WRC 3 is once again in the spotlight, with this time a developer diary focused on the art of the game. In this video, you will find out more about the tracks, the lighting effects and the deformation system among other things. Our Italian members will also certainly recognize the French accent of Sébastien Pellicano, game director. Since we won't be present at this year's Gamescom, let's hope we can get our hands on the game early enough to be able to propose a full review when the game is released.
Oh, i now see it's not just only his show, he made 3 episodes or so. (1 Hour ago)
I just watched the first two episodes of Wayward Pines, really really nice. Finally something interesting from M. Night Shymalan again. Really digging the mystery here. (1 Hour ago)
"Is that the wind or a furious fixation!" Yup, I totally went to see Mad Max again. And you should too! [url] (3 Hours ago)
The irony of Witcher 3; Quen seems to be super-op again :P (6 Hours ago)
G-sync helps high framerate stuff a lot imo.. I had a 120hz screen before my g-sync screen, and it was difficult to lock things @120hz. Plus I don't like normal v-sync much anyway. (6 Hours ago)
Ye.. true motion isn't really measured in frames. I don't know what the upper limit is, but the more visual information you can get, the better. If they made 300hz displays.. I'd get one. (7 Hours ago)
I wonder what this could mean for Xbox One, if..that is: [url] (7 Hours ago)