X360
Viva Piñata Viva Piñata
Microsoft Game Studios / Rareware
Type: Action
Release date: Available

2006-11-25 17:48:09 by Manager
Thanks to the Xbox Community Network, we got another great interview to publish this week. This time it's with Justin Cool, designer at Rare and on Viva Piñata. See inside for some thoughts about the 'kiddie game' term, upcoming DLC and promises about more multiplayer features.
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| The first 10 minutes: Viva Pinata part 2 |
> 3 Months |
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153 MB |
| The first 10 minutes: Viva Pinata part 2 |
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376 MB |
| The first 10 minutes: Viva Pinata |
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417 MB |
| The first 10 minutes: Viva Pinata |
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105 MB |
| XBLM videos |
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106 MB |
| XBLM videos |
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41 MB |
| X06: Game demo (french) |
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184 MB |
| X06: XBLM Trailer |
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37 MB |
| X06: XBLM Trailer |
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12 MB |
| TGS06: Parts of the presentation |
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88 MB |
| Game Convention: Presentation |
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220 MB |
| E3: Small Holding |
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26 MB |
| E3: Wild Country |
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29 MB |
| E3: Water Park |
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26 MB |
| E3: XBLM trailer |
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98 MB |
| E3: XBLM trailer |
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34 MB |
| Promo video |
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56 MB |
| 6 images |
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| 6 images |
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6 |
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| X06: 15 images |
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| Concept Art |
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| Images |
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12 |
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| 5 game convention images |
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| E3: 4 images |
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| E3: 8 images |
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| Another four images |
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| Character art |
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5 |
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| First 8 images |
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8 |
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| Viva Piñata? |
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| Viva Piñata Q&A |
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| The first 10 minutes: Viva Pinata |
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| Viva Pinata: Marketplace videos |
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| Viva Pinata images |
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| X06: Viva Pinata presentation |
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| X06: Viva Pinata trailer |
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| X06: Viva Pinata images |
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| TGS06: Viva Pinata presentation parts |
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| Images and Artworks of Viva Pinata |
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| GC06: Viva Pinata presentation |
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| GC06: 5 Viva Pinata images |
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| E3: Viva Pinata videos |
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| E3: Xbox 360 games montage |
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| E3: Viva Pinata images |
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| Could it be... the Piñata? |
> 3 Months |
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Since 1152 Days
2006-04-30 19:46:43
Hey scarface cause the 360 is suporting kiddi games they r not going to lose the hardcore game so man dont get to stress about it. What you prefer? a 360 with only the hardcore games or a 360 with all the hardcore games plus some other types of games like this. With more game suport better the console will be.
Since 1164 Days
2006-04-30 20:08:11 In reply to rayy (2006-04-30 19:46:43)
ok ok. this all started coz I said rare was a bad purchase by MS. Rare killed it on N64 but have lost it on the 360. The next kameo should be a nice improvement, but I can't see perfect dark getting any better.
PDZ practically copied all halo2's features, had a very bad story line and characters, and had a horrible graphical style. And how do they answer these B-grade gamecube ported titles; with a game about pinata's.
You guys can enjoy rare, I'll keep my views to myself and will be looking forward to some true 'XBOX' games at E3, such as Halo3 Forza Fable Mass Effect GOW etc etc:D
Since 1061 Days
2006-04-30 20:14:38
You get stoned if you own a gamecube ???.. what the hell happens when they find out you own a 360 then .... Oo
Since 1230 Days
2006-04-30 20:17:53
YES,the allmighty Fable,wow,it really delivered... >_< V
As i said,i cant judge Rare when dev pdz/kameo for gc then xbox and then rushed for a 360 release launch,and now Ms want something like pokemon and they try their best.
So MS expect them to make FPS,Plattform,adenture and a pokemone clone.
How many game companies can do that from the same dev?
Look at the best companies like bioware they only do rpgs.
Look at those games,why did they not hit the launch line? as OB.
Cause they wasn't done,RARE had to rush into launch title so MS could have a big name on the FPS and a game that appealed to many gamers.
Whatever you think of rares FPS pdz its name is a seller.
Or atleast was.
Since 1164 Days
2006-04-30 20:27:55 In reply to QuezcatoL (2006-04-30 20:17:53)
MS know what games deserve sequels.
Since 1070 Days
2006-04-30 20:38:37
Don't judge rare based on the port up 360 launch titles.... Viva pinata and the rest is what rare should be judged on.
---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
Since 1061 Days
2006-04-30 20:44:14 In reply to Scarface (2006-04-30 20:27:55)
MS know what games deserve sequels.
Ther hasn't been a single released title on the 360 that i have serously wanted yet (besides EM) so i'm not sure why Sarface is trying to label Rare as a failure.
None of the games have been AAA yet .. (oblivion is debatable i guess)
Since 1164 Days
2006-04-30 20:49:11 In reply to Jollipop (2006-04-30 20:44:14)
Since 1061 Days
2006-04-30 20:51:04 In reply to Scarface (2006-04-30 20:49:11)
He can also
ban your ass!
Since 1178 Days
2006-05-01 00:54:58
Well, I hear we shouldn't judge RARE based on their software thus far--but I will anyway--because it's pretty damn poor imo..though I have yet to play through Kameo, so I'll withhold judgement on that one..but RARE has been in steady decline for a long ass time..I don't see the current quality of their products as a stopgap between this and something better..it's just what it is..average, rare, software.
Granted..I was never a fan of PD/GE or their platformers on N64--I love old RARE, back when they made great games..like Battletoads and RC Pro AM, now that's the shit.
There's basically no way in hell I'll touch Viva Pinata--it's a clone of a game I don't like by a developer I don't like..looks pretty though. And I dunno, I think PGR3 is AAA Jolli..that's about it so far. Maybe AAA is a bit much--since it has AA problems, heh.