Third episode from the Behind The Mask developer diary series for Darksiders II. Creative director Joe Mad and team discuss about the game's world as well as the main character's story. THQ will release the game on August 14th (21st in Europe).
Unreal Tournmanent is bonkers. Here's my first match that I recorded, ended on a glitch: [url] (3 minutes ago)
@KORNdog: Exactly, it like: it's not a console but not a full PC either. Color me not interested at all. (1 Hour ago)
@alimokrane: you dont have any of the freedom of a full PC either. i don't get it either. between buying that $1000 steam machine and building my own $1000 dollar machine. i'd do the latter (1 Hour ago)
@PT_G4MER: Elite Dangerous is really nice. Fantastic understated visuals. Great controls and combat. What i miss is more content, so i've put it on hold for a while. Best VR-experience so far they say (1 Hour ago)
I just dont see those steam machines succeeding.. it's like buying a PC - whats the bloody difference? (1 Hour ago)
i mean, those things range from 400 to 5000 dollars. how do you have a standardised library of games with those kind of spec variations? (1 Hour ago)
i wonder if they're going to have some sort of QC process for these things. so that a game runs well on all steamboxes just with varying degrees of bells and whistles enabled (1 Hour ago)