TRAILER | X360, PS3, PC Tuesday, March 27, 2012 | 8:59 AM

Bioshock Infinite: Siren

Bioshock Infinite: Siren

Here's the fourth and last part of the Heavy Hitters series for BioShock Infinite where Irrational Games introduce Siren. The game will be released on October 16 in North America and three days later in Europe.

Heavy Hitters #4 - Siren
Download: WMV HD | MP4 HD
Heavy Hitters #4 (FR)
Download: WMV HD | MP4 HD

All comments

Commented on 2012-03-27 14:57:56
;O
Commented on 2012-03-27 15:38:37
not gonna watch as i already have it pre ordered

in ken lavine and shawn elliot we trust
Commented on 2012-03-27 16:59:42
They are really working hard on spoiling the whole game before release.
Commented on 2012-03-27 17:06:03 In reply to asdfg
Posted by asdfg
They are really working hard on spoiling the whole game before release.
indeed
Commented on 2012-03-27 17:08:01
Fancy term for what is basically a mage.

Who would not focus on the "siren" first, kill her, then deal with the zombies? 'Cause she'll keep on respawning them.

I've been disappointed with these slow trickle of enemy types that are really standard versions of what we all are already used to.
Commented on 2012-03-27 20:56:32 In reply to digi_matrix
Posted by digi_matrix
Fancy term for what is basically a mage.

Who would not focus on the "siren" first, kill her, then deal with the zombies? 'Cause she'll keep on respawning them.
Yeah, I didn't really see the point either. You have to stop the leakage before you can fix the damage.

Nothing revolutionary.
Commented on 2012-03-27 22:30:42
I kind of like these videos, it's not like they are claiming that these enemies are innovative or revolutionary, these videos are more about setting the tone of the game and giving you a bit of backstory and to show that they have improved the enemy variety since the earlier games.
Commented on 2012-03-28 01:40:29
Should I be commending them on working standard enemy types into their fiction?
Commented on 2012-03-28 17:04:10 In reply to digi_matrix
Posted by digi_matrix
Should I be commending them on working standard enemy types into their fiction?
I missed the part where they asked you to do that in this video ;)

About the game


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