After three years of development and a fairly good amount of money, Dragon's Dogma is finally available. Visually, the game is certainly a bit disappointing, with too many pop-up and framerate issues, some annoying traces of aliasing and poorly designed characters. That being said, it you can get passed all that, the landscapes are pretty nice nonetheless and the combat system, not to mention the impressive monsters, make the game very appealing. It's just a shame there is no strong story behind the game, as in the end, Capcom's title really is a mix of good and just average. We captured a few videos of the Xbox 360 version, so come on in and check them out.
So Forza Horizon 3 also benefitted from FM6: Apex. Quantum Break's PC version was Remedy's first foray into DirectX 12 development. And I also agree it seems like it was decided late in the process. (2 Hours ago)
Source: [url] He was referring to Quantum Break on PC. Also, I'm sure Turn 10 shared what it learned from Forza Motorsport 6: Apex with Playground Games (2 Hours ago)
@alimokrane: True, Remedy's Head of Communications said: "We have worked on this release for a while. We got a lot more experience in shipping DX11 titles." (2 Hours ago)
perform very well. I am expecting Gears 4 to follow suit. (2 Hours ago)
To be honest, QB looks great on XO. the PC port was a fiasco really.. MS shouldnt have forced them to do it. Other games which intended to have a DX12 port well early look great. ReCore and Forza H3 (2 Hours ago)
Not that DX12 wasn't (isn't?) over hyped :D (2 Hours ago)
AW runs at 10fps on my laptop, when UE3 and other engines thrive running on that shit toaster. (2 Hours ago)