You know us, we can't say we have really been convinced by motion gaming just yet. So when we got our copy of Sorcery, we confess we were a bit prejudiced. We thought it was going to be just another collection of awkward mini-games, or at best, a game designed for children. It turns out we were wrong. This game developed by The Workshop may not be a triple A title, but its nice graphics, endearing characters and humor makes it really pleasant to play. The controls are rather responsive, though it's not always easy to curve one's bolts, and they actually add to the overall experience. What's more, the game can even be a bit challenging in the highest difficulty settings. If you like fairy tales and own a PS Move, this is actually worth a shot considering its cheap price. Even more if you have kids at home.
If Joe Staten is working on H6, then they have a lot less to worry about as he can steer Halo's cinematic direction very well. (12 minutes ago)
@amerakindesi: I think the planets are aligning quite nicely for Halo 6. They don't have to worry so much about multiplayer save for map design. Now they can focus efforts on the campaign. (16 minutes ago)
@Tiz: halo definitely relies more on individual skill, because every one is essentially the same character. halo is a still a great idea of a game. i hope they improve on "halo" for 6 (1 Hour ago)
Snatcher was awesome, played it on the European Mega CD (3 Hours ago)
@Moonwalker: I agree. Other than the Metal Gear series, he didn't really present something as good. And I thought MGS5 was ultra boring (4 Hours ago)
never played snatcher, but policenauts has a awesome scenario. (4 Hours ago)