TRAILER | X360, PS3, PC Saturday, May 26, 2012 | 12:21 AM

Mad Riders strikes back

Mad Riders strikes back

Techland's marketing guys have already proved their talent with Dead Island, but they are back with a different angle in this whole new trailer of Mad Riders. Now we don't know how this downloadable title will turn out, but that's a pretty funny way of promoting a game with races.

Trailer

All comments

Commented on 2012-05-26 01:12:08
That was brilliant!

Loved it!
Commented on 2012-05-26 02:42:46
Awesome specs, 1800p YAAAAAAAAAAAASSS! No more "game looks amazing, oh wait it's 620p? Game looks like shit"
Commented on 2012-05-26 09:23:28
that was the greatest trailer of all time!!! LMAO superb
Commented on 2012-05-26 13:42:08
And I thought Borderlands trailers was funny, this took it to the next level!

Laughed so hard at so many things, especially Motion Captured Wheels.
Commented on 2012-05-26 14:00:22
Can Your PC handle this ? Meheheehe
Commented on 2012-05-26 23:22:45
Looks kinda like they just took all the assets and tracks from nail'd and threw them into a downloadable arcade game...there is an an old saying...fool me once, shame on...shame on you...you fool me you can"t get get fooled again...
Commented on 2012-05-27 11:38:02 In reply to KORNdog
Posted by KORNdog
Looks kinda like they just took all the assets and tracks from nail'd and threw them into a downloadable arcade game...there is an an old saying...fool me once, shame on...shame on you...you fool me you can"t get get fooled again...
lol nice George Bush impression...
Commented on 2012-05-27 21:21:00
That was very good. Nice job.

About the game


What's up?
  • Seth
    Seth @KORNdog: so nowhere near as good as let's say mgs3 (i loved that one)? i knew the open world thing would lead to what you described. ;( (10 minutes ago)
  • droezelke
    droezelke Best game ever? Not even close. (1 Hour ago)
  • droezelke
    droezelke @KORNdog: I agree. I've been playing for 6 hours. And I'm getting bored. Too little progress in items, tools and weapons. And every mission is the same. (1 Hour ago)
  • KORNdog
    KORNdog MGSV to me feels like just cause. You have mechanics that you are free to llay with in a world, but the objectives all feel samey and hollow because of it (4 Hours ago)
  • KORNdog
    KORNdog You either give the player those crafted moment at the expense of the freedom people exoect in an open world (gtaV) or you make everything samey and keep the freedom. (4 Hours ago)
  • KORNdog
    KORNdog I think its just because its hard to create meaningful, well designed moments in an open world. (4 Hours ago)
  • Moonwalker
    Moonwalker @KORNdog: Yeah exactly. Never once in MGS1 and 3 was there a truly dull moment. Hell, MGS2 had awesome stuff as well. Are we just spoiled, or is this open world thing not for MGS? I'll a lot more 2mor (4 Hours ago)
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