PC
X360
PS3

Brothers in Arms: Hell's Highway Brothers in Arms: Hell's Highway

Ubisoft / Gearbox Software

Type: Tactical FPS

Release date: September 25 2008

 
Latest news
Third Making Of of BiA: HH

Third Making Of of BiA: HH

More details...

No comment yet

2008-08-29 17:55:57 by BlimBlim

Ubisoft again, and this time the third a quite bloody Making Of of Brothers in Arms: Hell's Highway.

 
Vidéos
Since Format Size
Making Of #3
1 Week 640x360 73 MB
Making Of #3
1 Week 1280x720 235 MB
Making Of #3
1 Week 1280x720 329 MB
GC08: Gameplay
2 Weeks 640x360 143 MB
GC08: Gameplay
2 Weeks 960x540 241 MB
GC08: Gameplay
2 Weeks 960x540 232 MB
Teamwork trailer
3 Weeks 640x360 30 MB
Teamwork trailer
3 Weeks 640x360 26 MB
Teamwork trailer
3 Weeks 640x360 29 MB
Making of #2
4 Weeks 640x360 52 MB
Making of #2
4 Weeks 1280x720 163 MB
Making of #2
4 Weeks 1280x720 345 MB
E3: Walkthrough
7 Weeks 640x360 105 MB
E3: Walkthrough
7 Weeks 1280x720 378 MB
E3: Behind the scenes
7 Weeks 640x360 46 MB
E3: Behind the scenes
7 Weeks 1280x720 114 MB
E3: Destructible cover
7 Weeks 640x360 15 MB
E3: Destructible cover
7 Weeks 1280x720 43 MB
E3: Tanks
7 Weeks 640x360 12 MB
E3: Tanks
7 Weeks 1280x720 36 MB
E3: Behind the scenes
7 Weeks 1280x720 137 MB
E3: Destructible cover
7 Weeks 1280x720 48 MB
E3: Tanks
7 Weeks 1280x720 41 MB
E3: Walkthrough
7 Weeks 1280x720 458 MB
Developer diary
10 Weeks 640x360 71 MB
Developer diary
10 Weeks 960x540 129 MB
Developer diary
10 Weeks 960x540 164 MB
Destructible cover
11 Weeks 640x360 16 MB
Destructible cover
11 Weeks 1280x720 43 MB
Destructible cover
11 Weeks 1280x720 48 MB
Ubidays: Trailer
> 3 Months 640x360 15 MB
Ubidays: Trailer
> 3 Months 1280x720 41 MB
Ubidays: Trailer
> 3 Months 1280x720 112 MB
April 2008 trailer
> 3 Months 640x360 25 MB
April 2008 trailer
> 3 Months 1280x720 73 MB
April 2008 trailer
> 3 Months 1280x720 97 MB
Ubidays: BiA3 press presentation (HD)
> 3 Months 1280x720 217 MB
Ubidays: BiA3 press presentation
> 3 Months 640x360 241 MB
Ubi Days: Direct feed trailer (MP4)
> 3 Months 1280x720 55 MB
Ubi Days: Direct feed trailer
> 3 Months 1280x720 73 MB
Ubi days: Trailer
> 3 Months 960x540 22 MB
BIA - Very short Teaser
> 3 Months 1280x720 13 MB
E3 demo
> 3 Months 640x360 28 MB
E3: Comparison
> 3 Months 640x360 9 MB
E3: Comparison 720p
> 3 Months 1280x720 26 MB
First trailer extended
> 3 Months 640x360 20 MB
First trailer ext. 720p
> 3 Months 1280x720 58 MB
First trailer
> 3 Months 640x360 9 MB
First trailer 720p
> 3 Months 1280x720 25 MB
 
Gallery
Since Number of images
4 images
3 Weeks 4
E3: Images
7 Weeks 4
2 images
11 Weeks 2
Ubidays: Images
> 3 Months 17
5 images
> 3 Months 5
Images and characters
> 3 Months 7
3 images
> 3 Months 3
5 images
> 3 Months 5
4 images
> 3 Months 4
5 images
> 3 Months 5
5 Images PC PS3 X360
> 3 Months 5
Game Convention images
> 3 Months 3
Game Convention images
> 3 Months 3
E3: Images
> 3 Months 11
Ubi Days: Images
> 3 Months 3
E3: 4 images
> 3 Months 4
One image
> 3 Months 1
4 images
> 3 Months 4
2 images
> 3 Months 2
1 image
> 3 Months 1
Two images
> 3 Months 2
1 image
> 3 Months 1
1 image
> 3 Months 1
First image
> 3 Months 1
 
News
Since
Third Making Of of BiA: HH
1 Week
GC08: BIA:HH gameplay
2 Weeks
GC08: Ubisoft's game medley
2 Weeks
Images of BIA: Hell's Highway
3 Weeks
Second BIA:HH Making Of
4 Weeks
E3: BIA:HH images and videos
7 Weeks
Brothers in Arms: HH trailer
10 Weeks
BiA HH: Destructible cover
11 Weeks
Ubidays: BiA 3: Images & trailer
> 3 Months
Images of BiA: Hell's Highway
> 3 Months
Brothers in Arms HH: It's back!
> 3 Months
Images of BiA: Hell's Highway
> 3 Months
Images of Brothers in Arms 3
> 3 Months
More images of Brothers in Arms 3
> 3 Months
Images of Brothers in Arms 3
> 3 Months
Images of Brothers in Arms: HH
> 3 Months
GC07: Brothers in Arms images
> 3 Months
Ubidays: BiA3 presentation
> 3 Months
Ubidays: Brothers In Arms: Hell's Highway images
> 3 Months
Ubi Days: Brother in Arms trailer
> 3 Months
A teaser for Brother In Arms 3
> 3 Months
Brothers in Arms HH trailer demo
> 3 Months
E3: Brothers in Arms 3 images
> 3 Months
E3: Brothers in Arms comparison trailer
> 3 Months
Brothers in Arms HH extended trailer
> 3 Months
Another two BiA3 images
> 3 Months
Brothers in Arms 3 images
> 3 Months
Brothers in Arms 3 images & trailer
> 3 Months
BiA3: One more image
> 3 Months
One Brothers in Arms 3 image
> 3 Months
First image of Brothers in Arms 3
> 3 Months
Author Message
Acert93

Mr. Bad Cop Since 1063 Days

2006-04-05 06:44:50 Killer App: More BiA 3 footage

http://www.jeux-france.com/

This has my vote for best looking next gen game so far. Definately in the same league as Gears and MGS4. Add in HL2 like lip sync, better AI, and the already strong gameplay... wow. Killer app here folks!

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Optimusv2

Optimusv2
Since 985 Days

2006-04-05 07:57:27

Wow.... so what in the world is halo 3 going to look like? Simply incredible stuff I wonder how much shader power is being put to work in such a game? Its amazing that games like this will be visually possible and playable this gen.

Xbox 3 and ps4 I get scared thinking about what those things will have inside them.

---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

hasanahmad

hasanahmad
Since 1108 Days

2006-04-05 08:43:22

If you want xbox 3 or PS4 you need a chip implanted inside your brain to access your brain and a lead to a disc player in your pocket, your brain will process the game

Optimusv2

Optimusv2
Since 985 Days

2006-04-05 08:47:33

lol imagine if sony's marketing team for the ps4 told everyone at E3 that the chip inside the ps4 is the same one used in the skynet program from terminator and its capable of taking over the world if it isn't handled properly =P


Maybe they wont use those exact words, but some claims on par with what I said in terms of madness will be said. Kutaragi is the man he always brings us the big quotes :)

---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Acert93

Mr. Bad Cop Since 1063 Days

2006-04-05 08:51:57 In reply to Optimusv2 (2006-04-05 07:57:27)

Posted by Optimusv2
Xbox 3 and ps4 I get scared thinking about what those things will have inside them.
Well, as a time traveler I can confirm this much: The first 18 months will consist of 95% of ports from the 360/PS3!

I can take a stab at the PS4. I expect the PS4 in 2012 (6 years after PS3). I expect MS to run the X360 6 years as well to 2011. Looking at a realistic timeline of process node advancement we see something like this:

90nm 2005
65nm 2007
45nm 2009
32nm 2011
22nm 2013
16nm 2015

(Yes I know Intel is already shipping 65nm parts, but most others are still squarely on 90nm & likewise most CE type stuff which applies to consoles as you must hit a proven mass production process; GPUs hit 90nm in the last 6 months and the 80nm half node at the end of 2006).

Anyhow, with a transition of fabs to 400mm wafers and gaining at least 3x the transistor density (maybe close to 4x if Sony hits a half node or pushes for 22nm) we can *expect* a 4-way CELL on a single chip (4 PPEs + 32 SPEs). If all goes well and CELL hits mainstream and is in everything from toasters to TVs, it could benefit from a sizable price reduction due to scale (and offloading slow/defective chips to other product lines), so we could even see 2 of these things in the PS4. 8 PPes and 64 SPEs would not sound outrageous (or maybe some other configuration other than 1:8). Expect some HUGE improvements in the PPE, something along the lines of modern X86 chips in regards to usability. We may even see some Z-ram. A chip in the 6-8GHz range seems probable. The CPUs alone will be in the 3-4TFLOPs range (remember back when the EE was 6.4GFLOPs and the Xbox CPU was ~3GFLOPs?)

Expect 4GB of fast memory, a Nvidia GPU with eDRAM (1.2GHz range; ton more features, tighter integration with CELL, and raw shader performance ~15x what RSX has with 64bit percision standard), and Sony's next-next gen media format (probably an extension of Blu Ray; maybe Halo-Ray?). 1080p will be standard for all games with high levels of AA. An emphasis will be on filtering, procedural/interactice/deformable worlds and on global illumination like techniques.

Online will be central; digital distribution will be a major force for games, movies, and audio; expect a decent amount of integrated flash memory 16-64GB range). New input device/method of interaction will be introduced that is more approachable while also being more indepth/interactive and better suited for 3D worlds; EyeToy/Gesture recognition and Voice Recognition will become standard.

The device will be marketed as a home computer entertainment system. It will ship with Version 3 of Sony Linux which will have a robust, intuitive, and 3D GUI. It will be marketed as a media-PC and will include stuff like TiVo out of the box. Sony will make some power plays to bring some basic apps like Photoshop, 3D editing, and office like software to the platform.

Sony will finally make a real powerplay not only for the living room, but for the PC space. With faster broadband with a higher market penetration Sony will finally bring online their first vision of the "CELL network" with distributed computing over the net. The system will see for the equivalent of $699 today. CELL and PS will be firmly established as a platform, not just a brand.

And... the first 18 months will consist of 95% of ports from the 360/PS3!

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

hasanahmad

hasanahmad
Since 1108 Days

2006-04-05 08:58:37

What will 15nm allow you to do which is not possible at 90nm, have 3 GPUs in one board?

Acert93

Mr. Bad Cop Since 1063 Days

2006-04-05 09:06:06 In reply to hasanahmad (2006-04-05 08:58:37)

Posted by hasanahmad
What will 15nm allow you to do which is not possible at 90nm, have 3 GPUs in one board?
Increase/Improve features (e.g. SM6.0), higher clocks, etc. Just compare RSX (PS3) and NV2A (Xbox), chips with 5 years difference and both made by NV for consoles by adapting a current PC design.

Frequency
- RSX => 550MHz
- NV2A => 233MHz

Pixel Shaders
- RSX => 24
- NV2A => 2

Vertex Shaders
- RSX => 8
- NV2A => 2

Shader Model
- RSX => DX9c SM3.0
- NV2A => DX8.1 PS1.3

RSX has a ton of features (FP16 blending, Geometry Instancing, dynamic branching, vertex texture lookup, 32bit programmable pipeline instead of a 16bit, etc) that NV2A does not have in addition to all the extra power. With DX10 we are seeing a lot of new features like Geometry Shaders... by the time the PS4 comes out there will be these plus a ton of other new stuff.

In 6 years I expect GPUs to be very programmable, almost like mini-CPUs, and capable of handling many more tasks than they currently do. Not sure how that lines up with CELL though which is well suited for graphic related tasks.

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Scarface

Scarface
Since 1079 Days

2006-04-05 10:21:56

By footage, did you mean the bunch of scans. Looks amazing, almost too amazing. I'm not going to get my hopes up until I see someone actually play it.

roxwell

PuS3Y roxwell - PuS3Y
Since 1041 Days

2006-04-05 10:22:17

very nice, can't wait to lay loads of surpressive fire on that lot :)

---
Don't touch that Squirrels nuts!

scytherage

Since 935 Days

2006-04-05 11:18:39

Hilarious, how Xbox 360 screens are being used as 'PS3 Screenshots' lol

hasanahmad

hasanahmad
Since 1108 Days

2006-04-05 11:34:35

and that too when they compare showing "the power of ps3" with ps2

Optimusv2

Optimusv2
Since 985 Days

2006-04-05 20:04:03 In reply to scytherage (2006-04-05 11:18:39)

Posted by scytherage
Hilarious, how Xbox 360 screens are being used as 'PS3 Screenshots' lol
Yea its a bit weird and it'll probably look similar on both the 360 and ps3, but that still doesn't make it right :) They can't risk not showing media to their subscribers so I understand the move even if a tad misleading.

---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Terra

Terra
Since 974 Days

2006-04-05 21:47:54

Good educated guess there Acert. What about PPU chips?

Acert93

Mr. Bad Cop Since 1063 Days

2006-04-05 22:23:23 In reply to Terra (2006-04-05 21:47:54)

Posted by Terra
Good educated guess there Acert. What about PPU chips?
PS4 will have CELL which is more versatile and can do everything, and then some, compared to a fixed function physics chip.

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Jollipop

Jollipop
Since 976 Days

2006-04-05 22:57:47

I can never see us getting down to 16 nm tech to be honest Acert the kind of problems they will run into will be ridiculously hard to figure out..

Not to mention they will be using micro volts and the chips will be so susceptable to static that could fry the chip in a microsecond..

I think PS4 will have a seperate CPU which does all functions including graphics, ultimately what the Cell was to be in the first place, a network of Cell processors which could be joined together.

SPE's which can act as individual shader arrays allowing for graphics and physics..
PPE's which do other general processing functions.

I still think they should be looking more into bandwidth and memory because this is basically what always holds these things back.

Terra

Terra
Since 974 Days

2006-04-05 23:24:44

So, no PPU’s for consoles then… I like the idea of a separate chip for physics processing only. But on the other hand, if future CPU’s are good in that kind of thing, it makes no sense for a console to add extra cost.

*Returns to Oblivion, 12 Gates closed and counting*

lumzi23

lumzi23
Since 1078 Days

2006-04-05 23:49:53

This game owns. Nuff said.

Jollipop

Jollipop
Since 976 Days

2006-04-06 00:05:16 In reply to Terra (2006-04-05 23:24:44)

Posted by Terra
So, no PPU’s for consoles then… I like the idea of a separate chip for physics processing only. But on the other hand, if future CPU’s are good in that kind of thing, it makes no sense for a console to add extra cost.

*Returns to Oblivion, 12 Gates closed and counting*
I think physics will be done on the GPU, GPU's seem to be more capable at physics than PPU's.

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1214 Days

2006-04-06 01:08:58

That looks simply unbelievable, nothing else to say.

---
Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.

Mech_Master

Mech_Master
Since 1062 Days

2006-04-06 01:51:15

Yeah these scans looks great, but I think you guys are exaggerating how good this game looks. Unless there is some actual footage of the game that I may have missed, I only say this game looks great not "un-frigginbelievable, unparalleled by any other game created, etc etc." like some people.

Optimusv2

Optimusv2
Since 985 Days

2006-04-06 02:28:53

There isn't a single game that matches it graphically in my opinion. The look better than movie quote made me laugh though, but maybe we'll be proven wrong :D

---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Panzer83

Panzer83
Since 1028 Days

2006-04-07 14:18:36

Read the lates OXM? Game is centered around Operation Market Garden (go read about it you ignorant buffon!) and Hell's Highway. That right there gets me excited, those scenarios could provide some very interesting missions.

---
New rule: If you don't have an HDTV then you cannot comment on the graphics of X-Box 360 games.

Scarface

Scarface
Since 1079 Days

2006-04-07 15:42:05 In reply to Panzer83 (2006-04-07 14:18:36)

Posted by Panzer83
Read the lates OXM? Game is centered around Operation Market Garden (go read about it you ignorant buffon!) and Hell's Highway. That right there gets me excited, those scenarios could provide some very interesting missions.
I swear they are just following the story of 'Band of Brothers'. The next game will be in the snow I gaurantee it.

Panzer83

Panzer83
Since 1028 Days

2006-04-07 15:47:01 In reply to Scarface (2006-04-07 15:42:05)

Posted by Scarface
I swear they are just following the story of 'Band of Brothers'. The next game will be in the snow I gaurantee it.
You're thinking Bastogne, that's a great show by the way. Own the set, seen it hundreds of times.

---
New rule: If you don't have an HDTV then you cannot comment on the graphics of X-Box 360 games.

You have to be logged in to post in this forum!