You know us, we can't say we have really been convinced by motion gaming just yet. So when we got our copy of Sorcery, we confess we were a bit prejudiced. We thought it was going to be just another collection of awkward mini-games, or at best, a game designed for children. It turns out we were wrong. This game developed by The Workshop may not be a triple A title, but its nice graphics, endearing characters and humor makes it really pleasant to play. The controls are rather responsive, though it's not always easy to curve one's bolts, and they actually add to the overall experience. What's more, the game can even be a bit challenging in the highest difficulty settings. If you like fairy tales and own a PS Move, this is actually worth a shot considering its cheap price. Even more if you have kids at home.
at least 360 version doesn't seems to have fps problems this time. (1 Hour ago)
@digi_matrix: ok i'll make sure to have torches for most of the time lol - [url] (1 Hour ago)
60 hours on 360 till end, and 60 on PC and i still 2/3 from the end, tring to do all that i missed. (4 Hours ago)
PtD on PC was, yes, more barren, but it too had less but more expert players (less low level helpers) and i almost didn't encounter cheaters. 50/50 to undead/hollow playtrough to give a insight (4 Hours ago)
@digi_matrix: never had problems on 360 DS community, and it was fairly large and i encountered low invaders and great unknown sunbros. i played it ~6 months after release. (4 Hours ago)
@digi_matrix: it's From... they deliver bad performing game, from dark souls to Armored Core, but now they seem keen on keeping good framerate at great costs. (4 Hours ago)
Well, shit didn't realise Dark Souls 2 had a graphics downgrade. Or PC version was shown before. Or something. So confusing: [url] (8 Hours ago)