IMAGES | X360, PS3 Tuesday, April 17, 2012 | 8:30 PM

Inversion gets new screenshots

Inversion gets new screenshots

After being delayed we've not heard that much about the gravity-shifting shooter Inversion. Now we get some fresh screenshots and a release date: June 2012.

All comments

Commented on 2012-04-17 21:22:55
textures called.. they were wondering why they arent being used
Commented on 2012-04-17 22:27:00
We meet again, Mr. Brown.
Commented on 2012-04-17 22:29:39
Is that a Vita version? Looks pretty bad for a ps3 game
Commented on 2012-04-17 22:33:23 In reply to Darksyde
Posted by Darksyde
We meet again, Mr. Brown.
"Well Mr Brown is a little bit close to Mr Shit" http://www.youtube.com/watch?v=Es1vJCVWBCw
Commented on 2012-04-17 22:39:16
OH MY...GEEZ, WTF? This game's just plain ugly. DAYUM!
Commented on 2012-04-17 23:22:33
I think this looks better that The Witcher 2.

Probably because the lighting and texture quality is top notch.

Good job devs.
Commented on 2012-04-17 23:27:38
Stuff like this just shows how tired and out of date current console hardware has become. It needs to be retired.
Commented on 2012-04-17 23:30:15 In reply to moroboshi
Posted by moroboshi
Stuff like this just shows how tired and out of date current console hardware has become. It needs to be retired.
No, it shows how talentless some devs are, nothing more.
Commented on 2012-04-17 23:36:09 In reply to KORNdog
Posted by KORNdog
No, it shows how talentless some devs are, nothing more.
Agreed...although I'm not going to go as far as to call the developers "talentless", but it's not the hardware, it's how it's used. New hardware just gives people more wiggle room but it's not going to be some magic bullet if the developers don't have the chops to use it.

Of course, the OP isn't really making a comment that's "pro-next console" more than your standard "PC is better" trolling, I'm sure. ;)
Commented on 2012-04-18 11:16:36
good, now show us the PS360 screens and not the Wii/PS2 version, thx
Commented on 2012-04-18 14:18:21
look like crackdown,infamous and bulletstorm get together :D
Commented on 2012-04-18 15:38:54 In reply to Sath
jesus christ, this is pretty appaling graphically, and i know i shouldnt go off graphics but i think the appearance would really play a part to the whole anti-gravity experience. ah well.

ive just been playing COD2 and to be honest, the graphics on that were far better than this!
Commented on 2012-04-18 15:42:56
this game looked kind of interesting when it was first announced, but now it's looking graphically and artistically dated and its not out yet... really hoped they would improve the textures... alas no... It might still be fun to play since it has a bit of a twist to it but I guess we'll see how long that stays fun for?
Commented on 2012-04-18 17:26:56
I wouldn't mind the crap Graphics if there were a ton of physics interaction... somehow I doubt it...
Commented on 2012-04-19 10:51:32 In reply to KORNdog
Posted by KORNdog
No, it shows how talentless some devs are, nothing more.
Yeah, saying that the shitty looking games for a platform represent the ability of the console is ridiculous.
But then, maybe this game needs that extra power for... crazy physics stuff? I dunno.
Commented on 2012-04-19 22:37:56
Infamous 2 looks alot better. and probably plays better as well.

About the game


What's up?
  • droezelke
    droezelke 2014 is over for big game releases (unless you consider The Crew as a major release). It's waiting until february for me. (54 minutes ago)
  • droezelke
    droezelke @GriftGFX: amazing article and kudos for the guys who tought of that method to measure it (4 Hours ago)
  • GriftGFX
    GriftGFX @jmd749: It does not play GC games (just Wii, I believe) or have GC ports, but they just released a GC controller adapter w/ Smash. (4 Hours ago)
  • GriftGFX
    GriftGFX @droezelke: here ya go.. physically quantified: [url] (4 Hours ago)
  • GriftGFX
    GriftGFX 144hz... so for example my BF4 max frames is @ 140 fps to avoid that issue. It's also a fairly marginal bit of lag.. typical of post process function. (4 Hours ago)
  • GriftGFX
    GriftGFX @droezelke: There's a great article on blurbusters on g-sync and lag. G-sync introduces (a very small bit) of lag when you go *over* the max refresh rate. It's avoidable by locking a few frames under (4 Hours ago)
  • Megido
    Megido But then i dont think characters has ever been the strong suite of bioware. Usually only the monsters and aliens look good, haha :P (7 Hours ago)
PreviousNext
  • Driftwood
    Driftwood Be there "tomorrow" morning at 8:01 am CET for our verdict on Sunset Overdrive and our direct feed videos. (3 Weeks ago)
  • Driftwood
    Driftwood The Sunset Overdrive Livestream will be on Oct. 20 at 9:30 pm CET (4 Weeks ago)
  • Game2k
    Game2k You can watch all GamesCom 2014 press conference on GSY. (> 3 Months ago)
  • Game2k
    Game2k Watch all E3 conferences here at Gamersyde. We'll news them 15 min. before they go live. (> 3 Months ago)
  • BlimBlim
    BlimBlim Big update of the game pages, it's now much simpler to find videos and images of a game :) (> 3 Months ago)
  • Driftwood
    Driftwood 4 videos added to our Left Behind Review. Spoiler free obviously. (> 3 Months ago)
  • Driftwood
    Driftwood PC video of the TitanFall beta now up. Incoming X1 footage. (> 3 Months ago)
PreviousNext
Top stories