that serves as the game's setting, and BSAA has dispatched Chris to investigate.

Once on the scene, Chris encounters a new form of enemy. Takeuchi described the game's enemies as something of human form that has intelligence. However, the foes are neither zombie nor ganado (in reference to the creatures from RE4).

In addition to the new enemy, a certain girl will make an appearance in the game. She's someone whom fans of the series will recognize. In the full version of the E3 trailer (which will be distributed on Xbox Live and PSN later this month), she appears just briefly, but Takeuchi expects her to have a more significant role in the next trailer (no ETA given on that, unfortunately). In the game proper, she will have a big part both in the story and as part of the gameplay.

On the topic of gameplay systems, Takeuchi admitted to the magazine that the hardest part of development so far has been in mixing new elements with part 4's basic gameplay. For the most part, RE5 will be played from a perspective similar to that of part 4, with Chris appearing on the left side of the screen. However, Takeuchi also promised a big surprise addition that he believes is an obvious evolution for the gameplay.

According to Takeuchi, if, after seeing the E3 trailer, you feel RE5 looks like RE4 now, you'll be left with a completely different impression following the next trailer.

Previously, Takeuchi has spoken about the importance of light in the game. In this latest interview, he offered an example of how light will play a role. Say Chris enters a doorless building. The surroundings are bright and the interior is dark, so it takes Chris a few moments to adapt before he can see. The game will replicate this, along with the opposite effect of going into a bright area after being in the dark for an extended period. This is where you can expect to encounter some of the series' trademark fear, this time from the inability to aim or see.

Takeuchi wouldn't provide a solid release date for RE5, but he seemed to come to a general consensus with the interviewer on the year 2008. It will be a long wait, but then again so was the wait for RE4, and that one turned out pretty good.
SOURCE : http://uk.ps3.ign.com/articles/805/805931p1.html

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Assassin's Creed-Blue Dragon-Lost Odyssey-Eternal Sonata-Final Fantasy XIII-Cry On-Ninja Gaiden 2-Heavenly Sword-Devil May Cry 4-Resident Evil 5-Naruto 360-Mass Effect-Alan Wake-Too Human-Infinite Undiscovery-Metal Gear Solid 4-The Last Remnant

Namaiwa

Namaiwa
Since 677 Days

2007-07-18 17:17:05

Great detail. Can't wait to see the "Big surprise addition" to the gameplay mechanics ;)

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Playing Now: NGΣ - The Darkness
Playing Soon: BioShock - Blue Dragon - Halo 3

palamede

palamede
Since 933 Days

2007-07-18 17:29:07

I'm afraid of the light addition !
Say hello to M. overbloom !

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Fanboy officiel de Call of Duty 4

Namaiwa

Namaiwa
Since 677 Days

2007-07-18 17:49:51 In reply to palamede (2007-07-18 17:29:07)

a certain girl will make an appearance in the game. She's someone whom fans of the series will recognize.
Claire? or maybe Jill

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Playing Now: NGΣ - The Darkness
Playing Soon: BioShock - Blue Dragon - Halo 3

alimokrane

alimokrane
Since 1110 Days

2007-07-18 18:06:42 In reply to Namaiwa (2007-07-18 17:49:51)

Posted by Namaiwa
a certain girl will make an appearance in the game. She's someone whom fans of the series will recognize.
Claire? or maybe Jill
Most Likely Claire Refield. after all she's Chris' sister.

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Assassin's Creed-Blue Dragon-Lost Odyssey-Eternal Sonata-Final Fantasy XIII-Cry On-Ninja Gaiden 2-Heavenly Sword-Devil May Cry 4-Resident Evil 5-Naruto 360-Mass Effect-Alan Wake-Too Human-Infinite Undiscovery-Metal Gear Solid 4-The Last Remnant

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 1046 Days

2007-07-18 18:45:55

My god this game is gonna kick so much ass, I just know it.

I think it's gonna be Claire as well as for secret female character, her or Jill.

About the surprice mechanic I think its gonna be the one I kept mentioning.

It has to do with the sun and you.
Too much outside and the sun will make you dry and dizzy, so you need to stay in the shadows to cool down.

That is what I think. Anyway, I can't wait for the full trailer on marketplace, hopefully a very long one, and not just like 1 minutes trailer and thats it.

Something of a hybrid between a trailer and a intro :D

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*Owner of a Wii60!*
360: Mass Effect - Too Human - Assassin's Creed - Dark Sector - DMC4 - Haze - Ninja Gaiden 2 - Fable 2
Wii: Rygar: The Battle of Argus - SC: Legends - Metroid Prime 3

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1301 Days

2007-07-19 02:22:56

Sounds like HDR to me :|

TheBeagle

TheBeagle
Since 785 Days

2007-07-19 02:32:53 In reply to LEBATO (2007-07-19 02:22:56)

Posted by LEBATO
Sounds like HDR to me :|
Yeah very much so. I think they will use it in a more unrealistic way though. When you walk into a room it will probably be too dark to see for a moment so you have that panic of not knowing what is in the room. Same for when you come outside.

And by unrealistic I mean way darker than it would be and way brighter than it would be. More as a game mechanic than a realistic form of lighting.

mkk316

mkk316
Since 992 Days

2007-07-19 02:36:46 In reply to TheBeagle (2007-07-19 02:32:53)

Posted by TheBeagle
Yeah very much so. I think they will use it in a more unrealistic way though. When you walk into a room it will probably be too dark to see for a moment so you have that panic of not knowing what is in the room. Same for when you come outside.

And by unrealistic I mean way darker than it would be and way brighter than it would be. More as a game mechanic than a realistic form of lighting.
Keep in mind the setting. Those effects would be a lot more extreme in a setting like that.

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COD 4's pre-alpha stage looks better than most game's gone gold stage.

E3 2K7- best. e3. ever.

Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1301 Days

2007-07-19 02:42:19 In reply to TheBeagle (2007-07-19 02:32:53)

Posted by TheBeagle
Yeah very much so. I think they will use it in a more unrealistic way though. When you walk into a room it will probably be too dark to see for a moment so you have that panic of not knowing what is in the room. Same for when you come outside.

And by unrealistic I mean way darker than it would be and way brighter than it would be. More as a game mechanic than a realistic form of lighting.
Well they have to keep in mind playability. I don't think they are so stupid as to exagerate it to that--annoying--point. I don't mind a little unrealistic, but they have to watch out and not cross that line.

Whatever the setting, you are never entirely blinded for more than a second or two, and that's a very extreme condition.

mkk316

mkk316
Since 992 Days

2007-07-19 02:52:50

Well i think it will also depend on how quickly you go from being in dark to light areas and vice versa, if you enter or exit a room slowly, the effects would be far less drastic. Itll be interesting to see it at work in the game.

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COD 4's pre-alpha stage looks better than most game's gone gold stage.

E3 2K7- best. e3. ever.

Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.

rayy

rayy
Since 1153 Days

2007-07-19 02:53:44

Ohh men Resident Evil 5 is going to own and Chris is my favorite character for the series. I have yet to play Resident evil 4 but I waiting when I get my wii to play it =)

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