TRAILER | 3DS Friday, August 10, 2012 | 11:26 AM

New Super Mario Bros. 2 trailer

New Super Mario Bros. 2 trailer

The release of New Super Mario Bros. 2 is getting closer by the day and Nintendo sent us this whole new trailer of the game.


Trailer (FR)
Download: WMV | MP4

All comments

Commented on 2012-08-10 12:16:27
instant classic, looks as lovely and charming as only Nintendo is able to achieve

absolutely day 1!!!
Commented on 2012-08-10 19:45:00
I don't own a 3DS but stuff like this could convince me to buy one. Looks great, old school Nintendo quality and it's nice to see a AAA video game these days which actually looks like it puts fun and personality above everything else.
Commented on 2012-08-10 21:00:12
thank god. a reason to play my 3DS. mario 3d land is the only game that kept me playing the 3DS, its crazy how mario is still the only game nintendo bring out thats worth playing

About the game


What's up?
  • Megido
    Megido I mean, compare the bizarre texture on Vaan's abs to the crotch and see the massive difference in texels, then look at the lego-brick shoes. They put the detail where you are likely to look. (39 minutes ago)
  • Megido
    Megido Though i can certainly agree that a lot more work has been made to make characters look better in FFXII. But a lot of that is keeping textures simple to look decent even if resolution is tiny. (41 minutes ago)
  • Megido
    Megido But all the same technical aspects apply to the characters and objects as well. The AA is better emulated as well, but if you ported DD to a modern PC that'd be a moot point. (43 minutes ago)
  • Sdarts
    Sdarts @Megido: I would agree with you on backgrounds and effects for DD, but on characters, objects, anti-aliasing and resolution for FF12. (48 minutes ago)
  • Megido
    Megido Certainly a lot less workarounds to dodge limitations of tiny memory. Look at the obvious tiling in the FFXII shots for example. I mean, that ass-tiling on the wall in the background is pretty bad. (52 minutes ago)
  • Megido
    Megido Much more even texel distribution, by far more complex lighting, shaders and particle effects. At LEAST double the poly count and texture resolutions overall. (54 minutes ago)
  • Sdarts
    Sdarts @Megido: Can you elaborate on how DD has superior visual fidelity over FF12 in those images? (56 minutes ago)
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