FIRST 10 MINUTES | X360, PS3, PC Tuesday, May 22, 2012 | 6:00 PM

Our videos of GR Future Soldier

Our videos of GR Future Soldier

After five years without a Ghost Recon game, it is almost a relief to see the arrival of Tom Clancy's Ghost Recon Future Soldier. Before we started to play, we were worried it might turn out to be a disappointment, but in the end, it is not. With something like 12 hours of gameplay in the single player campaign (which can be shared with up to three friends online), Ubisoft's new title is definitely entertaining. Mixing stealth missions - very reminiscent of Splinter Cell - with more action packed sequences, this new instalment is worthy of the two Advanced Warfighter games. The shooting mechanics are on par with today's best games of the genre, and using gadgets is a lot of fun. Check out all our videos and see for yourself.

Prologue
The First 10 Minutes
Stealth
Stealth #2
Gadgets
Gunfights
Gunsmith
Rail shooting
Environments

All comments

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Commented on 2012-05-22 18:18:50
havent heard good things about this. making me regret buying it. tried to cancel pre order (so i can wait for more views) but it was too late
Commented on 2012-05-22 18:30:03
Driftwood reviewed the game on the French side of the site, he really liked it.
Commented on 2012-05-22 18:57:12
How many hours in the SP?

Also is it replayable?

Thanks, still buying it though, I want my Third Person Shooter fix and this looks great IMO.
Commented on 2012-05-22 18:58:56 In reply to IRAIPT0IR
It took me around 12 to 13 hours in normal mode, but I like to start over when I get spotted. So expect between 10 to 12 hours average.
Commented on 2012-05-22 19:03:07 In reply to Driftwood
Posted by Driftwood
It took me around 12 to 13 hours in normal mode, but I like to start over when I get spotted. So expect between 10 to 12 hours average.
Perfect.

Thanks.
Commented on 2012-05-22 20:44:05
Looks good. A nice mixture of TPP and FPP. This is the Xbox version?
Commented on 2012-05-22 21:07:48 In reply to THU31
Posted by THU31
Looks good. A nice mixture of TPP and FPP. This is the Xbox version?
Yep.
Commented on 2012-05-23 01:23:56
looking forward to playing this on PC
Commented on 2012-05-23 01:28:42
Environment artists did a good job. That section where they were walking underneath the blue sheet plastic looked really good. Odd thing to pick out, I know..
Commented on 2012-05-23 04:23:40 In reply to Archaos
Posted by Archaos
Environment artists did a good job. That section where they were walking underneath the blue sheet plastic looked really good. Odd thing to pick out, I know..
I noticed the same thing. Blue light shining through blue tarp.

The game still looks disappointing though. The main character voice actor is as generic as it comes, and the story seems disjointed. I just hope MP is good
Commented on 2012-05-23 04:40:48
Why would anyone have doubts about this game? The first two games in this series were great. I won't be getting this right away but it will be on my list.
Commented on 2012-05-23 08:07:17
^I think the main reason is genre fatigue. That's my reason for not wanting to pick it up immediately anyway.

Even though I really enjoyed GRAW, I haven't really felt the pull to jump back into another Ghost Recon game.

Although if they had gone back to their roots, I would have probably been all over it.
Commented on 2012-05-23 08:59:25
Noticed some shadow flickering and model popups in the environments video. Terrain looks okay, nothing special though imo... Hate the camo-thing, but if gameplaywise it's anything like GRAW (which seems to be the case) i'll give it a try.
Commented on 2012-05-23 09:24:46
Will get this probably....
Commented on 2012-05-23 11:02:12
First 10 minutes .... NO EXIT WOUND ON HIS HEAD!!!!! Shame on You. :-) Also,...why are these "hud circles" visible in cut-scenes? Anyway....its a nice game.
Commented on 2012-05-23 11:04:42
A final reason to buy this game - because this game is the last good game of this season (if we assume for the beginning of the season in September)
Commented on 2012-05-23 11:08:04
Why is camouflage so flashes? I think it is even stronger issues lurking.
Commented on 2012-05-23 11:23:16
Oh and one last thing. These always present data hovering over the map, like huge name of the city and these data streams.....that sucks big time!!! Very disturbing the gameplay for me. I was a little worried about this over-hud fest, but this is too much. Dont like it a bit.
Hey look soldier, here is reminder in case, You forgot in which part of the world You have been deployed. :-D Who the fuck put this stupid idea into this game? Jesus! Its more like Matrix.
Commented on 2012-05-23 14:07:16 In reply to BlimBlim
Posted by BlimBlim
Driftwood reviewed the game on the French side of the site, he really liked it.
oh look its blimblim! you honour us with your presence :)
Commented on 2012-05-23 18:56:12
GRAW made me buy a 360 back then, i think back then the Lighting was better then in this one but overall it looks cool and i will biught it next week, just need my Payment :D And maybe Max Payne 3, not sure about it.
Commented on 2012-05-23 21:11:52 In reply to Angerfist
Posted by Angerfist
GRAW made me buy a 360 back then, i think back then the Lighting was better then in this one but overall it looks cool and i will biught it next week, just need my Payment :D And maybe Max Payne 3, not sure about it.
Raise Your Fist!
Commented on 2012-05-24 03:22:55 In reply to Zat
Posted by Zat
Oh and one last thing. These always present data hovering over the map, like huge name of the city and these data streams.....that sucks big time!!! Very disturbing the gameplay for me. I was a little worried about this over-hud fest, but this is too much. Dont like it a bit.
Hey look soldier, here is reminder in case, You forgot in which part of the world You have been deployed. :-D Who the fuck put this stupid idea into this game? Jesus! Its more like Matrix.
Glad I'm not the only one who hates that. Is it possible to turn that off? I'm all about immersion, and I think that would drive me nuts.

Like I really need a giant circle over EVERY bad guys regardless of where they are, and all kinds of irrelevant crap plastered all over the environment. At this point I wouldn't be surprised if every car had the word "car" floating over it, and every building had "building" floating over it. I see what they are going for, but at least make it toggle-able for those of us who don't care what our enemies ate for breakfast...
Commented on 2012-05-24 08:18:36 In reply to michaelob
Posted by michaelob
Glad I'm not the only one who hates that. Is it possible to turn that off? I'm all about immersion, and I think that would drive me nuts.

Like I really need a giant circle over EVERY bad guys regardless of where they are, and all kinds of irrelevant crap plastered all over the environment. At this point I wouldn't be surprised if every car had the word "car" floating over it, and every building had "building" floating over it. I see what they are going for, but at least make it toggle-able for those of us who don't care what our enemies ate for breakfast...
:-D lol yes...maybe they should have put a big flashing arrow with "YOU" over Your character. It would be ok, if the signs would appear for a few seconds and then go away. But this looks like some virtual training or something.

I really hope there is an option to turn it off, but Im afraid there isnt. For example in GRAW, You could choose to not mark enemies position. Which was cool.

I know its all about future soldier high tech gadgets, ok, but these big signs are really stupid idea. I can understand to deploy the sensor and it marks positions of enemy....well,...ok....all that IR thermal imaging mumbo jumbo, all of this is ok, but these additional beep-peep-blink-blink shits are ruining the gameplay. Sad, sad....:-(
Excluding these signs and overloaded HUD things, this game looks great and really love the sound! Sound is flawless here.
Commented on 2012-05-24 08:20:19
Oh...and I finally downloaded that ALPHA live action movie for this game from PSN and I must say it was awesome! Really hypes You for this game. But I didnt see any signs floating on the sky. Strange. :-)
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About the game


What's up?
  • Sdarts
    Sdarts The difference is that they are cinematic set-pieces designed by an animation director and etc to look very cool/badass, which they do. Still the game I'm most looking forward to on Xbox One. (17 minutes ago)
  • Sdarts
    Sdarts @digi_matrix: QB's physics simulation is great, but the stop, forward and rewind time mechanic is nothing new, it's basically a real time "Photo mode" like the ones in Infamous:SS and DA:I. (19 minutes ago)
  • Sdarts
    Sdarts @GriftGFX: C'mon, you know you love tinkering with it, like any advanced PC user. =P (21 minutes ago)
  • aphex187
    aphex187 @digi_matrix: at work atm so will check iab ;) (2 Hours ago)
  • Executioner_UK
    Executioner_UK @Moonwalker: Oh man im so glad i preordered that! Looks awesome and def dig the controller!! Just wish the actually box had an overlay sleeve instead of being directly printed. (3 Hours ago)
  • hotkirby
    hotkirby @digi_matrix: For me its the best looking game this gen. The style and usage of effect is insane. Originality>all (3 Hours ago)
  • Moonwalker
    Moonwalker Unboxing of the white X1. Looks really cool, controller especially: [url] (4 Hours ago)
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