X360

Viva Piñata Viva Piñata

Microsoft Game Studios / Rareware

Type: Action

Release date: Available

 
Latest news
Viva Piñata Q&A

Viva Piñata Q&A

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2006-11-25 17:48:09 by Manager

Thanks to the Xbox Community Network, we got another great interview to publish this week. This time it's with Justin Cool, designer at Rare and on Viva Piñata. See inside for some thoughts about the 'kiddie game' term, upcoming DLC and promises about more multiplayer features.

 
Vidéos
Since Format Size
The first 10 minutes: Viva Pinata part 2
> 3 Months 640x360 153 MB
The first 10 minutes: Viva Pinata part 2
> 3 Months 1280x720 376 MB
The first 10 minutes: Viva Pinata
> 3 Months 1280x720 417 MB
The first 10 minutes: Viva Pinata
> 3 Months 640x360 105 MB
XBLM videos
> 3 Months 1280x720 106 MB
XBLM videos
> 3 Months 640x360 41 MB
X06: Game demo (french)
> 3 Months 960x540 184 MB
X06: XBLM Trailer
> 3 Months 1280x720 37 MB
X06: XBLM Trailer
> 3 Months 640x360 12 MB
TGS06: Parts of the presentation
> 3 Months 960x540 88 MB
Game Convention: Presentation
> 3 Months 640x360 220 MB
E3: Small Holding
> 3 Months 640x360 26 MB
E3: Wild Country
> 3 Months 640x360 29 MB
E3: Water Park
> 3 Months 640x360 26 MB
E3: XBLM trailer
> 3 Months 1280x720 98 MB
E3: XBLM trailer
> 3 Months 640x360 34 MB
Promo video
> 3 Months 640x480 56 MB
 
Gallery
Since Number of images
6 images
> 3 Months 6
6 images
> 3 Months 6
X06: 15 images
> 3 Months 15
Concept Art
> 3 Months 8
Images
> 3 Months 12
5 game convention images
> 3 Months 5
E3: 4 images
> 3 Months 4
E3: 8 images
> 3 Months 8
Another four images
> 3 Months 4
Character art
> 3 Months 5
First 8 images
> 3 Months 8
Viva Piñata?
> 3 Months 1
 
News
Since
Viva Piñata Q&A
> 3 Months
The first 10 minutes: Viva Pinata
> 3 Months
Viva Pinata: Marketplace videos
> 3 Months
Viva Pinata images
> 3 Months
X06: Viva Pinata presentation
> 3 Months
X06: Viva Pinata trailer
> 3 Months
X06: Viva Pinata images
> 3 Months
TGS06: Viva Pinata presentation parts
> 3 Months
Images and Artworks of Viva Pinata
> 3 Months
GC06: Viva Pinata presentation
> 3 Months
GC06: 5 Viva Pinata images
> 3 Months
E3: Viva Pinata videos
> 3 Months
E3: Xbox 360 games montage
> 3 Months
E3: Viva Pinata images
> 3 Months
Could it be... the Piñata?
> 3 Months
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Author Message
rayy

rayy
Since 1152 Days

2006-04-30 19:46:43

Hey scarface cause the 360 is suporting kiddi games they r not going to lose the hardcore game so man dont get to stress about it. What you prefer? a 360 with only the hardcore games or a 360 with all the hardcore games plus some other types of games like this. With more game suport better the console will be.

Scarface

Scarface
Since 1164 Days

2006-04-30 20:08:11 In reply to rayy (2006-04-30 19:46:43)

ok ok. this all started coz I said rare was a bad purchase by MS. Rare killed it on N64 but have lost it on the 360. The next kameo should be a nice improvement, but I can't see perfect dark getting any better.
PDZ practically copied all halo2's features, had a very bad story line and characters, and had a horrible graphical style. And how do they answer these B-grade gamecube ported titles; with a game about pinata's.

You guys can enjoy rare, I'll keep my views to myself and will be looking forward to some true 'XBOX' games at E3, such as Halo3 Forza Fable Mass Effect GOW etc etc:D

Jollipop

Jollipop
Since 1061 Days

2006-04-30 20:14:38

Halo3 Forza Fable Mass Effect GOW
Ya see this is the thing your gaming preference is probably very different from some of the people in this thread..

You get stoned if you own a gamecube ???.. what the hell happens when they find out you own a 360 then .... Oo

QuezcatoL

QuezcatoL
Since 1230 Days

2006-04-30 20:17:53

YES,the allmighty Fable,wow,it really delivered... >_< V

As i said,i cant judge Rare when dev pdz/kameo for gc then xbox and then rushed for a 360 release launch,and now Ms want something like pokemon and they try their best.

So MS expect them to make FPS,Plattform,adenture and a pokemone clone.

How many game companies can do that from the same dev?

Look at the best companies like bioware they only do rpgs.

Look at those games,why did they not hit the launch line? as OB.
Cause they wasn't done,RARE had to rush into launch title so MS could have a big name on the FPS and a game that appealed to many gamers.

Whatever you think of rares FPS pdz its name is a seller.
Or atleast was.

Scarface

Scarface
Since 1164 Days

2006-04-30 20:27:55 In reply to QuezcatoL (2006-04-30 20:17:53)

Posted by QuezcatoL
YES,the allmighty Fable,wow,it really delivered... >_< V
It delivered enough(8.6 gamespot) for them to make a highly anticipated (maybe not on this under 12's thread) sequel. Just like MS did for Halo, PGR, Blinx, Forza, and Rallisport.
MS know what games deserve sequels.

Optimusv2

Optimusv2
Since 1070 Days

2006-04-30 20:38:37

Don't judge rare based on the port up 360 launch titles.... Viva pinata and the rest is what rare should be judged on.

---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Jollipop

Jollipop
Since 1061 Days

2006-04-30 20:44:14 In reply to Scarface (2006-04-30 20:27:55)

Posted by Scarface
It delivered enough(8.6 gamespot) for them to make a highly anticipated (maybe not on this under 12's thread) sequel. Just like MS did for Halo, PGR, Blinx, Forza, and Rallisport.
MS know what games deserve sequels.
Blinx didn't deserve a sequel .. it didn't deserve to be played let alone have a sequel..
Don't judge rare based on the port up 360 launch titles.... Viva pinata and the rest is what rare should be judged on.
As a non FPS fan i thought PDZ was ok and Kameo is pretty good too, I am still considering if i should get Kameo actually..

Ther hasn't been a single released title on the 360 that i have serously wanted yet (besides EM) so i'm not sure why Sarface is trying to label Rare as a failure.

None of the games have been AAA yet .. (oblivion is debatable i guess)

Scarface

Scarface
Since 1164 Days

2006-04-30 20:49:11 In reply to Jollipop (2006-04-30 20:44:14)

Posted by Jollipop
Blinx didn't deserve a sequel .. it didn't deserve to be played let alone have a sequel..
Thats your opinion. But it did set off the whole control time thing.

Jollipop

Jollipop
Since 1061 Days

2006-04-30 20:51:04 In reply to Scarface (2006-04-30 20:49:11)

Posted by Scarface
Thats your opinion. But it did set off the whole control time thing.
I thought it had some nice idea's and looked quite nice too but it just didn't work ..

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1178 Days

2006-05-01 00:54:58

Well, I hear we shouldn't judge RARE based on their software thus far--but I will anyway--because it's pretty damn poor imo..though I have yet to play through Kameo, so I'll withhold judgement on that one..but RARE has been in steady decline for a long ass time..I don't see the current quality of their products as a stopgap between this and something better..it's just what it is..average, rare, software.

Granted..I was never a fan of PD/GE or their platformers on N64--I love old RARE, back when they made great games..like Battletoads and RC Pro AM, now that's the shit.

There's basically no way in hell I'll touch Viva Pinata--it's a clone of a game I don't like by a developer I don't like..looks pretty though. And I dunno, I think PGR3 is AAA Jolli..that's about it so far. Maybe AAA is a bit much--since it has AA problems, heh.

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