VIDEO | X360, PS3, PC, Wii U Friday, June 15, 2012 | 1:49 AM

Our Project CARS videos: 2nd batch

Our Project CARS videos: 2nd batch

As promised, here are some new videos of Project CARS, based on the build 229 (from last week). As this week's build adds some improvements to tracks and adds cars, you can expect new videos soon. This times videos have been captured while driving with a Logitech G27 wheel, without assist, quick impressions after the click.

The main developpers of Project CARS being those of Shift 2 (Slightly Mad Studios), driving sensations are there, but without excess, as well as the helmet camera, which gives a very good appreciation of the turns.

Driving with the G27 is very precise and requires some concentration, you have to be cautious with the acceleration, braking and steering, because without assist a head-to-tail can happen quickly. With a racing wheel, the driving feeling is considerably better than a pad, the force feedback is really good (although slightly weak on default settings), the curves can be taken smoothly and once the car is mastered, it is a real pleasure.

A pleasure for the ears, the sound of the engines are very well transcribed, reminding how well it was in Shift 2. But a pleasure for the eyes too, graphically it's above the rest, although some tracks are currently lacking scenary, there are many details, the textures are sharp and day/night cycles changes completely how to drive on each circuit. The cars are also very detailed, many mechanic parts are modeled, giving the feeling that the game is made by racing enthusiasts.

Belgian Forest (Spa) Practice
Belgian Forest (Spa) Race
Belgian Forest (Spa) Replay
Bathurst Timetrial
Sakitto (Suzuka) Timetrial
Moravia (Brno) Timetrial

All comments

Commented on 2012-06-15 03:08:57
Looks and sounds immense! I hope they hold the console version back for new Xbox/PS4
Commented on 2012-06-15 08:27:38 In reply to Xoar
Posted by Xoar
Looks and sounds immense! I hope they hold the console version back for new Xbox/PS4
its pc only with strong support from the community
Commented on 2012-06-15 09:17:48 In reply to Angerfist
No the game is also planned for release on 360, PS3 and Wii U.
Commented on 2012-06-15 12:32:16
Edited and balls cuted (((
Commented on 2012-06-15 12:33:33
DTM and GT1-2-3 classes my favorite. So exited
Commented on 2012-06-15 12:35:45
Who's tell now that they looks like toys?
Commented on 2012-06-15 14:02:44
^^what?
Commented on 2012-06-15 15:17:35 In reply to Xoar
Posted by Xoar
^^what?
Exactly. I'm yet to understand a word CEZARR has typed. It's like he's used the google translator and it's fucked it up completely...lol.
Commented on 2012-06-15 19:44:35 In reply to CEZARR
Posted by CEZARR
Who's tell now that they looks like toys?
I'll say it ! THE CARS DO LOOK LIKE TOYS (specially in Replays) !
That being said, the trees look rubbish too (again in Replay, like in GT5 Prologue) and there's some camera shaking behavior i'd like to see improved. Other than that it's looking pretty solid so far, the sound sure does impress (onboard, again in Replay: not so much), but imo sounds inferior to SimBins GT3 (could be the video though). All in all sure doesn't look like a proper DX11-title yet, only in close up views/slo-mo's.

http://vimeo.com/41210575
Commented on 2012-06-16 07:17:27
looks pretty realistic. so many racing sims these days
Commented on 2012-06-16 09:39:04
Isomac plays this.
Commented on 2012-06-16 10:22:12 In reply to SplitTongue
Posted by SplitTongue
I'll say it ! THE CARS DO LOOK LIKE TOYS (specially in Replays) !
That being said, the trees look rubbish too (again in Replay, like in GT5 Prologue) and there's some camera shaking behavior i'd like to see improved. Other than that it's looking pretty solid so far, the sound sure does impress (onboard, again in Replay: not so much), but imo sounds inferior to SimBins GT3 (could be the video though). All in all sure doesn't look like a proper DX11-title yet, only in close up views/slo-mo's.

http://vimeo.com/41210575
If the picture is for example 12 or 18, do not look realistic enough for you then bro, is likely in real life you always lack of polygons and textures
Commented on 2012-06-16 10:42:56 In reply to GriftGFX
Posted by GriftGFX
Isomac plays this.
Yep and I say it's very fun. I should really check out what updates they have made in the last couple weeks.

Some of the community skins for cars looks really good. I'll see if I remember to take some screenshots :)
Commented on 2012-06-18 23:20:48
Those stills look great, still not convinced with the videos. It all seems too sterile. Better than last time though; it's good to see improvements made.
Commented on 2012-06-19 13:45:34 In reply to 2PintsOfInsulin
Posted by 2PintsOfInsulin
Those stills look great, still not convinced with the videos. It all seems too sterile. Better than last time though; it's good to see improvements made.
I dont think the game is half finished yet is it? Am sure the racing will be nailed come release especially with all the feedback they are getting.
Commented on 2012-06-20 06:17:07
This game is a total mixed bag, in EVERY WAY.

About the game
  • Project CARS
  • PC, WIIU, PS4, XBOXONE
  • French release: 2014
  • US release: 2014


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