FIRST 10 MINUTES | X360, PS3, PC Sunday, June 3, 2012 | 3:37 PM

Our PC videos of Max Payne 3

Our PC videos of Max Payne 3

After waiting a little more, Max Payne 3 is finally available on PC, this is why we offer you four videos of gameplay and a gallery of screenshots, all from the first three chapters of the game. As you will see, the game is well optimized on PC, which is a relief considering that the previous Rockstar games released on PC were quite a disappointment in that area.

Chapter 1
Chapter 2
Helicopter
Stadium

All comments

Commented on 2012-06-03 16:51:11
ha, i just saw the "old school max" on xbox 360 - that guy looks bad :)
Commented on 2012-06-03 21:08:02
got it for the pc too. its fun and there is alot of gore (the guy (half of him) trying to get away from max on the airfield next to the hanger) what i havnt expected. what annoys me is that the game Looks quit smooth with all the aa but most times in the cutscenes there is this chromatic aberration shader filter which makes everything aliased behind it :(
Commented on 2012-06-04 01:07:32
Thanks for the videos. Really no other place to see a 1080p@60fps preview of the PC version. Looks great
Commented on 2012-06-04 01:50:23
Looks like Max Payne, damn, I might just have to get this some day.
Commented on 2012-06-04 09:25:01
Thirty-five-fucking-gigs.
Commented on 2012-06-04 09:32:42 In reply to crookedmind
It's only 28.4 GB once installed :D
(from the retails DVDs)
Commented on 2012-06-04 10:28:40
I would really love to love this game, but it's not happening. I first played the ps3 version. And after 15 minutes i got frustrated with the game because of the useless and many cutscenes. I mean every fucking time i walk through a door a new cutscene starts that you just can't skip. But i went on to play the game hoping it would get better. But it doesn't. Then the difficulty begins to ramp up, making cover mechanics necessary and shoot dodge becomes a big risk. But i play max payne because of the bullet time and shoot dodge, not because of cover. So after i completed the first 8 chapters, i had enough. Then i thought: let's try the pc version because of the faster and more accurate aiming, and hoping that the cutscenes could be skipped, because the cutscenes are only there to mask the loading time of the next area. I expected on my ssd that loading would be fast so no more cutscenes. Boy, was i wrong. Cutscenes can't be skipped again, there is mouse acceleration making aiming a chore, and the mouse sensitivity slows down incredibly during bullet time, making aiming feel really bad, while needing your whole desk to move the aiming rectangle 180°. I know this is usefull with a controller to make accurate aiming better during bullet time, but on pc it just feels wrong.
This all leads to me not getting into the flow of shooting, dodging because every few minutes, the action stops because of the annoying cutscenes, which have bad and useless filters.
If rockstar would have found a way to decrease the cutscenes by a factor 10, and remove mouse acceleration and deceleration, this game would feel like a true max payne. I hope there will be mods and tweaks from community that will show what a game it could have been from the start.
Commented on 2012-06-04 11:08:57 In reply to droezelke
Posted by droezelke
I would really love to love this game, but it's not happening. I first played the ps3 version. And after 15 minutes i got frustrated with the game because of the useless and many cutscenes. I mean every fucking time i walk through a door a new cutscene starts that you just can't skip. But i went on to play the game hoping it would get better. But it doesn't. Then the difficulty begins to ramp up, making cover mechanics necessary and shoot dodge becomes a big risk. But i play max payne because of the bullet time and shoot dodge, not because of cover. So after i completed the first 8 chapters, i had enough. Then i thought: let's try the pc version because of the faster and more accurate aiming, and hoping that the cutscenes could be skipped, because the cutscenes are only there to mask the loading time of the next area. I expected on my ssd that loading would be fast so no more cutscenes. Boy, was i wrong. Cutscenes can't be skipped again, there is mouse acceleration making aiming a chore, and the mouse sensitivity slows down incredibly during bullet time, making aiming feel really bad, while needing your whole desk to move the aiming rectangle 180°. I know this is usefull with a controller to make accurate aiming better during bullet time, but on pc it just feels wrong.
This all leads to me not getting into the flow of shooting, dodging because every few minutes, the action stops because of the annoying cutscenes, which have bad and useless filters.
If rockstar would have found a way to decrease the cutscenes by a factor 10, and remove mouse acceleration and deceleration, this game would feel like a true max payne. I hope there will be mods and tweaks from community that will show what a game it could have been from the start.
I laughed way too hard on that. Great impressions, I'll be wary when this comes on a Steam sale.
Commented on 2012-06-05 15:27:37
if they ever made a movie adaptation, Jon Hamm, surely?

About the game


What's up?
  • droezelke
    droezelke 2014 is over for big game releases (unless you consider The Crew as a major release). It's waiting until february for me. (55 minutes ago)
  • droezelke
    droezelke @GriftGFX: amazing article and kudos for the guys who tought of that method to measure it (4 Hours ago)
  • GriftGFX
    GriftGFX @jmd749: It does not play GC games (just Wii, I believe) or have GC ports, but they just released a GC controller adapter w/ Smash. (4 Hours ago)
  • GriftGFX
    GriftGFX @droezelke: here ya go.. physically quantified: [url] (4 Hours ago)
  • GriftGFX
    GriftGFX 144hz... so for example my BF4 max frames is @ 140 fps to avoid that issue. It's also a fairly marginal bit of lag.. typical of post process function. (4 Hours ago)
  • GriftGFX
    GriftGFX @droezelke: There's a great article on blurbusters on g-sync and lag. G-sync introduces (a very small bit) of lag when you go *over* the max refresh rate. It's avoidable by locking a few frames under (4 Hours ago)
  • Megido
    Megido But then i dont think characters has ever been the strong suite of bioware. Usually only the monsters and aliens look good, haha :P (7 Hours ago)
PreviousNext
  • Driftwood
    Driftwood Be there "tomorrow" morning at 8:01 am CET for our verdict on Sunset Overdrive and our direct feed videos. (3 Weeks ago)
  • Driftwood
    Driftwood The Sunset Overdrive Livestream will be on Oct. 20 at 9:30 pm CET (4 Weeks ago)
  • Game2k
    Game2k You can watch all GamesCom 2014 press conference on GSY. (> 3 Months ago)
  • Game2k
    Game2k Watch all E3 conferences here at Gamersyde. We'll news them 15 min. before they go live. (> 3 Months ago)
  • BlimBlim
    BlimBlim Big update of the game pages, it's now much simpler to find videos and images of a game :) (> 3 Months ago)
  • Driftwood
    Driftwood 4 videos added to our Left Behind Review. Spoiler free obviously. (> 3 Months ago)
  • Driftwood
    Driftwood PC video of the TitanFall beta now up. Incoming X1 footage. (> 3 Months ago)
PreviousNext
Top stories