DEVELOPER DIARY | X360, PS3 Tuesday, June 19, 2012 | 3:06 PM

Spider-Man free roams in Manhattan

Spider-Man free roams in Manhattan

Navigate through Manhattan with this new gaemplay video of The Amazing Spider-Man, commented by executive producer Brent Nicholas. Plus new screens showcasing two vilains: Black Cat and Vermin.

Dev Diary - Free Roam

All comments

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Commented on 2012-06-19 15:44:32
Beats Prototype 2, love the camera work, nice motion blur and so fluid!

Will i get it? no, dont like Spidey.
Commented on 2012-06-19 16:01:35
That's Black Cat? Looks like just a sexy lab nerd look, even Catwoman in TDKR looks more like a cat than this.
Commented on 2012-06-19 16:38:41 In reply to digi_matrix
Posted by digi_matrix
That's Black Cat? Looks like just a sexy lab nerd look, even Catwoman in TDKR looks more like a cat than this.
black cat never really looked like a cat to begin with. not to the same degree catwoman should...but doesnt in the new batman movie.
Commented on 2012-06-19 19:07:09
Black Cat has generally always looked like that

Also the movement looks cool, but it seems pretty low to the ground compared to the old great Spiderman games.
How much control you have and how dominant QTE's are will make or break this.
Commented on 2012-06-19 20:53:06 In reply to Tinks
Posted by Tinks
Also the movement looks cool, but it seems pretty low to the ground compared to the old great Spiderman games.
So it gives you vertigo when you're falling and makes you vomit.
Commented on 2012-06-19 21:32:50
So it has a vertical feeling and not so much horizontal all the time

Did the old games do that to you?
Commented on 2012-06-19 23:06:25
Well Spider-Man games mastered wed\b swinging back with Spider-Man 2. I'm just hoping they can package actual fun/interesting things besides that.
Commented on 2012-06-19 23:10:17 In reply to FormlessLikeWater
Posted by FormlessLikeWater
Well Spider-Man games mastered wed swinging back with Spider-Man 2. I'm just hoping they can package actual fun/interesting things besides that.
It looks like it's a bit of a swing and a miss in that regard already tho. They've gone back to webs that attatch to the sky...pretty lame.
Commented on 2012-06-20 02:27:04 In reply to KORNdog
'swing and a miss' - good job...and will more than likely perfectly sum the game up.
Commented on 2012-06-20 02:40:08
wanna cheap way to make your game look good? add motion blur :) :| killzone is guilty of this
Commented on 2012-06-20 03:40:44 In reply to KORNdog
Posted by KORNdog
It looks like it's a bit of a swing and a miss in that regard already tho. They've gone back to webs that attatch to the sky...pretty lame.
Even when using Move? I thought you use it to aim your swing and you have to shoot the webbing at buildings? Unfortunately Kinect doesn't seem to be supported. :( Although not that surprising since it's Sony's movie so that probably had something to do with it. Having said that, I reckon this game might use SmartGlass. (Not that I can use it, I don't have a tablet and only a basic phone.) Someone has to make a Kinect Spider-Man game though, he's perfect for a Kinect game! (And one of the first game ideas I had back when "Project Natal" was first revealed, an Iron Man game too.)
Commented on 2012-06-20 06:38:22
Oh look...another spiderman game...to go with another spiderman movie. If at first you dont succeed? Make an other mediocre attempt at it and rake in millions from the fanboys.
Commented on 2012-06-20 10:18:51 In reply to Xeviant
Posted by Xeviant
Oh look...another spiderman game...to go with another spiderman movie. If at first you dont succeed? Make an other mediocre attempt at it and rake in millions from the fanboys.
the 2002 spiderman movie was awesome, as was the sequel. 3rd one was shit. this reboot will be a disgrace though
Commented on 2012-06-20 11:13:44 In reply to GangStarr
Posted by GangStarr
wanna cheap way to make your game look good? add motion blur :) :| killzone is guilty of this
you mean replicate reality? damn right it makes your game look better. wave your hand in front of your face...see that? blured motion...shocking i know.
Commented on 2012-06-20 15:17:59 In reply to KORNdog
Posted by KORNdog
you mean replicate reality? damn right it makes your game look better. wave your hand in front of your face...see that? blured motion...shocking i know.
You must have shitty eyes then cause this aint nothing like real life bro.
Commented on 2012-06-20 15:30:00
the game looks good, great detail on spidey and motion blur is awesome, deal with it.
Commented on 2012-06-20 15:58:54
This is the only movie franchise I can think of that has had a great game to go with it - at least in the Superhero genre anyway.

Thank God for LoveFilm <3 I wouldn't buy this but I will very much enjoy renting it.
Commented on 2012-06-20 16:44:52 In reply to IRAIPT0IR
Posted by IRAIPT0IR
You must have shitty eyes then cause this aint nothing like real life bro.
you must have some sort of visual impairment if you dont see blurred motion?? i dunno what to say really? see an optometrist? :\
Commented on 2012-06-20 19:51:51
Sit in a car or trin, buss that is moving, then just look out and focus on one area without following an object. Thats motion blur.
Commented on 2012-06-20 21:09:16
Spider-Man free roams in Manhattan...

while web swinging from an imaginary ceiling and flying through light poles.
Commented on 2012-06-20 23:20:36 In reply to dargis49
Posted by KORNdog
It looks like it's a bit of a swing and a miss in that regard already tho. They've gone back to webs that attatch to the sky...pretty lame.
Posted by dargis49
Spider-Man free roams in Manhattan...while web swinging from an imaginary ceiling and flying through light poles.
Yeah, the free roam actually looked better 8 years ago or whenever the original free roam game was out. At least then you had to push buttons to do things and the webs actually attached to stuff, you know like how the world works(I know its a comic, but they might as well make him fly like superman at this rate).

Now you just "hold" R2 and spidey flies around on imaginary ceilings and then pause the game and select a waypoint for where you want to land? Half the time it just looks like you are flying and flailing around all nimbly bimbly rather than actually swinging. Not really seeing anything redeeming about this one...
Commented on 2012-06-21 18:21:28
I think it looks pretty damn good,but then again i live in reality.Gamers nowadays need to realize that they will never have a game that does everything perfectly.Take it for what it is....Spiderman!You dont like what u see,dont play it.Do gamers even like games anymore?All i ever read on any site about any game are the negatives,maybe that is a sign.The world seems hateful from all sides these days.....
Commented on 2012-06-22 00:20:34 In reply to OGNeckleather
Posted by OGNeckleather
I think it looks pretty damn good,but then again i live in reality.Gamers nowadays need to realize that they will never have a game that does everything perfectly.Take it for what it is....Spiderman!You dont like what u see,dont play it.Do gamers even like games anymore?All i ever read on any site about any game are the negatives,maybe that is a sign.The world seems hateful from all sides these days.....
Not hateful at all, but games are becoming more and more simplified, and with the massive heap of Spiderman games out there (I count at least 6 on the 360), I was expecting a little bit more out of this. I don't think anyone is expecting a game like this to do EVERYTHING, but name one area where the game is exceptionally better than Spiderman 2 from last gen (other than graphics of course).

Spiderman 2 came out 8 years ago, and since then we have had around a dozen games for all different devices, the latest and greatest of which has improved by making prettier graphics and..............simplified controls? Personally I don't think making things simpler and less skill driven=better. 8 years ago web swinging was actually physics based and dependent on where you were and momentum. You had to plan your movements and watch where you went because you could actually fail.

Now, like most games, developers just want to make you look cool and feel unbeatable, so you just hold down a button and watch Spidey magically fly around. Want to land on something? Don't bother thinking or judging it, just pause the game and select a landing point. Maybe some people are becoming jaded, but perhaps that is more a symptom of the majority of games lacking any real innovation, rather than some social ill.
Commented on 2012-06-22 02:37:30
Maybe so,i never said that a person could not have valid points concerning gameplay or innovation.Its just that all games are judged to the point where i feel its almost border line ridiculous.To me it looks fun regardless of its flaws....every game has flaws.And as far as them making so many goes,well thats the way it is these days....madden and Cod are prime examples of that strategy.Just makes no sense to me why people rip a game to shreds before they have actually played it imo.
Commented on 2012-06-22 05:08:10
I don't disagree that people seem overly negative these days, but I really do think it is mainly due to oversaturation of certain titles and series. If you look at the reception for games that actually try to innovate (think watchdogs at E3 or some of the unique Indie titles), and compare it to announcements like a new COD, Madden, or Spiderman 36, I think you will see what I mean. People tend to get excited about games that bring something new to the table, and give a big MEH, to those that don't.

That doesn't mean every game with a sequel is going to get ridiculed though. Look at series like the Elder Scrolls or GTA. Each game doesn't really do that much differently from its predecessor, but because Bethesda and Rockstar put so much time and care into making their games, they are almost always met with universal praise.

To sum it up, I think there definitely is more negativity than ever, but there is so much milking of franchises (sequelitis) and stagnation, that I can't really condemn people for voicing their frustration, myself included. I think if you look at certain titles, I think you will see the kind of positivity and optimism that gaming should instill, if only the developers would make the effort. I do agree that people need to keep a more open mind though, and that is something we could all work on....
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    Moonwalker again, the controller will turn on, but the game will tell you that the controller is not paired. Dont have Kinect? Your fucked..you need to reboot the system. (2 Hours ago)
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