About the game
- The Unfinished Swan
- PS3
- Published by Sony Computer En...
- Developed by Giant Sparrow
- French release: Available
- US release: Available
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- Copyright 2007-2009 Gamersyde SARL
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All comments
This should look way sharper than it does, bleh. If you're going with such an extreme style, you have to nail it. It should look crisp and clean and sharp, this doesn't quite nail it and that's pretty off-putting.
I guess it's not a big deal in a game like this, but it would add a slick sharpness to it that would benefit the art style more.
Tech Demo - 2008
I wonder going with a fantasy land will do for the monochrome aesthetic. I'm not expecting deep gameplay, more of a narrative ride like Dear Esther but who knows, this game might have gotten a boost in ambition because of Santa Monica studios.
Much like Journey, The Witness, Limbo, Fez, Braid, etc. it's moody, obtuse and builds a short experience out of a simple mechanic and realtime narrative.
I'm happy somebody is doing games that get back to fine-tuning mechanics and back to storytelling through the game versus throwing story AT you, while you go through a kill tunnel.
i think it looks cool.