After three years of development and a fairly good amount of money, Dragon's Dogma is finally available. Visually, the game is certainly a bit disappointing, with too many pop-up and framerate issues, some annoying traces of aliasing and poorly designed characters. That being said, it you can get passed all that, the landscapes are pretty nice nonetheless and the combat system, not to mention the impressive monsters, make the game very appealing. It's just a shame there is no strong story behind the game, as in the end, Capcom's title really is a mix of good and just average. We captured a few videos of the Xbox 360 version, so come on in and check them out.
more expensive than the PS4 and XB1 introduction price. (29 minutes ago)
dang nintendo prices here. Switch is (converted to USD) 432 here, which is something like 60% more expensive than in japan. (35 minutes ago)
We are live strreaming Horizon Zero Dawn in a minute, come join us! [url] (52 minutes ago)
@KORNdog: I hated Syndicate's combat system. Unity's was so sluggish as well. I hope its fluid like AC3 and 4 but more deep and challenging (1 Hour ago)
It's performance related. Also, people underestimate the point of correct calibration. Having the 3d just off slightly for your eyes can cause bad eye strain, thus leading to nausea. (3 Hours ago)
I think motion sickness can be alleviated in future to the point where it won't be that much of a deal breaker. I noticed playing on Pro is a hell of a lot more comfortable than the standard PS4. (3 Hours ago)
And that's entirely possible. I can imagine RE8 being that way. Having to physically aim down iron sights to get a headshot on a zom would be immense, but scary as fuck. (3 Hours ago)