When Square-Enix first contacted us regarding our copy of Sleeping Dogs, we thought we had a good chance to be able to write a full review. But when the game only arrived at Ghost_Deus' den yesterday, it was clear that he would not be able to make it on time for the game's release in Europe today. As you'll see in his videos, United Front Games' title oozes atmosphere and the Hong Kong setting is a nice change from the usual New York City landscape. Although not everything is perfect, it is great to see that the gameplay mechanics work well, especially combat, which is very satisfying. The console versions may not be as sharp as most AAA titles, even considering the open evironment, but they manage to be very immersive nonetheless. On PC, things look much nicer, as proven by the screenshots our good friend onirik took for us.
Yep DS2 is really good looking [url] and [url] (1 Hour ago)
at least 360 version doesn't seems to have fps problems this time. (4 Hours ago)
@digi_matrix: ok i'll make sure to have torches for most of the time lol - [url] (4 Hours ago)
60 hours on 360 till end, and 60 on PC and i still 2/3 from the end, tring to do all that i missed. (7 Hours ago)
PtD on PC was, yes, more barren, but it too had less but more expert players (less low level helpers) and i almost didn't encounter cheaters. 50/50 to undead/hollow playtrough to give a insight (7 Hours ago)
@digi_matrix: never had problems on 360 DS community, and it was fairly large and i encountered low invaders and great unknown sunbros. i played it ~6 months after release. (7 Hours ago)
@digi_matrix: it's From... they deliver bad performing game, from dark souls to Armored Core, but now they seem keen on keeping good framerate at great costs. (7 Hours ago)