Two Worlds developers and TopWare Interactive have announced Sacrilegium, a survival horror for Q2 2013. Players will take on the role of Alex, a college student girl with combat and self-defense skills that will be useful in the journey that will drive the heroine from San Francisco to Europe. More details inside plus the first screenshots.
TopWare Interactive and Reality Pump Studios announce Sacrilegium
The 20-year old Alex is at the heart of the survival horror adventure
Now the cat is out of the bag: The German Publisher TopWare Interactive announced at E3 in Los Angeles that Sacrilegium will be the next title from the company owned developer - Reality Pump Studios. The in-house development team that’s responsible for creating many successful franchises such as the "Two Worlds" titles, or the acclaimed "Earth" series, is looking to revive and renew the survival horror genre in terms of story and atmosphere, as well as in the gameplay and level design, as they look to set the new standards.
The story is about Alex, a 20-year Californian - smart, friendly and independent. She’s a college student that while fully aware of her breathtaking beauty, she never is looking to use it to her advantage. Keeping in shape with combat and self-defense training, she’s honed specific martial art skills that will come to her aid during her perilous journey through the province of Sacrilegium. Being the adventurous type, she jumps head first into a maelstrom of events, descending with her friends into a world beyond the known reality. The complex and multifaceted action drives the young heroine half around the globe, from the foggy banks of San Francisco to the remotest corners of Europe. She encounters a large array of dangerous and mysterious monstrosities along the way, including the enigmatic Moroi – a creature most resembling a vampire, but able to eat a vampire for breakfast. Alex must utilize all of her skills and survival instincts, employing her knowledge and heart to survive and to save her soul from certain corruption. Sacrificing her own mortality for the safety of her friends, Alex discovers more than she ever bargained for on the road to truth and salvation, with unforeseen and unnatural twists and secrets revealed, right up until the very end.
Sacrilegium is realized on the new GRACE 2 engine (Graphics Rendition And Creation Engine), which was also developed by Reality Pump Studios. The predecessor of this engine was already the basis for "Two Worlds 2" and it attributed largely to the success of the title. But Reality Pump did not rest on these laurels, but once again pushed the properties of the program forward. The first pictures of the results will be available very soon, with the exact features of this engine being presented at a later date. It’s no exaggeration to say that the results of the GRACE 2 Engine, will leave players awestruck.
"It pleased us", said James T. Seaman, Managing Director TopWare Interactive, Inc., "that we succeeded to develop the GRACE 2 engine in a way, that enables us to present models and landscapes that make photos look like charcoal drawings compared to the game."
Miroslaw Dymek, CEO of Reality Pump Studios: "After all the years that we ‘ve dealt with the appearance of medieval stories, it was time to pool the experience acquired and integrate that into a modern action adventure. We’ve definitely achieved that with Sacrilegium.
I checked again, their last broadcast is about 32 minutes and is about the Keep. The one after is from oct 20. (35 minutes ago)
@Sdarts: It's going to be the X1 version for me. Hopefully we get to zoom in on characters too. Skyrim and Fallout 3 have that, you can zoom in/out and keep the cam there. (38 minutes ago)
DICE helped them a lot with the Frostbite 3 engine and they were able to push the visuals beyond BF4 in some aspects, like the water effects. And it really shows. Too much excited to wait till Nov 18. (49 minutes ago)
The camera automatically zooms out when entering combat and zooms in after, but you can change the FOV with the mouse wheel. The visuals look amazing on PC, much more than on PS4 and XBO. (1 Hour ago)
@Moonwalker: To access the archived livestream videos, click on BioWare and then on Past Transmissions. Today they showed a new region and a new story quest (but very early, so almost no spoilers). (1 Hour ago)
Main Theme from Lords of the Fallen [url] sounds great to me, kind of getting that Witcher style vibe. (3 Hours ago)
I watched the X1 stream again, parts of it, i really hope so much that on console we can zoom on the character and lock it too, it totally kills immersion when camera is so far away. (4 Hours ago)